| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635 | 
							- 
 - /*
 -  * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
 -  *
 -  * Permission to use, copy, modify, distribute, and sell this software and
 -  * its documentation for any purpose is hereby granted without fee, provided
 -  * that (i) the above copyright notices and this permission notice appear in
 -  * all copies of the software and related documentation, and (ii) the name of
 -  * Silicon Graphics may not be used in any advertising or
 -  * publicity relating to the software without the specific, prior written
 -  * permission of Silicon Graphics.
 -  *
 -  * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
 -  * ANY KIND,
 -  * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
 -  * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
 -  *
 -  * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
 -  * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
 -  * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
 -  * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
 -  * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
 -  * OF THIS SOFTWARE.
 -  */
 - 
 - #include <stdio.h>
 - #include <string.h>
 - #include <stdlib.h>
 - #include <GL/glut.h>
 - 
 - 
 - #define PI 3.141592654
 - 
 - #define	BLACK 0
 - #define	GRAY 128
 - #define	WHITE 255
 - #define BL 0x00
 - #define WH 0xFF
 - #define RD 0xA4,0x00,0x00,0xFF
 - #define WT 0xFF,0xFF,0xFF,0xFF
 - 
 - #define	CHECKIMAGEWIDTH 8
 - #define	CHECKIMAGEHEIGHT 8
 - #define	BRICKIMAGEWIDTH 16
 - #define	BRICKIMAGEHEIGHT 16
 - 
 - 
 - GLenum rgb, doubleBuffer;
 - 
 - #include "tkmap.c"
 - 
 - float black[3] = {0.0, 0.0, 0.0};
 - float white[3] = {1.0, 1.0, 1.0};
 - float gray[3] = {0.5, 0.5, 0.5};
 - float blue[3] = {0.0, 0.0, 1.0};
 - GLint colorIndexes[3] = {0, 200, 255};
 - 
 - GLenum polyMode;
 - GLboolean dithering;
 - GLboolean shade;
 - GLboolean doStipple;
 - GLboolean noDraw = 0;
 - GLboolean LineSmooth = GL_FALSE;
 - 
 - double plane[4] = {1.0, 0.0, -1.0, 0.0};
 - float xRotation = 30.0, yRotation = 30.0;
 - float zTranslation = -15.0;
 - 
 - GLint singleCylinder;
 - GLint doubleCylinder;
 - GLint elbow, logo;
 - 
 - GLubyte checkImage[3*CHECKIMAGEWIDTH*CHECKIMAGEHEIGHT] = {
 -     BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH,
 -     WH, WH, BL, BL, BL, WH, WH, WH, WH, WH, WH, BL, BL, BL, WH, WH,
 -     WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL,
 -     BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH,
 -     WH, WH, BL, BL, BL, WH, WH, WH, WH, WH, WH, BL, BL, BL, WH, WH,
 -     WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL,
 -     BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH,
 -     WH, WH, BL, BL, BL, WH, WH, WH, WH, WH, WH, BL, BL, BL, WH, WH,
 -     WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL,
 -     BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH,
 -     WH, WH, BL, BL, BL, WH, WH, WH, WH, WH, WH, BL, BL, BL, WH, WH,
 -     WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, WH, WH, WH, BL, BL, BL, 
 - };
 - GLubyte brickImage[4*BRICKIMAGEWIDTH*BRICKIMAGEHEIGHT] = {
 -     RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD,
 -     RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD,
 -     RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD,
 -     RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD,
 -     WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT,
 -     RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD,
 -     RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD,
 -     RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD,
 -     RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD,
 -     WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT,
 -     RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD,
 -     RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD,
 -     RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD,
 -     RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD,
 -     WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT,
 -     RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD
 - };
 - 
 - GLubyte *image = checkImage;
 - GLint imageHeight = CHECKIMAGEHEIGHT;
 - GLint imageWidth = CHECKIMAGEWIDTH;
 - 
 - static float decal[] = {
 -     GL_DECAL,
 - };
 - static float modulate[] = {
 -     GL_MODULATE,
 - };
 - static float repeat[] = {
 -     GL_REPEAT,
 - };
 - static float nearest[] = {
 -     GL_NEAREST,
 - };
 - 
 - GLubyte stipple[4*32] = {
 -     0x00, 0x00, 0x00, 0x00,
 -     0x00, 0x00, 0x00, 0x00,
 -     0x00, 0x00, 0x00, 0x00,
 -     0x00, 0x00, 0x00, 0x00,
 -     0x00, 0x00, 0x00, 0x00,
 -     0x00, 0x00, 0x00, 0x00,
 -     0x00, 0x00, 0x00, 0x00,
 -     0x00, 0x00, 0x00, 0x00,
 - 
 -     0x00, 0x0F, 0xF0, 0x00,
 -     0x00, 0x0F, 0xF0, 0x00,
 -     0x00, 0x0F, 0xF0, 0x00,
 -     0x00, 0x0F, 0xF0, 0x00,
 -     0x00, 0x0F, 0xF0, 0x00,
 -     0x00, 0x0F, 0xF0, 0x00,
 -     0x00, 0x0F, 0xF0, 0x00,
 -     0x00, 0x0F, 0xF0, 0x00,
 - 
 -     0x00, 0x0F, 0xF0, 0x00,
 -     0x00, 0x0F, 0xF0, 0x00,
 -     0x00, 0x0F, 0xF0, 0x00,
 -     0x00, 0x0F, 0xF0, 0x00,
 -     0x00, 0x0F, 0xF0, 0x00,
 -     0x00, 0x0F, 0xF0, 0x00,
 -     0x00, 0x0F, 0xF0, 0x00,
 -     0x00, 0x0F, 0xF0, 0x00,
 - 
 -     0x00, 0x00, 0x00, 0x00,
 -     0x00, 0x00, 0x00, 0x00,
 -     0x00, 0x00, 0x00, 0x00,
 -     0x00, 0x00, 0x00, 0x00,
 -     0x00, 0x00, 0x00, 0x00,
 -     0x00, 0x00, 0x00, 0x00,
 -     0x00, 0x00, 0x00, 0x00,
 -     0x00, 0x00, 0x00, 0x00,
 - };
 - 
 - float tscp[18][2] = {
 -     {
 - 	0.0, 0.0
 -     },
 -     {
 - 	1.0, 0.0
 -     },
 -     {
 - 	0.0, 0.125
 -     },
 -     {
 - 	1.0, 0.125
 -     },
 -     {
 - 	0.0, 0.250
 -     },
 -     {
 - 	1.0, 0.25
 -     },
 -     {
 - 	0.0, 0.375
 -     },
 -     {
 - 	1.0, 0.375
 -     },
 -     {
 - 	0.0, 0.50
 -     },
 -     {
 - 	1.0, 0.50
 -     },
 -     {
 - 	0.0, 0.625
 -     },
 -     {
 - 	1.0, 0.625
 -     },
 -     {
 - 	0.0, 0.75
 -     },
 -     {
 - 	1.0, 0.75
 -     },
 -     {
 - 	0.0, 0.875
 -     },
 -     {
 - 	1.0, 0.875
 -     },
 -     {
 - 	0.0, 1.0
 -     },
 -     {
 - 	1.0, 1.0
 -     }
 - };
 - float scp[18][3] = {
 -     {
 - 	1.000000, 0.000000, 0.000000
 -     },
 -     {
 - 	1.000000, 0.000000, 5.000000
 -     },
 -     {
 - 	0.707107, 0.707107, 0.000000
 -     },
 -     {
 - 	0.707107, 0.707107, 5.000000
 -     },
 -     {
 - 	0.000000, 1.000000, 0.000000
 -     },
 -     {
 - 	0.000000, 1.000000, 5.000000
 -     },
 -     {
 - 	-0.707107, 0.707107, 0.000000
 -     },
 -     {
 - 	-0.707107, 0.707107, 5.000000
 -     },
 -     {
 - 	-1.000000, 0.000000, 0.000000
 -     },
 -     {
 - 	-1.000000, 0.000000, 5.000000
 -     },
 -     {
 - 	-0.707107, -0.707107, 0.000000
 -     },
 -     {
 - 	-0.707107, -0.707107, 5.000000
 -     },
 -     {
 - 	0.000000, -1.000000, 0.000000
 -     },
 -     {
 - 	0.000000, -1.000000, 5.000000
 -     },
 -     {
 - 	0.707107, -0.707107, 0.000000
 -     },
 -     {
 - 	0.707107, -0.707107, 5.000000
 -     },
 -     {
 - 	1.000000, 0.000000, 0.000000
 -     },
 -     {
 - 	1.000000, 0.000000, 5.000000
 -     }
 - };
 - float dcp[18][3] = {
 -     {
 - 	1.000000, 0.000000, 0.000000
 -     },
 -     {
 - 	1.000000, 0.000000, 7.000000
 -     },
 -     {
 - 	0.707107, 0.707107, 0.000000
 -     },
 -     {
 - 	0.707107, 0.707107, 7.000000
 -     },
 -     {
 - 	0.000000, 1.000000, 0.000000
 -     },
 -     {
 - 	0.000000, 1.000000, 7.000000
 -     },
 -     {
 - 	-0.707107, 0.707107, 0.000000
 -     },
 -     {
 - 	-0.707107, 0.707107, 7.000000
 -     },
 -     {
 - 	-1.000000, 0.000000, 0.000000
 -     },
 -     {
 - 	-1.000000, 0.000000, 7.000000
 -     },
 -     {
 - 	-0.707107, -0.707107, 0.000000
 -     },
 -     {
 - 	-0.707107, -0.707107, 7.000000
 -     },
 -     {
 - 	0.000000, -1.000000, 0.000000
 -     },
 -     {
 - 	0.000000, -1.000000, 7.000000
 -     },
 -     {
 - 	0.707107, -0.707107, 0.000000
 -     },
 -     {
 - 	0.707107, -0.707107, 7.000000
 -     },
 -     {
 - 	1.000000, 0.000000, 0.000000
 -     },
 -     {
 - 	1.000000, 0.000000, 7.000000
 -     }
 - };
 - float ep[7][9][3] = {
 -     {
 - 	{
 - 	    1.000000, 0.000000, 0.000000
 - 	},
 - 	{
 - 	    0.707107, 0.707107, 0.000000
 - 	},
 - 	{
 - 	    0.000000, 1.000000, 0.000000
 - 	},
 - 	{
 - 	    -0.707107, 0.707107, 0.000000
 - 	},
 - 	{
 - 	    -1.000000, 0.000000, 0.000000
 - 	},
 - 	{
 - 	    -0.707107, -0.707107, 0.000000
 - 	},
 - 	{
 - 	    0.000000, -1.000000, 0.000000
 - 	},
 - 	{
 - 	    0.707107, -0.707107, 0.000000
 - 	},
 - 	{
 - 	    1.000000, 0.000000, 0.000000
 - 	}
 -     },
 -     {
 - 	{
 - 	    1.000000, 0.034074, 0.258819
 - 	},
 - 	{
 - 	    0.707107, 0.717087, 0.075806
 - 	},
 - 	{
 - 	    0.000000, 1.000000, 0.000000
 - 	},
 - 	{
 - 	    -0.707107, 0.717087, 0.075806
 - 	},
 - 	{
 - 	    -1.000000, 0.034074, 0.258819
 - 	},
 - 	{
 - 	    -0.707107, -0.648939, 0.441832
 - 	},
 - 	{
 - 	    0.000000, -0.931852, 0.517638
 - 	},
 - 	{
 - 	    0.707107, -0.648939, 0.441832
 - 	},
 - 	{
 - 	    1.000000, 0.034074, 0.258819
 - 	}
 -     },
 -     {
 - 	{
 - 	    1.000000, 0.133975, 0.500000
 - 	},
 - 	{
 - 	    0.707107, 0.746347, 0.146447
 - 	},
 - 	{
 - 	    0.000000, 1.000000, 0.000000
 - 	},
 - 	{
 - 	    -0.707107, 0.746347, 0.146447
 - 	},
 - 	{
 - 	    -1.000000, 0.133975, 0.500000
 - 	},
 - 	{
 - 	    -0.707107, -0.478398, 0.853553
 - 	},
 - 	{
 - 	    0.000000, -0.732051, 1.000000
 - 	},
 - 	{
 - 	    0.707107, -0.478398, 0.853553
 - 	},
 - 	{
 - 	    1.000000, 0.133975, 0.500000
 - 	}
 -     },
 -     {
 - 	{
 - 	    1.000000, 0.292893, 0.707107
 - 	},
 - 	{
 - 	    0.707107, 0.792893, 0.207107
 - 	},
 - 	{
 - 	    0.000000, 1.000000, 0.000000
 - 	},
 - 	{
 - 	    -0.707107, 0.792893, 0.207107
 - 	},
 - 	{
 - 	    -1.000000, 0.292893, 0.707107
 - 	},
 - 	{
 - 	    -0.707107, -0.207107, 1.207107
 - 	},
 - 	{
 - 	    0.000000, -0.414214, 1.414214
 - 	},
 - 	{
 - 	    0.707107, -0.207107, 1.207107
 - 	},
 - 	{
 - 	    1.000000, 0.292893, 0.707107
 - 	}
 -     },
 -     {
 - 	{
 - 	    1.000000, 0.500000, 0.866025
 - 	},
 - 	{
 - 	    0.707107, 0.853553, 0.253653
 - 	},
 - 	{
 - 	    0.000000, 1.000000, 0.000000
 - 	},
 - 	{
 - 	    -0.707107, 0.853553, 0.253653
 - 	},
 - 	{
 - 	    -1.000000, 0.500000, 0.866025
 - 	},
 - 	{
 - 	    -0.707107, 0.146447, 1.478398
 - 	},
 - 	{
 - 	    0.000000, 0.000000, 1.732051
 - 	},
 - 	{
 - 	    0.707107, 0.146447, 1.478398
 - 	},
 - 	{
 - 	    1.000000, 0.500000, 0.866025
 - 	}
 -     },
 -     {
 - 	{
 - 	    1.000000, 0.741181, 0.965926
 - 	},
 - 	{
 - 	    0.707107, 0.924194, 0.282913
 - 	},
 - 	{
 - 	    0.000000, 1.000000, 0.000000
 - 	},
 - 	{
 - 	    -0.707107, 0.924194, 0.282913
 - 	},
 - 	{
 - 	    -1.000000, 0.741181, 0.965926
 - 	},
 - 	{
 - 	    -0.707107, 0.558168, 1.648939
 - 	},
 - 	{
 - 	    0.000000, 0.482362, 1.931852
 - 	},
 - 	{
 - 	    0.707107, 0.558168, 1.648939
 - 	},
 - 	{
 - 	    1.000000, 0.741181, 0.965926
 - 	}
 -     },
 -     {
 - 	{
 - 	    1.000000, 1.000000, 1.000000
 - 	},
 - 	{
 - 	    0.707107, 1.000000, 0.292893
 - 	},
 - 	{
 - 	    0.000000, 1.000000, 0.000000
 - 	},
 - 	{
 - 	    -0.707107, 1.000000, 0.292893
 - 	},
 - 	{
 - 	    -1.000000, 1.000000, 1.000000
 - 	},
 - 	{
 - 	    -0.707107, 1.000000, 1.707107
 - 	},
 - 	{
 - 	    0.000000, 1.000000, 2.000000
 - 	},
 - 	{
 - 	    0.707107, 1.000000, 1.707107
 - 	},
 - 	{
 - 	    1.000000, 1.000000, 1.000000
 - 	}
 -     }
 - };
 - float en[7][9][3] = {
 -     {
 - 	{
 - 	    1.000000, 0.000000, 0.000000
 - 	},
 - 	{
 - 	    0.707107, 0.707107, 0.000000
 - 	},
 - 	{
 - 	    0.000000, 1.000000, 0.000000
 - 	},
 - 	{
 - 	    -0.707107, 0.707107, 0.000000
 - 	},
 - 	{
 - 	    -1.000000, 0.000000, 0.000000
 - 	},
 - 	{
 - 	    -0.707107, -0.707107, 0.000000
 - 	},
 - 	{
 - 	    0.000000, -1.000000, 0.000000
 - 	},
 - 	{
 - 	    0.707107, -0.707107, 0.000000
 - 	},
 - 	{
 - 	    1.000000, 0.000000, 0.000000
 - 	}
 -     },
 -     {
 - 	{
 - 	    1.000000, 0.000000, 0.000000
 - 	},
 - 	{
 - 	    0.707107, 0.683013, -0.183013
 - 	},
 - 	{
 - 	    0.000000, 0.965926, -0.258819
 - 	},
 - 	{
 - 	    -0.707107, 0.683013, -0.183013
 - 	},
 - 	{
 - 	    -1.000000, 0.000000, 0.000000
 - 	},
 - 	{
 - 	    -0.707107, -0.683013, 0.183013
 - 	},
 - 	{
 - 	    0.000000, -0.965926, 0.258819
 - 	},
 - 	{
 - 	    0.707107, -0.683013, 0.183013
 - 	},
 - 	{
 - 	    1.000000, 0.000000, 0.000000
 - 	}
 -     },
 -     {
 - 	{
 - 	    1.000000, 0.000000, 0.000000
 - 	},
 - 	{
 - 	    0.707107, 0.612372, -0.353553
 - 	},
 - 	{
 - 	    0.000000, 0.866025, -0.500000
 - 	},
 - 	{
 - 	    -0.707107, 0.612372, -0.353553
 - 	},
 - 	{
 - 	    -1.000000, 0.000000, 0.000000
 - 	},
 - 	{
 - 	    -0.707107, -0.612372, 0.353553
 - 	},
 - 	{
 - 	    0.000000, -0.866025, 0.500000
 - 	},
 - 	{
 - 	    0.707107, -0.612372, 0.353553
 - 	},
 - 	{
 - 	    1.000000, 0.000000, 0.000000
 - 	}
 -     },
 -     {
 - 	{
 - 	    1.000000, 0.000000, 0.000000
 - 	},
 - 	{
 - 	   /* These 3 lines added by BEP */
 - 	    0.707107, 0.500000, -0.500000
 - 	},
 - 	{
 - 	    0.000000, 0.707107, -0.707107
 - 	},
 - 	{
 - 	    -0.707107, 0.500000, -0.500000
 - 	},
 - 	{
 - 	    -1.000000, 0.000000, 0.000000
 - 	},
 - 	{
 - 	    -0.707107, -0.500000, 0.500000
 - 	},
 - 	{
 - 	    0.000000, -0.707107, 0.707107
 - 	},
 - 	{
 - 	    0.707107, -0.500000, 0.500000
 - 	},
 - 	{
 - 	    1.000000, 0.000000, 0.000000
 - 	}
 -     },
 -     {
 - 	{
 - 	    1.000000, 0.000000, 0.000000
 - 	},
 - 	{
 - 	    0.707107, 0.353553, -0.612372
 - 	},
 - 	{
 - 	    0.000000, 0.500000, -0.866025
 - 	},
 - 	{
 - 	    -0.707107, 0.353553, -0.612372
 - 	},
 - 	{
 - 	    -1.000000, 0.000000, 0.000000
 - 	},
 - 	{
 - 	    -0.707107, -0.353553, 0.612372
 - 	},
 - 	{
 - 	    0.000000, -0.500000, 0.866025
 - 	},
 - 	{
 - 	    0.707107, -0.353553, 0.612372
 - 	},
 - 	{
 - 	    1.000000, 0.000000, 0.000000
 - 	}
 -     },
 -     {
 - 	{
 - 	    1.000000, 0.000000, 0.000000
 - 	},
 - 	{
 - 	    0.707107, 0.183013, -0.683013
 - 	},
 - 	{
 - 	    0.000000, 0.258819, -0.965926
 - 	},
 - 	{
 - 	    -0.707107, 0.183013, -0.683013
 - 	},
 - 	{
 - 	    -1.000000, 0.000000, 0.000000
 - 	},
 - 	{
 - 	    -0.707107, -0.183013, 0.683013
 - 	},
 - 	{
 - 	    0.000000, -0.258819, 0.965926
 - 	},
 - 	{
 - 	    0.707107, -0.183013, 0.683013
 - 	},
 - 	{
 - 	    1.000000, 0.000000, 0.000000
 - 	}
 -     },
 -     {
 - 	{
 - 	    1.000000, 0.000000, 0.000000
 - 	},
 - 	{
 - 	    0.707107, 0.000000, -0.707107
 - 	},
 - 	{
 - 	    0.000000, 0.000000, -1.000000
 - 	},
 - 	{
 - 	    -0.707107, 0.000000, -0.707107
 - 	},
 - 	{
 - 	    -1.000000, 0.000000, 0.000000
 - 	},
 - 	{
 - 	    -0.707107, 0.000000, 0.707107
 - 	},
 - 	{
 - 	    0.000000, 0.000000, 1.000000
 - 	},
 - 	{
 - 	    0.707107, 0.000000, 0.707107
 - 	},
 - 	{
 - 	    1.000000, 0.000000, 0.000000
 - 	}
 -     }
 - };
 - float tep[7][9][2] = {
 -     {
 - 	{
 - 	    0,     0.0
 - 	},
 - 	{
 - 	    0.125, 0.0
 - 	},
 - 	{
 - 	    0.25,  0.0
 - 	},
 - 	{
 - 	    0.375, 0.0
 - 	},
 - 	{
 - 	    0.5,   0.0
 - 	},
 - 	{
 - 	    0.625, 0.0
 - 	},
 - 	{
 - 	    0.75,  0.0
 - 	},
 - 	{
 - 	    0.875, 0.0
 - 	},
 - 	{
 - 	    1.0,   0.0
 - 	}
 -     },
 -     {
 - 	{
 - 	    0,     0.16667
 - 	},
 - 	{
 - 	    0.125, 0.16667
 - 	},
 - 	{
 - 	    0.25,  0.16667
 - 	},
 - 	{
 - 	    0.375, 0.16667
 - 	},
 - 	{
 - 	    0.5,   0.16667
 - 	},
 - 	{
 - 	    0.625, 0.16667
 - 	},
 - 	{
 - 	    0.75,  0.16667
 - 	},
 - 	{
 - 	    0.875, 0.16667
 - 	},
 - 	{
 - 	    1.0,   0.16667
 - 	}
 -     },
 -     {
 - 	{
 - 	    0,     0.33333
 - 	},
 - 	{
 - 	    0.125, 0.33333
 - 	},
 - 	{
 - 	    0.25,  0.33333
 - 	},
 - 	{
 - 	    0.375, 0.33333
 - 	},
 - 	{
 - 	    0.5,   0.33333
 - 	},
 - 	{
 - 	    0.625, 0.33333
 - 	},
 - 	{
 - 	    0.75,  0.33333
 - 	},
 - 	{
 - 	    0.875, 0.33333
 - 	},
 - 	{
 - 	    1.0,   0.33333
 - 	}
 -     },
 -     {
 - 	{
 - 	    0,     0.5
 - 	},
 - 	{
 - 	    0.125, 0.5
 - 	},
 - 	{
 - 	    0.25,  0.5
 - 	},
 - 	{
 - 	    0.375, 0.5
 - 	},
 - 	{
 - 	    0.5,   0.5
 - 	},
 - 	{
 - 	    0.625, 0.5
 - 	},
 - 	{
 - 	    0.75,  0.5
 - 	},
 - 	{
 - 	    0.875, 0.5
 - 	},
 - 	{
 - 	    1.0,   0.5
 - 	}
 -     },
 -     {
 - 	{
 - 	    0,     0.6667
 - 	},
 - 	{
 - 	    0.125, 0.6667
 - 	},
 - 	{
 - 	    0.25,  0.6667
 - 	},
 - 	{
 - 	    0.375, 0.6667
 - 	},
 - 	{
 - 	    0.5,   0.6667
 - 	},
 - 	{
 - 	    0.625, 0.6667
 - 	},
 - 	{
 - 	    0.75,  0.6667
 - 	},
 - 	{
 - 	    0.875, 0.6667
 - 	},
 - 	{
 - 	    1.0,   0.6667
 - 	}
 -     },
 -     {
 - 	{
 - 	    0,     0.83333
 - 	},
 - 	{
 - 	    0.125, 0.83333
 - 	},
 - 	{
 - 	    0.25,  0.83333
 - 	},
 - 	{
 - 	    0.375, 0.83333
 - 	},
 - 	{
 - 	    0.5,   0.83333
 - 	},
 - 	{
 - 	    0.625, 0.83333
 - 	},
 - 	{
 - 	    0.75,  0.83333
 - 	},
 - 	{
 - 	    0.875, 0.83333
 - 	},
 - 	{
 - 	    1.0,   0.83333
 - 	}
 -     },
 -     {
 - 	{
 - 	    0,     1.0
 - 	},
 - 	{
 - 	    0.125, 1.0
 - 	},
 - 	{
 - 	    0.25,  1.0
 - 	},
 - 	{
 - 	    0.375, 1.0
 - 	},
 - 	{
 - 	    0.5,   1.0
 - 	},
 - 	{
 - 	    0.625, 1.0
 - 	},
 - 	{
 - 	    0.75,  1.0
 - 	},
 - 	{
 - 	    0.875, 1.0
 - 	},
 - 	{
 - 	    1.0,   1.0
 - 	}
 -     }
 - };
 - 
 - 
 - static void SetUpAntiAliasedGrayScale(void)
 - {
 -     float color;
 -     GLint i, j;
 - 
 -     for (i = 0; i < 16; i++) {
 - 	color = (2 * i + 1) / 32.0;
 - 	for (j = 0; j < 16; j++) {
 - 	    glutSetColor(i*16+j, color*j/15.0, color*j/15.0, color*j/15.0);
 - 	}
 -     }
 - }
 - 
 - static void BendForward(void)
 - {
 - 
 -     glTranslatef(0.0, 1.0, 0.0);
 -     glRotatef(90.0, 1, 0, 0);
 -     glTranslatef(0.0, -1.0, 0.0);
 - }
 - 
 - static void BendLeft(void)
 - {
 - 
 -     glRotatef(-90.0, 0, 0, 1);
 -     glTranslatef(0.0, 1.0, 0.0);
 -     glRotatef(90.0, 1, 0, 0);
 -     glTranslatef(0.0, -1.0, 0.0);
 - }
 - 
 - static void BendRight(void)
 - {
 - 
 -     glRotatef(90.0, 0, 0, 1);
 -     glTranslatef(0.0, 1.0, 0.0);
 -     glRotatef(90.0, 1, 0, 0);
 -     glTranslatef(0.0, -1.0, 0.0);
 - }
 - 
 - static void BuildSingleCylinder(void)
 - {
 - 
 -     glNewList(singleCylinder, GL_COMPILE);
 - 
 -     glBegin(GL_TRIANGLE_STRIP);
 -        glNormal3fv(scp[0]); glTexCoord2fv(tscp[0]); glVertex3fv(scp[0]);
 -        glNormal3fv(scp[0]); glTexCoord2fv(tscp[1]); glVertex3fv(scp[1]);
 -        glNormal3fv(scp[2]); glTexCoord2fv(tscp[2]); glVertex3fv(scp[2]);
 -        glNormal3fv(scp[2]); glTexCoord2fv(tscp[3]); glVertex3fv(scp[3]);
 -        glNormal3fv(scp[4]); glTexCoord2fv(tscp[4]); glVertex3fv(scp[4]);
 -        glNormal3fv(scp[4]); glTexCoord2fv(tscp[5]); glVertex3fv(scp[5]);
 -        glNormal3fv(scp[6]); glTexCoord2fv(tscp[6]); glVertex3fv(scp[6]);
 -        glNormal3fv(scp[6]); glTexCoord2fv(tscp[7]); glVertex3fv(scp[7]);
 -        glNormal3fv(scp[8]); glTexCoord2fv(tscp[8]); glVertex3fv(scp[8]);
 -        glNormal3fv(scp[8]); glTexCoord2fv(tscp[9]); glVertex3fv(scp[9]);
 -        glNormal3fv(scp[10]); glTexCoord2fv(tscp[10]); glVertex3fv(scp[10]);
 -        glNormal3fv(scp[10]); glTexCoord2fv(tscp[11]); glVertex3fv(scp[11]);
 -        glNormal3fv(scp[12]); glTexCoord2fv(tscp[12]); glVertex3fv(scp[12]);
 -        glNormal3fv(scp[12]); glTexCoord2fv(tscp[13]); glVertex3fv(scp[13]);
 -        glNormal3fv(scp[14]); glTexCoord2fv(tscp[14]); glVertex3fv(scp[14]);
 -        glNormal3fv(scp[14]); glTexCoord2fv(tscp[15]); glVertex3fv(scp[15]);
 -        glNormal3fv(scp[16]); glTexCoord2fv(tscp[16]); glVertex3fv(scp[16]);
 -        glNormal3fv(scp[16]); glTexCoord2fv(tscp[17]); glVertex3fv(scp[17]);
 -     glEnd();
 - 
 -     glEndList();
 - }
 - 
 - static void BuildDoubleCylinder(void)
 - {
 - 
 -     glNewList(doubleCylinder, GL_COMPILE);
 - 
 -     glBegin(GL_TRIANGLE_STRIP);
 - 	glNormal3fv(dcp[0]); glTexCoord2fv(tscp[0]); glVertex3fv(dcp[0]);
 - 	glNormal3fv(dcp[0]); glTexCoord2fv(tscp[1]); glVertex3fv(dcp[1]);
 - 	glNormal3fv(dcp[2]); glTexCoord2fv(tscp[2]); glVertex3fv(dcp[2]);
 - 	glNormal3fv(dcp[2]); glTexCoord2fv(tscp[3]); glVertex3fv(dcp[3]);
 - 	glNormal3fv(dcp[4]); glTexCoord2fv(tscp[4]); glVertex3fv(dcp[4]);
 - 	glNormal3fv(dcp[4]); glTexCoord2fv(tscp[5]); glVertex3fv(dcp[5]);
 - 	glNormal3fv(dcp[6]); glTexCoord2fv(tscp[6]); glVertex3fv(dcp[6]);
 - 	glNormal3fv(dcp[6]); glTexCoord2fv(tscp[7]); glVertex3fv(dcp[7]);
 - 	glNormal3fv(dcp[8]); glTexCoord2fv(tscp[8]); glVertex3fv(dcp[8]);
 - 	glNormal3fv(dcp[8]); glTexCoord2fv(tscp[9]); glVertex3fv(dcp[9]);
 - 	glNormal3fv(dcp[10]); glTexCoord2fv(tscp[10]); glVertex3fv(dcp[10]);
 - 	glNormal3fv(dcp[10]); glTexCoord2fv(tscp[11]); glVertex3fv(dcp[11]);
 - 	glNormal3fv(dcp[12]); glTexCoord2fv(tscp[12]); glVertex3fv(dcp[12]);
 - 	glNormal3fv(dcp[12]); glTexCoord2fv(tscp[13]); glVertex3fv(dcp[13]);
 - 	glNormal3fv(dcp[14]); glTexCoord2fv(tscp[14]); glVertex3fv(dcp[14]);
 - 	glNormal3fv(dcp[14]); glTexCoord2fv(tscp[15]); glVertex3fv(dcp[15]);
 - 	glNormal3fv(dcp[16]); glTexCoord2fv(tscp[16]); glVertex3fv(dcp[16]);
 - 	glNormal3fv(dcp[16]); glTexCoord2fv(tscp[17]); glVertex3fv(dcp[17]);
 -     glEnd();
 - 
 -     glEndList();
 - }
 - 
 - static void BuildElbow(void)
 - {
 - 
 -     glNewList(elbow, GL_COMPILE);
 - 
 -     glBegin(GL_TRIANGLE_STRIP);
 - 	glNormal3fv(en[0][0]); glTexCoord2fv(tep[0][0]); glVertex3fv(ep[0][0]);
 - 	glNormal3fv(en[1][0]); glTexCoord2fv(tep[1][0]); glVertex3fv(ep[1][0]);
 - 	glNormal3fv(en[0][1]); glTexCoord2fv(tep[0][1]); glVertex3fv(ep[0][1]);
 - 	glNormal3fv(en[1][1]); glTexCoord2fv(tep[1][1]); glVertex3fv(ep[1][1]);
 - 	glNormal3fv(en[0][2]); glTexCoord2fv(tep[0][2]); glVertex3fv(ep[0][2]);
 - 	glNormal3fv(en[1][2]); glTexCoord2fv(tep[1][2]); glVertex3fv(ep[1][2]);
 - 	glNormal3fv(en[0][3]); glTexCoord2fv(tep[0][3]); glVertex3fv(ep[0][3]);
 - 	glNormal3fv(en[1][3]); glTexCoord2fv(tep[1][3]); glVertex3fv(ep[1][3]);
 - 	glNormal3fv(en[0][4]); glTexCoord2fv(tep[0][4]); glVertex3fv(ep[0][4]);
 - 	glNormal3fv(en[1][4]); glTexCoord2fv(tep[1][4]); glVertex3fv(ep[1][4]);
 - 	glNormal3fv(en[0][5]); glTexCoord2fv(tep[0][5]); glVertex3fv(ep[0][5]);
 - 	glNormal3fv(en[1][5]); glTexCoord2fv(tep[1][5]); glVertex3fv(ep[1][5]);
 - 	glNormal3fv(en[0][6]); glTexCoord2fv(tep[0][6]); glVertex3fv(ep[0][6]);
 - 	glNormal3fv(en[1][6]); glTexCoord2fv(tep[1][6]); glVertex3fv(ep[1][6]);
 - 	glNormal3fv(en[0][7]); glTexCoord2fv(tep[0][7]); glVertex3fv(ep[0][7]);
 - 	glNormal3fv(en[1][7]); glTexCoord2fv(tep[1][7]); glVertex3fv(ep[1][7]);
 - 	glNormal3fv(en[0][8]); glTexCoord2fv(tep[0][8]); glVertex3fv(ep[0][8]);
 - 	glNormal3fv(en[1][8]); glTexCoord2fv(tep[1][8]); glVertex3fv(ep[1][8]);
 -     glEnd();
 -     glBegin(GL_TRIANGLE_STRIP);
 - 	glNormal3fv(en[1][0]); glTexCoord2fv(tep[1][0]); glVertex3fv(ep[1][0]);
 - 	glNormal3fv(en[2][0]); glTexCoord2fv(tep[2][0]); glVertex3fv(ep[2][0]);
 - 	glNormal3fv(en[1][1]); glTexCoord2fv(tep[1][1]); glVertex3fv(ep[1][1]);
 - 	glNormal3fv(en[2][1]); glTexCoord2fv(tep[2][1]); glVertex3fv(ep[2][1]);
 - 	glNormal3fv(en[1][2]); glTexCoord2fv(tep[1][2]); glVertex3fv(ep[1][2]);
 - 	glNormal3fv(en[2][2]); glTexCoord2fv(tep[2][2]); glVertex3fv(ep[2][2]);
 - 	glNormal3fv(en[1][3]); glTexCoord2fv(tep[1][3]); glVertex3fv(ep[1][3]);
 - 	glNormal3fv(en[2][3]); glTexCoord2fv(tep[2][3]); glVertex3fv(ep[2][3]);
 - 	glNormal3fv(en[1][4]); glTexCoord2fv(tep[1][4]); glVertex3fv(ep[1][4]);
 - 	glNormal3fv(en[2][4]); glTexCoord2fv(tep[2][4]); glVertex3fv(ep[2][4]);
 - 	glNormal3fv(en[1][5]); glTexCoord2fv(tep[1][5]); glVertex3fv(ep[1][5]);
 - 	glNormal3fv(en[2][5]); glTexCoord2fv(tep[2][5]); glVertex3fv(ep[2][5]);
 - 	glNormal3fv(en[1][6]); glTexCoord2fv(tep[1][6]); glVertex3fv(ep[1][6]);
 - 	glNormal3fv(en[2][6]); glTexCoord2fv(tep[2][6]); glVertex3fv(ep[2][6]);
 - 	glNormal3fv(en[1][7]); glTexCoord2fv(tep[1][7]); glVertex3fv(ep[1][7]);
 - 	glNormal3fv(en[2][7]); glTexCoord2fv(tep[2][7]); glVertex3fv(ep[2][7]);
 - 	glNormal3fv(en[1][8]); glTexCoord2fv(tep[1][8]); glVertex3fv(ep[1][8]);
 - 	glNormal3fv(en[2][8]); glTexCoord2fv(tep[2][8]); glVertex3fv(ep[2][8]);
 -     glEnd();
 -     glBegin(GL_TRIANGLE_STRIP);
 - 	glNormal3fv(en[2][0]); glTexCoord2fv(tep[2][0]); glVertex3fv(ep[2][0]);
 - 	glNormal3fv(en[3][0]); glTexCoord2fv(tep[3][0]); glVertex3fv(ep[3][0]);
 - 	glNormal3fv(en[2][1]); glTexCoord2fv(tep[2][1]); glVertex3fv(ep[2][1]);
 - 	glNormal3fv(en[3][1]); glTexCoord2fv(tep[3][1]); glVertex3fv(ep[3][1]);
 - 	glNormal3fv(en[2][2]); glTexCoord2fv(tep[2][2]); glVertex3fv(ep[2][2]);
 - 	glNormal3fv(en[3][2]); glTexCoord2fv(tep[3][2]); glVertex3fv(ep[3][2]);
 - 	glNormal3fv(en[2][3]); glTexCoord2fv(tep[2][3]); glVertex3fv(ep[2][3]);
 - 	glNormal3fv(en[3][3]); glTexCoord2fv(tep[3][3]); glVertex3fv(ep[3][3]);
 - 	glNormal3fv(en[2][4]); glTexCoord2fv(tep[2][4]); glVertex3fv(ep[2][4]);
 - 	glNormal3fv(en[3][4]); glTexCoord2fv(tep[3][4]); glVertex3fv(ep[3][4]);
 - 	glNormal3fv(en[2][5]); glTexCoord2fv(tep[2][5]); glVertex3fv(ep[2][5]);
 - 	glNormal3fv(en[3][5]); glTexCoord2fv(tep[3][5]); glVertex3fv(ep[3][5]);
 - 	glNormal3fv(en[2][6]); glTexCoord2fv(tep[2][6]); glVertex3fv(ep[2][6]);
 - 	glNormal3fv(en[3][6]); glTexCoord2fv(tep[3][6]); glVertex3fv(ep[3][6]);
 - 	glNormal3fv(en[2][7]); glTexCoord2fv(tep[2][7]); glVertex3fv(ep[2][7]);
 - 	glNormal3fv(en[3][7]); glTexCoord2fv(tep[3][7]); glVertex3fv(ep[3][7]);
 - 	glNormal3fv(en[2][8]); glTexCoord2fv(tep[2][8]); glVertex3fv(ep[2][8]);
 - 	glNormal3fv(en[3][8]); glTexCoord2fv(tep[3][8]); glVertex3fv(ep[3][8]);
 -     glEnd();
 -     glBegin(GL_TRIANGLE_STRIP);
 - 	glNormal3fv(en[3][0]); glTexCoord2fv(tep[3][0]); glVertex3fv(ep[3][0]);
 - 	glNormal3fv(en[4][0]); glTexCoord2fv(tep[4][0]); glVertex3fv(ep[4][0]);
 - 	glNormal3fv(en[3][1]); glTexCoord2fv(tep[3][1]); glVertex3fv(ep[3][1]);
 - 	glNormal3fv(en[4][1]); glTexCoord2fv(tep[4][1]); glVertex3fv(ep[4][1]);
 - 	glNormal3fv(en[3][2]); glTexCoord2fv(tep[3][2]); glVertex3fv(ep[3][2]);
 - 	glNormal3fv(en[4][2]); glTexCoord2fv(tep[4][2]); glVertex3fv(ep[4][2]);
 - 	glNormal3fv(en[3][3]); glTexCoord2fv(tep[3][3]); glVertex3fv(ep[3][3]);
 - 	glNormal3fv(en[4][3]); glTexCoord2fv(tep[4][3]); glVertex3fv(ep[4][3]);
 - 	glNormal3fv(en[3][4]); glTexCoord2fv(tep[3][4]); glVertex3fv(ep[3][4]);
 - 	glNormal3fv(en[4][4]); glTexCoord2fv(tep[4][4]); glVertex3fv(ep[4][4]);
 - 	glNormal3fv(en[3][5]); glTexCoord2fv(tep[3][5]); glVertex3fv(ep[3][5]);
 - 	glNormal3fv(en[4][5]); glTexCoord2fv(tep[4][5]); glVertex3fv(ep[4][5]);
 - 	glNormal3fv(en[3][6]); glTexCoord2fv(tep[3][6]); glVertex3fv(ep[3][6]);
 - 	glNormal3fv(en[4][6]); glTexCoord2fv(tep[4][6]); glVertex3fv(ep[4][6]);
 - 	glNormal3fv(en[3][7]); glTexCoord2fv(tep[3][7]); glVertex3fv(ep[3][7]);
 - 	glNormal3fv(en[4][7]); glTexCoord2fv(tep[4][7]); glVertex3fv(ep[4][7]);
 - 	glNormal3fv(en[3][8]); glTexCoord2fv(tep[3][8]); glVertex3fv(ep[3][8]);
 - 	glNormal3fv(en[4][8]); glTexCoord2fv(tep[4][8]); glVertex3fv(ep[4][8]);
 -     glEnd();
 -     glBegin(GL_TRIANGLE_STRIP);
 - 	glNormal3fv(en[4][0]); glTexCoord2fv(tep[4][0]); glVertex3fv(ep[4][0]);
 - 	glNormal3fv(en[5][0]); glTexCoord2fv(tep[5][0]); glVertex3fv(ep[5][0]);
 - 	glNormal3fv(en[4][1]); glTexCoord2fv(tep[4][1]); glVertex3fv(ep[4][1]);
 - 	glNormal3fv(en[5][1]); glTexCoord2fv(tep[5][1]); glVertex3fv(ep[5][1]);
 - 	glNormal3fv(en[4][2]); glTexCoord2fv(tep[4][2]); glVertex3fv(ep[4][2]);
 - 	glNormal3fv(en[5][2]); glTexCoord2fv(tep[5][2]); glVertex3fv(ep[5][2]);
 - 	glNormal3fv(en[4][3]); glTexCoord2fv(tep[4][3]); glVertex3fv(ep[4][3]);
 - 	glNormal3fv(en[5][3]); glTexCoord2fv(tep[5][3]); glVertex3fv(ep[5][3]);
 - 	glNormal3fv(en[4][4]); glTexCoord2fv(tep[4][4]); glVertex3fv(ep[4][4]);
 - 	glNormal3fv(en[5][4]); glTexCoord2fv(tep[5][4]); glVertex3fv(ep[5][4]);
 - 	glNormal3fv(en[4][5]); glTexCoord2fv(tep[4][5]); glVertex3fv(ep[4][5]);
 - 	glNormal3fv(en[5][5]); glTexCoord2fv(tep[5][5]); glVertex3fv(ep[5][5]);
 - 	glNormal3fv(en[4][6]); glTexCoord2fv(tep[4][6]); glVertex3fv(ep[4][6]);
 - 	glNormal3fv(en[5][6]); glTexCoord2fv(tep[5][6]); glVertex3fv(ep[5][6]);
 - 	glNormal3fv(en[4][7]); glTexCoord2fv(tep[4][7]); glVertex3fv(ep[4][7]);
 - 	glNormal3fv(en[5][7]); glTexCoord2fv(tep[5][7]); glVertex3fv(ep[5][7]);
 - 	glNormal3fv(en[4][8]); glTexCoord2fv(tep[4][8]); glVertex3fv(ep[4][8]);
 - 	glNormal3fv(en[5][8]); glTexCoord2fv(tep[5][8]); glVertex3fv(ep[5][8]);
 -     glEnd();
 -     glBegin(GL_TRIANGLE_STRIP);
 - 	glNormal3fv(en[5][0]); glTexCoord2fv(tep[5][0]); glVertex3fv(ep[5][0]);
 - 	glNormal3fv(en[6][0]); glTexCoord2fv(tep[6][0]); glVertex3fv(ep[6][0]);
 - 	glNormal3fv(en[5][1]); glTexCoord2fv(tep[5][1]); glVertex3fv(ep[5][1]);
 - 	glNormal3fv(en[6][1]); glTexCoord2fv(tep[6][1]); glVertex3fv(ep[6][1]);
 - 	glNormal3fv(en[5][2]); glTexCoord2fv(tep[5][2]); glVertex3fv(ep[5][2]);
 - 	glNormal3fv(en[6][2]); glTexCoord2fv(tep[6][2]); glVertex3fv(ep[6][2]);
 - 	glNormal3fv(en[5][3]); glTexCoord2fv(tep[5][3]); glVertex3fv(ep[5][3]);
 - 	glNormal3fv(en[6][3]); glTexCoord2fv(tep[6][3]); glVertex3fv(ep[6][3]);
 - 	glNormal3fv(en[5][4]); glTexCoord2fv(tep[5][4]); glVertex3fv(ep[5][4]);
 - 	glNormal3fv(en[6][4]); glTexCoord2fv(tep[6][4]); glVertex3fv(ep[6][4]);
 - 	glNormal3fv(en[5][5]); glTexCoord2fv(tep[5][5]); glVertex3fv(ep[5][5]);
 - 	glNormal3fv(en[6][5]); glTexCoord2fv(tep[6][5]); glVertex3fv(ep[6][5]);
 - 	glNormal3fv(en[5][6]); glTexCoord2fv(tep[5][6]); glVertex3fv(ep[5][6]);
 - 	glNormal3fv(en[6][6]); glTexCoord2fv(tep[6][6]); glVertex3fv(ep[6][6]);
 - 	glNormal3fv(en[5][7]); glTexCoord2fv(tep[5][7]); glVertex3fv(ep[5][7]);
 - 	glNormal3fv(en[6][7]); glTexCoord2fv(tep[6][7]); glVertex3fv(ep[6][7]);
 - 	glNormal3fv(en[5][8]); glTexCoord2fv(tep[5][8]); glVertex3fv(ep[5][8]);
 - 	glNormal3fv(en[6][8]); glTexCoord2fv(tep[6][8]); glVertex3fv(ep[6][8]);
 -     glEnd();
 - 
 -     glEndList();
 - }
 - 
 - static void BuildLogo(void)
 - {
 - 
 -     glNewList(logo, GL_COMPILE);
 - 
 -     glTranslatef(5.5, -3.5, 4.5);
 -     glTranslatef(0.0, 0.0, -7.0);
 -     glCallList(doubleCylinder);
 -     BendForward();
 -     glCallList(elbow);
 -     glTranslatef(0.0, 0.0, -7.0);
 -     glCallList(doubleCylinder);
 -     BendForward();
 -     glCallList(elbow);
 -     glTranslatef(0.0, 0.0, -5.0);
 -     glCallList(singleCylinder);
 -     BendRight();
 -     glCallList(elbow);
 -     glTranslatef(0.0, 0.0, -7.0);
 -     glCallList(doubleCylinder);
 -     BendForward();
 -     glCallList(elbow);
 -     glTranslatef(0.0, 0.0, -7.0);
 -     glCallList(doubleCylinder);
 -     BendForward();
 -     glCallList(elbow);
 -     glTranslatef(0.0, 0.0, -5.0);
 -     glCallList(singleCylinder);
 -     BendLeft();
 -     glCallList(elbow);
 -     glTranslatef(0.0, 0.0, -7.0);
 -     glCallList(doubleCylinder);
 -     BendForward();
 -     glCallList(elbow);
 -     glTranslatef(0.0, 0.0, -7.0);
 -     glCallList(doubleCylinder);
 -     BendForward();
 -     glCallList(elbow);
 -     glTranslatef(0.0, 0.0, -5.0);
 -     glCallList(singleCylinder);
 -     BendRight();
 -     glCallList(elbow);
 -     glTranslatef(0.0, 0.0, -7.0);
 -     glCallList(doubleCylinder);
 -     BendForward();
 -     glCallList(elbow);
 -     glTranslatef(0.0, 0.0, -7.0);
 -     glCallList(doubleCylinder);
 -     BendForward();
 -     glCallList(elbow);
 -     glTranslatef(0.0, 0.0, -5.0);
 -     glCallList(singleCylinder);
 -     BendLeft();
 -     glCallList(elbow);
 -     glTranslatef(0.0, 0.0, -7.0);
 -     glCallList(doubleCylinder);
 -     BendForward();
 -     glCallList(elbow);
 -     glTranslatef(0.0, 0.0, -7.0);
 -     glCallList(doubleCylinder);
 -     BendForward();
 -     glCallList(elbow);
 -     glTranslatef(0.0, 0.0, -5.0);
 -     glCallList(singleCylinder);
 -     BendRight();
 -     glCallList(elbow);
 -     glTranslatef(0.0, 0.0, -7.0);
 -     glCallList(doubleCylinder);
 -     BendForward();
 -     glCallList(elbow);
 -     glTranslatef(0.0, 0.0, -7.0);
 -     glCallList(doubleCylinder);
 -     BendForward();
 -     glCallList(elbow);
 -     glTranslatef(0.0, 0.0, -5.0);
 -     glCallList(singleCylinder);
 -     BendLeft();
 -     glCallList(elbow);
 - 
 -     glEndList();
 - }
 - 
 - static void BuildLists(void)
 - {
 - 
 -     singleCylinder = glGenLists(1);
 -     doubleCylinder = glGenLists(1);
 -     elbow = glGenLists(1);
 -     logo = glGenLists(1);
 - 
 -     BuildSingleCylinder();
 -     BuildDoubleCylinder();
 -     BuildElbow();
 -     BuildLogo();
 - }
 - 
 - static void Init(void)
 - {
 -     static float ambient[] = {0.1, 0.1, 0.1, 1.0};
 -     static float diffuse[] = {0.5, 1.0, 1.0, 1.0};
 -     static float position[] = {90.0, 90.0, 150.0, 0.0};
 -     static float front_mat_shininess[] = {30.0};
 -     static float front_mat_specular[] = {0.2, 0.2, 0.2, 1.0};
 -     static float front_mat_diffuse[] = {0.5, 0.28, 0.38, 1.0};
 -     static float back_mat_shininess[] = {50.0};
 -     static float back_mat_specular[] = {0.5, 0.5, 0.2, 1.0};
 -     static float back_mat_diffuse[] = {1.0, 1.0, 0.2, 1.0};
 -     static float lmodel_ambient[] = {1.0, 1.0, 1.0, 1.0};
 -     static float lmodel_twoside[] = {GL_TRUE};
 - 
 -     glClearColor(0.0, 0.0, 0.0, 0.0);
 - 
 -     glFrontFace(GL_CW);
 - 
 -     glEnable(GL_DEPTH_TEST);
 - 
 -     glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient);
 -     glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, lmodel_twoside);
 -     glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
 -     glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
 -     glLightfv(GL_LIGHT0, GL_POSITION, position);
 -     glEnable(GL_LIGHTING);
 -     glEnable(GL_LIGHT0);
 -     
 -     glMaterialfv(GL_FRONT, GL_SHININESS, front_mat_shininess);
 -     glMaterialfv(GL_FRONT, GL_SPECULAR, front_mat_specular);
 -     glMaterialfv(GL_FRONT, GL_DIFFUSE, front_mat_diffuse);
 -     glMaterialfv(GL_BACK, GL_SHININESS, back_mat_shininess);
 -     glMaterialfv(GL_BACK, GL_SPECULAR, back_mat_specular);
 -     glMaterialfv(GL_BACK, GL_DIFFUSE, back_mat_diffuse);
 - 
 -     glEnable(GL_CLIP_PLANE0);
 - 
 -     if (rgb) {
 - 	glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, decal);
 - 	glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, repeat);
 - 	glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, repeat);
 - 	glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, nearest);
 - 	glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, nearest);
 - 	glTexImage2D(GL_TEXTURE_2D, 0, 3, CHECKIMAGEWIDTH, CHECKIMAGEHEIGHT, 0,
 - 		     GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *)checkImage);
 - 	glEnable(GL_TEXTURE_2D);
 - 
 - 	glCullFace(GL_BACK);
 - 	glEnable(GL_CULL_FACE);
 -     } else {
 - 	SetGreyRamp();
 -         /* commented out by BrianP because it's the wrong way to handle a 4-bit visual!
 - 	if (doubleBuffer) {
 - 	    colorIndexes[1] = 10;
 - 	    colorIndexes[2] = 15;
 - 	}
 -         */
 - 	glMaterialiv(GL_FRONT_AND_BACK, GL_COLOR_INDEXES, colorIndexes);
 -     }
 - 
 -     BuildLists();
 - 
 -     dithering = GL_TRUE;
 -     shade = GL_TRUE;
 -     doStipple = GL_FALSE;
 -     polyMode = GL_BACK;
 - }
 - 
 - static void Reshape(int width, int height)
 - {
 -     glViewport(0, 0, (GLint)width, (GLint)height);
 - 
 -     glMatrixMode(GL_PROJECTION);
 -     glLoadIdentity();
 -     gluPerspective(90, 1.0, 1.0, 200.0);
 -     glMatrixMode(GL_MODELVIEW);
 - }
 - 
 - static void Key2(int key, int x, int y)
 - {
 -     (void) x;
 -     (void) y;
 -     switch (key) {
 -       case GLUT_KEY_LEFT:
 - 	yRotation += 0.5;
 - 	break;
 -       case GLUT_KEY_RIGHT:
 - 	yRotation -= 0.5;
 - 	break;
 -       case GLUT_KEY_UP:
 - 	plane[3] += 2.0;
 - 	break;
 -       case GLUT_KEY_DOWN:
 - 	plane[3] -= 2.0;
 - 	break;
 -       default:
 - 	return;
 -     }
 - 
 -     glutPostRedisplay();
 - }
 - 
 - static void Key(unsigned char key, int x, int y)
 - {
 -     (void) x;
 -     (void) y;
 -     switch (key) {
 -       case 27:
 - 	exit(1);
 - 
 -       case 'Z':
 - 	zTranslation -= 1.0;
 - 	break;
 -       case 'z':
 - 	zTranslation += 1.0;
 - 	break;
 - 
 -       case '1':
 - 	glPolygonMode(polyMode, GL_POINT);
 - 	break;
 -       case '2':
 - 	glPolygonMode(polyMode, GL_LINE);
 - 	break;
 -       case '3':
 - 	glPolygonMode(polyMode, GL_FILL);
 - 	break;
 -       case 'p':
 - 	switch (polyMode) {
 - 	  case GL_BACK:
 - 	    polyMode = GL_FRONT;
 -             printf("PolygonMode GL_FRONT\n");
 - 	    break;
 - 	  case GL_FRONT:
 - 	    polyMode = GL_FRONT_AND_BACK;
 -             printf("PolygonMode GL_FRONT_AND_BACK\n");
 - 	    break;
 - 	  case GL_FRONT_AND_BACK:
 - 	    polyMode = GL_BACK;
 -             printf("PolygonMode GL_BACK\n");
 - 	    break;
 -           default:
 -             break;
 - 	}
 - 	break;
 - 
 -       case '4':
 - 	glHint(GL_POLYGON_SMOOTH_HINT, GL_NICEST);
 - 	break;
 -       case '5':
 - 	glEnable(GL_POLYGON_SMOOTH);
 - 	if (rgb) {
 - 	    glBlendFunc(GL_SRC_ALPHA, GL_ONE);
 - 	    glEnable(GL_BLEND);
 - 	    glDisable(GL_DEPTH_TEST);
 - 	} else {
 - 	    SetUpAntiAliasedGrayScale();
 - 	}
 - 	break;
 -       case '6':
 - 	glDisable(GL_POLYGON_SMOOTH);
 - 	if (rgb) {
 - 	    glBlendFunc(GL_ONE, GL_ZERO);
 - 	    glDisable(GL_BLEND);
 - 	    glEnable(GL_DEPTH_TEST);
 - 	} else {
 - 	    SetGreyRamp();
 - 	}
 - 	break;
 - 
 -       case '8':
 - 	dithering = !dithering;
 - 	(dithering) ? glEnable(GL_DITHER) : glDisable(GL_DITHER);
 - 	break;
 - 
 -       case '9':
 - 	doStipple = !doStipple;
 - 	if (doStipple) {
 - 	    glPolygonStipple(stipple);
 - 	    glEnable(GL_POLYGON_STIPPLE);
 - 	} else {
 - 	    glDisable(GL_POLYGON_STIPPLE);
 - 	}
 - 	break;
 - 
 -       case '0':
 - 	shade = !shade;
 - 	(shade) ? glShadeModel(GL_SMOOTH) : glShadeModel(GL_FLAT);
 - 	break;
 - 
 -       case 'q':
 - 	glDisable(GL_CULL_FACE);
 -         printf("disable culling\n");
 - 	break;
 -       case 'w':
 - 	glEnable(GL_CULL_FACE);
 - 	glCullFace(GL_FRONT);
 -         printf("enable front face culling\n");
 - 	break;
 -       case 'e':
 - 	glEnable(GL_CULL_FACE);
 - 	glCullFace(GL_BACK);
 -         printf("enable back face culling\n");
 - 	break;
 - 
 -       case 'r':
 - 	glFrontFace(GL_CW);
 - 	break;
 -       case 't': 
 - 	glFrontFace(GL_CCW);
 - 	break;
 -       case 'y':
 - 	glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
 - 	glPixelStorei(GL_UNPACK_LSB_FIRST, 0);
 - 	glPolygonStipple(stipple);
 - 	break;
 -       case 'u':
 - 	glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
 - 	glPixelStorei(GL_UNPACK_LSB_FIRST, 1);
 - 	glPolygonStipple(stipple);
 - 	break;
 - 
 -       case 'a':
 - 	glEnable(GL_TEXTURE_2D);
 - 	glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, repeat);
 - 	glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, repeat);
 - 	glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, nearest);
 - 	glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, nearest);
 - 	glTexImage2D(GL_TEXTURE_2D, 0, 4, BRICKIMAGEWIDTH,
 - 		     BRICKIMAGEHEIGHT, 0, GL_RGBA, GL_UNSIGNED_BYTE,
 - 		     (GLvoid *)brickImage);
 - 	break;
 -       case 's':
 - 	glEnable(GL_TEXTURE_2D);
 - 	glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, repeat);
 - 	glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, repeat);
 - 	glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, nearest);
 - 	glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, nearest);
 - 	glTexImage2D(GL_TEXTURE_2D, 0, 3, CHECKIMAGEWIDTH,
 - 		     CHECKIMAGEHEIGHT, 0, GL_RGB, GL_UNSIGNED_BYTE,
 - 		     (GLvoid *)checkImage);
 - 	break;
 -       case 'd':
 - 	glDisable(GL_TEXTURE_2D);
 - 	break;
 - 
 -       case 'f':
 - 	glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, decal);
 - 	break;
 -       case 'g':
 - 	glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, modulate);
 - 	break;
 - 
 -       case 'n':
 -         /* added by BrianP */
 -         noDraw = !noDraw;
 -         if (noDraw) {
 -            glDrawBuffer( GL_NONE );
 -         }
 -         else {
 -            if (doubleBuffer) {
 -               glDrawBuffer( GL_BACK );
 -            }
 -            else {
 -               glDrawBuffer( GL_FRONT );
 -            }
 -         }
 -         break;
 - 
 -       case 'l':
 -          /* Line Smooth - added by BrianP */
 -          LineSmooth = !LineSmooth;
 -          if (LineSmooth) {
 -             glEnable(GL_LINE_SMOOTH);
 - 	    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 -             glEnable(GL_BLEND);
 -          }
 -          else {
 -             glDisable(GL_LINE_SMOOTH);
 - 	    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 -             glDisable(GL_BLEND);
 -          }
 -          break;
 -       default:
 - 	return;
 -     }
 - 
 -     glutPostRedisplay();
 - }
 - 
 - static void Draw(void)
 - {
 - 
 -     glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
 - 
 -     glPushMatrix();
 - 
 -     glTranslatef(0, 0, zTranslation);
 -     glRotatef(30.0, 1, 0, 0);
 -     glRotatef(yRotation, 0, 1, 0);
 -     glClipPlane(GL_CLIP_PLANE0, plane);
 -     glCallList(logo);
 - 
 -     glPopMatrix();
 - 
 -     glFlush();
 - 
 -     if (doubleBuffer) {
 - 	glutSwapBuffers();
 -     }
 - }
 - 
 - static GLenum Args(int argc, char **argv)
 - {
 -     GLint i;
 - 
 -     rgb = GL_TRUE;
 -     doubleBuffer = GL_FALSE;
 - 
 -     for (i = 1; i < argc; i++) {
 - 	if (strcmp(argv[i], "-ci") == 0) {
 - 	    rgb = GL_FALSE;
 - 	} else if (strcmp(argv[i], "-rgb") == 0) {
 - 	    rgb = GL_TRUE;
 - 	} else if (strcmp(argv[i], "-sb") == 0) {
 - 	    doubleBuffer = GL_FALSE;
 - 	} else if (strcmp(argv[i], "-db") == 0) {
 - 	    doubleBuffer = GL_TRUE;
 - 	} else {
 - 	    printf("%s (Bad option).\n", argv[i]);
 - 	    return GL_FALSE;
 - 	}
 -     }
 -     return GL_TRUE;
 - }
 - 
 - int main(int argc, char **argv)
 - {
 -     unsigned int type;
 - 
 -     glutInit(&argc, argv);
 - 
 -     if (Args(argc, argv) == GL_FALSE) {
 - 	exit(1);
 -     }
 - 
 -     glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300);
 - 
 -     type = GLUT_DEPTH;
 -     type |= (rgb) ? GLUT_RGB : GLUT_INDEX;
 -     type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
 -     glutInitDisplayMode(type);
 - 
 -     if (glutCreateWindow("Logo Test") == GL_FALSE) {
 - 	exit(1);
 -     }
 - 
 -     InitMap();
 - 
 -     Init();
 - 
 -     glutReshapeFunc(Reshape);
 -     glutKeyboardFunc(Key);
 -     glutSpecialFunc(Key2);
 -     glutDisplayFunc(Draw);
 -     glutMainLoop();
 - 	return 0;
 - }
 
 
  |