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  1. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
  2. <html lang="en">
  3. <head>
  4. <meta http-equiv="content-type" content="text/html; charset=utf-8">
  5. <title>The Mesa 3D Graphics Library</title>
  6. <link rel="stylesheet" type="text/css" href="mesa.css">
  7. </head>
  8. <body>
  9. <div class="header">
  10. <h1>The Mesa 3D Graphics Library</h1>
  11. </div>
  12. <iframe src="contents.html"></iframe>
  13. <div class="content">
  14. <h1>News</h1>
  15. <h2>March 19, 2013</h2>
  16. <p>
  17. <a href="relnotes/9.1.1.html">Mesa 9.1.1</a> is released.
  18. This is a bug fix release.
  19. </p>
  20. <h2>February 24, 2013</h2>
  21. <p>
  22. Mesa demos 8.1.0 is released.
  23. See the <a href="http://lists.freedesktop.org/archives/mesa-dev/2013-February/035180.html">announcement</a> for more information about the release.
  24. You can download it from <a href="ftp://ftp.freedesktop.org/pub/mesa/demos/8.1.0/">ftp.freedesktop.org/pub/mesa/demos/8.1.0/</a>.
  25. </p>
  26. <h2>February 22, 2013</h2>
  27. <p>
  28. <a href="relnotes/9.1.html">Mesa 9.1</a> is released.
  29. This is a new development release.
  30. See the release notes for more information about the release.
  31. </p>
  32. <h2>February 21, 2013</h2>
  33. <p>
  34. <a href="relnotes/9.0.3.html">Mesa 9.0.3</a> is released.
  35. This is a bug fix release.
  36. </p>
  37. <h2>January 22, 2013</h2>
  38. <p>
  39. <a href="relnotes/9.0.2.html">Mesa 9.0.2</a> is released.
  40. This is a bug fix release.
  41. </p>
  42. <h2>November 16, 2012</h2>
  43. <p>
  44. <a href="relnotes/9.0.1.html">Mesa 9.0.1</a> is released.
  45. This is a bug fix release.
  46. </p>
  47. <h2>October 24, 2012</h2>
  48. <p>
  49. <a href="relnotes/8.0.5.html">Mesa 8.0.5</a> is released.
  50. This is a bug fix release.
  51. </p>
  52. <h2>October 8, 2012</h2>
  53. <p>
  54. <a href="relnotes/9.0.html">Mesa 9.0</a> is released.
  55. This is the first version of Mesa to support OpenGL 3.1 and GLSL 1.40
  56. (with the i965 driver).
  57. See the release notes for more information about the release.
  58. </p>
  59. <h2>July 10, 2012</h2>
  60. <p>
  61. <a href="relnotes/8.0.4.html">Mesa 8.0.4</a> is released.
  62. This is a bug fix release.
  63. </p>
  64. <h2>May 18, 2012</h2>
  65. <p>
  66. <a href="relnotes/8.0.3.html">Mesa 8.0.3</a> is released.
  67. This is a bug fix release.
  68. </p>
  69. <h2>March 21, 2012</h2>
  70. <p>
  71. <a href="relnotes/8.0.2.html">Mesa 8.0.2</a> is released.
  72. This is a bug fix release.
  73. </p>
  74. <h2>February 16, 2012</h2>
  75. <p>
  76. <a href="relnotes/8.0.1.html">Mesa 8.0.1</a> is released. This is a bug fix
  77. release. See the release notes for more information about the release.
  78. </p>
  79. <h2>February 9, 2012</h2>
  80. <p>
  81. <a href="relnotes/8.0.html">Mesa 8.0</a> is released.
  82. This is the first version of Mesa to support OpenGL 3.0 and GLSL 1.30
  83. (with the i965 driver).
  84. See the release notes for more information about the release.
  85. </p>
  86. <h2>November 27, 2011</h2>
  87. <p>
  88. <a href="relnotes/7.11.2.html">Mesa 7.11.2</a> is released. This is a bug fix
  89. release. This release was made primarily to fix build problems with 7.11.1 on
  90. Mandriva and to fix problems related to glCopyTexImage to luminance-alpha
  91. textures. The later was believed to have been fixed in 7.11.1 but was not.
  92. </p>
  93. <h2>November 17, 2011</h2>
  94. <p>
  95. <a href="relnotes/7.11.1.html">Mesa 7.11.1</a> is released. This is a bug
  96. fix release.
  97. </p>
  98. <h2>July 31, 2011</h2>
  99. <p>
  100. <a href="relnotes/7.11.html">Mesa 7.11</a> (final) is released. This is a new
  101. development release.
  102. </p>
  103. <h2>June 13, 2011</h2>
  104. <p>
  105. <a href="relnotes/7.10.3.html">Mesa 7.10.3</a> is released. This is a bug
  106. fix release.
  107. </p>
  108. <h2>April 6, 2011</h2>
  109. <p>
  110. <a href="relnotes/7.10.2.html">Mesa 7.10.2</a> is released. This is a bug
  111. fix release.
  112. </p>
  113. <h2>March 2, 2011</h2>
  114. <p>
  115. <a href="relnotes/7.9.2.html">Mesa 7.9.2</a> and
  116. <a href="relnotes/7.10.1.html">Mesa 7.10.1</a> are released. These are
  117. stable releases containing bug fixes since the 7.9.1 and 7.10 releases.
  118. </p>
  119. <h2>October 4, 2010</h2>
  120. <p>
  121. <a href="relnotes/7.9.html">Mesa 7.9</a> (final) is released. This is a new
  122. development release.
  123. </p>
  124. <h2>September 27, 2010</h2>
  125. <p>
  126. <a href="relnotes/7.9.html">Mesa 7.9.0-rc1</a> is released. This is a
  127. release candidate for the 7.9 development release.
  128. </p>
  129. <h2>June 16, 2010</h2>
  130. <p>
  131. <a href="relnotes/7.8.2.html">Mesa 7.8.2</a> is released. This is a bug-fix
  132. release collecting fixes since the 7.8.1 release.
  133. </p>
  134. <h2>April 5, 2010</h2>
  135. <p>
  136. <a href="relnotes/7.8.1.html">Mesa 7.8.1</a> is released. This is a bug-fix
  137. release for a few critical issues in the 7.8 release.
  138. </p>
  139. <h2>March 28, 2010</h2>
  140. <p>
  141. <a href="relnotes/7.7.1.html">Mesa 7.7.1</a> is released. This is a bug-fix
  142. release fixing issues found in the 7.7 release.
  143. </p>
  144. <p>
  145. Also, <a href="relnotes/7.8.html">Mesa 7.8</a> is released. This is a new
  146. development release.
  147. </p>
  148. <h2>December 21, 2009</h2>
  149. <p>
  150. <a href="relnotes/7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix
  151. release fixing issues found in the 7.6 release.
  152. </p>
  153. <p>
  154. Also, <a href="relnotes/7.7.html">Mesa 7.7</a> is released. This is a new
  155. development release.
  156. </p>
  157. <h2>September 28, 2009</h2>
  158. <p>
  159. <a href="relnotes/7.6.html">Mesa 7.6</a> is released. This is a new feature
  160. release. Those especially concerned about stability may want to wait for the
  161. follow-on 7.6.1 bug-fix release.
  162. </p>
  163. <p>
  164. <a href="relnotes/7.5.2.html">Mesa 7.5.2</a> is also released.
  165. This is a stable release fixing bugs since the 7.5.1 release.
  166. </p>
  167. <h2>September 3, 2009</h2>
  168. <p>
  169. <a href="relnotes/7.5.1.html">Mesa 7.5.1</a> is released.
  170. This is a bug-fix release which fixes bugs found in version 7.5.
  171. </p>
  172. <h2>July 17, 2009</h2>
  173. <p>
  174. <a href="relnotes/7.5.html">Mesa 7.5</a> is released.
  175. This is a new features release. People especially concerned about
  176. stability may want to wait for the follow-on 7.5.1 bug-fix release.
  177. </p>
  178. <h2>June 23, 2009</h2>
  179. <p>
  180. <a href="relnotes/7.4.4.html">Mesa 7.4.4</a> is released.
  181. This is a stable release that fixes a regression in the i915/i965 drivers
  182. that slipped into the 7.4.3 release.
  183. </p>
  184. <h2>June 19, 2009</h2>
  185. <p>
  186. <a href="relnotes/7.4.3.html">Mesa 7.4.3</a> is released.
  187. This is a stable release fixing bugs since the 7.4.2 release.
  188. </p>
  189. <h2>May 15, 2009</h2>
  190. <p>
  191. <a href="relnotes/7.4.2.html">Mesa 7.4.2</a> is released.
  192. This is a stable release fixing bugs since the 7.4.1 release.
  193. </p>
  194. <h2>April 18, 2009</h2>
  195. <p>
  196. <a href="relnotes/7.4.1.html">Mesa 7.4.1</a> is released.
  197. This is a stable release fixing bugs since the 7.4 release.
  198. </p>
  199. <h2>March 27, 2009</h2>
  200. <p>
  201. <a href="relnotes/7.4.html">Mesa 7.4</a> is released.
  202. This is a stable release fixing bugs since the 7.3 release.
  203. </p>
  204. <h2>January 22, 2009</h2>
  205. <p>
  206. <a href="relnotes/7.3.html">Mesa 7.3</a> is released.
  207. This is a new development release.
  208. Mesa 7.4 will follow and will have bug fixes relative to 7.3.
  209. </p>
  210. <h2>September 20, 2008</h2>
  211. <p>
  212. <a href="relnotes/7.2.html">Mesa 7.2</a> is released.
  213. This is a stable, bug-fix release.
  214. </p>
  215. <h2>August 26, 2008</h2>
  216. <p>
  217. <a href="relnotes/7.1.html">Mesa 7.1</a> is released.
  218. This is a new development release.
  219. It should be relatively stable, but those especially concerned about
  220. stability should wait for the 7.2 release or use Mesa 7.0.4 (the
  221. previous stable release).
  222. </p>
  223. <h2>August 16, 2008</h2>
  224. <p>
  225. <a href="relnotes/7.0.4.html">Mesa 7.0.4</a> is released.
  226. This is a bug-fix release.
  227. </p>
  228. <h2>April 4, 2008</h2>
  229. <p>
  230. <a href="relnotes/7.0.3.html">Mesa 7.0.3</a> is released.
  231. This is a bug-fix release.
  232. </p>
  233. <h2>January 24, 2008</h2>
  234. <p>
  235. Added a new page describing the Mesa Cell driver.
  236. </p>
  237. <h2>November 13, 2007</h2>
  238. <p>
  239. Gallium3D is the codename for the new Mesa device driver architecture
  240. which is currently under development.
  241. </p>
  242. <p>
  243. Gallium3D development is taking place on the <em>gallium-0.1</em> branch
  244. of the git repository.
  245. Currently, there's only a software-only driver and an Intel i915/945 driver
  246. but other drivers will be coming...
  247. </p>
  248. <h2>November 10, 2007</h2>
  249. <p>
  250. <a href="relnotes/7.0.2.html">Mesa 7.0.2</a> is released.
  251. This is a bug-fix release.
  252. </p>
  253. <h2>August 3, 2007</h2>
  254. <p>
  255. <a href="relnotes/7.0.1.html">Mesa 7.0.1</a> is released.
  256. This is a bug-fix release.
  257. </p>
  258. <h2>June 22, 2007</h2>
  259. <p>
  260. <a href="relnotes/7.0.html">Mesa 7.0</a> is released.
  261. This is a stable release featuring OpenGL 2.1 support.
  262. </p>
  263. <h2>April 27, 2007</h2>
  264. <p>
  265. <a href="relnotes/6.5.3.html">Mesa 6.5.3</a> is released.
  266. This is a development release which will lead up to the Mesa 7.0 release
  267. (which will advertise OpenGL 2.1 API support).
  268. </p>
  269. <h2>March 26, 2007</h2>
  270. <p>
  271. The new Shading Language compiler branch has been merged into the git
  272. master branch. This is a step toward hardware support for the OpenGL
  273. 2.0 Shading Language and will be included in the next Mesa release.
  274. In conjunction, <a href="http://glean.sf.net">Glean</a> has been updated
  275. with a new test that does over 130 tests of the
  276. shading language and built-in functions.
  277. </p>
  278. <h2>April 2007</h2>
  279. <p>
  280. Thomas Hellstr&ouml;m of Tungsten Graphics has written a whitepaper
  281. describing the new DRI memory management system.
  282. </p>
  283. <h2>December 5, 2006</h2>
  284. <p>
  285. Mesa is now using git as its source code management system.
  286. The previous CVS repository should no longer be used.
  287. See the <a href="repository.html">repository page</a> for more information.
  288. </p>
  289. <h2>December 2, 2006</h2>
  290. <p>
  291. <a href="relnotes/6.5.2.html">Mesa 6.5.2</a> has been released.
  292. This is a new development release.
  293. </p>
  294. <h2>September 15, 2006</h2>
  295. <p>
  296. <a href="relnotes/6.5.1.html">Mesa 6.5.1</a> has been released.
  297. This is a new development release.
  298. </p>
  299. <h2>March 31, 2006</h2>
  300. <p>
  301. <a href="relnotes/6.5.html">Mesa 6.5</a> has been released.
  302. This is a new development release.
  303. </p>
  304. <h2>February 2, 2006</h2>
  305. <p>
  306. <a href="relnotes/6.4.2.html">Mesa 6.4.2</a> has been released.
  307. This is stable, bug-fix release.
  308. </p>
  309. <h2>November 29, 2005</h2>
  310. <p>
  311. <a href="relnotes/6.4.1.html">Mesa 6.4.1</a> has been released.
  312. This is stable, bug-fix release.
  313. </p>
  314. <h2>October 24, 2005</h2>
  315. <p>
  316. <a href="relnotes/6.4.html">Mesa 6.4</a> has been released.
  317. This is stable, bug-fix release.
  318. </p>
  319. <h2>August 19, 2005</h2>
  320. <p>
  321. Mesa 6.3.2 has been released.
  322. Note: there was no public release of version 6.3.1.
  323. </p>
  324. <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
  325. <p>
  326. The MD5 checksums are:
  327. </p>
  328. <pre>
  329. 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
  330. 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
  331. ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
  332. 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
  333. 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
  334. c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
  335. </pre>
  336. <h2>July 20, 2005</h2>
  337. <p>
  338. Mesa 6.3 has been released.
  339. This is a development release with new features, changes and bug fixes.
  340. </p>
  341. <pre>
  342. New:
  343. - GL_EXT_framebuffer_object extension
  344. - GL_ARB_draw_buffers extension
  345. - GL_ARB_pixel_buffer_object extension
  346. - GL_OES_read_format extension (Ian Romanick)
  347. - DirectFB driver (Claudio Ciccani)
  348. - x86_64 vertex transformation code (Mikko T.)
  349. Changes:
  350. - added -stereo option for glxgears demo (Jacek Rosik)
  351. - updated the PBuffer demo code in xdemos/ directory
  352. - glDeleteTextures/Programs/Buffers() now makes the object ID
  353. available for immediate re-use
  354. - assorted 64-bit clean-ups fixes (x86_64 and Win64)
  355. - lots of internal changes for GL_EXT_framebuffer_object
  356. Bug fixes:
  357. - some functions didn't support PBO functionality
  358. - glGetTexImage didn't convert color index images to RGBA as required
  359. - fragment program texcoords were sometimes wrong for points and lines
  360. - fixed problem with negative dot product in arbfplight, fplight demos
  361. - fixed bug in perspective correction of antialiased, textured lines
  362. - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
  363. - fixed a couple per-pixel fog bugs (Soju Matsumoto)
  364. - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
  365. - fixed float parsing bug in ARB frag/vert programs (bug 2520)
  366. - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
  367. - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
  368. - glXChooseFBConfig() crashed if attribList pointer was NULL
  369. - program state.light[n].spot.direction.w was wrong value (bug 3083)
  370. - fragment program fog option required glEnable(GL_FOG) - wrong.
  371. - glColorTable() could produce a Mesa implementation error (bug 3135)
  372. - RasterPos could get corrupted by color index rendering path
  373. - Removed bad XTranslateCoordinates call when rendering to Pixmaps
  374. - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
  375. - fixed a few Darwin compilation problems
  376. </pre>
  377. <p>
  378. The MD5 checksums are:
  379. </p>
  380. <pre>
  381. 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
  382. 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
  383. ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
  384. 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
  385. 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
  386. 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
  387. </pre>
  388. <h2>December 9, 2004</h2>
  389. <p>
  390. Mesa 6.2.1 has been released.
  391. This is a stable release which just fixes bugs since the 6.2 release.
  392. </p>
  393. <pre>
  394. Bug fixes:
  395. - don't apply regular fog or color sum when using a fragment program
  396. - glProgramEnvParameter4fARB always generated an error on
  397. GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
  398. - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
  399. - fixed width/height mix-up in glSeparableFilter2D()
  400. - fixed regression in glCopyPixels + convolution
  401. - glReadPixels from a clipped front color buffer didn't always work
  402. - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
  403. - Attempting queries/accesses of VBO 0 weren't detected as errors
  404. - paletted textures failed if the palette had fewer than 256 entries
  405. Changes:
  406. - fixed a bunch of compiler warnings found with gcc 3.4
  407. - bug reports should to go bugzilla.freedesktop.org
  408. </pre>
  409. <p>
  410. The MD5 checksums are:
  411. </p>
  412. <pre>
  413. 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
  414. f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
  415. dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
  416. 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
  417. 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
  418. 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
  419. </pre>
  420. <h2>October 2, 2004</h2>
  421. <p>
  422. Mesa 6.2 has been released.
  423. This is a stable release which just fixes bugs since the 6.1 release.
  424. </p>
  425. <pre>
  426. New:
  427. - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
  428. - updated Doxygen support (Jose Fonseca)
  429. Changes:
  430. - some GGI driver updates (Christoph Egger, bug 1025977)
  431. Bug fixes:
  432. - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
  433. - fixed a few compilation issues on IRIX
  434. - fixed a matrix classification bug (reported by Wes Bethel)
  435. - we weren't reseting the vertex/fragment program error state
  436. before parsing (Dave Reveman)
  437. - adjust texcoords for sampling texture rectangles (Dave Reveman)
  438. - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
  439. - repeated calls to glDeleteTexture(t) could lead to a crash
  440. - fixed potential ref count bugs in VBOs and vertex/fragment programs
  441. - spriteblast demo didn't handle window size changes correctly
  442. - glTexSubImage didn't handle pixels=NULL correctly for PBOs
  443. - fixed color index mode glDrawPixels bug (Karl Schultz)
  444. </pre>
  445. <p>
  446. The MD5 checksums are:
  447. </p>
  448. <pre>
  449. 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
  450. 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
  451. 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
  452. 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
  453. 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
  454. 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
  455. </pre>
  456. <h2>August 18, 2004</h2>
  457. <p>
  458. Mesa 6.1 has been released.
  459. This is a new development release (version 6.2 will be a stabilization
  460. release).
  461. </p>
  462. <pre>
  463. New:
  464. - Revamped Makefile system
  465. - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
  466. - internal driver interface changes related to texture object
  467. allocation, vertex/fragment programs, BlendEquationSeparate, etc.
  468. - option to walk triangle edges with double-precision floats
  469. (Justin Novosad of Discreet) (see config.h file)
  470. - support for AUX buffers in software GLX driver
  471. - updated glext.h to version 24 and glxext.h to version 6
  472. - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
  473. - updated BeOS support (Philippe Houdoin)
  474. Changes:
  475. - fragment fog interpolation is perspective corrected now
  476. - new glTexImage code, much cleaner, may be a bit faster
  477. Bug fixes:
  478. - glArrayElement in display lists didn't handle generic vertex attribs
  479. - glFogCoord didn't always work properly
  480. - ARB_fragment_program fog options didn't work
  481. - frag prog TEX instruction no longer incorrectly divides s,t,r by q
  482. - ARB frag prog TEX and TEXP instructions now use LOD=0
  483. - glTexEnviv in display lists didn't work
  484. - glRasterPos didn't do texgen or apply texture matrix
  485. - GL_DOUBLE-valued vertex arrays were broken in some cases
  486. - fixed texture rectangle edge/border sampling bugs
  487. - sampling an incomplete texture in a fragment program would segfault
  488. - glTexImage was missing a few error checks
  489. - fixed some minor glGetTexParameter glitches
  490. - GL_INTENSITY was mistakenly accepted as a &lt;format&gt; to glTexImage
  491. - fragment program writes to RC/HC register were broken
  492. - fixed a few glitches in GL_HP_occlusion_test extension
  493. - glBeginQueryARB and glEndQueryARB didn't work inside display lists
  494. - vertex program state references were broken
  495. - fixed triangle color interpolation bug on AIX (Shane Blackett)
  496. - fixed a number of minor memory leaks (bug #1002030)
  497. </pre>
  498. <p>
  499. The MD5 checksums are:
  500. </p>
  501. <pre>
  502. c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
  503. 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
  504. 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
  505. 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
  506. 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
  507. 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
  508. </pre>
  509. <h2>April 2, 2004</h2>
  510. <p>
  511. Mesa 6.0.1 has been released.
  512. This release basically just fixes bugs since the 6.0. release.
  513. </p>
  514. <pre>
  515. New:
  516. - upgraded glext.h to version 22
  517. - new build targets (Dan Schikore)
  518. - new linux-x86-opteron build target (Heath Feather)
  519. Bug fixes:
  520. - glBindProgramARB didn't update all necessary state
  521. - fixed build problems on OpenBSD
  522. - omit CVS directories from tarballs
  523. - glGetTexImage(GL_COLOR_INDEX) was broken
  524. - fixed an infinite loop in t&amp;l module
  525. - silenced some valgrind warnings about using unitialized memory
  526. - fixed some compilation/link glitches on IRIX (Mike Stephens)
  527. - glBindProgram wasn't getting compiled into display lists
  528. - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
  529. - two-sided lighting and vertex program didn't work (bug 887330)
  530. - stores to program parameter registers in vertex state programs
  531. didn't work.
  532. - fixed glOrtho bug found with gcc 3.2.2 (RH9)
  533. - glXCreateWindow() wasn't fully implemented (bug 890894)
  534. - generic vertex attribute arrays didn't work in display lists
  535. - vertex buffer objects' default usage and access fields were wrong
  536. - glDrawArrays with start!=0 was broken
  537. - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
  538. - linux-osmesa16-static config didn't work
  539. - fixed a few color index rendering problems (bug 910687)
  540. - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
  541. - OSMesa RGB and BGR modes were broken
  542. - glProgramStringARB mistakenly required a null-terminated string
  543. - fragment program XPD instruction was incorrect
  544. - glGetMaterial() didn't work reliably
  545. </pre>
  546. <p>
  547. The MD5 checksums are:
  548. </p>
  549. <pre>
  550. 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
  551. b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
  552. bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
  553. b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
  554. dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
  555. eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
  556. </pre>
  557. <h2>January 16, 2004</h2>
  558. <p>
  559. Mesa 6.0 has been released. This is a stabilization of the 5.1 release
  560. and primarily just incorporates bug fixes.
  561. </p>
  562. <pre>
  563. New:
  564. - full OpenGL 1.5 support
  565. - updated GL/glext.h file to version 21
  566. Changes:
  567. - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
  568. Bug fixes:
  569. - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
  570. clamping issue
  571. - updated suno5-gcc configs
  572. - glColor3 functions sometimes resulted in undefined alpha values
  573. - fixed FP divide by zero error seen on VMS with xlockmore, others
  574. - fixed vertex/fragment program debug problem (bug 873011)
  575. - building on AIX with gcc works now
  576. - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
  577. - glDrawRangeElements tried to modify potentially read-only storage
  578. - updated files for building on Windows
  579. </pre>
  580. <h2>December 28, 2003</h2>
  581. <p>
  582. The Mesa CVS server has been moved to <a href="http://www.freedesktop.org">
  583. freedesktop.org</a> because of problems with SourceForge's anonymous
  584. CVS service.
  585. </p>
  586. <h2>December 17, 2003</h2>
  587. <p>
  588. Mesa 5.1 has been released. This is a new development release.
  589. Mesa 6.0 will be the next stable release and will support all
  590. OpenGL 1.5 features.
  591. </p>
  592. <pre>
  593. New features:
  594. - reorganized directory tree
  595. - GL_ARB_vertex/fragment_program extensions (Michal Krol &amp; Karl Rasche)
  596. - GL_ATI_texture_env_combine3 extension (Ian Romanick)
  597. - GL_SGI_texture_color_table extension (Eric Plante)
  598. - GL_NV_fragment_program extension
  599. - GL_NV_light_max_exponent extension
  600. - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
  601. - GL_ARB_occlusion_query extension
  602. - GL_ARB_point_sprite extension
  603. - GL_ARB_texture_non_power_of_two extension
  604. - GL_IBM_multimode_draw_arrays extension
  605. - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
  606. - GL_ARB_vertex_buffer_object extension
  607. - new X86 feature detection code (Petr Sebor)
  608. - less memory used for display lists and vertex buffers
  609. - demo of per-pixel lighting with a fragment program (demos/fplight.c)
  610. - new version (18) of glext.h header
  611. - new spriteblast.c demo of GL_ARB_point_sprite
  612. - faster glDrawPixels in X11 driver in some cases (see relnotes/5.1)
  613. - faster glCopyPixels in X11 driver in some cases (see relnotes/5.1)
  614. Bug fixes:
  615. - really enable OpenGL 1.4 features in DOS driver.
  616. - fixed issues in glDrawPixels and glCopyPixels for very wide images
  617. - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
  618. - fixed some texgen bugs reported by Daniel Borca
  619. - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
  620. - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
  621. - fixed RGBA blend enable bug (Ville Syrjala)
  622. - glAccum is supposed to be a no-op in selection/feedback mode
  623. - fixed texgen bug #597589 (John Popplewell)
  624. Changes:
  625. - dropped API trace feature (src/Trace/)
  626. - documentation overhaul. merged with website content. more html.
  627. - glxgears.c demo updated to use GLX swap rate extensions
  628. - glTexImage1/2/3D now allows width/height/depth = 0
  629. - disable SPARC asm code on Linux (bug 852204)
  630. </pre>
  631. <p>
  632. The MD5 checksums are:
  633. </p>
  634. <pre>
  635. 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
  636. 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
  637. 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
  638. e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
  639. 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
  640. d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
  641. </pre>
  642. <H2>November 12, 2003</H2>
  643. <p>
  644. New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
  645. number of automake/libtool problems.
  646. </p>
  647. <p>
  648. The new MD5 checksums are:
  649. </p>
  650. <pre>
  651. a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
  652. 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
  653. 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
  654. 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
  655. b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
  656. a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
  657. </pre>
  658. <h2>September 5, 2003</h2>
  659. <p>
  660. Mesa 5.0.2 has been released. This is a stable, bug-fix release.
  661. </p>
  662. <pre>
  663. Bug fixes:
  664. - fixed texgen problem causing texcoord's Q to be zero (stex3d)
  665. - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
  666. - GL_CURRENT_MATRIX_NV query was wrong
  667. - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
  668. - GL_LIST_MODE query wasn't correct
  669. - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
  670. - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
  671. - blended, wide lines didn't always work correctly (bug 711595)
  672. - glVertexAttrib4svNV w component was always 1
  673. - fixed bug in GL_IBM_rasterpos_clip (missing return)
  674. - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
  675. - a few Solaris compilation fixes
  676. - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
  677. - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
  678. - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
  679. - glFog() didn't clamp fog colors
  680. - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
  681. gl[Get]TexParameteri[v] functions
  682. - fixed invalid memory references in glTexGen functions (bug 781602)
  683. - integer-valued color arrays weren't handled correctly
  684. - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
  685. - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
  686. Changes:
  687. - build GLUT with -fexceptions so C++ apps propogate exceptions
  688. </pre>
  689. <h2>June 2003</h2>
  690. <p>
  691. Mesa's directory tree has been overhauled.
  692. Things are better organized now with some thought toward future needs.
  693. </p>
  694. <p>
  695. In CVS, the latest Mesa 5.1 development code is now rooted under the
  696. <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
  697. holds the Mesa 5.0.x code which will be abandoned at some point.
  698. </p>
  699. <h2>March 30, 2003</h2>
  700. <p>
  701. Mesa 5.0.1 has been released. This is a stable, bug-fix release.
  702. </p>
  703. <pre>
  704. New:
  705. - DOS driver updates from Daniel Borca
  706. - updated GL/gl_mangle.h file (Bill Hoffman)
  707. Bug fixes:
  708. - auto mipmap generation for cube maps was broken (bug 641363)
  709. - writing/clearing software alpha channels was unreliable
  710. - minor compilation fixes for OS/2 (Evgeny Kotsuba)
  711. - fixed some bad assertions found with shadowtex demo
  712. - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
  713. - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
  714. - fixed potential segfault in texture object validation (bug 659012)
  715. - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
  716. - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
  717. - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
  718. - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
  719. - fixed compilation problem on Solaris7/x86 (bug 536406)
  720. - fixed prefetch bug in 3DNow! code (Felix Kuhling)
  721. - fixed NeXT build problem (FABSF macro)
  722. - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
  723. - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
  724. - AA line and triangle Z values are now rounded, not truncated
  725. - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
  726. - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
  727. - fixed a minor GL_COLOR_MATERIAL bug
  728. - NV vertex program EXP instruction was broken
  729. - glColorMask misbehaved with X window / pixmap rendering
  730. - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
  731. - attempt to fix GGI compilation problem when MesaDemos not present
  732. - NV vertex program ARL-relative fetches didn't work
  733. Changes:
  734. - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
  735. - updated winpos and pointblast demos to use ARB extensions
  736. - disable SPARC normal transformation code (bug 673938)
  737. - GLU fixes for OS/2 (Evgeny Kotsuba)
  738. </pre>
  739. <p>
  740. MD5 checksums follow:
  741. </p>
  742. <pre>
  743. b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
  744. 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
  745. eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
  746. 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
  747. 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
  748. becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
  749. </pre>
  750. <h2>March 7, 2003</h2>
  751. <p>
  752. Website and documentation overhaul.
  753. </p>
  754. <p>
  755. The website content and Mesa documentation (from the doc/ directory) have
  756. been merged together.
  757. All the documentation files have been entered into the CVS repository.
  758. Many of the old plain-text files have been converted to html and modernized.
  759. </p>
  760. <h2>November 13, 2002</h2>
  761. <p>Mesa 5.0 has been released. This is a stable release which
  762. implements the OpenGL 1.4 specification.
  763. </p><pre>New:
  764. - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
  765. - removed some overlooked debugging code
  766. - glxinfo updated to support GLX_ARB_multisample
  767. - GLUT now support GLX_ARB_multisample
  768. - updated DOS driver (Daniel Borca)
  769. Bug fixes:
  770. - GL_POINT and GL_LINE-mode polygons didn't obey cull state
  771. - fixed potential bug in _mesa_align_malloc/calloc()
  772. - fixed missing triangle bug when running vertex programs
  773. - fixed a few HPUX compilation problems
  774. - FX (Glide) driver didn't compile
  775. - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
  776. - a few EXT functions, like glGenTexturesEXT, were no-ops
  777. - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
  778. glMultiDrawArrays and glMultiDrawElements were missing
  779. - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
  780. - Pentium 4 Mobile was mistakenly identified as having 3DNow!
  781. - fixed one-bit error in point/line fragment Z calculation
  782. - fixed potential segfault in fakeglx code
  783. - fixed color overflow problem in DOT3 texture env mode
  784. </pre>
  785. <h2>October 29, 2002</h2>
  786. <p>Mesa 4.1 has been released. This is a new development release.
  787. For a stable release, get 4.0.4.
  788. </p><pre>New:
  789. - GL_NV_vertex_program extension
  790. - GL_NV_vertex_program1_1 extension
  791. - GL_ARB_window_pos extension
  792. - GL_ARB_depth_texture extension
  793. - GL_ARB_shadow extension
  794. - GL_ARB_shadow_ambient extension
  795. - GL_EXT_shadow_funcs extension
  796. - GL_ARB_point_parameters extension
  797. - GL_ARB_texture_env_crossbar
  798. - GL_NV_point_sprite extension
  799. - GL_NV_texture_rectangle extension
  800. - GL_EXT_multi_draw_arrays extension
  801. - GL_EXT_stencil_two_side extension
  802. - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
  803. - GL_ATI_texture_mirror_once extension (Ian Romanick)
  804. - massive overhaul/simplification of software rasterizer module,
  805. many contributions from Klaus Niederkrueger
  806. - faster software texturing in some cases (i.e. trilinear filtering)
  807. - new OSMesaGetProcAddress() function
  808. - more blend modes implemented with MMX code (Jose Fonseca)
  809. - added glutGetProcAddress() to GLUT
  810. - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
  811. - pbinfo and pbdemo PBuffer programs
  812. - glxinfo -v prints transprent pixel info (Gerd Sussner)
  813. Bug fixes:
  814. - better mipmap LOD computation (prevents excessive blurriness)
  815. - OSMesaMakeCurrent() didn't recognize buffer size changes
  816. - assorted conformance fixes for 16-bit/channel rendering
  817. - texcombine alpha subtraction mode was broken
  818. - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
  819. - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
  820. - fixed divide by zero error in NURBS tessellator (Jon Perry)
  821. - fixed GL_LINEAR fog bug by adding clamping
  822. - fixed FP exceptions found using Alpha CPU
  823. - 3dfx/glide driver render-to-window feature was broken
  824. - added missing GLX_TRANSPARENT_RGB token to glx.h
  825. - fixed error checking related to paletted textures
  826. - fixed reference count error in glDeleteTextures (Randy Fayan)
  827. Changes:
  828. - New spec file and Python code to generate some GL dispatch files
  829. - Glide driver defaults to "no" with autoconf/automake
  830. - floating point color channels now clamped to [0,inf)
  831. - updated demos/stex3d with new options
  832. </pre>
  833. <h2>October 4, 2002</h2>
  834. <p>
  835. The <a href="faq.html">Mesa FAQ</a> has been rewritten.
  836. </p>
  837. <h2>October 3, 2002</h2>
  838. <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
  839. </p><pre> New:
  840. - GL_NV_texture_rectangle extension
  841. - updated glext.h header (version 17)
  842. - updated DOS driver (Daniel Borca)
  843. - updated BeOS R5 driver (Philippe Houdoin)
  844. - added GL_IBM_texture_mirror_repeat
  845. - glxinfo now takes -l option to print interesting OpenGL limits info
  846. - GL_MESA_ycbcr_texture extension
  847. - GL_APPLE_client_storage extension (for some DRI drivers only)
  848. - GL_MESA_pack_invert extension
  849. Bug fixes:
  850. - fixed GL_LINEAR fog bug by adding clamping
  851. - fixed FP exceptions found using Alpha CPU
  852. - 3dfx MESA_GLX_FX=window (render to window) didn't work
  853. - fixed memory leak in wglCreateContest (Karl Schultz)
  854. - define GLAPIENTRY and GLAPI if undefined in glu.h
  855. - wglGetProcAddress didn't handle all API functions
  856. - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
  857. - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
  858. - error checking in compressed tex image functions had some glitches
  859. - fixed AIX compile problem in src/config.c
  860. - glGetTexImage was using pixel unpacking instead of packing params
  861. - auto-mipmap generation for cube maps was incorrect
  862. Changes:
  863. - max texture units reduced to six to accomodate texture rectangles
  864. - removed unfinished GL_MESA_sprite_point extension code
  865. </pre>
  866. <h2>June 25, 2002</h2>
  867. <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
  868. </p><pre> New:
  869. - updated GL/glext.h file (version 15)
  870. - corrected MMX blend code (Jose Fonseca)
  871. - support for software-based alpha planes in Windows driver
  872. - updated GGI driver (Filip Spacek)
  873. Bug fixes:
  874. - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
  875. - OSMesaMakeCurrent() didn't recognize buffer size changes
  876. - assorted conformance fixes for 16-bit/channel rendering
  877. - texcombine alpha subtraction mode was broken
  878. - fixed lighting bug with non-uniform scaling and display lists
  879. - fixed bug when deleting shared display lists
  880. - disabled SPARC cliptest assembly code (Mesa bug 544665)
  881. - fixed a couple Solaris compilation/link problems
  882. - blending clipped glDrawPixels didn't always work
  883. - glGetTexImage() didn't accept packed pixel types
  884. - glPixelMapu[is]v() could explode given too large of pixelmap
  885. - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
  886. - glXCopyContext() could lead to segfaults
  887. - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
  888. Changes:
  889. - lots of C++ (g++) code clean-ups
  890. - lots of T&amp;L updates for the Radeon DRI driver
  891. Known bugs:
  892. - mipmap LOD computation (fixed for Mesa 4.1)
  893. </pre>
  894. <h2>April 2, 2002</h2>
  895. <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
  896. </p><pre> New:
  897. - New DOS (DJGPP) driver written by Daniel Borca
  898. - New driver interface functions for TCL drivers (such as Radeon DRI)
  899. - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
  900. if using deep color channels
  901. - latest GL/glext.h and GL/glxext.h headers from SGI
  902. Bug fixes:
  903. - GL_BLEND with non-black texture env color wasn't always correct
  904. - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
  905. - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
  906. - glReadPixels was sometimes mistakenly clipped by the scissor box
  907. - glDraw/ReadPixels didn't catch all the errors that they should have
  908. - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
  909. - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
  910. - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
  911. - glColorMask as sometimes effecting glXSwapBuffers()
  912. - fixed a potential bug in XMesaGarbageCollect()
  913. - N threads rendering into one window didn't work reliably
  914. - glCopyPixels didn't work for deep color channels
  915. - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
  916. - glPopAttrib() didn't correctly restore user clip planes
  917. - user clip planes failed for some perspective projections (Chromium)
  918. </pre>
  919. <h2>December 17, 2001</h2>
  920. <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
  921. </p><pre> New:
  922. - better sub-pixel sample positions for AA triangles (Ray Tice)
  923. - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
  924. Bug fixes:
  925. - added missing break statements in glGet*() for multisample cases
  926. - fixed uninitialized hash table mutex bug (display lists / texobjs)
  927. - fixed bad teximage error check conditional (bug 476846)
  928. - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
  929. - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
  930. - silence some compiler warnings (gcc 2.96)
  931. - enable the #define GL_VERSION_1_3 in GL/gl.h
  932. - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
  933. - fixed glu.h typedef problem found with MSDev 6.0
  934. - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
  935. - added missing 'const' to glXGetContextIDEXT() in glxext.h
  936. - fixed a few glXGetProcAddress() errors (texture compression, etc)
  937. - fixed start index bug in compiled vertex arrays (Keith)
  938. - fixed compilation problems in src/SPARC/glapi_sparc.S
  939. - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
  940. - use glXGetProcAddressARB in GLUT to avoid extension linking problems
  941. - provoking vertex of flat-shaded, color-index triangles was wrong
  942. - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
  943. - glTexParameter didn't flush the vertex buffer (Ray Tice)
  944. - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
  945. - fixed bug in normal length caching (ParaView lighting bug)
  946. </pre>
  947. <h2>October 22, 2001</h2>
  948. <p>Mesa 4.0 has been released. This is a stable release.
  949. </p><pre> New:
  950. - Mesa 4.0 implements the OpenGL 1.3 specification
  951. - GL_IBM_rasterpos_clip extension
  952. - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
  953. - GL_ARB_texture_mirrored_repeat extension
  954. - WindML UGL driver (Stephane Raimbault)
  955. - added OSMESA_MAX_WIDTH/HEIGHT queries
  956. - attempted compiliation fixes for Solaris 5, 7 and 8
  957. - updated glext.h and glxext.h files
  958. - updated Windows driver (Karl Schultz)
  959. Bug fixes:
  960. - added some missing GLX 1.3 tokens to include/GL/glx.h
  961. - GL_COLOR_MATRIX changes weren't recognized by teximage functions
  962. - glCopyPixels with scale and bias was broken
  963. - glRasterPos with lighting could segfault
  964. - glDeleteTextures could leave a dangling pointer
  965. - Proxy textures for cube maps didn't work
  966. - fixed a number of 16-bit color channel bugs
  967. - fixed a few minor memory leaks
  968. - GLX context sharing was broken in 3.5
  969. - fixed state-update bugs in glPopClientAttrib()
  970. - fixed glDrawRangeElements() bug
  971. - fixed a glPush/PopAttrib() bug related to texture binding
  972. - flat-shaded, textured lines were broken
  973. - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
  974. - lighting didn't always produce the correct alpha value
  975. - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
  976. </pre>
  977. <h2>June 21, 2001</h2>
  978. <p>Mesa 3.5 has been released. This is a new development release.
  979. </p><pre> New:
  980. - internals of Mesa divided into modular pieces (Keith Whitwell)
  981. - 100% OpenGL 1.2 conformance (passes all conformance tests)
  982. - new AA line algorithm
  983. - GL_EXT_convolution extension
  984. - GL_ARB_imaging subset
  985. - OSMesaCreateContextExt() function
  986. - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
  987. - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
  988. - GL_EXT_fog_coord extension (Keith Whitwell)
  989. - GL_EXT_secondary_color extension (Keith Whitwell)
  990. - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
  991. - GL_SGIX_depth_texture extension
  992. - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
  993. - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
  994. - GL_ARB_texture_env_combine extension
  995. - GL_ARB_texture_env_dot3 extension
  996. - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
  997. - OSMesaCreateContextExt() function
  998. - libOSMesa.so library, contains the OSMesa driver interface
  999. - GL/glxext.h header file for GLX extensions
  1000. - somewhat faster software texturing, fogging, depth testing
  1001. - all color-index conformance tests now pass (only 8bpp tested)
  1002. - SPARC assembly language TCL optimizations (David Miller)
  1003. - GL_SGIS_generate_mipmap extension
  1004. Bug Fixes:
  1005. - fbiRev and tmuRev were unitialized when using Glide3
  1006. - fixed a few color index mode conformance failures; all pass now
  1007. - now appling antialiasing coverage to alpha after texturing
  1008. - colors weren't getting clamped to [0,1] before color table lookup
  1009. - fixed RISC alignment errors caused by COPY_4UBV macro
  1010. - drawing wide, flat-shaded lines could cause a segfault
  1011. - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
  1012. Changes:
  1013. - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
  1014. - new libOSMesa.so library, contains the OSMesa driver interface
  1015. </pre>
  1016. <h2>May 17, 2001</h2>
  1017. <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
  1018. Here's what's new:</p>
  1019. <pre> Bug fixes:
  1020. - deleting the currently bound texture could cause bad problems
  1021. - using fog could result in random vertex alpha values
  1022. - AA triangle rendering could touch pixels outside right window bound
  1023. - fixed byteswapping problem in clear_32bit_ximage() function
  1024. - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
  1025. - fixed memory leak in glXUseXFont()
  1026. - fragment sampling in AA triangle function was off by 1/2 pixel
  1027. - Windows: reading pixels from framebuffer didn't always work
  1028. - glConvolutionFilter2D could segfault or cause FP exception
  1029. - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
  1030. - GL_NAND logicop didn't work right in RGBA mode
  1031. - fixed a memory corruption bug in vertex buffer reset code
  1032. - clearing the softwara alpha buffer with scissoring was broken
  1033. - fixed a few color index mode fog bugs
  1034. - fixed some bad assertions in color index mode
  1035. - fixed FX line 'stipple' bug #420091
  1036. Changes:
  1037. - optimized writing mono-colored pixel spans to X pixmaps
  1038. - increased max viewport size to 2048 x 2048
  1039. </pre>
  1040. <h2>April 29, 2001</h2>
  1041. <p>New Mesa website</p>
  1042. <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
  1043. <h2>February 14, 2001</h2>
  1044. <p>Mesa 3.4.1 has been released. Here's what's new:</p>
  1045. <pre> New:
  1046. - fixed some Linux build problems
  1047. - fixed some Windows build problems
  1048. - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
  1049. Bug fixes:
  1050. - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
  1051. - various state-update code changes needed for DRI bugs
  1052. - disabled pixel transfer ops in glColorTable commands, not needed
  1053. - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
  1054. - updated sources and fixed compile problems in widgets-mesa/
  1055. - GLX_PBUFFER enum value was wrong in glx.h
  1056. - fixed a glColorMaterial lighting bug
  1057. - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
  1058. - glXCopySubBufferMESA() Y position was off by one
  1059. - Error checking of glTexSubImage3D() was broken (bug 128775)
  1060. - glPopAttrib() didn't restore all derived Mesa state correctly
  1061. - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
  1062. conformance problems at 16bpp.
  1063. - clearing depth buffer with scissoring was broken, would segfault
  1064. - OSMesaGetDepthBuffer() returned bad bytesPerValue value
  1065. - fixed a line clipping bug (reported by Craig McDaniel)
  1066. - fixed RGB color over/underflow bug for very tiny triangles
  1067. Known problems:
  1068. - NURBS or evaluator surfaces inside display lists don't always work
  1069. </pre>
  1070. <h2>November 3, 2000</h2>
  1071. <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
  1072. <pre> New:
  1073. - optimized glDrawPixels for glPixelZoom(1,-1)
  1074. Bug Fixes:
  1075. - widgets-mesa/src/*.c files were missing from 3.3 distro
  1076. - include/GL/mesa_wgl.h file was missing from 3.3 distro
  1077. - fixed some Win32 compile problems
  1078. - texture object priorities weren't getting initialized to 1.0
  1079. - glAreTexturesResident return value was wrong when using hardware
  1080. - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
  1081. - glReadPixels with GLushort packed types was broken
  1082. - fixed a few bugs in the GL_EXT_texture_env_combine texture code
  1083. - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
  1084. - fixed some typos/bugs in the VB code
  1085. - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
  1086. - optimized glDrawPixels paths weren't being used
  1087. - per-fragment fog calculation didn't work without a Z buffer
  1088. - improved blending accuracy, fixes Glean blendFunc test failures
  1089. - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
  1090. - glXGetProcAddressARB() didn't always return the right address
  1091. - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
  1092. - texture matrix changes weren't always detected (GLUT projtex demo)
  1093. - fixed random color problem in vertex fog code
  1094. - fixed Glide-related bug that let Quake get a 24-bit Z buffer
  1095. Changes:
  1096. - finished internal support for compressed textures for DRI
  1097. </pre>
  1098. <h2>April 24, 2000</h2>
  1099. <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
  1100. <pre> Bug fixes:
  1101. - fixed memcpy bugs in span.c
  1102. - fixed missing glEnd problem in demos/tessdemo.c
  1103. - fixed bug when clearing 24bpp Ximages
  1104. - fixed clipping problem found in Unreal Tournament
  1105. - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
  1106. - fixed Loki's 3dfx RGB vs BGR bug
  1107. - fixed Loki's 3dfx smooth/flat shading bug in SoF
  1108. Changes:
  1109. - updated docs/README file
  1110. - use bcopy() optimizations on FreeBSD
  1111. - re-enabled the optimized persp_textured_triangle() function
  1112. </pre>
  1113. <h2>March 23, 2000</h2>
  1114. <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3">http://sourceforge.net/project/filelist.php?group_id=3</a></p>
  1115. <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
  1116. just bug fixes.</p>
  1117. <p>Here's what's changed:</p>
  1118. <pre>
  1119. Bug fixes:
  1120. - mixed drawing of lines and bitmaps sometimes had wrong colors
  1121. - added missing glHintPGI() function
  1122. - fixed a polygon culling bug
  1123. - fixed bugs in gluPartialDisk()
  1124. - Z values in selection mode were wrong
  1125. - added missing tokens:
  1126. GL_SMOOTH_POINT_SIZE_RANGE
  1127. GL_SMOOTH_POINT_SIZE_GRANULARITY
  1128. GL_SMOOTH_LINE_WIDTH_RANGE
  1129. GL_SMOOTH_LINE_WIDTH_GRANULARITY
  1130. GL_ALIASED_POINT_SIZE_RANGE
  1131. GL_ALIASED_LINE_WIDTH_RANGE
  1132. - fixed glCopyPixels when copying from back to front buffer
  1133. - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT
  1134. - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken
  1135. - glDeleteTextures() didn't decrement reference count correctly
  1136. - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly
  1137. - Actual depth of transformation matrix stacks was off by one
  1138. - 24bpp visuals didn't address pixels correctly
  1139. - mipmap level of detail (lambda) calculation simplified, more accurate
  1140. - 101691 - Polygon clipping and GL_LINE
  1141. - 101928 - Polygon clipping and GL_LINE (same fix as above)
  1142. - 101808 - Non-glVertexArrays tristrip bug
  1143. - 101971 - find_last_3f on Dec OSF (worked around)
  1144. - 102369 - segv on dec osf (possibly a duplicate of the above)
  1145. - 102893 - orientations of modelview cause segfault
  1146. New:
  1147. - updated SVGA Linux driver
  1148. - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX
  1149. - build libGLw.a (Xt/OpenGL drawing area widget) library by default
  1150. - changed -O2 to -O3 for a number of gcc configs
  1151. Changes:
  1152. - glXCopyContext's mask parameter is now unsigned long, per GLX spec
  1153. </pre>
  1154. <p>Please report any problems with this release ASAP. Bugs should be filed on the
  1155. Mesa3D website at sourceforge.<br>
  1156. After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
  1157. <p>-- Brian</p>
  1158. <h2>December 17, 1999</h2>
  1159. <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
  1160. can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
  1161. <h2>December 14, 1999</h2>
  1162. <p>Mesa 3.1 is released!</p>
  1163. <h2>September 21, 1999</h2>
  1164. <p>There appear to be two new files on the ftp site, <code>MesaLib-3.1beta3.tar.gz</code>
  1165. and <code>MesaDemos-3.1beta3.tar.gz</code>,
  1166. that seem to be... yes, I've just received confirmation from the beta center, they
  1167. are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
  1168. Keith Whitwell for preparing these for us during Brian's absence.</p>
  1169. <h2>August 30, 1999</h2>
  1170. <p>I'm pleased to announce that I've accepted a position with Precision Insight,
  1171. Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
  1172. <p>I've been working on Mesa in my spare time for over five years. With Precision
  1173. Insight I now have the opportunity to devote my full attention to advancing Mesa
  1174. and OpenGL on Linux.</p>
  1175. <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
  1176. my work will continue to be open sourced and available to any other programmers who
  1177. may want to contribute to it, or use it for other projects or platforms</p>
  1178. <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
  1179. <h2>August 23, 1999</h2>
  1180. <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
  1181. Note that this is a new archive, so you will need to re-checkout the archive. That
  1182. means don't <i>cvs update</i> from a previous download.</p>
  1183. <h2>August 17, 1999</h2>
  1184. <p>A report from the SIGGRAPH '99 Linux/OpenGL
  1185. BOF meeting is now available.</p>
  1186. <p>-Brian</p>
  1187. <h2>August 14, 1999</h2>
  1188. <p><a href="http://www.mesa3d.org">www.mesa3d.org</a> is having
  1189. technical problems due to hardware failures at VA Linux systems. The Mac pages,
  1190. ftp, and CVS services aren't fully restored yet. Please be patient.</p>
  1191. <p>-Brian</p>
  1192. <h2>June 7, 1999</h2>
  1193. <p>RPMS of the nVidia RIVA server can be found at <code>ftp://ftp.mesa3d.org/mesa/misc/nVidia/</code>.</p>
  1194. <h2>June 2, 1999</h2>
  1195. <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
  1196. xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
  1197. based on Mesa 3.0. They can be downloaded from <code>http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</code>.</p>
  1198. <h2>May 24, 1999</h2>
  1199. <p>Beta 2 of Mesa 3.1 has been make available at <code>ftp://ftp.mesa3d.org/mesa/beta/</code>.
  1200. If you are into the quake scene, you may want to try this out, as it contains some
  1201. optimizations specifically in the Q3A rendering path.
  1202. <h2>May 13, 1999</h2>
  1203. <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
  1204. has posted their lowlevel design documents at <code>http://www.precisioninsight.com</code>.</p>
  1205. <h2>May 13, 1999</h2>
  1206. <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
  1207. US$10,000 to the Mesa project to support its continuing development.
  1208. Mesa is a free implementation of the OpenGL 3D graphics library and id's
  1209. newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
  1210. The donation will go to Keith Whitwell, who has been optimizing Mesa to
  1211. improve performance on 3d hardware. Thanks to Keith's work, many
  1212. applications using Mesa 3.1 will see a dramatic performance increase
  1213. over Mesa 3.0. The donation will allow Keith to continue working on
  1214. Mesa full time for some time to come.
  1215. For more information about Mesa see www.mesa3d.org. For more
  1216. information about id Software, Inc. see www.idsoftware.com.
  1217. --------------------------------
  1218. This donation from John/id is very generous. Keith and I are very
  1219. grateful.
  1220. </pre>
  1221. <h2>May 1, 1999</h2>
  1222. <p>John Carmack made an interesting .plan update yesterday:</p>
  1223. <blockquote>
  1224. <i>"I put together a document on optimizing OpenGL drivers for Q3 that
  1225. should be helpful to the various Linux 3D teams.</i><br>
  1226. http://www.quake3arena.com/news/glopt.html"
  1227. </blockquote>
  1228. <h2>April 7, 1999</h2>
  1229. <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
  1230. <h2>March 18, 1999</h2>
  1231. <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
  1232. <h2>February 16, 1999</h2>
  1233. <p><a href="http://www.sgi.com/">SGI</a> releases its
  1234. <a href="http://www.sgi.com/software/opensource/glx/">GLX source code</a>.</p>
  1235. <h2>January 22, 1999</h2>
  1236. <p><a href="http://www.mesa3d.org">www.mesa3d.org</a> established</p>
  1237. </div>
  1238. </body>
  1239. </html>