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- /* Even simpler for many drivers than trivial/tri -- pass-through
- * vertex shader and vertex data in a VBO.
- */
-
- #include <assert.h>
- #include <string.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <math.h>
- #include <GL/glew.h>
- #include <GL/glut.h>
-
-
- struct {
- GLfloat pos[4];
- GLfloat color[4];
- } verts[] =
- {
- { { -0.9, -0.9, 0.0, 1.0 },
- {.8,0,0, 1},
- },
-
- { { 0.9, -0.9, 0.0, 1.0 },
- { 0, .9, 0, 1 },
- },
-
- { { 0, 0.9, 0.0, 1.0 },
- {0,0,.7, 1},
- },
- };
-
- GLuint arrayObj;
-
- static void Init( void )
- {
- GLint errno;
- GLuint prognum;
-
- static const char *prog1 =
- "!!ARBvp1.0\n"
- "MOV result.color, vertex.color;\n"
- "MOV result.position, vertex.position;\n"
- "END\n";
-
-
- glGenProgramsARB(1, &prognum);
-
- glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
- glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
- strlen(prog1), (const GLubyte *) prog1);
-
- assert(glIsProgramARB(prognum));
- errno = glGetError();
- printf("glGetError = %d\n", errno);
- if (errno != GL_NO_ERROR)
- {
- GLint errorpos;
-
- glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
- printf("errorpos: %d\n", errorpos);
- printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB));
- }
-
-
- glEnableClientState( GL_VERTEX_ARRAY );
- glEnableClientState( GL_COLOR_ARRAY );
-
- glGenBuffersARB(1, &arrayObj);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, arrayObj);
- glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts, GL_STATIC_DRAW_ARB);
-
- glVertexPointer( 4, GL_FLOAT, sizeof(verts[0]), 0 );
- glColorPointer( 4, GL_FLOAT, sizeof(verts[0]), (void *)(4*sizeof(float)) );
- }
-
-
-
- static void Display( void )
- {
- glClearColor(0.3, 0.3, 0.3, 1);
- glClear( GL_COLOR_BUFFER_BIT );
-
- glEnable(GL_VERTEX_PROGRAM_NV);
- glDrawArrays( GL_TRIANGLES, 0, 3 );
-
- glutSwapBuffers();
- }
-
-
- static void Reshape( int width, int height )
- {
- glViewport( 0, 0, width, height );
- glMatrixMode( GL_PROJECTION );
- glLoadIdentity();
- glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
- glMatrixMode( GL_MODELVIEW );
- glLoadIdentity();
- /*glTranslatef( 0.0, 0.0, -15.0 );*/
- }
-
-
- static void Key( unsigned char key, int x, int y )
- {
- (void) x;
- (void) y;
- switch (key) {
- case 27:
- exit(0);
- break;
- }
- glutPostRedisplay();
- }
-
-
-
-
- int main( int argc, char *argv[] )
- {
- glutInit( &argc, argv );
- glutInitWindowPosition( 0, 0 );
- glutInitWindowSize( 250, 250 );
- glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
- glutCreateWindow(argv[0]);
- glewInit();
- glutReshapeFunc( Reshape );
- glutKeyboardFunc( Key );
- glutDisplayFunc( Display );
- Init();
- glutMainLoop();
- return 0;
- }
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