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vptest3.c 2.5KB

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  1. /* Test glGenProgramsNV(), glIsProgramNV(), glLoadProgramNV() */
  2. #include <assert.h>
  3. #include <string.h>
  4. #include <stdio.h>
  5. #include <stdlib.h>
  6. #include <math.h>
  7. #define GL_GLEXT_PROTOTYPES
  8. #include <GL/glut.h>
  9. static float Zrot = 0.0;
  10. static void Display( void )
  11. {
  12. glClearColor(0.3, 0.3, 0.3, 1);
  13. glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
  14. glEnable(GL_VERTEX_PROGRAM_NV);
  15. glLoadIdentity();
  16. glRotatef(Zrot, 0, 0, 1);
  17. glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 0, GL_MODELVIEW, GL_IDENTITY_NV);
  18. glPushMatrix();
  19. glVertexAttrib3fNV(3, 1, 0.5, 0.25);
  20. glBegin(GL_TRIANGLES);
  21. #if 1
  22. glVertexAttrib3fNV(3, 1.0, 0.0, 0.0);
  23. glVertexAttrib2fNV(0, -0.5, -0.5);
  24. glVertexAttrib3fNV(3, 0.0, 1.0, 0.0);
  25. glVertexAttrib2fNV(0, 0.5, -0.5);
  26. glVertexAttrib3fNV(3, 0.0, 0.0, 1.0);
  27. glVertexAttrib2fNV(0, 0, 0.5);
  28. #else
  29. glVertex2f( -1, -1);
  30. glVertex2f( 1, -1);
  31. glVertex2f( 0, 1);
  32. #endif
  33. glEnd();
  34. glPopMatrix();
  35. glutSwapBuffers();
  36. }
  37. static void Reshape( int width, int height )
  38. {
  39. glViewport( 0, 0, width, height );
  40. glMatrixMode( GL_PROJECTION );
  41. glLoadIdentity();
  42. /* glFrustum( -2.0, 2.0, -2.0, 2.0, 5.0, 25.0 );*/
  43. glOrtho(-2.0, 2.0, -2.0, 2.0, -2.0, 2.0 );
  44. glMatrixMode( GL_MODELVIEW );
  45. glLoadIdentity();
  46. /*glTranslatef( 0.0, 0.0, -15.0 );*/
  47. }
  48. static void Key( unsigned char key, int x, int y )
  49. {
  50. (void) x;
  51. (void) y;
  52. switch (key) {
  53. case 'z':
  54. Zrot -= 5.0;
  55. break;
  56. case 'Z':
  57. Zrot += 5.0;
  58. break;
  59. case 27:
  60. exit(0);
  61. break;
  62. }
  63. glutPostRedisplay();
  64. }
  65. static void Init( void )
  66. {
  67. static const char *prog1 =
  68. "!!VP1.0\n"
  69. "MOV o[COL0], v[COL0];\n"
  70. #if 0
  71. "MOV o[HPOS], v[OPOS];\n"
  72. #else
  73. "DP4 o[HPOS].x, v[OPOS], c[0];\n"
  74. "DP4 o[HPOS].y, v[OPOS], c[1];\n"
  75. "DP4 o[HPOS].z, v[OPOS], c[2];\n"
  76. "DP4 o[HPOS].w, v[OPOS], c[3];\n"
  77. #endif
  78. "END\n";
  79. glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 1,
  80. strlen(prog1),
  81. (const GLubyte *) prog1);
  82. assert(glIsProgramNV(1));
  83. glBindProgramNV(GL_VERTEX_PROGRAM_NV, 1);
  84. printf("glGetError = %d\n", (int) glGetError());
  85. }
  86. int main( int argc, char *argv[] )
  87. {
  88. glutInit( &argc, argv );
  89. glutInitWindowPosition( 0, 0 );
  90. glutInitWindowSize( 250, 250 );
  91. glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
  92. glutCreateWindow(argv[0]);
  93. glutReshapeFunc( Reshape );
  94. glutKeyboardFunc( Key );
  95. glutDisplayFunc( Display );
  96. Init();
  97. glutMainLoop();
  98. return 0;
  99. }