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							- <HTML>
 - 
 - <TITLE>Compilation and Installation</TITLE>
 - 
 - <link rel="stylesheet" type="text/css" href="mesa.css"></head>
 - 
 - <BODY>
 - 
 - 
 - <H1>Compilation and Installation</H1>
 - 
 - <ol>
 - <li><a href="#unix-x11">Unix / X11</a>
 - <li><a href="#windows">Windows</a>
 - <li><a href="#vms">VMS</a>
 - <li><a href="#other">Other</a>
 - </ol>
 - 
 - 
 - 
 - <a name="unix-x11">
 - <H2>1. Unix/X11 Compilation and Installation</H1>
 - 
 - <h3>1.1 Compilation</h3>
 - 
 - <p>
 - Mesa may be compiled in several different ways:
 - </p>
 - <ul>
 - <li><b><em>Stand-alone/Xlib mode</em></b> - Mesa will be compiled as
 - a software renderer using Xlib to do all rendering.
 - The libGL.so library will be a self-contained rendering library that will
 - allow you to run OpenGL/GLX applications on any X server (regardless of
 - whether it supports the GLX X server extension).
 - You will <em>not</em> be able to use hardware 3D acceleration.
 - <p>
 - To compile stand-alone Mesa type <b>make</b> in the top-level directory.
 - You'll see a list of supported system configurations.
 - Choose one from the list (such as linux-x86), and type:
 - </p>
 - <pre>
 -     make linux-x86
 - </pre>
 - <p>This will produce libGL.so and several other libraries</p>
 - </li>
 - 
 - <li><b><em>DRI/accelerated</em></b> - The DRI hardware drivers for
 - accelerated OpenGL rendering (for ATI, Intel, Matrox, etc) will be built.
 - The libGL.so library will support the GLX extension and will load/use
 - the DRI hardware drivers.
 - 
 - <p>
 - <b>Prerequisites:</b>
 - </p>
 - 
 - <ol>
 - 
 - <li>
 - <p>
 - DRM kernel modules and header files from the
 - <a href="http://dri.sf.net/" target="_parent">DRI</a> project.
 - </p>
 - 
 - <p>
 - If you don't already have the DRM file, you can get the sources from
 - CVS by doing:
 - <pre>
 - cvs -z3 -d:pserver:anonymous@anoncvs.freedesktop.org:/cvs/dri co drm
 - </pre>
 - <p>
 - See the <a href="http://dri.freedesktop.org/wiki/Building" target="_parent">
 - DRI Building Instructions</a> for the steps to build the DRM modules.  Mesa
 - 6.5 requires at least libdrm 2.0.1 or greater.
 - </p>
 - <p>
 - You can verify that the DRM files have been properly installed by
 - running <code>pkg-config --modversion libdrm</code>
 - 
 - </li>
 - 
 - <li>
 - Recent /usr/include/GL/glxproto.h file.
 - <p>You'll need this if you get any errors about _GLXvop_BindTexImageEXT
 - being undefined.
 - </p>
 - <p>
 - Download/install the
 - <a href="http://gitweb.freedesktop.org/?p=xorg/proto/glproto.git">glproto</a>
 - module from X.org git, or grab the
 - <A href="http://webcvs.freedesktop.org/*checkout*/xorg/proto/GL/glxproto.h?rev=1.9&content-type=text%2Fplain">glxproto.h file</a> and put it in the
 - Mesa/include/GL/ directory.
 - </p>
 - 
 - </li>
 - 
 - <li>DRI-enabled X server.
 - <p>Visit
 - <a href="http://www.xfree86.org" target="_parent">XFree86</a>
 - or
 - <a href="http://freedesktop.org/wiki/Software_2fXserver" target="_parent">
 - X.org</a>
 - for more information.
 - </p>
 - </li>
 - 
 - </ol>
 - 
 - 
 - <p>
 - Build Mesa and the DRI hardware drivers by running
 - </p>
 - <pre>
 -    make linux-dri
 - </pre>
 - <p>
 - There are also <code>linux-dri-x86</code>, <code>linux-dri-x86-64</code>, 
 - and <code>linux-ppc</code> configurations which are optimized for those
 - architectures.
 - </p>
 - 
 - </li>
 - </ul>
 - 
 - 
 - <p>
 - Later, if you want to rebuild for a different configuration run
 - <code>make realclean</code> before rebuilding.
 - </p>
 - 
 - 
 - <h3>1.2 The libraries</h3>
 - 
 - <p>
 - When compilation has finished, look in the top-level <code>lib/</code>
 - (or <code>lib64/</code>) directory.
 - You'll see a set of library files similar to this:
 - </p>
 - <pre>
 - lrwxrwxrwx    1 brian    users          10 Mar 26 07:53 libGL.so -> libGL.so.1*
 - lrwxrwxrwx    1 brian    users          19 Mar 26 07:53 libGL.so.1 -> libGL.so.1.5.060100*
 - -rwxr-xr-x    1 brian    users     3375861 Mar 26 07:53 libGL.so.1.5.060100*
 - lrwxrwxrwx    1 brian    users          11 Mar 26 07:53 libGLU.so -> libGLU.so.1*
 - lrwxrwxrwx    1 brian    users          20 Mar 26 07:53 libGLU.so.1 -> libGLU.so.1.3.060100*
 - -rwxr-xr-x    1 brian    users      549269 Mar 26 07:53 libGLU.so.1.3.060100*
 - lrwxrwxrwx    1 brian    users          12 Mar 26 07:53 libglut.so -> libglut.so.3*
 - lrwxrwxrwx    1 brian    users          16 Mar 26 07:53 libglut.so.3 -> libglut.so.3.7.1*
 - -rwxr-xr-x    1 brian    users      597754 Mar 26 07:53 libglut.so.3.7.1*
 - lrwxrwxrwx    1 brian    users          11 Mar 26 08:04 libGLw.so -> libGLw.so.1*
 - lrwxrwxrwx    1 brian    users          15 Mar 26 08:04 libGLw.so.1 -> libGLw.so.1.0.0*
 - -rwxr-xr-x    1 brian    users       20750 Mar 26 08:04 libGLw.so.1.0.0*
 - lrwxrwxrwx    1 brian    users          14 Mar 26 07:53 libOSMesa.so -> libOSMesa.so.6*
 - lrwxrwxrwx    1 brian    users          23 Mar 26 07:53 libOSMesa.so.6 -> libOSMesa.so.6.1.060100*
 - -rwxr-xr-x    1 brian    users       23871 Mar 26 07:53 libOSMesa.so.6.1.060100*
 - </pre>
 - 
 - <p>
 - <b>libGL</b> is the main OpenGL library (i.e. Mesa).
 - <br>
 - <b>libGLU</b> is the OpenGL Utility library.
 - <br>
 - <b>libglut</b> is the GLUT library.
 - <br>
 - <b>libGLw</b> is the Xt/Motif OpenGL drawing area widget library.
 - <br>
 - <b>libOSMesa</b> is the OSMesa (Off-Screen) interface library.
 - </p>
 - 
 - <p>
 - If you built the DRI hardware drivers, you'll also see the DRI drivers:
 - </p>
 - <pre>
 - -rwxr-xr-x   1 brian users 15607851 Jul 21 12:11 ffb_dri.so*
 - -rwxr-xr-x   1 brian users 15148747 Jul 21 12:11 i810_dri.so*
 - -rwxr-xr-x   1 brian users 14497814 Jul 21 12:11 i830_dri.so*
 - -rwxr-xr-x   1 brian users 16895413 Jul 21 12:11 i915_dri.so*
 - -rwxr-xr-x   1 brian users 11320803 Jul 21 12:11 mach64_dri.so
 - -rwxr-xr-x   1 brian users 11418014 Jul 21 12:12 mga_dri.so
 - -rwxr-xr-x   1 brian users 11064426 Jul 21 12:12 r128_dri.so
 - -rwxr-xr-x   1 brian users 11849858 Jul 21 12:12 r200_dri.so
 - -rwxr-xr-x   1 brian users 16050488 Jul 21 12:11 r300_dri.so*
 - -rwxr-xr-x   1 brian users 11757388 Jul 21 12:12 radeon_dri.so
 - -rwxr-xr-x   1 brian users 11232304 Jul 21 12:13 s3v_dri.so
 - -rwxr-xr-x   1 brian users 11062970 Jul 21 12:13 savage_dri.so
 - -rwxr-xr-x   1 brian users 11214212 Jul 21 12:13 sis_dri.so
 - -rwxr-xr-x   1 brian users 11368736 Jul 21 12:13 tdfx_dri.so
 - -rwxr-xr-x   1 brian users 10598868 Jul 21 12:13 trident_dri.so
 - -rwxr-xr-x   1 brian users 10997120 Jul 21 12:13 unichrome_dri.so
 - </pre>
 - 
 - 
 - <h3>1.3 Running the demos</h3>
 - 
 - <p>
 - If you downloaded/unpacked the MesaDemos-x.y.z.tar.gz archive or
 - obtained Mesa from CVS, the <b>progs/</b> directory will contain a
 - bunch of demonstration programs.
 - </p>
 - 
 - <p>
 - Before running a demo, you may have to set an environment variable
 - (such as <b>LD_LIBRARY_PATH</b> on Linux) to indicate where the
 - libraries are located.  For example:
 - <p>
 - <blockquote>
 - <b>cd</b> into the Mesa <b>lib/</b> directory.
 - <br>
 - <b>setenv LD_LIBRARY_PATH ${cwd}</b>   (if using csh or tcsh shell)
 - <br>
 - or,
 - <br>
 - <b>export LD_LIBRARY_PATH=${PWD}</b>   (if using bash or sh shell)
 - </blockquote>
 - 
 - <p>
 - Next, change to the Mesa/demos/ directory:
 - </p>
 - <blockquote>
 - <b>cd ../progs/demos</b>
 - </blockquote>
 - 
 - <p>
 - Run a demo such as gears:
 - </p>
 - <blockquote>
 - <b>./gears</b>
 - </blockquote>
 - 
 - <p>
 - If this doesn't work, try the <b>Mesa/progs/xdemos/glxinfo</b> program
 - and see that it prints the expected Mesa version number.
 - </p>
 - 
 - <p>
 - If you're using Linux or a similar OS, verify that the demo program is
 - being linked with the proper library files:
 - </p>
 - <blockquote>
 - <b>ldd gears</b>
 - </blockquote>
 - 
 - <p>
 - You should see something like this:
 - </p>
 - <pre>
 -         libglut.so.3 => /home/brian/Mesa/lib/libglut.so.3 (0x40013000)
 -         libGLU.so.1 => /home/brian/Mesa/lib/libGLU.so.1 (0x40051000)
 -         libGL.so.1 => /home/brian/Mesa/lib/libGL.so.1 (0x400e0000)
 -         libc.so.6 => /lib/i686/libc.so.6 (0x42000000)
 -         libm.so.6 => /lib/i686/libm.so.6 (0x403da000)
 -         libX11.so.6 => /usr/X11R6/lib/libX11.so.6 (0x403fc000)
 -         libXmu.so.6 => /usr/X11R6/lib/libXmu.so.6 (0x404da000)
 -         libXt.so.6 => /usr/X11R6/lib/libXt.so.6 (0x404f1000)
 -         libXi.so.6 => /usr/X11R6/lib/libXi.so.6 (0x40543000)
 -         libstdc++.so.5 => /usr/lib/libstdc++.so.5 (0x4054b000)
 -         libgcc_s.so.1 => /lib/libgcc_s.so.1 (0x405fd000)
 -         libXext.so.6 => /usr/X11R6/lib/libXext.so.6 (0x40605000)
 -         libpthread.so.0 => /lib/i686/libpthread.so.0 (0x40613000)
 -         /lib/ld-linux.so.2 => /lib/ld-linux.so.2 (0x40000000)
 -         libdl.so.2 => /lib/libdl.so.2 (0x40644000)
 -         libSM.so.6 => /usr/X11R6/lib/libSM.so.6 (0x40647000)
 -         libICE.so.6 => /usr/X11R6/lib/libICE.so.6 (0x40650000)
 - </pre>
 - 
 - <p>
 - Retrace your steps if this doesn't look right.
 - </p>
 - 
 - 
 - <H3>1.4 Installing the header and library files</H3>
 - 
 - <p>
 - The standard location for the OpenGL header files on Unix-type systems is
 - in <code>/usr/include/GL/</code>.
 - The standard location for the libraries is <code>/usr/lib/</code>.
 - For more information see, the
 - <a href="http://oss.sgi.com/projects/ogl-sample/ABI/" target="_parent">
 - Linux/OpenGL ABI specification</a>.
 - </p>
 - 
 - <p>
 - If you'd like Mesa to co-exist with another implementation of OpenGL that's
 - already installed, you'll have to choose different directories, like
 - <code>/usr/local/include/GL/</code> and <code>/usr/local/lib/</code>.
 - </p>
 - 
 - <p>
 - To install Mesa's headers and libraries, run <code>make install</code>.
 - But first, check the Mesa/configs/default file and examine the values
 - of the <b>INSTALL_DIR</b> and <b>DRI_DRIVER_INSTALL_DIR</b> variables.
 - Change them if needed, then run <code>make install</code>
 - </p>
 - 
 - <p>
 - Note: at runtime you can use the LD_LIBRARY_PATH environment variable
 - (on Linux at least) to switch
 - between the Mesa libraries and other vendor's libraries whenever you want.
 - This is a handy way to compare multiple OpenGL implementations.
 - </p>
 - 
 - 
 - 
 - <a name="windows">
 - <H2>2. Windows Compilation and Installation</H1>
 - 
 - <p>
 - Please see the <a href="README.WIN32">README.WIN32</a> file.
 - </p>
 - 
 - 
 - 
 - 
 - <a name="vms">
 - <H2>3. VMS Compilation and Installation</H1>
 - 
 - <p>
 - Please see the <a href="README.VMS">README.VMS</a> file.
 - </p>
 - 
 - 
 - 
 - 
 - <a name="other">
 - <H2>4. Other systems</H1>
 - 
 - <p>
 - Documentation for other environments (some may be very out of date):
 - </p>
 - 
 - <UL>
 - <LI><A HREF="README.GGI">README.GGI</A> - GGI
 - <LI><A HREF="README.3DFX">README.3DFX</A> - 3Dfx/Glide driver
 - <LI><A HREF="README.AMIWIN">README.AMIWIN</A> - Amiga Amiwin
 - <LI><A HREF="README.BEOS">README.BEOS</A> - BeOS
 - <LI><A HREF="README.D3D">README.D3D</A> - Direct3D driver
 - <LI><A HREF="README.DJ">README.DJ</A> - DJGPP
 - <LI><A HREF="README.LYNXOS">README.LYNXOS</A> - LynxOS
 - <LI><A HREF="README.MINGW32">README.MINGW32</A> - Mingw32
 - <LI><A HREF="README.NeXT">README.NeXT</A> - NeXT
 - <LI><A HREF="README.OpenStep">README.OpenStep</A> - OpenStep
 - <LI><A HREF="README.OS2">README.OS2</A> - OS/2
 - <LI><A HREF="README.WINDML">README.WINDML</A> - WindML
 - </UL>
 - 
 - 
 - 
 - 
 - </body>
 - </html>
 
 
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