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- /**
- * "Mandelbrot" shader demo. Uses the example shaders from
- * chapter 15 (or 18) of the OpenGL Shading Language "orange" book.
- * 15 Jan 2007
- */
-
- #include <assert.h>
- #include <string.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <math.h>
- #include <GL/gl.h>
- #include <GL/glut.h>
- #include <GL/glext.h>
- #include "extfuncs.h"
- #include "shaderutil.h"
-
-
- static char *FragProgFile = "CH18-mandel.frag.txt";
- static char *VertProgFile = "CH18-mandel.vert.txt";
-
- /* program/shader objects */
- static GLuint fragShader;
- static GLuint vertShader;
- static GLuint program;
-
-
- static struct uniform_info Uniforms[] = {
- /* vert */
- { "LightPosition", 3, GL_FLOAT, { 0.1, 0.1, 9.0, 0}, -1 },
- { "SpecularContribution", 1, GL_FLOAT, { 0.5, 0, 0, 0 }, -1 },
- { "DiffuseContribution", 1, GL_FLOAT, { 0.5, 0, 0, 0 }, -1 },
- { "Shininess", 1, GL_FLOAT, { 20.0, 0, 0, 0 }, -1 },
- /* frag */
- { "MaxIterations", 1, GL_FLOAT, { 12, 0, 0, 0 }, -1 },
- { "Zoom", 1, GL_FLOAT, { 0.125, 0, 0, 0 }, -1 },
- { "Xcenter", 1, GL_FLOAT, { -1.5, 0, 0, 0 }, -1 },
- { "Ycenter", 1, GL_FLOAT, { .005, 0, 0, 0 }, -1 },
- { "InnerColor", 3, GL_FLOAT, { 1, 0, 0, 0 }, -1 },
- { "OuterColor1", 3, GL_FLOAT, { 0, 1, 0, 0 }, -1 },
- { "OuterColor2", 3, GL_FLOAT, { 0, 0, 1, 0 }, -1 },
- END_OF_UNIFORMS
- };
-
- static GLint win = 0;
-
- static GLfloat xRot = 0.0f, yRot = 0.0f, zRot = 0.0f;
-
- static GLint uZoom, uXcenter, uYcenter;
- static GLfloat zoom = 1.0, xCenter = -1.5, yCenter = 0.0;
-
-
- static void
- Redisplay(void)
- {
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- /* set interactive uniform parameters */
- glUniform1fv_func(uZoom, 1, &zoom);
- glUniform1fv_func(uXcenter, 1, &xCenter);
- glUniform1fv_func(uYcenter, 1, &yCenter);
-
- glPushMatrix();
- glRotatef(xRot, 1.0f, 0.0f, 0.0f);
- glRotatef(yRot, 0.0f, 1.0f, 0.0f);
- glRotatef(zRot, 0.0f, 0.0f, 1.0f);
-
- glBegin(GL_POLYGON);
- glTexCoord2f(0, 0); glVertex2f(-1, -1);
- glTexCoord2f(1, 0); glVertex2f( 1, -1);
- glTexCoord2f(1, 1); glVertex2f( 1, 1);
- glTexCoord2f(0, 1); glVertex2f(-1, 1);
- glEnd();
-
- glPopMatrix();
-
- glFinish();
- glFlush();
- glutSwapBuffers();
- }
-
-
- static void
- Reshape(int width, int height)
- {
- glViewport(0, 0, width, height);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0.0f, 0.0f, -6.0f);
- }
-
-
- static void
- CleanUp(void)
- {
- glDeleteShader_func(fragShader);
- glDeleteShader_func(vertShader);
- glDeleteProgram_func(program);
- glutDestroyWindow(win);
- }
-
-
- static void
- Key(unsigned char key, int x, int y)
- {
- (void) x;
- (void) y;
-
- switch(key) {
- case 'z':
- zoom *= 0.9;
- break;
- case 'Z':
- zoom /= 0.9;
- break;
- case 27:
- CleanUp();
- exit(0);
- break;
- }
- glutPostRedisplay();
- }
-
-
- static void
- SpecialKey(int key, int x, int y)
- {
- const GLfloat step = 0.1 * zoom;
-
- (void) x;
- (void) y;
-
- switch(key) {
- case GLUT_KEY_UP:
- yCenter += step;
- break;
- case GLUT_KEY_DOWN:
- yCenter -= step;
- break;
- case GLUT_KEY_LEFT:
- xCenter -= step;
- break;
- case GLUT_KEY_RIGHT:
- xCenter += step;
- break;
- }
- glutPostRedisplay();
- }
-
-
- static void
- Init(void)
- {
- if (!ShadersSupported())
- exit(1);
-
- GetExtensionFuncs();
-
- vertShader = CompileShaderFile(GL_VERTEX_SHADER, VertProgFile);
- fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragProgFile);
- program = LinkShaders(vertShader, fragShader);
-
- glUseProgram_func(program);
-
- InitUniforms(program, Uniforms);
-
- uZoom = glGetUniformLocation_func(program, "Zoom");
- uXcenter = glGetUniformLocation_func(program, "Xcenter");
- uYcenter = glGetUniformLocation_func(program, "Ycenter");
-
- assert(glGetError() == 0);
-
- glClearColor(0.4f, 0.4f, 0.8f, 0.0f);
-
- printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
-
- assert(glIsProgram_func(program));
- assert(glIsShader_func(fragShader));
- assert(glIsShader_func(vertShader));
-
- glColor3f(1, 0, 0);
- }
-
-
- static void
- ParseOptions(int argc, char *argv[])
- {
- int i;
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-fs") == 0) {
- FragProgFile = argv[i+1];
- }
- else if (strcmp(argv[i], "-vs") == 0) {
- VertProgFile = argv[i+1];
- }
- }
- }
-
-
- int
- main(int argc, char *argv[])
- {
- glutInit(&argc, argv);
- glutInitWindowPosition( 0, 0);
- glutInitWindowSize(400, 400);
- glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
- win = glutCreateWindow(argv[0]);
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutSpecialFunc(SpecialKey);
- glutDisplayFunc(Redisplay);
- ParseOptions(argc, argv);
- Init();
- glutMainLoop();
- return 0;
- }
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