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							- /* Test vertex state program execution */
 - 
 - #include <assert.h>
 - #include <string.h>
 - #include <stdio.h>
 - #include <stdlib.h>
 - #include <math.h>
 - #define GL_GLEXT_PROTOTYPES
 - #include <GL/glut.h>
 - 
 - 
 - 
 - static void Display( void )
 - {
 -    glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
 -    glPushMatrix();
 -    glutSolidCube(2.0);
 -    glPopMatrix();
 -    glutSwapBuffers();
 - }
 - 
 - 
 - static void Reshape( int width, int height )
 - {
 -    glViewport( 0, 0, width, height );
 -    glMatrixMode( GL_PROJECTION );
 -    glLoadIdentity();
 -    glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 );
 -    glMatrixMode( GL_MODELVIEW );
 -    glLoadIdentity();
 -    glTranslatef( 0.0, 0.0, -15.0 );
 - }
 - 
 - 
 - static void Key( unsigned char key, int x, int y )
 - {
 -    (void) x;
 -    (void) y;
 -    switch (key) {
 -       case 27:
 -          exit(0);
 -          break;
 -    }
 -    glutPostRedisplay();
 - }
 - 
 - 
 - static void Test1( void )
 - {
 -    static const GLfloat p[4] = {9, 8, 7, 6};
 -    GLfloat q[4];
 -    /* test addition */
 -    static const char *prog =
 -       "!!VSP1.0\n"
 -       "MOV R0, c[0];\n"
 -       "MOV R1, c[1];\n"
 -       "ADD  c[2], R0, R1;\n"
 -       "END\n";
 - 
 -    glLoadProgramNV(GL_VERTEX_STATE_PROGRAM_NV, 1,
 -                    strlen(prog),
 -                    (const GLubyte *) prog);
 -    assert(glIsProgramNV(1));
 - 
 -    glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 0, 1, 2, 3, 4);
 -    glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 1, 10, 20, 30, 40);
 - 
 -    glExecuteProgramNV(GL_VERTEX_STATE_PROGRAM_NV, 1, p);
 - 
 -    glGetProgramParameterfvNV(GL_VERTEX_PROGRAM_NV, 2, GL_PROGRAM_PARAMETER_NV, q);
 -    printf("Result c[2] = %g %g %g %g  (should be 11 22 33 44)\n",
 -           q[0], q[1], q[2], q[3]);
 - }
 - 
 - 
 - static void Test2( void )
 - {
 -    static const GLfloat p[4] = {9, 8, 7, 6};
 -    GLfloat q[4];
 -    /* test swizzling */
 -    static const char *prog =
 -       "!!VSP1.0\n"
 -       "MOV R0, c[0].wzyx;\n"
 -       "MOV R1, c[1].wzyx;\n"
 -       "ADD c[2], R0, R1;\n"
 -       "END\n";
 - 
 -    glLoadProgramNV(GL_VERTEX_STATE_PROGRAM_NV, 1,
 -                    strlen(prog),
 -                    (const GLubyte *) prog);
 -    assert(glIsProgramNV(1));
 - 
 -    glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 0, 1, 2, 3, 4);
 -    glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 1, 10, 20, 30, 40);
 - 
 -    glExecuteProgramNV(GL_VERTEX_STATE_PROGRAM_NV, 1, p);
 - 
 -    glGetProgramParameterfvNV(GL_VERTEX_PROGRAM_NV, 2, GL_PROGRAM_PARAMETER_NV, q);
 -    printf("Result c[2] = %g %g %g %g  (should be 44 33 22 11)\n",
 -           q[0], q[1], q[2], q[3]);
 - }
 - 
 - 
 - static void Test3( void )
 - {
 -    static const GLfloat p[4] = {0, 0, 0, 0};
 -    GLfloat q[4];
 -    /* normalize vector */
 -    static const char *prog =
 -       "!!VSP1.0\n"
 -       "# c[0] = (nx,ny,nz)\n"
 -       "# R0.xyz = normalize(R1)\n"
 -       "# R0.w   = 1/sqrt(nx*nx + ny*ny + nz*nz)\n"
 -       "# c[2] = R0\n"
 -       "DP3 R0.w, c[0], c[0];\n"
 -       "RSQ R0.w, R0.w;\n"
 -       "MUL R0.xyz, c[0], R0.w;\n"
 -       "MOV c[2], R0;\n"
 -       "END\n";
 - 
 -    glLoadProgramNV(GL_VERTEX_STATE_PROGRAM_NV, 1,
 -                    strlen(prog),
 -                    (const GLubyte *) prog);
 -    assert(glIsProgramNV(1));
 - 
 -    glProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, 0, 0, 10, 0, 0);
 - 
 -    glExecuteProgramNV(GL_VERTEX_STATE_PROGRAM_NV, 1, p);
 - 
 -    glGetProgramParameterfvNV(GL_VERTEX_PROGRAM_NV, 2, GL_PROGRAM_PARAMETER_NV, q);
 -    printf("Result c[2] = %g %g %g %g  (should be 0, 1, 0, 0.1)\n",
 -           q[0], q[1], q[2], q[3]);
 - }
 - 
 - 
 - int main( int argc, char *argv[] )
 - {
 -    glutInit( &argc, argv );
 -    glutInitWindowPosition( 0, 0 );
 -    glutInitWindowSize( 50, 50 );
 -    glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
 -    glutCreateWindow(argv[0]);
 -    glutReshapeFunc( Reshape );
 -    glutKeyboardFunc( Key );
 -    glutDisplayFunc( Display );
 -    Test1();
 -    Test2();
 -    Test3();
 -    glutMainLoop();
 -    return 0;
 - }
 
 
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