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Luca Barbieri a508d2dddc gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3) 15 vuotta sitten
..
Makefile gallium: Remove drm_api and all references to it 15 vuotta sitten
README trace: Update README 15 vuotta sitten
SConscript gallium: Remove drm_api and all references to it 15 vuotta sitten
tr_context.c trace: Don't try to dump the rgba array if null 15 vuotta sitten
tr_context.h trace: Remove rbug from trace 15 vuotta sitten
tr_dump.c trace: Handle transfers with zero strides correctly. 15 vuotta sitten
tr_dump.h gallium: remove forward declarations of non-existent objects 15 vuotta sitten
tr_dump_state.c gallium: Implement draw_vbo and set_index_buffer for all drivers. 15 vuotta sitten
tr_dump_state.h gallium: Implement draw_vbo and set_index_buffer for all drivers. 15 vuotta sitten
tr_public.h rbug: Add to all targets that link against trace 15 vuotta sitten
tr_screen.c gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3) 15 vuotta sitten
tr_screen.h rbug: Add to all targets that link against trace 15 vuotta sitten
tr_texture.c trace: Remove rbug from trace 15 vuotta sitten
tr_texture.h Squashed commit of the following: 15 vuotta sitten
trace.xsl trace: Number calls. 16 vuotta sitten

README

                             TRACE PIPE DRIVER


= About =

This directory contains a Gallium3D trace debugger pipe driver.
It can traces all incoming calls.


= Build Instructions =

To build, invoke scons on the top dir as

scons dri=no statetrackers=mesa winsys=xlib


= Usage =

To use do

export LD_LIBRARY_PATH=$PWD/build/linux-x86-debug/lib

ensure the right libGL.so is being picked by doing

ldd progs/trivial/tri

== Tracing ==

For tracing then do

GALLIUM_TRACE=tri.trace progs/trivial/tri

which should create a tri.trace file, which is an XML file. You can view copying
trace.xsl to the same directory, and opening with a XSLT capable browser such as
Firefox or Internet Explorer.

== Remote debugging ==

For remote debugging see:

src/gallium/drivers/rbug/README

= Integrating =

You can integrate the trace pipe driver either inside the state tracker or the
target. The procedure on both cases is the same. Let's assume you have a
pipe_screen obtained by the usual means (variable and function names are just
for illustration purposes):

real_screen = real_screen_create(...);

The trace screen is then created by doing

trace_screen = trace_screen_create(real_screen);

You can then simply use trace_screen instead of real_screen.

You can create as many contexts you wish from trace_screen::context_create they
are automatically wrapped by trace_screen.


--
Jose Fonseca <jrfonseca@tungstengraphics.com>
Jakob Bornecrantz <jakob@vmware.com>