Clone of mesa.
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  1. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
  2. <html lang="en">
  3. <head>
  4. <meta http-equiv="content-type" content="text/html; charset=utf-8">
  5. <title>Developers</title>
  6. <link rel="stylesheet" type="text/css" href="mesa.css">
  7. </head>
  8. <body>
  9. <div class="header">
  10. <h1>The Mesa 3D Graphics Library</h1>
  11. </div>
  12. <iframe src="contents.html"></iframe>
  13. <div class="content">
  14. <h1>Developers</h1>
  15. <p>
  16. Both professional and volunteer developers contribute to Mesa.
  17. </p>
  18. <p>
  19. <a href="http://www.vmware.com/">VMware</a>
  20. employs several of the main Mesa developers including Brian Paul
  21. and Keith Whitwell.
  22. </p>
  23. <p>
  24. In the past, Tungsten Graphics contracts implemented many Mesa features
  25. including:
  26. </p>
  27. <ul>
  28. <li>DRI drivers for Intel i965, i945, i915 and other chips
  29. <li>Advanced memory manager and framebuffer object support
  30. <li>Shading language compiler and OpenGL 2.0 support
  31. <li>MiniGLX environment
  32. </ul>
  33. <p>
  34. Other companies including
  35. <a href="http://www.intellinuxgraphics.org/index.html">Intel</a>
  36. and RedHat also actively contribute to the project.
  37. Intel has recently contributed the new GLSL compiler in Mesa 7.9.
  38. </p>
  39. <p>
  40. <a href="http://www.lunarg.com/">LunarG</a> can be contacted
  41. for custom Mesa / 3D graphics development.
  42. </p>
  43. <p>
  44. Volunteers have made significant contributions to all parts of Mesa, including
  45. complete device drivers.
  46. </p>
  47. </div>
  48. </body>
  49. </html>