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  1. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
  2. <html lang="en">
  3. <head>
  4. <meta http-equiv="content-type" content="text/html; charset=utf-8">
  5. <title>Mesa Release Notes</title>
  6. <link rel="stylesheet" type="text/css" href="../mesa.css">
  7. </head>
  8. <body>
  9. <div class="header">
  10. <h1>The Mesa 3D Graphics Library</h1>
  11. </div>
  12. <iframe src="../contents.html"></iframe>
  13. <div class="content">
  14. <h1>Mesa 10.0 Release Notes / TBD</h1>
  15. <p>
  16. Mesa 10.0 is a new development release.
  17. People who are concerned with stability and reliability should stick
  18. with a previous release or wait for Mesa 10.0.1.
  19. </p>
  20. <p>
  21. Mesa 10.0 implements the OpenGL 3.3 API, but the version reported by
  22. glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
  23. glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
  24. Some drivers don't support all the features required in OpenGL 3.3. OpenGL
  25. 3.3 is <strong>only</strong> available if requested at context creation
  26. because compatibility contexts are not supported.
  27. </p>
  28. <h2>MD5 checksums</h2>
  29. <pre>
  30. TBD.
  31. </pre>
  32. <h2>New features</h2>
  33. <p>
  34. Note: some of the new features are only available with certain drivers.
  35. </p>
  36. <ul>
  37. <li>GL_AMD_seamless_cubemap_per_texture on i965.</li>
  38. <li>GL_ARB_conservative_depth on i965.</li>
  39. <li>GL_ARB_texture_gather on i965.</li>
  40. <li>GL_ARB_texture_query_levels on i965.</li>
  41. <li>GL_ARB_texture_mirror_clamp_to_edge.</li>
  42. <li>GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, and GL_ARB_transform_feedback_instanced on i965/Gen7 (with appropriate kernel support).</li>
  43. <li>GL_KHR_debug</li>
  44. </ul>
  45. <h2>Bug fixes</h2>
  46. TBD.
  47. <h2>Changes</h2>
  48. TBD.
  49. </div>
  50. </body>
  51. </html>