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  1. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
  2. <html lang="en">
  3. <head>
  4. <meta http-equiv="content-type" content="text/html; charset=utf-8">
  5. <title>License / Copyright Information</title>
  6. <link rel="stylesheet" type="text/css" href="mesa.css">
  7. </head>
  8. <body>
  9. <div class="header">
  10. <h1>The Mesa 3D Graphics Library</h1>
  11. </div>
  12. <iframe src="contents.html"></iframe>
  13. <div class="content">
  14. <h1>Disclaimer</h1>
  15. <p>
  16. Mesa is a 3-D graphics library with an API which is very similar to
  17. that of <a href="http://www.opengl.org/">OpenGL</a>.*
  18. To the extent that Mesa utilizes the OpenGL command syntax or state
  19. machine, it is being used with authorization from <a
  20. href="http://www.sgi.com/">Silicon Graphics,
  21. Inc.</a>(SGI). However, the author does not possess an OpenGL license
  22. from SGI, and makes no claim that Mesa is in any way a compatible
  23. replacement for OpenGL or associated with SGI. Those who want a
  24. licensed implementation of OpenGL should contact a licensed
  25. vendor.
  26. </p>
  27. <p>
  28. Please do not refer to the library as <em>MesaGL</em> (for legal
  29. reasons). It's just <em>Mesa</em> or <em>The Mesa 3-D graphics
  30. library</em>. <br>
  31. </p>
  32. <p>
  33. * OpenGL is a trademark of <a href="http://www.sgi.com/"
  34. >Silicon Graphics Incorporated</a>.
  35. </p>
  36. <h1>License / Copyright Information</h1>
  37. <p>
  38. The Mesa distribution consists of several components. Different copyrights
  39. and licenses apply to different components. For example, some demo programs
  40. are copyrighted by SGI, some of the Mesa device drivers are copyrighted by
  41. their authors. See below for a list of Mesa's main components and the license
  42. for each.
  43. </p>
  44. <p>
  45. The core Mesa library is licensed according to the terms of the MIT license.
  46. This allows integration with the XFree86, Xorg and DRI projects.
  47. </p>
  48. <p>
  49. The default Mesa license is as follows:
  50. </p>
  51. <pre>
  52. Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
  53. Permission is hereby granted, free of charge, to any person obtaining a
  54. copy of this software and associated documentation files (the "Software"),
  55. to deal in the Software without restriction, including without limitation
  56. the rights to use, copy, modify, merge, publish, distribute, sublicense,
  57. and/or sell copies of the Software, and to permit persons to whom the
  58. Software is furnished to do so, subject to the following conditions:
  59. The above copyright notice and this permission notice shall be included
  60. in all copies or substantial portions of the Software.
  61. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  62. OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  63. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  64. THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  65. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  66. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  67. SOFTWARE.
  68. </pre>
  69. <h1>Attention, Contributors</h1>
  70. <p>
  71. When contributing to the Mesa project you must agree to the licensing terms
  72. of the component to which you're contributing.
  73. The following section lists the primary components of the Mesa distribution
  74. and their respective licenses.
  75. </p>
  76. <h1>Mesa Component Licenses</h1>
  77. <pre>
  78. Component Location License
  79. ------------------------------------------------------------------
  80. Main Mesa code src/mesa/ Mesa (MIT)
  81. Device drivers src/mesa/drivers/* MIT, generally
  82. Ext headers include/GL/glext.h Khronos
  83. include/GL/glxext.h
  84. </pre>
  85. <p>
  86. In general, consult the source files for license terms.
  87. </p>
  88. </div>
  89. </body>
  90. </html>