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							- 
 - /* Copyright (c) Mark J. Kilgard, 1994. */
 - 
 - /*
 -  * (c) Copyright 1993, Silicon Graphics, Inc.
 -  * ALL RIGHTS RESERVED
 -  * Permission to use, copy, modify, and distribute this software for
 -  * any purpose and without fee is hereby granted, provided that the above
 -  * copyright notice appear in all copies and that both the copyright notice
 -  * and this permission notice appear in supporting documentation, and that
 -  * the name of Silicon Graphics, Inc. not be used in advertising
 -  * or publicity pertaining to distribution of the software without specific,
 -  * written prior permission.
 -  *
 -  * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
 -  * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
 -  * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
 -  * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
 -  * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
 -  * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
 -  * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
 -  * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
 -  * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
 -  * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
 -  * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
 -  * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
 -  *
 -  * US Government Users Restricted Rights
 -  * Use, duplication, or disclosure by the Government is subject to
 -  * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
 -  * (c)(1)(ii) of the Rights in Technical Data and Computer Software
 -  * clause at DFARS 252.227-7013 and/or in similar or successor
 -  * clauses in the FAR or the DOD or NASA FAR Supplement.
 -  * Unpublished-- rights reserved under the copyright laws of the
 -  * United States.  Contractor/manufacturer is Silicon Graphics,
 -  * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
 -  *
 -  * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
 -  */
 - /*  accanti.c
 -  */
 - #include <stdlib.h>
 - #include <GL/glut.h>
 - #include "jitter.h"
 - 
 - /*  Initialize lighting and other values.
 -  */
 - void myinit(void)
 - {
 -     GLfloat mat_ambient[] = { 1.0, 1.0, 1.0, 1.0 };
 -     GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
 -     GLfloat light_position[] = { 0.0, 0.0, 10.0, 1.0 };
 -     GLfloat lm_ambient[] = { 0.2, 0.2, 0.2, 1.0 };
 - 
 -     glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient);
 -     glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
 -     glMaterialf(GL_FRONT, GL_SHININESS, 50.0);
 -     glLightfv(GL_LIGHT0, GL_POSITION, light_position);
 -     glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lm_ambient);
 - 
 -     glEnable(GL_LIGHTING);
 -     glEnable(GL_LIGHT0);
 -     glDepthFunc(GL_LESS);
 -     glEnable(GL_DEPTH_TEST);
 -     glShadeModel (GL_FLAT);
 - 
 -     glClearColor(0.0, 0.0, 0.0, 0.0);
 -     glClearAccum(0.0, 0.0, 0.0, 0.0);
 - }
 - 
 - void displayObjects(void)
 - {
 -     GLfloat torus_diffuse[] = { 0.7, 0.7, 0.0, 1.0 };
 -     GLfloat cube_diffuse[] = { 0.0, 0.7, 0.7, 1.0 };
 -     GLfloat sphere_diffuse[] = { 0.7, 0.0, 0.7, 1.0 };
 -     GLfloat octa_diffuse[] = { 0.7, 0.4, 0.4, 1.0 };
 - 
 -     glPushMatrix ();
 -     glRotatef (30.0, 1.0, 0.0, 0.0);
 - 
 -     glPushMatrix ();
 -     glTranslatef (-0.80, 0.35, 0.0);
 -     glRotatef (100.0, 1.0, 0.0, 0.0);
 -     glMaterialfv(GL_FRONT, GL_DIFFUSE, torus_diffuse);
 -     glutSolidTorus (0.275, 0.85, 16, 16);
 -     glPopMatrix ();
 - 
 -     glPushMatrix ();
 -     glTranslatef (-0.75, -0.50, 0.0);
 -     glRotatef (45.0, 0.0, 0.0, 1.0);
 -     glRotatef (45.0, 1.0, 0.0, 0.0);
 -     glMaterialfv(GL_FRONT, GL_DIFFUSE, cube_diffuse);
 -     glutSolidCube (1.5);
 -     glPopMatrix ();
 - 
 -     glPushMatrix ();
 -     glTranslatef (0.75, 0.60, 0.0);
 -     glRotatef (30.0, 1.0, 0.0, 0.0);
 -     glMaterialfv(GL_FRONT, GL_DIFFUSE, sphere_diffuse);
 -     glutSolidSphere (1.0, 16, 16);
 -     glPopMatrix ();
 - 
 -     glPushMatrix ();
 -     glTranslatef (0.70, -0.90, 0.25);
 -     glMaterialfv(GL_FRONT, GL_DIFFUSE, octa_diffuse);
 -     glutSolidOctahedron ();
 -     glPopMatrix ();
 - 
 -     glPopMatrix ();
 - }
 - 
 - #define ACSIZE	8
 - 
 - void display(void)
 - {
 -     GLint viewport[4];
 -     int jitter;
 - 
 -     glGetIntegerv (GL_VIEWPORT, viewport);
 - 
 -     glClear(GL_ACCUM_BUFFER_BIT);
 -     for (jitter = 0; jitter < ACSIZE; jitter++) {
 - 	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
 - 	glPushMatrix ();
 - /*	Note that 4.5 is the distance in world space between
 -  *	left and right and bottom and top.
 -  *	This formula converts fractional pixel movement to
 -  *	world coordinates.
 -  */
 - 	glTranslatef (j8[jitter].x*4.5/viewport[2],
 - 	    j8[jitter].y*4.5/viewport[3], 0.0);
 - 	displayObjects ();
 - 	glPopMatrix ();
 - 	glAccum(GL_ACCUM, 1.0/ACSIZE);
 -     }
 -     glAccum (GL_RETURN, 1.0);
 -     glFlush();
 - }
 - 
 - void myReshape(int w, int h)
 - {
 -     glViewport(0, 0, w, h);
 -     glMatrixMode(GL_PROJECTION);
 -     glLoadIdentity();
 -     if (w <= h)
 - 	glOrtho (-2.25, 2.25, -2.25*h/w, 2.25*h/w, -10.0, 10.0);
 -     else
 - 	glOrtho (-2.25*w/h, 2.25*w/h, -2.25, 2.25, -10.0, 10.0);
 -     glMatrixMode(GL_MODELVIEW);
 - }
 - 
 - static void
 - key(unsigned char k, int x, int y)
 - {
 -   switch (k) {
 -   case 27:  /* Escape */
 -     exit(0);
 -     break;
 -   default:
 -     return;
 -   }
 -   glutPostRedisplay();
 - }
 - 
 - /*  Main Loop
 -  *  Open window with initial window size, title bar,
 -  *  RGBA display mode, and handle input events.
 -  */
 - int main(int argc, char** argv)
 - {
 -     glutInit(&argc, argv);
 -     glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB
 - 			| GLUT_ACCUM | GLUT_DEPTH);
 -     glutInitWindowSize (250, 250);
 -     glutCreateWindow (argv[0]);
 -     myinit();
 -     glutReshapeFunc (myReshape);
 -     glutDisplayFunc(display);
 -     glutKeyboardFunc(key);
 -     glutMainLoop();
 -     return 0;             /* ANSI C requires main to return int. */
 - }
 
 
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