Clone of mesa.
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Marek Olšák 3d13b081c7 gallium: add PIPE_CAP_CONDITIONAL_RENDER 14 years ago
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codegen nv50/ir: add missing license headers 14 years ago
Android.mk android: add support for nouveau 14 years ago
Makefile nv50/ir: import new shader backend code 14 years ago
Makefile.sources nvc0: hook up to new shader code generator 14 years ago
SConscript nouveau: Fix typos of ParseSourceList in SConscript files. 14 years ago
nvc0_2d.xml.h nvc0: import nvc0 gallium driver 15 years ago
nvc0_3d.xml.h nv50,nvc0: support polygon offset clamp state 14 years ago
nvc0_3ddefs.xml.h nvc0: import nvc0 gallium driver 15 years ago
nvc0_context.c nvc0: hook up to new shader code generator 14 years ago
nvc0_context.h gallium: move clear paths from rgba to a pointer to a color union (v2) 14 years ago
nvc0_draw.c nvc0: import nvc0 gallium driver 15 years ago
nvc0_formats.c nv50/nvc0: add support for R4A4_UNORM and A4R4_UNORM formats 14 years ago
nvc0_graph_macros.h nv50-nvc0: make use of COLOR_MASK,BLEND_ENABLE_COMMON 14 years ago
nvc0_m2mf.xml.h nvc0: import nvc0 gallium driver 15 years ago
nvc0_miptree.c nv50,nvc0: add support for multi-sample resources 14 years ago
nvc0_program.c nvc0: hook up to new shader code generator 14 years ago
nvc0_program.h nvc0: hook up to new shader code generator 14 years ago
nvc0_push.c nvc0: support edge flags 14 years ago
nvc0_push2.c nvc0: fix resource unmap after vertex push 14 years ago
nvc0_query.c nouveau: ensure vbo_dirty is set when buffer write transfer complete 14 years ago
nvc0_resource.c nv50,nvc0: unify nvc0_miptree and nv50_miptree structs 14 years ago
nvc0_resource.h nv50,nvc0: add support for multi-sample resources 14 years ago
nvc0_screen.c gallium: add PIPE_CAP_CONDITIONAL_RENDER 14 years ago
nvc0_screen.h nvc0: implement resource_resolve 14 years ago
nvc0_shader_state.c nvc0: implement resource_resolve 14 years ago
nvc0_state.c nv50,nvc0: support polygon offset clamp state 14 years ago
nvc0_state_validate.c nv50,nvc0: add states mask to state validation function 14 years ago
nvc0_stateobj.h nv50,nvc0: support polygon offset clamp state 14 years ago
nvc0_surface.c gallium: move clear paths from rgba to a pointer to a color union (v2) 14 years ago
nvc0_tex.c nv50,nvc0: add support for multi-sample resources 14 years ago
nvc0_transfer.c nvc0: prevent interruption of m2mf push 14 years ago
nvc0_vbo.c nv50,nvc0: add states mask to state validation function 14 years ago
nvc0_winsys.h nv50: add support for linear textures and render targets 14 years ago