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  3. <TITLE>Acknowledgements</TITLE>
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  6. <H1>Acknowledgments</H1>
  7. The following individuals and groups are to be acknowledged for their
  8. contributions to Mesa over the years.
  9. <ul>
  10. <li>Early Mesa development was done while Brian was part of the
  11. <A HREF="http://www.ssec.wisc.edu/~billh/vis.html"
  12. target="_parent">SSEC Visualization Project</A> at the University of
  13. Wisconsin. He'd like to thank Bill Hibbard for letting him work on
  14. Mesa as part of that project.
  15. <br>
  16. <br>
  17. <li>John Carmack of id Software, Inc. funded Keith Whitwell in 1999 in
  18. order to optimize Mesa's vertex transformation module. This is a very
  19. substantial piece of work.
  20. <br>
  21. <br>
  22. <li>Precision Insight, Inc., VA Linux Systems, Inc., and most recently,
  23. Tungsten Graphics, Inc. have supported the ongoing development of Mesa.
  24. <br>
  25. <br>
  26. <li>The <A HREF="http://sourceforge.net/projects/mesa3d"
  27. target="_parent">Mesa</A>
  28. project is hosted by<A HREF="http://sourceforge.net"
  29. target="_parent"><IMG SRC="http://sourceforge.net/sflogo.php?group_id=3&type=1"
  30. WIDTH="88" HEIGHT="31" ALIGN="BOTTOM" ALT="Sourceforge.net" BORDER="0"></A>
  31. <br>
  32. <br>
  33. <li><a href="http://www.altsoftware.com/"
  34. target="_parent">alt.software</a> contributed the Direct3D driver.
  35. <li><b>Bernd Barsuhn</b> wrote the evaluator code for (splines,
  36. patches) in Mesa.
  37. <li><b>Bernhard Tschirren</b> wrote the Allegro DJGPP driver.
  38. <li><b>Bogdan Sikorski</b> wrote the GLU NURBS and polygon tessellator
  39. in Mesa.
  40. <li><b>Charlie Wallace</b> wrote the MS-DOS driver.
  41. <li><b>CJ Beyer</b> was the www.mesa3d.org webmaster.
  42. <li><b>Darren Abbott</b> provided the OS/2 driver.
  43. <li><b>David Bucciarelli</b> wrote and maintained the 3Dfx Glide
  44. driver. Thousands of Linux/Quake players thank David!
  45. <li><b>Gareth Hughes</b> wrote new GLU 1.2 Polygon Tessellation code
  46. (now superceded by SGI SI GLU).
  47. <li><b>Holger Waechtler</b> contributed AMD 3DNow! assembly code which
  48. accelerates vertex transformation in Mesa 3.1. Holger also implemented
  49. the GL_EXT_texture_env_combine extension.
  50. <li><b>Jeroen van der Zijp</b> and <b>Thorsten Ohl</b> contributed the
  51. Xt/Motif widget code.
  52. <li><b>John Stone</b> provided the multi-threading support in Mesa 3.0.
  53. <li><b>John Watson</b> assisted with web page design.
  54. <li><b>Josh Vanderhoof</b> contributed Intel x86 assembly code which
  55. accelerates vertex transformation in Mesa 3.x.
  56. <li><b>Jouk Jansen</b> contributed and continues to maintain the VMS
  57. support.
  58. <li><b>Karl Schultz</b> has been maintaining the Windows driver.
  59. <li><b>Keith Whitwell</b> has made extension contributions to Mesa
  60. since 1999.
  61. <li><b>Kendall Bennett</b> wrote the SciTech MGL driver.
  62. <li><b>Klaus Niederkrueger</b> contributed many improvements to Mesa's
  63. software rasterizer.
  64. <li><b>Mark Kilgard</b> contributed antialiased line improvements and
  65. several extensions.
  66. <li><b>Michael Pichler</b> contributed <em>many</em> bug fixes
  67. <li><b>Miklos Fazekas</b> wrote and maintains the Macintosh driver.
  68. <li><b>Pascal Thibaudeau</b> wrote the NeXT driver.
  69. <li><b>Pedro Vazquez</b> setup and maintains the Mesa Mailing list.
  70. <li><b>Randy Frank</b> contributed <em>many</em> bug fixes.
  71. <li><b>Stefan Zivkovic</b> wrote the Amiga driver.
  72. <li><b>Stephane Rehel</b> provided the Cygnus Win32 support
  73. <li><b>Ted Jump</b> maintained the
  74. makefiles and project files for Windows 95/98/NT compilation for some time.
  75. <li><b>Uwe Maurer</b> wrote the LibGGI driver for Mesa-3.0.
  76. <li><b>Victor Ng-Thow-Hing</b> wrote the Amiwin driver for the Amiga.
  77. </ul>
  78. <p>
  79. Apologies to anyone who's been omitted.
  80. Please send corrections and additions to Brian.
  81. </p>
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