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RELNOTES-3.1 3.9KB

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  1. Mesa 3.1 release notes
  2. PLEASE READ!!!!
  3. New copyright
  4. -------------
  5. Mesa 3.1 will be distributed under an XFree86-style copyright instead
  6. of the GNU LGPL.
  7. New directories
  8. ---------------
  9. All documentation files are now in the docs/ directory.
  10. All shell scripts are now in the bin/ directory.
  11. New library names
  12. -----------------
  13. Formerly, the main Mesa library was named libMesaGL.so (or libMesaGL.a)
  14. and the GLU library was named libMesaGLU.so (or libMesaGLU.a).
  15. Now, the main library is named libGL.so (or libGL.a) and the GLU library
  16. is named libGLU.so (or libGLU.a).
  17. The change allows Mesa to be more easily substituted for OpenGL.
  18. Specifically, the linker/loader on some Unix-like systems won't
  19. allow libMesaGL.so to be used instead of libGL.so if the application
  20. was linked with the former.
  21. Warning: if you have another OpenGL implementation installed on your
  22. system (i.e. you have another OpenGL libGL.so) you'll have to be
  23. carefull about which library (OpenGL or Mesa) you link against. Be
  24. aware of -L linker flags and the value of the LD_LIBRARY_PATH environment
  25. variable.
  26. New library versioning
  27. ----------------------
  28. Previously, the Mesa GL library was named libMesaGL.so.3.0
  29. To better support Linux/OpenGL standards, the Mesa GL library is now
  30. named libGL.so.1.2.030100 This indicates version 1.2 of the OpenGL spec
  31. and Mesa implementation 3.1.0
  32. In the long term this will allow better interoperability with other
  33. OpenGL implementations, especially on Linux. In the short term,
  34. OpenGL apps may have to be relinked to use the new library naming.
  35. New makefiles
  36. -------------
  37. The old Makefiles found in the various directories have been renamed
  38. to Makefile.X11 in order to prevent filename collisions with autoconfig-
  39. generated Makefiles.
  40. The top-level Makefile simply includes Makefile.X11
  41. If your top-level Makefile get's overwritten/destroyed you can restore
  42. it by copying Makefile.X11 to Makefile
  43. New extensions
  44. --------------
  45. GL_EXT_stencil_wrap
  46. Implements two new stencil operations: GL_INCR_WRAP_EXT and
  47. GL_DECR_WRAP_EXT which allow stencil increment and decrement
  48. without clamping.
  49. GL_INGR_blend_func_separate
  50. Allows specification of blend factors for RGB and Alpha independently.
  51. (INGR = Intergraph)
  52. GL_ARB_multitexture
  53. Multiple simultaneous textures. (ARB = Architecture Review Board)
  54. GL_NV_texgen_reflection
  55. nVidia texgen extension for better reflection mapping.
  56. GL_PGI_misc_hints
  57. Assorted transformation hints.
  58. GL_EXT_compiled_vertex_array
  59. Compiled vertex arrays.
  60. GL_EXT_clip_volume_hint
  61. Allows one to disable clip volume (frustum) testing.
  62. Extensions removed
  63. ------------------
  64. GL_EXT_multitexture - obsolete in favor of GL_ARB_multitexture
  65. Config file
  66. -----------
  67. By default, /etc/mesa.conf will be read when Mesa starts. This
  68. file controls default hints, enable/disable of extensions, and
  69. more. See the CONFIG file for documentation.
  70. Optimizations
  71. -------------
  72. Keith Whitwell has contributed significant optimizations to Mesa's
  73. vertex transformation code. Basically, the whole transformation
  74. stage of Mesa has been rewritten.
  75. It's impossible to give a speedup factor. You'll just have to
  76. try your app and see how it performs.
  77. Device Driver changes
  78. ---------------------
  79. A bunch of new device driver functions have been added. See src/dd.h
  80. Keith Harrison contributed many of them. I've been planning on adding
  81. a bunch of functions like these to make writing hardware drivers easier.
  82. More such function will probably be added in the near future.
  83. Miscellaneous
  84. -------------
  85. util/glstate.c has some handy functions for debugging. Basically, it
  86. offers a simple function for printing GL state variables. It's not
  87. finished yet. There's a LOT more GLenum records to be added (see the
  88. code). Anyone want to help?
  89. ----------------------------------------------------------------------
  90. $Id: RELNOTES-3.1,v 1.2 2000/04/07 17:08:06 brianp Exp $