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tri-tex.c 4.0KB

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  1. /*
  2. * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
  3. *
  4. * Permission to use, copy, modify, distribute, and sell this software and
  5. * its documentation for any purpose is hereby granted without fee, provided
  6. * that (i) the above copyright notices and this permission notice appear in
  7. * all copies of the software and related documentation, and (ii) the name of
  8. * Silicon Graphics may not be used in any advertising or
  9. * publicity relating to the software without the specific, prior written
  10. * permission of Silicon Graphics.
  11. *
  12. * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
  13. * ANY KIND,
  14. * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
  15. * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
  16. *
  17. * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
  18. * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
  19. * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
  20. * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
  21. * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
  22. * OF THIS SOFTWARE.
  23. */
  24. #include <stdio.h>
  25. #include <string.h>
  26. #include <stdlib.h>
  27. #include <GL/glut.h>
  28. GLenum doubleBuffer;
  29. static void Init(void)
  30. {
  31. fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
  32. fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
  33. fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
  34. fflush(stderr);
  35. glClearColor(0.0, 0.0, 1.0, 0.0);
  36. #define SIZE 32
  37. {
  38. GLubyte tex2d[SIZE][SIZE][3];
  39. GLint s, t;
  40. for (s = 0; s < SIZE; s++) {
  41. for (t = 0; t < SIZE; t++) {
  42. #if 0
  43. tex2d[t][s][0] = (s < SIZE/2) ? 0 : 255;
  44. tex2d[t][s][1] = (t < SIZE/2) ? 0 : 255;
  45. tex2d[t][s][2] = 0;
  46. #else
  47. tex2d[t][s][0] = s*255/(SIZE-1);
  48. tex2d[t][s][1] = t*255/(SIZE-1);
  49. tex2d[t][s][2] = 0;
  50. #endif
  51. }
  52. }
  53. glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
  54. glTexImage2D(GL_TEXTURE_2D, 0, 3, SIZE, SIZE, 0,
  55. GL_RGB, GL_UNSIGNED_BYTE, tex2d);
  56. glEnable(GL_TEXTURE_2D);
  57. glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
  58. glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
  59. glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
  60. glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
  61. glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
  62. }
  63. }
  64. static void Reshape(int width, int height)
  65. {
  66. glViewport(0, 0, (GLint)width, (GLint)height);
  67. glMatrixMode(GL_PROJECTION);
  68. glLoadIdentity();
  69. /* glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); */
  70. glMatrixMode(GL_MODELVIEW);
  71. }
  72. static void Key(unsigned char key, int x, int y)
  73. {
  74. switch (key) {
  75. case 27:
  76. exit(1);
  77. default:
  78. break;
  79. }
  80. glutPostRedisplay();
  81. }
  82. static void Draw(void)
  83. {
  84. glClear(GL_COLOR_BUFFER_BIT);
  85. glBegin(GL_TRIANGLES);
  86. glTexCoord2f(1,-1);
  87. glVertex3f( 0.9, -0.9, -0.0);
  88. glTexCoord2f(1,1);
  89. glVertex3f( 0.9, 0.9, -0.0);
  90. glTexCoord2f(-1,0);
  91. glVertex3f(-0.9, 0.0, -0.0);
  92. glEnd();
  93. glFlush();
  94. if (doubleBuffer) {
  95. glutSwapBuffers();
  96. }
  97. }
  98. static GLenum Args(int argc, char **argv)
  99. {
  100. GLint i;
  101. doubleBuffer = GL_FALSE;
  102. for (i = 1; i < argc; i++) {
  103. if (strcmp(argv[i], "-sb") == 0) {
  104. doubleBuffer = GL_FALSE;
  105. } else if (strcmp(argv[i], "-db") == 0) {
  106. doubleBuffer = GL_TRUE;
  107. } else {
  108. fprintf(stderr, "%s (Bad option).\n", argv[i]);
  109. return GL_FALSE;
  110. }
  111. }
  112. return GL_TRUE;
  113. }
  114. int main(int argc, char **argv)
  115. {
  116. GLenum type;
  117. glutInit(&argc, argv);
  118. if (Args(argc, argv) == GL_FALSE) {
  119. exit(1);
  120. }
  121. glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
  122. type = GLUT_RGB | GLUT_ALPHA;
  123. type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
  124. glutInitDisplayMode(type);
  125. if (glutCreateWindow(*argv) == GL_FALSE) {
  126. exit(1);
  127. }
  128. Init();
  129. glutReshapeFunc(Reshape);
  130. glutKeyboardFunc(Key);
  131. glutDisplayFunc(Draw);
  132. glutMainLoop();
  133. return 0;
  134. }