123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261 |
- /*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
- #include <stdio.h>
- #include <string.h>
- #include <stdlib.h>
- #include <GL/glew.h>
- #include <GL/glut.h>
-
- #define NR_VERTS 4
-
- struct {
- GLfloat position[NR_VERTS][4];
- GLubyte color[NR_VERTS][4];
- GLfloat tex0[NR_VERTS][2];
- GLfloat tex1[NR_VERTS][2];
- } verts = {
-
- { { 0.9, -0.9, 0.0, 1.0 },
- { 0.9, 0.9, 0.0, 1.0 },
- { -0.9, 0.9, 0.0, 1.0 },
- { -0.9, -0.9, 0.0, 1.0 } },
-
- { { 0x00, 0x00, 0xff, 0x00 },
- { 0x00, 0xff, 0x00, 0x00 },
- { 0xff, 0x00, 0x00, 0x00 },
- { 0xff, 0xff, 0xff, 0x00 }
- },
-
- { { 1, -1 },
- { 1, 1 },
- { -1, 1 },
- { -1, -1 } },
-
- { { 3, 0 },
- { 0, 3 },
- { -3, 0 },
- { 0, -3} },
-
- };
-
- GLuint indices[] = { 0, 1, 2, 3 };
-
- GLuint arrayObj, elementObj;
-
-
- GLenum doubleBuffer;
-
-
- #define Offset(ptr, member) (void *)((const char *)&((ptr)->member) - (const char *)(ptr))
-
- static void Init(void)
- {
- GLuint texObj[2];
-
- fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
- fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
- fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
- fflush(stderr);
-
- glClearColor(0.0, 0.0, 1.0, 0.0);
-
- glGenTextures(2, texObj);
-
- #define SIZE 32
- {
- GLubyte tex2d[SIZE][SIZE][3];
- GLint s, t;
-
- for (s = 0; s < SIZE; s++) {
- for (t = 0; t < SIZE; t++) {
- tex2d[t][s][0] = s*255/(SIZE-1);
- tex2d[t][s][1] = t*255/(SIZE-1);
- tex2d[t][s][2] = 0;
- }
- }
-
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glActiveTextureARB(GL_TEXTURE0_ARB);
- glBindTexture(GL_TEXTURE_2D, texObj[0]);
-
-
- glTexImage2D(GL_TEXTURE_2D, 0, 3, SIZE, SIZE, 0,
- GL_RGB, GL_UNSIGNED_BYTE, tex2d);
-
- glEnable(GL_TEXTURE_2D);
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
-
- glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
- }
-
- {
- GLubyte tex2d[SIZE][SIZE][3];
- GLint s, t;
-
- for (s = 0; s < SIZE; s++) {
- for (t = 0; t < SIZE; t++) {
- GLboolean on = ((s/4) ^ (t/4)) & 1;
- tex2d[t][s][0] = on ? 128 : 0;
- tex2d[t][s][1] = on ? 128 : 0;
- tex2d[t][s][2] = on ? 128 : 0;
- }
- }
-
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glActiveTextureARB(GL_TEXTURE1_ARB);
- glBindTexture(GL_TEXTURE_2D, texObj[1]);
-
- glTexImage2D(GL_TEXTURE_2D, 0, 3, SIZE, SIZE, 0,
- GL_RGB, GL_UNSIGNED_BYTE, tex2d);
-
- glEnable(GL_TEXTURE_2D);
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_ADD);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
-
- glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
- }
-
- glActiveTextureARB( GL_TEXTURE0_ARB );
-
-
- {
-
- glGenBuffersARB(1, &arrayObj);
- glGenBuffersARB(1, &elementObj);
-
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, arrayObj);
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, elementObj);
-
- glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), &verts, GL_STATIC_DRAW_ARB);
- glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, sizeof(indices), indices, GL_STATIC_DRAW_ARB);
-
- glEnableClientState( GL_VERTEX_ARRAY );
- glVertexPointer( 4, GL_FLOAT, 0, Offset(&verts, position) );
-
- glEnableClientState( GL_COLOR_ARRAY );
- glColorPointer( 4, GL_UNSIGNED_BYTE, 0, Offset(&verts, color) );
-
- glClientActiveTextureARB( GL_TEXTURE0_ARB );
- glEnableClientState( GL_TEXTURE_COORD_ARRAY );
- glTexCoordPointer( 2, GL_FLOAT, 0, Offset(&verts, tex0) );
-
- glClientActiveTextureARB( GL_TEXTURE1_ARB );
- glEnableClientState( GL_TEXTURE_COORD_ARRAY );
- glTexCoordPointer( 2, GL_FLOAT, 0, Offset(&verts, tex1) );
-
- glClientActiveTextureARB( GL_TEXTURE0_ARB );
- }
- }
-
- static void Reshape(int width, int height)
- {
-
- glViewport(0, 0, (GLint)width, (GLint)height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- /* glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); */
- glMatrixMode(GL_MODELVIEW);
- }
-
- static void Key(unsigned char key, int x, int y)
- {
-
- switch (key) {
- case 27:
- exit(1);
- default:
- break;
- }
-
- glutPostRedisplay();
- }
-
- static void Draw(void)
- {
- glClear(GL_COLOR_BUFFER_BIT);
-
- glDrawElements( GL_TRIANGLES, 3, GL_UNSIGNED_INT, NULL );
-
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
- }
-
- static GLenum Args(int argc, char **argv)
- {
- GLint i;
-
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else {
- fprintf(stderr, "%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
- }
-
- int main(int argc, char **argv)
- {
- GLenum type;
-
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
-
- type = GLUT_RGB | GLUT_ALPHA;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow(*argv) == GL_FALSE) {
- exit(1);
- }
-
- glewInit();
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
- }
|