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							- /*
 -  * To demo that specular color gets lost someplace after vertex
 -  * program completion and fragment program startup
 -  */
 - 
 - #include <assert.h>
 - #include <string.h>
 - #include <stdio.h>
 - #include <stdlib.h>
 - #include <math.h>
 - #define GL_GLEXT_PROTOTYPES
 - #include <GL/glut.h>
 - 
 - static float Xrot = 0.0, Yrot = 0.0, Zrot = 0.0;
 - static GLboolean Anim = GL_TRUE;
 - 
 - 
 - static void Idle( void )
 - {
 -    Xrot += .3;
 -    Yrot += .4;
 -    Zrot += .2;
 -    glutPostRedisplay();
 - }
 - 
 - 
 - static void Display( void )
 - {
 -    glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
 - 
 -    glPushMatrix();
 -       glRotatef(Xrot, 1, 0, 0);
 -       glRotatef(Yrot, 0, 1, 0);
 -       glRotatef(Zrot, 0, 0, 1);
 -       glutSolidTorus(0.75, 2.0, 10, 20);
 -    glPopMatrix();
 - 
 -    glutSwapBuffers();
 - }
 - 
 - 
 - static void Reshape( int width, int height )
 - {
 -    glViewport( 0, 0, width, height );
 -    glMatrixMode( GL_PROJECTION );
 -    glLoadIdentity();
 -    glFrustum( -2.0, 2.0, -2.0, 2.0, 5.0, 25.0 );
 -    glMatrixMode( GL_MODELVIEW );
 -    glLoadIdentity();
 -    glTranslatef( 0.0, 0.0, -12.0 );
 - }
 - 
 - 
 - static void Key( unsigned char key, int x, int y )
 - {
 -    (void) x;
 -    (void) y;
 -    switch (key) {
 -       case ' ':
 -          Xrot = Yrot = Zrot = 0;
 -          break;
 -       case 'a':
 -          Anim = !Anim;
 -          if (Anim)
 -             glutIdleFunc(Idle);
 -          else
 -             glutIdleFunc(NULL);
 -          break;
 -       case 'z':
 -          Zrot -= 5.0;
 -          break;
 -       case 'Z':
 -          Zrot += 5.0;
 -          break;
 -       case 27:
 -          exit(0);
 -          break;
 -    }
 -    glutPostRedisplay();
 - }
 - 
 - 
 - static void SpecialKey( int key, int x, int y )
 - {
 -    const GLfloat step = 3.0;
 -    (void) x;
 -    (void) y;
 -    switch (key) {
 -       case GLUT_KEY_UP:
 -          Xrot -= step;
 -          break;
 -       case GLUT_KEY_DOWN:
 -          Xrot += step;
 -          break;
 -       case GLUT_KEY_LEFT:
 -          Yrot -= step;
 -          break;
 -       case GLUT_KEY_RIGHT:
 -          Yrot += step;
 -          break;
 -    }
 -    glutPostRedisplay();
 - }
 - 
 - 
 - static void Init( void )
 - {
 -    GLint errno;
 -    GLuint prognum, fprognum;
 - 	
 -    static const char prog[] = 
 -       "!!ARBvp1.0\n"
 -       "DP4   result.position.x, state.matrix.mvp.row[0], vertex.position ;\n"
 -       "DP4   result.position.y, state.matrix.mvp.row[1], vertex.position ;\n"
 -       "DP4   result.position.z, state.matrix.mvp.row[2], vertex.position ;\n"
 -       "DP4   result.position.w, state.matrix.mvp.row[3], vertex.position ;\n"
 -       "MOV   result.color.front.primary,   {.5, .5, .5, 1};\n"		
 -       "MOV   result.color.front.secondary, {1, 1, 1, 1};\n"
 -       "END";
 - 
 - 	static const char fprog[] = 
 -      "!!ARBfp1.0\n"			  
 -      "MOV result.color, fragment.color.secondary;\n"
 - 	  "END";
 - 
 -    if (!glutExtensionSupported("GL_ARB_vertex_program")) {
 -       printf("Sorry, this program requires GL_ARB_vertex_program");
 -       exit(1);
 -    }
 - 
 -    if (!glutExtensionSupported("GL_ARB_fragment_program")) {
 -       printf("Sorry, this program requires GL_ARB_fragment_program");
 -       exit(1);
 -    }
 - 
 - 
 -    	
 -    glGenProgramsARB(1, &prognum);
 -    glGenProgramsARB(1, &fprognum);
 - 
 -    glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
 -    glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
 -                         strlen(prog), (const GLubyte *) prog);
 - 
 -    assert(glIsProgramARB(prognum));
 -    errno = glGetError();
 -    printf("glGetError = %d\n", errno);
 -    if (errno != GL_NO_ERROR)
 -    {
 -       GLint errorpos;
 - 
 -       glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
 -       printf("errorpos: %d\n", errorpos);
 -       printf("%s\n", glGetString(GL_PROGRAM_ERROR_STRING_ARB));
 -    }
 - 
 -    glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, fprognum);
 -    glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
 -                         strlen(fprog), (const GLubyte *) fprog);
 -    errno = glGetError();
 -    printf("glGetError = %d\n", errno);
 -    if (errno != GL_NO_ERROR)
 -    {
 -       GLint errorpos;
 - 
 -       glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
 -       printf("errorpos: %d\n", errorpos);
 -       printf("%s\n", glGetString(GL_PROGRAM_ERROR_STRING_ARB));
 -    }
 - 
 -    glEnable(GL_VERTEX_PROGRAM_ARB);
 -    glEnable(GL_FRAGMENT_PROGRAM_ARB);
 -    glEnable(GL_DEPTH_TEST);
 -    glClearColor(0.3, 0.3, 0.3, 1);
 - }
 - 
 - 
 - int main( int argc, char *argv[] )
 - {
 -    glutInit( &argc, argv );
 -    glutInitWindowPosition( 0, 0 );
 -    glutInitWindowSize( 250, 250 );
 -    glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
 -    glutCreateWindow(argv[0]);
 -    glutReshapeFunc( Reshape );
 -    glutKeyboardFunc( Key );
 -    glutSpecialFunc( SpecialKey );
 -    glutDisplayFunc( Display );
 -    if (Anim)
 -       glutIdleFunc(Idle);
 -    Init();
 -    glutMainLoop();
 -    return 0;
 - }
 
 
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