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- <HTML>
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- <HEAD>
- <TITLE>Acknowledgements</TITLE>
- </HEAD>
-
- <BODY text="#000000" bgcolor="#55bbff" link="#111188">
-
- <H1>Acknowledgments</H1>
-
-
- The following individuals and groups are to be acknowledged for their
- contributions to Mesa over the years.
-
-
- <ul>
- <li>Early Mesa development was done while Brian was part of the
- <A HREF="http://www.ssec.wisc.edu/~billh/vis.html"
- target="_parent">SSEC Visualization Project</A> at the University of
- Wisconsin. He'd like to thank Bill Hibbard for letting him work on
- Mesa as part of that project.
- <br>
- <br>
- <li>John Carmack of id Software, Inc. funded Keith Whitwell in 1999 in
- order to optimize Mesa's vertex transformation module. This is a very
- substantial piece of work.
- <br>
- <br>
- <li>Precision Insight, Inc., VA Linux Systems, Inc., and most recently,
- Tungsten Graphics, Inc. have supported the ongoing development of Mesa.
- <br>
- <br>
- <li>The <A HREF="http://sourceforge.net/projects/mesa3d"
- target="_parent">Mesa</A>
- project is hosted by<A HREF="http://sourceforge.net"
- target="_parent"><IMG SRC="http://sourceforge.net/sflogo.php?group_id=3&type=1"
- WIDTH="88" HEIGHT="31" ALIGN="BOTTOM" ALT="Sourceforge.net" BORDER="0"></A>
- <br>
- <br>
-
- <li><a href="http://www.altsoftware.com/"
- target="_parent">alt.software</a> contributed the Direct3D driver.
-
- <li><b>Bernd Barsuhn</b>
- wrote the evaluator code for (splines, patches) in Mesa.
-
- <li><b>Bernhard Tschirren</b>
- wrote the Allegro DJGPP driver.
-
- <li><b>Bogdan Sikorski</b> wrote the GLU
- NURBS and polygon tessellator in Mesa.
-
- <li><b>Charlie Wallace</b> wrote
- the MS-DOS driver.
-
- <li><b>CJ Beyer</b> is the
- www.mesa3d.org webmaster.
-
- <li><b>Darren Abbott</b> provided the OS/2 driver.
-
- <li><b>David Bucciarelli</b> wrote and
- maintains the 3Dfx Glide driver. Thousands of Linux/Quake players
- thank David!
-
- <li><b>Gareth Hughes</b> wrote new GLU
- 1.2 Polygon Tessellation code (now superceded by SGI SI GLU).
-
- <li><b>Holger
- Waechtler</b> contributed AMD 3DNow! assembly code which accelerates
- vertex transformation in Mesa 3.1. Holger also implemented the
- GL_EXT_texture_env_combine extension.
-
- <li><b>Jeroen van der Zijp</b> and
- <b>Thorsten
- Ohl</b> contributed the Xt/Motif widget code.
-
- <li><b>John Stone</b> provided the
- multi-threading support in Mesa 3.0.
-
- <li><b>John Watson</b> assisted with
- web page design.
-
- <li><b>Josh Vanderhoof</b>
- contributed Intel x86 assembly code which accelerates vertex
- transformation in Mesa 3.x.
-
- <li><b>Jouk Jansen</b>
- contributed and continues to maintain the VMS support.
-
- <li>Karl Schultz has been maintaining the Windows driver.
-
- <li><b>Keith Whitwell</b> has made
- extension contributions to Mesa since 1999.
-
- <li><b>Kendall Bennett</b>
- wrote the SciTech MGL driver.
-
- <li><b>Mark Kilgard</b> contributed
- antialiased line improvements and several extensions.
-
- <li>Michael Pichler contributed <em>many</em> bug fixes
-
- <li><b>Miklos Fazekas</b> wrote and
- maintains the Macintosh driver.
-
- <li><b>Pascal
- Thibaudeau</b> wrote the NeXT driver.
-
- <li><b>Pedro Vazquez</b> setup
- and maintains the Mesa Mailing list.
-
- <li><b>Randy Frank</b>
- contributed <em>many</em> bug fixes.
-
- <li><b>Stefan Zivkovic</b> wrote the
- Amiga driver.
-
- <li><b>Stephane Rehel</b> provided the
- Cygnus Win32 support
-
- <li><b>Ted Jump</b> maintained the
- makefiles and project files for Windows 95/98/NT compilation for some time.
-
- <li><b>Uwe Maurer</b> wrote the
- LibGGI driver for Mesa-3.0.
-
- <li><b>Victor Ng-Thow-Hing</b>
- wrote the Amiwin driver for the Amiga.
-
- </ul>
-
- <p>
- Apologies to anyone who's been omitted.
- Please send corrections and additions to Brian.
- </p>
-
-
- </BODY>
- </HTML>
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