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tri-tex-3d.c 4.2KB

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  1. /*
  2. * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
  3. *
  4. * Permission to use, copy, modify, distribute, and sell this software and
  5. * its documentation for any purpose is hereby granted without fee, provided
  6. * that (i) the above copyright notices and this permission notice appear in
  7. * all copies of the software and related documentation, and (ii) the name of
  8. * Silicon Graphics may not be used in any advertising or
  9. * publicity relating to the software without the specific, prior written
  10. * permission of Silicon Graphics.
  11. *
  12. * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
  13. * ANY KIND,
  14. * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
  15. * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
  16. *
  17. * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
  18. * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
  19. * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
  20. * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
  21. * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
  22. * OF THIS SOFTWARE.
  23. */
  24. #include <stdio.h>
  25. #include <string.h>
  26. #include <stdlib.h>
  27. #include <GL/glew.h>
  28. #include <GL/glut.h>
  29. #define CI_OFFSET_1 16
  30. #define CI_OFFSET_2 32
  31. GLenum doubleBuffer;
  32. static void Init(void)
  33. {
  34. fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
  35. fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
  36. fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
  37. fflush(stderr);
  38. glClearColor(0.0, 0.0, 1.0, 0.0);
  39. #define SIZE 16
  40. {
  41. GLubyte tex3d[SIZE][SIZE][SIZE][3];
  42. GLint r, s, t;
  43. for (s = 0; s < SIZE; s++) {
  44. for (t = 0; t < SIZE; t++) {
  45. for (r = 0; r < SIZE; r++) {
  46. #if 0
  47. tex3d[r][t][s][0] = (s < SIZE/2) ? 0 : 255;
  48. tex3d[r][t][s][1] = (t < SIZE/2) ? 0 : 255;
  49. tex3d[r][t][s][2] = (r < SIZE/2) ? 0 : 255;
  50. #else
  51. tex3d[r][t][s][0] = s*255/(SIZE-1);
  52. tex3d[r][t][s][1] = t*255/(SIZE-1);
  53. tex3d[r][t][s][2] = r*255/(SIZE-1);
  54. #endif
  55. }
  56. }
  57. }
  58. glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
  59. glTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT);
  60. glTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
  61. glTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
  62. glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
  63. glTexImage3D(GL_TEXTURE_3D, 0, 3, SIZE, SIZE, SIZE, 0,
  64. GL_RGB, GL_UNSIGNED_BYTE, tex3d);
  65. glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
  66. glEnable(GL_TEXTURE_3D);
  67. }
  68. }
  69. static void Reshape(int width, int height)
  70. {
  71. glViewport(0, 0, (GLint)width, (GLint)height);
  72. glMatrixMode(GL_PROJECTION);
  73. glLoadIdentity();
  74. glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
  75. glMatrixMode(GL_MODELVIEW);
  76. }
  77. static void Key(unsigned char key, int x, int y)
  78. {
  79. switch (key) {
  80. case 27:
  81. exit(1);
  82. default:
  83. break;
  84. }
  85. glutPostRedisplay();
  86. }
  87. static void Draw(void)
  88. {
  89. glClear(GL_COLOR_BUFFER_BIT);
  90. glBegin(GL_TRIANGLES);
  91. glTexCoord3f( 0,0,.9);
  92. glVertex3f( 0.9, -0.9, -30.0);
  93. glTexCoord3f(.9,0,0);
  94. glVertex3f( 0.9, 0.9, -30.0);
  95. glTexCoord3f(0,.9,0);
  96. glVertex3f(-0.9, 0.0, -30.0);
  97. glEnd();
  98. glFlush();
  99. if (doubleBuffer) {
  100. glutSwapBuffers();
  101. }
  102. }
  103. static GLenum Args(int argc, char **argv)
  104. {
  105. GLint i;
  106. doubleBuffer = GL_FALSE;
  107. for (i = 1; i < argc; i++) {
  108. if (strcmp(argv[i], "-sb") == 0) {
  109. doubleBuffer = GL_FALSE;
  110. } else if (strcmp(argv[i], "-db") == 0) {
  111. doubleBuffer = GL_TRUE;
  112. } else {
  113. fprintf(stderr, "%s (Bad option).\n", argv[i]);
  114. return GL_FALSE;
  115. }
  116. }
  117. return GL_TRUE;
  118. }
  119. int main(int argc, char **argv)
  120. {
  121. GLenum type;
  122. glutInit(&argc, argv);
  123. if (Args(argc, argv) == GL_FALSE) {
  124. exit(1);
  125. }
  126. glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
  127. type = GLUT_RGB | GLUT_ALPHA;
  128. type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
  129. glutInitDisplayMode(type);
  130. if (glutCreateWindow(*argv) == GL_FALSE) {
  131. exit(1);
  132. }
  133. glewInit();
  134. Init();
  135. glutReshapeFunc(Reshape);
  136. glutKeyboardFunc(Key);
  137. glutDisplayFunc(Draw);
  138. glutMainLoop();
  139. return 0;
  140. }