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- /**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /* Authors:
- * Brian Paul
- */
-
- #include "util/u_memory.h"
-
- #include "draw/draw_context.h"
- #include "draw/draw_context.h"
-
- #include "sp_context.h"
- #include "sp_state.h"
- #include "sp_texture.h"
- #include "sp_tex_sample.h"
- #include "sp_tex_tile_cache.h"
-
-
- struct sp_sampler {
- struct pipe_sampler_state base;
- struct sp_sampler_varient *varients;
- struct sp_sampler_varient *current;
- };
-
- static struct sp_sampler *sp_sampler( struct pipe_sampler_state *sampler )
- {
- return (struct sp_sampler *)sampler;
- }
-
-
- void *
- softpipe_create_sampler_state(struct pipe_context *pipe,
- const struct pipe_sampler_state *sampler)
- {
- struct sp_sampler *sp_sampler = CALLOC_STRUCT(sp_sampler);
-
- sp_sampler->base = *sampler;
- sp_sampler->varients = NULL;
-
- return (void *)sp_sampler;
- }
-
-
- void
- softpipe_bind_sampler_states(struct pipe_context *pipe,
- unsigned num, void **sampler)
- {
- struct softpipe_context *softpipe = softpipe_context(pipe);
- unsigned i;
-
- assert(num <= PIPE_MAX_SAMPLERS);
-
- /* Check for no-op */
- if (num == softpipe->num_samplers &&
- !memcmp(softpipe->sampler, sampler, num * sizeof(void *)))
- return;
-
- draw_flush(softpipe->draw);
-
- for (i = 0; i < num; ++i)
- softpipe->sampler[i] = sampler[i];
- for (i = num; i < PIPE_MAX_SAMPLERS; ++i)
- softpipe->sampler[i] = NULL;
-
- softpipe->num_samplers = num;
-
- softpipe->dirty |= SP_NEW_SAMPLER;
- }
-
-
- void
- softpipe_bind_vertex_sampler_states(struct pipe_context *pipe,
- unsigned num_samplers,
- void **samplers)
- {
- struct softpipe_context *softpipe = softpipe_context(pipe);
- unsigned i;
-
- assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS);
-
- /* Check for no-op */
- if (num_samplers == softpipe->num_vertex_samplers &&
- !memcmp(softpipe->vertex_samplers, samplers, num_samplers * sizeof(void *)))
- return;
-
- draw_flush(softpipe->draw);
-
- for (i = 0; i < num_samplers; ++i)
- softpipe->vertex_samplers[i] = samplers[i];
- for (i = num_samplers; i < PIPE_MAX_VERTEX_SAMPLERS; ++i)
- softpipe->vertex_samplers[i] = NULL;
-
- softpipe->num_vertex_samplers = num_samplers;
-
- softpipe->dirty |= SP_NEW_SAMPLER;
- }
-
-
- struct pipe_sampler_view *
- softpipe_create_sampler_view(struct pipe_context *pipe,
- struct pipe_texture *texture,
- const struct pipe_sampler_view *templ)
- {
- struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
-
- if (view) {
- *view = *templ;
- view->reference.count = 1;
- view->texture = NULL;
- pipe_texture_reference(&view->texture, texture);
- view->context = pipe;
- }
-
- return view;
- }
-
-
- void
- softpipe_sampler_view_destroy(struct pipe_context *pipe,
- struct pipe_sampler_view *view)
- {
- pipe_texture_reference(&view->texture, NULL);
- FREE(view);
- }
-
-
- void
- softpipe_set_sampler_views(struct pipe_context *pipe,
- unsigned num,
- struct pipe_sampler_view **views)
- {
- struct softpipe_context *softpipe = softpipe_context(pipe);
- uint i;
-
- assert(num <= PIPE_MAX_SAMPLERS);
-
- /* Check for no-op */
- if (num == softpipe->num_sampler_views &&
- !memcmp(softpipe->sampler_views, views, num * sizeof(struct pipe_sampler_view *)))
- return;
-
- draw_flush(softpipe->draw);
-
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- struct pipe_sampler_view *view = i < num ? views[i] : NULL;
-
- pipe_sampler_view_reference(&softpipe->sampler_views[i], view);
- sp_tex_tile_cache_set_sampler_view(softpipe->tex_cache[i], view);
- }
-
- softpipe->num_sampler_views = num;
-
- softpipe->dirty |= SP_NEW_TEXTURE;
- }
-
-
- void
- softpipe_set_vertex_sampler_views(struct pipe_context *pipe,
- unsigned num,
- struct pipe_sampler_view **views)
- {
- struct softpipe_context *softpipe = softpipe_context(pipe);
- uint i;
-
- assert(num <= PIPE_MAX_VERTEX_SAMPLERS);
-
- /* Check for no-op */
- if (num == softpipe->num_vertex_sampler_views &&
- !memcmp(softpipe->vertex_sampler_views, views, num * sizeof(struct pipe_sampler_view *))) {
- return;
- }
-
- draw_flush(softpipe->draw);
-
- for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
- struct pipe_sampler_view *view = i < num ? views[i] : NULL;
-
- pipe_sampler_view_reference(&softpipe->vertex_sampler_views[i], view);
- sp_tex_tile_cache_set_sampler_view(softpipe->vertex_tex_cache[i], view);
- }
-
- softpipe->num_vertex_sampler_views = num;
-
- softpipe->dirty |= SP_NEW_TEXTURE;
- }
-
-
- /**
- * Find/create an sp_sampler_varient object for sampling the given texture,
- * sampler and tex unit.
- *
- * Note that the tex unit is significant. We can't re-use a sampler
- * varient for multiple texture units because the sampler varient contains
- * the texture object pointer. If the texture object pointer were stored
- * somewhere outside the sampler varient, we could re-use samplers for
- * multiple texture units.
- */
- static struct sp_sampler_varient *
- get_sampler_varient( unsigned unit,
- struct sp_sampler *sampler,
- struct pipe_texture *texture,
- unsigned processor )
- {
- struct softpipe_texture *sp_texture = softpipe_texture(texture);
- struct sp_sampler_varient *v = NULL;
- union sp_sampler_key key;
-
- /* if this fails, widen the key.unit field and update this assertion */
- assert(PIPE_MAX_SAMPLERS <= 16);
-
- key.bits.target = sp_texture->base.target;
- key.bits.is_pot = sp_texture->pot;
- key.bits.processor = processor;
- key.bits.unit = unit;
- key.bits.pad = 0;
-
- if (sampler->current &&
- key.value == sampler->current->key.value) {
- v = sampler->current;
- }
-
- if (v == NULL) {
- for (v = sampler->varients; v; v = v->next)
- if (v->key.value == key.value)
- break;
-
- if (v == NULL) {
- v = sp_create_sampler_varient( &sampler->base, key );
- v->next = sampler->varients;
- sampler->varients = v;
- }
- }
-
- sampler->current = v;
- return v;
- }
-
-
-
-
- void
- softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
- {
- int i;
-
- /* It's a bit hard to build these samplers ahead of time -- don't
- * really know which samplers are going to be used for vertex and
- * fragment programs.
- */
- for (i = 0; i <= softpipe->vs->max_sampler; i++) {
- if (softpipe->vertex_samplers[i]) {
- struct pipe_texture *texture = NULL;
-
- if (softpipe->vertex_sampler_views[i]) {
- texture = softpipe->vertex_sampler_views[i]->texture;
- }
-
- softpipe->tgsi.vert_samplers_list[i] =
- get_sampler_varient( i,
- sp_sampler(softpipe->vertex_samplers[i]),
- texture,
- TGSI_PROCESSOR_VERTEX );
-
- sp_sampler_varient_bind_texture( softpipe->tgsi.vert_samplers_list[i],
- softpipe->vertex_tex_cache[i],
- texture );
- }
- }
-
- for (i = 0; i <= softpipe->fs->info.file_max[TGSI_FILE_SAMPLER]; i++) {
- if (softpipe->sampler[i]) {
- struct pipe_texture *texture = NULL;
-
- if (softpipe->sampler_views[i]) {
- texture = softpipe->sampler_views[i]->texture;
- }
-
- softpipe->tgsi.frag_samplers_list[i] =
- get_sampler_varient( i,
- sp_sampler(softpipe->sampler[i]),
- texture,
- TGSI_PROCESSOR_FRAGMENT );
-
- sp_sampler_varient_bind_texture( softpipe->tgsi.frag_samplers_list[i],
- softpipe->tex_cache[i],
- texture );
- }
- }
- }
-
-
-
- void
- softpipe_delete_sampler_state(struct pipe_context *pipe,
- void *sampler)
- {
- struct sp_sampler *sp_sampler = (struct sp_sampler *)sampler;
- struct sp_sampler_varient *v, *tmp;
-
- for (v = sp_sampler->varients; v; v = tmp) {
- tmp = v->next;
- sp_sampler_varient_destroy(v);
- }
-
- FREE( sampler );
- }
-
-
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