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ir3_nir.h 2.2KB

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  1. /*
  2. * Copyright (C) 2015 Rob Clark <robclark@freedesktop.org>
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice (including the next
  12. * paragraph) shall be included in all copies or substantial portions of the
  13. * Software.
  14. *
  15. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  18. * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  21. * SOFTWARE.
  22. *
  23. * Authors:
  24. * Rob Clark <robclark@freedesktop.org>
  25. */
  26. #ifndef IR3_NIR_H_
  27. #define IR3_NIR_H_
  28. #include "compiler/nir/nir.h"
  29. #include "compiler/nir/nir_builder.h"
  30. #include "compiler/shader_enums.h"
  31. #include "ir3_shader.h"
  32. bool ir3_nir_apply_trig_workarounds(nir_shader *shader);
  33. bool ir3_nir_lower_tg4_to_tex(nir_shader *shader);
  34. bool ir3_nir_lower_io_offsets(nir_shader *shader);
  35. bool ir3_nir_lower_load_barycentric_at_sample(nir_shader *shader);
  36. bool ir3_nir_lower_load_barycentric_at_offset(nir_shader *shader);
  37. bool ir3_nir_move_varying_inputs(nir_shader *shader);
  38. const nir_shader_compiler_options * ir3_get_compiler_options(struct ir3_compiler *compiler);
  39. bool ir3_key_lowers_nir(const struct ir3_shader_key *key);
  40. struct nir_shader * ir3_optimize_nir(struct ir3_shader *shader, nir_shader *s,
  41. const struct ir3_shader_key *key);
  42. bool ir3_nir_analyze_ubo_ranges(nir_shader *nir, struct ir3_shader *shader);
  43. nir_ssa_def *
  44. ir3_nir_try_propagate_bit_shift(nir_builder *b, nir_ssa_def *offset, int32_t shift);
  45. void ir3_setup_const_state(struct ir3_shader_variant *v);
  46. #endif /* IR3_NIR_H_ */