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  1. <HTML>
  2. <TITLE>Mesa News</TITLE>
  3. <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
  4. <BODY>
  5. <body bgcolor="#eeeeee">
  6. <H1>News</H1>
  7. <h2>October 24, 2005</h2>
  8. <p>
  9. Mesa 6.4 has been released. This is a stable, bug-fix release.
  10. </p>
  11. <pre>
  12. New:
  13. - Added a fast XOR line drawing function in Xlib driver
  14. - Added support for GL_ARB_texture_mirrored_repeat to savage
  15. driver (supported only on Savage4 hardware).
  16. Changes:
  17. - Mesa now packaged in three parts: Library, Demos and GLUT
  18. Bug fixes:
  19. - GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig
  20. - Some files were present multiple times in the 6.3.2 tarballs
  21. - r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207)
  22. - glxgears_fbconfig demo didn't work (bug 4237)
  23. - fixed bug when bilinear sampling 2d textures with borders
  24. - glXCreatePbuffer() could segfault instead of returning 0 (bug 4235)
  25. - fixed undefined frexp and rand in X.org libGLcore.a (bug 4242)
  26. - fixed a few problems with proxy color tables (bug 4270)
  27. - fixed precision problem in Z clearing (bug 4395)
  28. - glBitmap, glDraw/CopyPixels mistakenly generated selection hits
  29. - fixed potential segfault caused by reading pixels outside
  30. of renderbuffer bounds
  31. - glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB
  32. - fixed memory corruption bug involving software alpha buffers
  33. - glReadPixels clipped by window bounds was sometimes broken
  34. - glDraw/CopyPixels of stencil data ignored the stencil write mask
  35. - glReadPixels from a texture bound to a framebuffer object didn't work
  36. - glIsRender/FramebufferEXT weren't totally correct
  37. - fixed a number of point size attenuation/fade bugs
  38. - fixed glFogCoord bug 4729
  39. - GLX encoding for transpose matrix functions was broken
  40. - fixed broken fragment program KIL and SWZ instructions
  41. </pre>
  42. <p>
  43. The MD5 checksums are:
  44. </p>
  45. <pre>
  46. 1cce0c1eb4fd15e9dfe837a1ce0c9812 MesaLib-6.4.tar.gz
  47. 85a84e47a3f718f752f306b9e0954ef6 MesaLib-6.4.tar.bz2
  48. b976fea4f3ee06354c53f91b6e3f2ffc MesaLib-6.4.zip
  49. d8734f2c69bcf7ef9f5ae454a85743ba MesaDemos-6.4.tar.gz
  50. 1a8c4d4fc699233f5fdb902b8753099e MesaDemos-6.4.tar.bz2
  51. 607ab7c7a7de0cc5febbdde2bfa03098 MesaDemos-6.4.zip
  52. 3260156f66174322a092be0767962d34 MesaGLUT-6.4.tar.gz
  53. 0465d053f83775f44a12dec4050dfd78 MesaGLUT-6.4.tar.bz2
  54. 02abfcdcdf72ba938ae00f6e3b70fbe0 MesaGLUT-6.4.zip
  55. </pre>
  56. <h2>August 19, 2005</h2>
  57. <p>
  58. Mesa 6.3.2 has been released.
  59. Note: there was no public release of version 6.3.1.
  60. </p>
  61. <pre>
  62. New:
  63. - The distribution now includes the DRI drivers and GLX code
  64. Changes:
  65. - Made the DRI "new" driver interface standard, remove old code
  66. Bug fixes:
  67. - GL_ARB_vertex/fragment_shader were mistakenly listed in the
  68. extensions string
  69. - negative relative addressing in vertex programs was broken
  70. - update/fix SPARC assembly code for vertex transformation
  71. - fixed memory leak when freeing GLX drawables/renderbuffers
  72. - fixed display list memory leak
  73. - the GL_PIXEL_MAP_I_TO_I table is now floating point, not integer
  74. - wglGetProcAddress() didn't handle wgl-functions
  75. - fixed glxext.h cross-compile issue (Colin Harrison)
  76. - assorted DRI driver fixes
  77. </pre>
  78. <p>
  79. The MD5 checksums are:
  80. </p>
  81. <pre>
  82. 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
  83. 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
  84. ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
  85. 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
  86. 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
  87. c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
  88. </pre>
  89. <h2>July 20, 2005</h2>
  90. <p>
  91. Mesa 6.3 has been released.
  92. This is a development release with new features, changes and bug fixes.
  93. </p>
  94. <pre>
  95. New:
  96. - GL_EXT_framebuffer_object extension
  97. - GL_ARB_draw_buffers extension
  98. - GL_ARB_pixel_buffer_object extension
  99. - GL_OES_read_format extension (Ian Romanick)
  100. - DirectFB driver (Claudio Ciccani)
  101. - x86_64 vertex transformation code (Mikko T.)
  102. Changes:
  103. - added -stereo option for glxgears demo (Jacek Rosik)
  104. - updated the PBuffer demo code in xdemos/ directory
  105. - glDeleteTextures/Programs/Buffers() now makes the object ID
  106. available for immediate re-use
  107. - assorted 64-bit clean-ups fixes (x86_64 and Win64)
  108. - lots of internal changes for GL_EXT_framebuffer_object
  109. Bug fixes:
  110. - some functions didn't support PBO functionality
  111. - glGetTexImage didn't convert color index images to RGBA as required
  112. - fragment program texcoords were sometimes wrong for points and lines
  113. - fixed problem with negative dot product in arbfplight, fplight demos
  114. - fixed bug in perspective correction of antialiased, textured lines
  115. - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
  116. - fixed a couple per-pixel fog bugs (Soju Matsumoto)
  117. - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
  118. - fixed float parsing bug in ARB frag/vert programs (bug 2520)
  119. - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
  120. - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
  121. - glXChooseFBConfig() crashed if attribList pointer was NULL
  122. - program state.light[n].spot.direction.w was wrong value (bug 3083)
  123. - fragment program fog option required glEnable(GL_FOG) - wrong.
  124. - glColorTable() could produce a Mesa implementation error (bug 3135)
  125. - RasterPos could get corrupted by color index rendering path
  126. - Removed bad XTranslateCoordinates call when rendering to Pixmaps
  127. - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
  128. - fixed a few Darwin compilation problems
  129. </pre>
  130. <p>
  131. The MD5 checksums are:
  132. </p>
  133. <pre>
  134. 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
  135. 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
  136. ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
  137. 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
  138. 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
  139. 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
  140. </pre>
  141. <h2>December 9, 2004</h2>
  142. <p>
  143. Mesa 6.2.1 has been released.
  144. This is a stable release which just fixes bugs since the 6.2 release.
  145. </p>
  146. <pre>
  147. Bug fixes:
  148. - don't apply regular fog or color sum when using a fragment program
  149. - glProgramEnvParameter4fARB always generated an error on
  150. GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
  151. - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
  152. - fixed width/height mix-up in glSeparableFilter2D()
  153. - fixed regression in glCopyPixels + convolution
  154. - glReadPixels from a clipped front color buffer didn't always work
  155. - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
  156. - Attempting queries/accesses of VBO 0 weren't detected as errors
  157. - paletted textures failed if the palette had fewer than 256 entries
  158. Changes:
  159. - fixed a bunch of compiler warnings found with gcc 3.4
  160. - bug reports should to go bugzilla.freedesktop.org
  161. </pre>
  162. <p>
  163. The MD5 checksums are:
  164. </p>
  165. <pre>
  166. 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
  167. f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
  168. dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
  169. 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
  170. 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
  171. 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
  172. </pre>
  173. <h2>October 2, 2004</h2>
  174. <p>
  175. Mesa 6.2 has been released.
  176. This is a stable release which just fixes bugs since the 6.1 release.
  177. </p>
  178. <pre>
  179. New:
  180. - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
  181. - updated Doxygen support (Jose Fonseca)
  182. Changes:
  183. - some GGI driver updates (Christoph Egger, bug 1025977)
  184. Bug fixes:
  185. - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
  186. - fixed a few compilation issues on IRIX
  187. - fixed a matrix classification bug (reported by Wes Bethel)
  188. - we weren't reseting the vertex/fragment program error state
  189. before parsing (Dave Reveman)
  190. - adjust texcoords for sampling texture rectangles (Dave Reveman)
  191. - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
  192. - repeated calls to glDeleteTexture(t) could lead to a crash
  193. - fixed potential ref count bugs in VBOs and vertex/fragment programs
  194. - spriteblast demo didn't handle window size changes correctly
  195. - glTexSubImage didn't handle pixels=NULL correctly for PBOs
  196. - fixed color index mode glDrawPixels bug (Karl Schultz)
  197. </pre>
  198. <p>
  199. The MD5 checksums are:
  200. </p>
  201. <pre>
  202. 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
  203. 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
  204. 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
  205. 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
  206. 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
  207. 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
  208. </pre>
  209. <h2>August 18, 2004</h2>
  210. <p>
  211. Mesa 6.1 has been released.
  212. This is a new development release (version 6.2 will be a stabilization
  213. release).
  214. </p>
  215. <pre>
  216. New:
  217. - Revamped Makefile system
  218. - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
  219. - internal driver interface changes related to texture object
  220. allocation, vertex/fragment programs, BlendEquationSeparate, etc.
  221. - option to walk triangle edges with double-precision floats
  222. (Justin Novosad of Discreet) (see config.h file)
  223. - support for AUX buffers in software GLX driver
  224. - updated glext.h to version 24 and glxext.h to version 6
  225. - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
  226. - updated BeOS support (Philippe Houdoin)
  227. Changes:
  228. - fragment fog interpolation is perspective corrected now
  229. - new glTexImage code, much cleaner, may be a bit faster
  230. Bug fixes:
  231. - glArrayElement in display lists didn't handle generic vertex attribs
  232. - glFogCoord didn't always work properly
  233. - ARB_fragment_program fog options didn't work
  234. - frag prog TEX instruction no longer incorrectly divides s,t,r by q
  235. - ARB frag prog TEX and TEXP instructions now use LOD=0
  236. - glTexEnviv in display lists didn't work
  237. - glRasterPos didn't do texgen or apply texture matrix
  238. - GL_DOUBLE-valued vertex arrays were broken in some cases
  239. - fixed texture rectangle edge/border sampling bugs
  240. - sampling an incomplete texture in a fragment program would segfault
  241. - glTexImage was missing a few error checks
  242. - fixed some minor glGetTexParameter glitches
  243. - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
  244. - fragment program writes to RC/HC register were broken
  245. - fixed a few glitches in GL_HP_occlusion_test extension
  246. - glBeginQueryARB and glEndQueryARB didn't work inside display lists
  247. - vertex program state references were broken
  248. - fixed triangle color interpolation bug on AIX (Shane Blackett)
  249. - fixed a number of minor memory leaks (bug #1002030)
  250. </pre>
  251. The MD5 checksums are:
  252. </p>
  253. <pre>
  254. c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
  255. 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
  256. 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
  257. 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
  258. 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
  259. 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
  260. </pre>
  261. <h2>April 2, 2004</h2>
  262. <p>
  263. Mesa 6.0.1 has been released.
  264. This release basically just fixes bugs since the 6.0. release.
  265. </p>
  266. <pre>
  267. New:
  268. - upgraded glext.h to version 22
  269. - new build targets (Dan Schikore)
  270. - new linux-x86-opteron build target (Heath Feather)
  271. Bug fixes:
  272. - glBindProgramARB didn't update all necessary state
  273. - fixed build problems on OpenBSD
  274. - omit CVS directories from tarballs
  275. - glGetTexImage(GL_COLOR_INDEX) was broken
  276. - fixed an infinite loop in t&l module
  277. - silenced some valgrind warnings about using unitialized memory
  278. - fixed some compilation/link glitches on IRIX (Mike Stephens)
  279. - glBindProgram wasn't getting compiled into display lists
  280. - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
  281. - two-sided lighting and vertex program didn't work (bug 887330)
  282. - stores to program parameter registers in vertex state programs
  283. didn't work.
  284. - fixed glOrtho bug found with gcc 3.2.2 (RH9)
  285. - glXCreateWindow() wasn't fully implemented (bug 890894)
  286. - generic vertex attribute arrays didn't work in display lists
  287. - vertex buffer objects' default usage and access fields were wrong
  288. - glDrawArrays with start!=0 was broken
  289. - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
  290. - linux-osmesa16-static config didn't work
  291. - fixed a few color index rendering problems (bug 910687)
  292. - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
  293. - OSMesa RGB and BGR modes were broken
  294. - glProgramStringARB mistakenly required a null-terminated string
  295. - fragment program XPD instruction was incorrect
  296. - glGetMaterial() didn't work reliably
  297. </pre>
  298. The MD5 checksums are:
  299. </p>
  300. <pre>
  301. 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
  302. b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
  303. bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
  304. b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
  305. dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
  306. eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
  307. </pre>
  308. <h2>January 16, 2004</h2>
  309. <p>
  310. Mesa 6.0 has been released. This is a stabilization of the 5.1 release
  311. and primarily just incorporates bug fixes.
  312. </p>
  313. <pre>
  314. New:
  315. - full OpenGL 1.5 support
  316. - updated GL/glext.h file to version 21
  317. Changes:
  318. - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
  319. Bug fixes:
  320. - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
  321. clamping issue
  322. - updated suno5-gcc configs
  323. - glColor3 functions sometimes resulted in undefined alpha values
  324. - fixed FP divide by zero error seen on VMS with xlockmore, others
  325. - fixed vertex/fragment program debug problem (bug 873011)
  326. - building on AIX with gcc works now
  327. - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
  328. - glDrawRangeElements tried to modify potentially read-only storage
  329. - updated files for building on Windows
  330. </pre>
  331. <h2>December 28, 2003</h2>
  332. <p>
  333. The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
  334. target="_parent">
  335. freedesktop.org</a> because of problems with SourceForge's anonymous
  336. CVS service.
  337. </p>
  338. <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
  339. </p>
  340. <h2>December 17, 2003</h2>
  341. <p>
  342. Mesa 5.1 has been released. This is a new development release.
  343. Mesa 6.0 will be the next stable release and will support all
  344. OpenGL 1.5 features.
  345. </p>
  346. <pre>
  347. New features:
  348. - reorganized directory tree
  349. - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
  350. - GL_ATI_texture_env_combine3 extension (Ian Romanick)
  351. - GL_SGI_texture_color_table extension (Eric Plante)
  352. - GL_NV_fragment_program extension
  353. - GL_NV_light_max_exponent extension
  354. - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
  355. - GL_ARB_occlusion_query extension
  356. - GL_ARB_point_sprite extension
  357. - GL_ARB_texture_non_power_of_two extension
  358. - GL_IBM_multimode_draw_arrays extension
  359. - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
  360. - GL_ARB_vertex_buffer_object extension
  361. - new X86 feature detection code (Petr Sebor)
  362. - less memory used for display lists and vertex buffers
  363. - demo of per-pixel lighting with a fragment program (demos/fplight.c)
  364. - new version (18) of glext.h header
  365. - new spriteblast.c demo of GL_ARB_point_sprite
  366. - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
  367. - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
  368. Bug fixes:
  369. - really enable OpenGL 1.4 features in DOS driver.
  370. - fixed issues in glDrawPixels and glCopyPixels for very wide images
  371. - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
  372. - fixed some texgen bugs reported by Daniel Borca
  373. - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
  374. - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
  375. - fixed RGBA blend enable bug (Ville Syrjala)
  376. - glAccum is supposed to be a no-op in selection/feedback mode
  377. - fixed texgen bug #597589 (John Popplewell)
  378. Changes:
  379. - dropped API trace feature (src/Trace/)
  380. - documentation overhaul. merged with website content. more html.
  381. - glxgears.c demo updated to use GLX swap rate extensions
  382. - glTexImage1/2/3D now allows width/height/depth = 0
  383. - disable SPARC asm code on Linux (bug 852204)
  384. </pre>
  385. The MD5 checksums are:
  386. </p>
  387. <pre>
  388. 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
  389. 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
  390. 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
  391. e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
  392. 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
  393. d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
  394. </pre>
  395. <H2>November 12, 2003</H2>
  396. <p>
  397. New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
  398. number of automake/libtool problems.
  399. </p>
  400. <p>
  401. The new MD5 checksums are:
  402. </p>
  403. <pre>
  404. a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
  405. 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
  406. 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
  407. 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
  408. b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
  409. a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
  410. </pre>
  411. <h2>September 5, 2003</h2>
  412. <p>
  413. Mesa 5.0.2 has been released. This is a stable, bug-fix release.
  414. </p>
  415. <pre>
  416. Bug fixes:
  417. - fixed texgen problem causing texcoord's Q to be zero (stex3d)
  418. - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
  419. - GL_CURRENT_MATRIX_NV query was wrong
  420. - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
  421. - GL_LIST_MODE query wasn't correct
  422. - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
  423. - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
  424. - blended, wide lines didn't always work correctly (bug 711595)
  425. - glVertexAttrib4svNV w component was always 1
  426. - fixed bug in GL_IBM_rasterpos_clip (missing return)
  427. - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
  428. - a few Solaris compilation fixes
  429. - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
  430. - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
  431. - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
  432. - glFog() didn't clamp fog colors
  433. - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
  434. gl[Get]TexParameteri[v] functions
  435. - fixed invalid memory references in glTexGen functions (bug 781602)
  436. - integer-valued color arrays weren't handled correctly
  437. - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
  438. - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
  439. Changes:
  440. - build GLUT with -fexceptions so C++ apps propogate exceptions
  441. </pre>
  442. <h2>June 2003</h2>
  443. <p>
  444. Mesa's directory tree has been overhauled.
  445. Things are better organized now with some thought toward future needs.
  446. </p>
  447. <p>
  448. In CVS, the latest Mesa 5.1 development code is now rooted under the
  449. <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
  450. holds the Mesa 5.0.x code which will be abandoned at some point.
  451. </p>
  452. <h2>March 30, 2003</h2>
  453. <p>
  454. Mesa 5.0.1 has been released. This is a stable, bug-fix release.
  455. </p>
  456. <pre>
  457. New:
  458. - DOS driver updates from Daniel Borca
  459. - updated GL/gl_mangle.h file (Bill Hoffman)
  460. Bug fixes:
  461. - auto mipmap generation for cube maps was broken (bug 641363)
  462. - writing/clearing software alpha channels was unreliable
  463. - minor compilation fixes for OS/2 (Evgeny Kotsuba)
  464. - fixed some bad assertions found with shadowtex demo
  465. - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
  466. - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
  467. - fixed potential segfault in texture object validation (bug 659012)
  468. - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
  469. - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
  470. - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
  471. - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
  472. - fixed compilation problem on Solaris7/x86 (bug 536406)
  473. - fixed prefetch bug in 3DNow! code (Felix Kuhling)
  474. - fixed NeXT build problem (FABSF macro)
  475. - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
  476. - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
  477. - AA line and triangle Z values are now rounded, not truncated
  478. - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
  479. - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
  480. - fixed a minor GL_COLOR_MATERIAL bug
  481. - NV vertex program EXP instruction was broken
  482. - glColorMask misbehaved with X window / pixmap rendering
  483. - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
  484. - attempt to fix GGI compilation problem when MesaDemos not present
  485. - NV vertex program ARL-relative fetches didn't work
  486. Changes:
  487. - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
  488. - updated winpos and pointblast demos to use ARB extensions
  489. - disable SPARC normal transformation code (bug 673938)
  490. - GLU fixes for OS/2 (Evgeny Kotsuba)
  491. </pre>
  492. <p>
  493. MD5 checksums follow:
  494. </p>
  495. <pre>
  496. b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
  497. 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
  498. eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
  499. 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
  500. 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
  501. becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
  502. </pre>
  503. <h2>March 7, 2003</h2>
  504. <p>
  505. Website and documentation overhaul.
  506. </p>
  507. <p>
  508. The website content and Mesa documentation (from the doc/ directory) have
  509. been merged together.
  510. All the documentation files have been entered into the CVS repository.
  511. Many of the old plain-text files have been converted to html and modernized.
  512. </p>
  513. <h2>November 13, 2002</h2>
  514. <p>Mesa 5.0 has been released. This is a stable release which
  515. implements the OpenGL 1.4 specification.
  516. </p><pre>New:
  517. - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
  518. - removed some overlooked debugging code
  519. - glxinfo updated to support GLX_ARB_multisample
  520. - GLUT now support GLX_ARB_multisample
  521. - updated DOS driver (Daniel Borca)
  522. Bug fixes:
  523. - GL_POINT and GL_LINE-mode polygons didn't obey cull state
  524. - fixed potential bug in _mesa_align_malloc/calloc()
  525. - fixed missing triangle bug when running vertex programs
  526. - fixed a few HPUX compilation problems
  527. - FX (Glide) driver didn't compile
  528. - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
  529. - a few EXT functions, like glGenTexturesEXT, were no-ops
  530. - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
  531. glMultiDrawArrays and glMultiDrawElements were missing
  532. - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
  533. - Pentium 4 Mobile was mistakenly identified as having 3DNow!
  534. - fixed one-bit error in point/line fragment Z calculation
  535. - fixed potential segfault in fakeglx code
  536. - fixed color overflow problem in DOT3 texture env mode
  537. </pre>
  538. <h2>October 29, 2002</h2>
  539. <p>Mesa 4.1 has been released. This is a new development release.
  540. For a stable release, get 4.0.4.
  541. </p><pre>New:
  542. - GL_NV_vertex_program extension
  543. - GL_NV_vertex_program1_1 extension
  544. - GL_ARB_window_pos extension
  545. - GL_ARB_depth_texture extension
  546. - GL_ARB_shadow extension
  547. - GL_ARB_shadow_ambient extension
  548. - GL_EXT_shadow_funcs extension
  549. - GL_ARB_point_parameters extension
  550. - GL_ARB_texture_env_crossbar
  551. - GL_NV_point_sprite extension
  552. - GL_NV_texture_rectangle extension
  553. - GL_EXT_multi_draw_arrays extension
  554. - GL_EXT_stencil_two_side extension
  555. - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
  556. - GL_ATI_texture_mirror_once extension (Ian Romanick)
  557. - massive overhaul/simplification of software rasterizer module,
  558. many contributions from Klaus Niederkrueger
  559. - faster software texturing in some cases (i.e. trilinear filtering)
  560. - new OSMesaGetProcAddress() function
  561. - more blend modes implemented with MMX code (Jose Fonseca)
  562. - added glutGetProcAddress() to GLUT
  563. - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
  564. - pbinfo and pbdemo PBuffer programs
  565. - glxinfo -v prints transprent pixel info (Gerd Sussner)
  566. Bug fixes:
  567. - better mipmap LOD computation (prevents excessive blurriness)
  568. - OSMesaMakeCurrent() didn't recognize buffer size changes
  569. - assorted conformance fixes for 16-bit/channel rendering
  570. - texcombine alpha subtraction mode was broken
  571. - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
  572. - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
  573. - fixed divide by zero error in NURBS tessellator (Jon Perry)
  574. - fixed GL_LINEAR fog bug by adding clamping
  575. - fixed FP exceptions found using Alpha CPU
  576. - 3dfx/glide driver render-to-window feature was broken
  577. - added missing GLX_TRANSPARENT_RGB token to glx.h
  578. - fixed error checking related to paletted textures
  579. - fixed reference count error in glDeleteTextures (Randy Fayan)
  580. Changes:
  581. - New spec file and Python code to generate some GL dispatch files
  582. - Glide driver defaults to "no" with autoconf/automake
  583. - floating point color channels now clamped to [0,inf)
  584. - updated demos/stex3d with new options
  585. </pre>
  586. <h2>October 4, 2002</h2>
  587. <p>
  588. The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
  589. </p>
  590. <h2>October 3, 2002</h2>
  591. <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
  592. </p><pre> New:
  593. - GL_NV_texture_rectangle extension
  594. - updated glext.h header (version 17)
  595. - updated DOS driver (Daniel Borca)
  596. - updated BeOS R5 driver (Philippe Houdoin)
  597. - added GL_IBM_texture_mirror_repeat
  598. - glxinfo now takes -l option to print interesting OpenGL limits info
  599. - GL_MESA_ycbcr_texture extension
  600. - GL_APPLE_client_storage extension (for some DRI drivers only)
  601. - GL_MESA_pack_invert extension
  602. Bug fixes:
  603. - fixed GL_LINEAR fog bug by adding clamping
  604. - fixed FP exceptions found using Alpha CPU
  605. - 3dfx MESA_GLX_FX=window (render to window) didn't work
  606. - fixed memory leak in wglCreateContest (Karl Schultz)
  607. - define GLAPIENTRY and GLAPI if undefined in glu.h
  608. - wglGetProcAddress didn't handle all API functions
  609. - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
  610. - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
  611. - error checking in compressed tex image functions had some glitches
  612. - fixed AIX compile problem in src/config.c
  613. - glGetTexImage was using pixel unpacking instead of packing params
  614. - auto-mipmap generation for cube maps was incorrect
  615. Changes:
  616. - max texture units reduced to six to accomodate texture rectangles
  617. - removed unfinished GL_MESA_sprite_point extension code
  618. </pre>
  619. <h2>June 25, 2002</h2>
  620. <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
  621. </p><pre> New:
  622. - updated GL/glext.h file (version 15)
  623. - corrected MMX blend code (Jose Fonseca)
  624. - support for software-based alpha planes in Windows driver
  625. - updated GGI driver (Filip Spacek)
  626. Bug fixes:
  627. - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
  628. - OSMesaMakeCurrent() didn't recognize buffer size changes
  629. - assorted conformance fixes for 16-bit/channel rendering
  630. - texcombine alpha subtraction mode was broken
  631. - fixed lighting bug with non-uniform scaling and display lists
  632. - fixed bug when deleting shared display lists
  633. - disabled SPARC cliptest assembly code (Mesa bug 544665)
  634. - fixed a couple Solaris compilation/link problems
  635. - blending clipped glDrawPixels didn't always work
  636. - glGetTexImage() didn't accept packed pixel types
  637. - glPixelMapu[is]v() could explode given too large of pixelmap
  638. - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
  639. - glXCopyContext() could lead to segfaults
  640. - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
  641. Changes:
  642. - lots of C++ (g++) code clean-ups
  643. - lots of T&amp;L updates for the Radeon DRI driver
  644. Known bugs:
  645. - mipmap LOD computation (fixed for Mesa 4.1)
  646. </pre>
  647. <h2>April 2, 2002</h2>
  648. <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
  649. </p><pre> New:
  650. - New DOS (DJGPP) driver written by Daniel Borca
  651. - New driver interface functions for TCL drivers (such as Radeon DRI)
  652. - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
  653. if using deep color channels
  654. - latest GL/glext.h and GL/glxext.h headers from SGI
  655. Bug fixes:
  656. - GL_BLEND with non-black texture env color wasn't always correct
  657. - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
  658. - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
  659. - glReadPixels was sometimes mistakenly clipped by the scissor box
  660. - glDraw/ReadPixels didn't catch all the errors that they should have
  661. - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
  662. - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
  663. - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
  664. - glColorMask as sometimes effecting glXSwapBuffers()
  665. - fixed a potential bug in XMesaGarbageCollect()
  666. - N threads rendering into one window didn't work reliably
  667. - glCopyPixels didn't work for deep color channels
  668. - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
  669. - glPopAttrib() didn't correctly restore user clip planes
  670. - user clip planes failed for some perspective projections (Chromium)
  671. </pre>
  672. <h2>December 17, 2001</h2>
  673. <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
  674. </p><pre> New:
  675. - better sub-pixel sample positions for AA triangles (Ray Tice)
  676. - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
  677. Bug fixes:
  678. - added missing break statements in glGet*() for multisample cases
  679. - fixed uninitialized hash table mutex bug (display lists / texobjs)
  680. - fixed bad teximage error check conditional (bug 476846)
  681. - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
  682. - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
  683. - silence some compiler warnings (gcc 2.96)
  684. - enable the #define GL_VERSION_1_3 in GL/gl.h
  685. - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
  686. - fixed glu.h typedef problem found with MSDev 6.0
  687. - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
  688. - added missing 'const' to glXGetContextIDEXT() in glxext.h
  689. - fixed a few glXGetProcAddress() errors (texture compression, etc)
  690. - fixed start index bug in compiled vertex arrays (Keith)
  691. - fixed compilation problems in src/SPARC/glapi_sparc.S
  692. - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
  693. - use glXGetProcAddressARB in GLUT to avoid extension linking problems
  694. - provoking vertex of flat-shaded, color-index triangles was wrong
  695. - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
  696. - glTexParameter didn't flush the vertex buffer (Ray Tice)
  697. - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
  698. - fixed bug in normal length caching (ParaView lighting bug)
  699. </pre>
  700. <h2>October 22, 2001</h2>
  701. <p>Mesa 4.0 has been released. This is a stable release.
  702. </p><pre> New:
  703. - Mesa 4.0 implements the OpenGL 1.3 specification
  704. - GL_IBM_rasterpos_clip extension
  705. - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
  706. - GL_ARB_texture_mirrored_repeat extension
  707. - WindML UGL driver (Stephane Raimbault)
  708. - added OSMESA_MAX_WIDTH/HEIGHT queries
  709. - attempted compiliation fixes for Solaris 5, 7 and 8
  710. - updated glext.h and glxext.h files
  711. - updated Windows driver (Karl Schultz)
  712. Bug fixes:
  713. - added some missing GLX 1.3 tokens to include/GL/glx.h
  714. - GL_COLOR_MATRIX changes weren't recognized by teximage functions
  715. - glCopyPixels with scale and bias was broken
  716. - glRasterPos with lighting could segfault
  717. - glDeleteTextures could leave a dangling pointer
  718. - Proxy textures for cube maps didn't work
  719. - fixed a number of 16-bit color channel bugs
  720. - fixed a few minor memory leaks
  721. - GLX context sharing was broken in 3.5
  722. - fixed state-update bugs in glPopClientAttrib()
  723. - fixed glDrawRangeElements() bug
  724. - fixed a glPush/PopAttrib() bug related to texture binding
  725. - flat-shaded, textured lines were broken
  726. - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
  727. - lighting didn't always produce the correct alpha value
  728. - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
  729. </pre>
  730. <h2>June 21, 2001</h2>
  731. <p>Mesa 3.5 has been released. This is a new development release.
  732. </p><pre> New:
  733. - internals of Mesa divided into modular pieces (Keith Whitwell)
  734. - 100% OpenGL 1.2 conformance (passes all conformance tests)
  735. - new AA line algorithm
  736. - GL_EXT_convolution extension
  737. - GL_ARB_imaging subset
  738. - OSMesaCreateContextExt() function
  739. - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
  740. - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
  741. - GL_EXT_fog_coord extension (Keith Whitwell)
  742. - GL_EXT_secondary_color extension (Keith Whitwell)
  743. - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
  744. - GL_SGIX_depth_texture extension
  745. - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
  746. - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
  747. - GL_ARB_texture_env_combine extension
  748. - GL_ARB_texture_env_dot3 extension
  749. - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
  750. - OSMesaCreateContextExt() function
  751. - libOSMesa.so library, contains the OSMesa driver interface
  752. - GL/glxext.h header file for GLX extensions
  753. - somewhat faster software texturing, fogging, depth testing
  754. - all color-index conformance tests now pass (only 8bpp tested)
  755. - SPARC assembly language TCL optimizations (David Miller)
  756. - GL_SGIS_generate_mipmap extension
  757. Bug Fixes:
  758. - fbiRev and tmuRev were unitialized when using Glide3
  759. - fixed a few color index mode conformance failures; all pass now
  760. - now appling antialiasing coverage to alpha after texturing
  761. - colors weren't getting clamped to [0,1] before color table lookup
  762. - fixed RISC alignment errors caused by COPY_4UBV macro
  763. - drawing wide, flat-shaded lines could cause a segfault
  764. - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
  765. Changes:
  766. - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
  767. - new libOSMesa.so library, contains the OSMesa driver interface
  768. </pre>
  769. <h2>May 17, 2001</h2>
  770. <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
  771. Here's what's new:</p>
  772. <pre> Bug fixes:
  773. - deleting the currently bound texture could cause bad problems
  774. - using fog could result in random vertex alpha values
  775. - AA triangle rendering could touch pixels outside right window bound
  776. - fixed byteswapping problem in clear_32bit_ximage() function
  777. - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
  778. - fixed memory leak in glXUseXFont()
  779. - fragment sampling in AA triangle function was off by 1/2 pixel
  780. - Windows: reading pixels from framebuffer didn't always work
  781. - glConvolutionFilter2D could segfault or cause FP exception
  782. - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
  783. - GL_NAND logicop didn't work right in RGBA mode
  784. - fixed a memory corruption bug in vertex buffer reset code
  785. - clearing the softwara alpha buffer with scissoring was broken
  786. - fixed a few color index mode fog bugs
  787. - fixed some bad assertions in color index mode
  788. - fixed FX line 'stipple' bug #420091
  789. Changes:
  790. - optimized writing mono-colored pixel spans to X pixmaps
  791. - increased max viewport size to 2048 x 2048
  792. </pre>
  793. <h2>April 29, 2001</h2>
  794. <p>New Mesa website</p>
  795. <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
  796. <h2>February 14, 2001</h2>
  797. <p>Mesa 3.4.1 has been released. Here's what's new:</p>
  798. <pre> New:
  799. - fixed some Linux build problems
  800. - fixed some Windows build problems
  801. - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
  802. Bug fixes:
  803. - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
  804. - various state-update code changes needed for DRI bugs
  805. - disabled pixel transfer ops in glColorTable commands, not needed
  806. - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
  807. - updated sources and fixed compile problems in widgets-mesa/
  808. - GLX_PBUFFER enum value was wrong in glx.h
  809. - fixed a glColorMaterial lighting bug
  810. - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
  811. - glXCopySubBufferMESA() Y position was off by one
  812. - Error checking of glTexSubImage3D() was broken (bug 128775)
  813. - glPopAttrib() didn't restore all derived Mesa state correctly
  814. - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
  815. conformance problems at 16bpp.
  816. - clearing depth buffer with scissoring was broken, would segfault
  817. - OSMesaGetDepthBuffer() returned bad bytesPerValue value
  818. - fixed a line clipping bug (reported by Craig McDaniel)
  819. - fixed RGB color over/underflow bug for very tiny triangles
  820. Known problems:
  821. - NURBS or evaluator surfaces inside display lists don't always work
  822. </pre>
  823. <p>
  824. </p><h2>November 3, 2000</h2>
  825. <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
  826. <pre> New:
  827. - optimized glDrawPixels for glPixelZoom(1,-1)
  828. Bug Fixes:
  829. - widgets-mesa/src/*.c files were missing from 3.3 distro
  830. - include/GL/mesa_wgl.h file was missing from 3.3 distro
  831. - fixed some Win32 compile problems
  832. - texture object priorities weren't getting initialized to 1.0
  833. - glAreTexturesResident return value was wrong when using hardware
  834. - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
  835. - glReadPixels with GLushort packed types was broken
  836. - fixed a few bugs in the GL_EXT_texture_env_combine texture code
  837. - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
  838. - fixed some typos/bugs in the VB code
  839. - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
  840. - optimized glDrawPixels paths weren't being used
  841. - per-fragment fog calculation didn't work without a Z buffer
  842. - improved blending accuracy, fixes Glean blendFunc test failures
  843. - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
  844. - glXGetProcAddressARB() didn't always return the right address
  845. - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
  846. - texture matrix changes weren't always detected (GLUT projtex demo)
  847. - fixed random color problem in vertex fog code
  848. - fixed Glide-related bug that let Quake get a 24-bit Z buffer
  849. Changes:
  850. - finished internal support for compressed textures for DRI
  851. </pre>
  852. <p>
  853. </p><h2>April 24, 2000</h2>
  854. <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
  855. <pre> Bug fixes:
  856. - fixed memcpy bugs in span.c
  857. - fixed missing glEnd problem in demos/tessdemo.c
  858. - fixed bug when clearing 24bpp Ximages
  859. - fixed clipping problem found in Unreal Tournament
  860. - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
  861. - fixed Loki's 3dfx RGB vs BGR bug
  862. - fixed Loki's 3dfx smooth/flat shading bug in SoF
  863. Changes:
  864. - updated docs/README file
  865. - use bcopy() optimizations on FreeBSD
  866. - re-enabled the optimized persp_textured_triangle() function
  867. </pre>
  868. <p>
  869. </p><h2>March 23, 2000</h2>
  870. <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
  871. <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
  872. just bug fixes.</p>
  873. <p>Here's what's changed:
  874. </p><ul>
  875. Bug fixes:
  876. <ul>
  877. - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
  878. - added missing glHintPGI() function<br>
  879. - fixed a polygon culling bug<br>
  880. - fixed bugs in gluPartialDisk()<br>
  881. - Z values in selection mode were wrong<br>
  882. - added missing tokens:
  883. <ul>
  884. GL_SMOOTH_POINT_SIZE_RANGE<br>
  885. GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
  886. GL_SMOOTH_LINE_WIDTH_RANGE<br>
  887. GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
  888. GL_ALIASED_POINT_SIZE_RANGE<br>
  889. GL_ALIASED_LINE_WIDTH_RANGE
  890. </ul>
  891. - fixed glCopyPixels when copying from back to front buffer<br>
  892. - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
  893. - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
  894. - glDeleteTextures() didn't decrement reference count correctly<br>
  895. - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
  896. - Actual depth of transformation matrix stacks was off by one<br>
  897. - 24bpp visuals didn't address pixels correctly<br>
  898. - mipmap level of detail (lambda) calculation simplified, more accurate<br>
  899. - 101691 - Polygon clipping and GL_LINE<br>
  900. - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
  901. - 101808 - Non-glVertexArrays tristrip bug<br>
  902. - 101971 - find_last_3f on Dec OSF (worked around)<br>
  903. - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
  904. - 102893 - orientations of modelview cause segfault
  905. </ul>
  906. New:
  907. <ul>
  908. - updated SVGA Linux driver<br>
  909. - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
  910. - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
  911. - changed -O2 to -O3 for a number of gcc configs
  912. </ul>
  913. Changes:
  914. <ul>
  915. - glXCopyContext's mask parameter is now unsigned long, per GLX spec
  916. </ul>
  917. </ul>
  918. <p>Please report any problems with this release ASAP. Bugs should be filed on the
  919. Mesa3D website at sourceforge.<br>
  920. After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
  921. <p>-- Brian</p>
  922. <p>
  923. </p><h2>December 17, 1999</h2>
  924. <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
  925. can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
  926. <p>
  927. </p><h2>December 14, 1999</h2>
  928. <p>Mesa 3.1 is released!</p>
  929. <p>
  930. </p><h2>September 21, 1999</h2>
  931. <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
  932. and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
  933. that seem to be... yes, I've just received confirmation from the beta center, they
  934. are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
  935. Keith Whitwell for preparing these for us during Brian's absence.</p>
  936. <p>
  937. </p><h2>August 30, 1999</h2>
  938. <p>I'm pleased to announce that I've accepted a position with Precision Insight,
  939. Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
  940. <p>I've been working on Mesa in my spare time for over five years. With Precision
  941. Insight I now have the opportunity to devote my full attention to advancing Mesa
  942. and OpenGL on Linux.</p>
  943. <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
  944. my work will continue to be open sourced and available to any other programmers who
  945. may want to contribute to it, or use it for other projects or platforms</p>
  946. <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
  947. <p>
  948. </p><h2>August 23, 1999</h2>
  949. <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
  950. Note that this is a new archive, so you will need to re-checkout the archive. That
  951. means don't <i>cvs update</i> from a previous download.</p>
  952. <p>
  953. </p><h2>August 17, 1999</h2>
  954. <p>A report from the SIGGRAPH '99 Linux/OpenGL
  955. BOF meeting is now available.</p>
  956. <p>-Brian</p>
  957. <p>
  958. </p><h2>August 14, 1999</h2>
  959. <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
  960. systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
  961. patient.</p>
  962. <p>-Brian</p>
  963. <p>
  964. </p><h2>June 7, 1999</h2>
  965. <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
  966. <p>
  967. </p><h2>June 2, 1999</h2>
  968. <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
  969. xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
  970. based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
  971. <p>
  972. </p><h2>May 24, 1999</h2>
  973. <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
  974. If you are into the quake scene, you may want to try this out, as it contains some
  975. optimizations specifically in the Q3A rendering path.
  976. <p>
  977. </p><h2>May 13, 1999</h2>
  978. <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
  979. has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
  980. <p>
  981. </p><h2>May 13, 1999</h2>
  982. <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
  983. US$10,000 to the Mesa project to support its continuing development.
  984. Mesa is a free implementation of the OpenGL 3D graphics library and id's
  985. newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
  986. The donation will go to Keith Whitwell, who has been optimizing Mesa to
  987. improve performance on 3d hardware. Thanks to Keith's work, many
  988. applications using Mesa 3.1 will see a dramatic performance increase
  989. over Mesa 3.0. The donation will allow Keith to continue working on
  990. Mesa full time for some time to come.
  991. For more information about Mesa see www.mesa3d.org. For more
  992. information about id Software, Inc. see www.idsoftware.com.
  993. --------------------------------
  994. This donation from John/id is very generous. Keith and I are very
  995. grateful.
  996. </pre>
  997. <p>
  998. </p><h2>May 1, 1999</h2>
  999. <p>John Carmack made an interesting .plan update yesterday:
  1000. </p><ul>
  1001. <i>"I put together a document on optimizing OpenGL drivers for Q3 that
  1002. should be helpful to the various Linux 3D teams. <br>
  1003. </i>http://www.quake3arena.com/news/glopt.html</i>"
  1004. </ul>
  1005. <p>
  1006. </p><h2>April 7, 1999</h2>
  1007. <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
  1008. <p>
  1009. </p><h2>March 18, 1999</h2>
  1010. <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
  1011. For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
  1012. <p>
  1013. </p><h2>February 16, 1999</h2>
  1014. <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
  1015. source code</a>.</p>
  1016. <p>
  1017. </p><h2>January 22, 1999</h2>
  1018. <p>www.mesa3d.org established</p>
  1019. </p>
  1020. <hr>
  1021. $Id: news.html,v 3.25 2005/10/24 23:33:27 brianp Exp $
  1022. </body>
  1023. </html>