![]() Use _mesa_reference_framebuffer() and _mesa_unreference_framebuffer() functions to be sure reference counting is done correctly. Additional assertions are done too. Note _mesa_dereference_framebuffer() renamed to "unreference" as that's more accurate. |
pirms 18 gadiem | |
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.. | ||
svgamesa.c | Fix/improve framebuffer object reference counting. | pirms 18 gadiem |
svgamesa8.c | merge current trunk into vbo branch | pirms 19 gadiem |
svgamesa8.h | misc updates to match latest device driver changes | pirms 24 gadiem |
svgamesa15.c | merge current trunk into vbo branch | pirms 19 gadiem |
svgamesa15.h | compilation fixes | pirms 23 gadiem |
svgamesa16.c | merge current trunk into vbo branch | pirms 19 gadiem |
svgamesa16.h | compilation fixes | pirms 23 gadiem |
svgamesa24.c | merge current trunk into vbo branch | pirms 19 gadiem |
svgamesa24.h | compilation fixes | pirms 23 gadiem |
svgamesa32.c | merge current trunk into vbo branch | pirms 19 gadiem |
svgamesa32.h | compilation fixes | pirms 23 gadiem |
svgapix.h | compilation fixes | pirms 23 gadiem |