123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869 |
- import common
-
- Import('*')
-
- env = env.Clone()
-
- sources = [
- 'pp/sl_pp_context.c',
- 'pp/sl_pp_define.c',
- 'pp/sl_pp_dict.c',
- 'pp/sl_pp_error.c',
- 'pp/sl_pp_expression.c',
- 'pp/sl_pp_extension.c',
- 'pp/sl_pp_if.c',
- 'pp/sl_pp_line.c',
- 'pp/sl_pp_macro.c',
- 'pp/sl_pp_pragma.c',
- 'pp/sl_pp_process.c',
- 'pp/sl_pp_purify.c',
- 'pp/sl_pp_token.c',
- 'pp/sl_pp_token_util.c',
- 'pp/sl_pp_version.c',
- 'cl/sl_cl_parse.c',
- ]
-
- glsl = env.ConvenienceLibrary(
- target = 'glsl',
- source = sources,
- )
-
- Export('glsl')
-
- env = env.Clone()
-
- if env['platform'] == 'windows':
- env.PrependUnique(LIBS = [
- 'user32',
- ])
-
- env.Prepend(LIBS = [glsl])
-
- env.Program(
- target = 'purify',
- source = ['apps/purify.c'],
- )
-
- env.Program(
- target = 'tokenise',
- source = ['apps/tokenise.c'],
- )
-
- env.Program(
- target = 'version',
- source = ['apps/version.c'],
- )
-
- env.Program(
- target = 'process',
- source = ['apps/process.c'],
- )
-
- glsl_compile = env.Program(
- target = 'compile',
- source = ['apps/compile.c'],
- )
-
- if env['platform'] == common.default_platform:
- # Only export the GLSL compiler when building for the host platform
- Export('glsl_compile')
|