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- <HTML>
-
- <TITLE>Off-screen Rendering</TITLE>
-
- <BODY text="#000000" bgcolor="#55bbff" link="#111188">
-
- <H1>Off-screen Rendering</H1>
-
-
- <p>
- Mesa 1.2.4 introduced off-screen rendering, a facility for generating
- 3-D imagery without having to open a window on your display. Mesa's
- simple off-screen rendering interface is completely operating system
- and window system independent so programs which use off-screen
- rendering should be very portable. This feature effectively
- enables you to use Mesa as an off-line, batch-oriented renderer.
- </p>
- <p>
- The "OSMesa" API provides 3 functions for making off-screen
- renderings: OSMesaCreateContext(), OSMesaMakeCurrent(), and
- OSMesaDestroyContext(). See the Mesa/include/GL/osmesa.h header for
- more information. See the demos/osdemo.c file for an example program.
- There is no facility for writing images to files. That's up to you.
- </p>
- <p>
- If you want to generate large images (larger than 1280x1024) you'll
- have to edit the src/config.h file to change MAX_WIDTH and MAX_HEIGHT
- then recompile Mesa. Image size should only be limited by available
- memory.
- </p>
-
-
- <H2>Deep color channels</H2>
-
- <p>
- For some applications 8-bit color channels don't have sufficient
- accuracy (film and IBR, for example). If you're in this situation
- you'll be happy to know that Mesa supports 16-bit and 32-bit color
- channels through the OSMesa interface. When using 16-bit channels,
- channels are GLushorts and pixels occupy 8 bytes. When using 32-bit
- channels, channels are GLfloats and pixels occupy 16 bytes.
- </p>
- <p>
- To build Mesa/OSMesa with 16-bit color channels:
- <pre>
- cd Mesa-4.x/src
- make -f Makefile.X11 clean
- make -f Makefile.OSMesa16 linux-osmesa16
- </pre>
-
- For 32-bit channels:
- <pre>
- cd Mesa-4.x/src
- make -f Makefile.X11 clean
- make -f Makefile.OSMesa16 linux-osmesa32
- </pre>
-
- <p>
- If you're not using Linux, you can easily edit Make-config and add
- an appropriate configuration.
- </p>
- <p>
- The Mesa/tests/osdemo16.c file (available via CVS) demonstrates how
- to use this feature.
- </p>
- <p>
- BE WARNED: 16 and 32-bit channel support has not been exhaustively
- tested and there may be some bugs. However, a number of people have
- been using this feature successfully so it can't be too broken.
- </p>
-
-
- </BODY>
- </HTML>
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