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							- 
 -                            Mesa 6.1 release notes
 - 
 -                               August 18, 2004
 - 
 -                               PLEASE READ!!!!
 - 
 - 
 - 
 - Introduction
 - ------------
 - 
 - Mesa uses an even/odd version number scheme like the Linux kernel.
 - Odd numbered versions (such as 6.1) designate new developmental releases.
 - Even numbered versions (such as 6.0) designate stable releases.
 - 
 - 
 - New Features
 - ------------
 - 
 - Half-precision floating point (GLhalf) pixel formats are supported
 - in Mesa, but the feature isn't exposed yet since the ARB extension
 - hasn't been finalized yet.
 - 
 - 
 - Texture image handling
 - ----------------------
 - 
 - The code which implements image conversion, pixel transfer ops, etc
 - for glTexImage commands has been rewritten.
 - 
 - Now the gl_texture_format struct has a new StoreImage function
 - pointer.  Each texture format must implement this function.  The
 - function is totally responsible for converting the user's texture
 - image into the specific format.  A few helper functions makes this
 - relatively simple.
 - 
 - Overall, the code is much simpler, cleaner and easier to work with
 - now.  Adding new texture formats is straight-forward and there's no
 - longer any distinction between "hardware" and "software" formats.
 - 
 - Finally, the code for compressed texture images has been reorganized
 - as well.
 - 
 - Removed files:
 -   texutil.c
 -   texutil.h
 -   texutil_tmp.h
 - 
 - New files:
 -   texcompress_s3tc.c
 -   texcompress_fxt1.c
 - 
 - 
 - 
 - Driver / context changes
 - ------------------------
 - 
 - The _mesa_create_context() and _mesa_initialize_context() function
 - parameters have changed.  They now take a pointer to a struct
 - dd_function_table.  Drivers can initialize this table by calling
 - _mesa_init_driver_functions().  Drivers should then plug in the special
 - functions they implement.  In particular, the ctx->Driver.NewTextureObject
 - pointer _must_ be set so that the default texture objects created in
 - _mesa_create/initialize_context() are correctly built.
 - 
 - The _mesa_init_driver_functions() function allows a lot of redundant code
 - to be removed from the device drivers (such as initializing
 - ctx->Driver.Accum to point to _swrast_Accum).  Adding new functions to
 - the dd_function_table can be done with less hassle since the pointer can
 - be initialized in _mesa_init_driver_functions() rather than in _all_ the
 - drivers.
 - 
 - 
 - Device Drivers
 - --------------
 - 
 - Mesa advertises itself as supporting OpenGL 1.2, 1.3, 1.4 or 1.5
 - depending on the device driver's capabilities.  For example, if the
 - driver enables all the ARB extensions which are part of OpenGL 1.5
 - then glGetString(GL_VERSION) will return "1.5".  Otherwise, it'll
 - return "1.4" or the next lower version that implements all required
 - functionality.
 - 
 - A number of Mesa's software drivers haven't been actively maintained for
 - some time.  We rely on volunteers to maintain many of the drivers.
 - Here's the current status of all included drivers:
 - 
 - Driver			Status
 - ----------------------	---------------------
 - XMesa (Xlib)		implements OpenGL 1.5
 - OSMesa (off-screen)	implements OpenGL 1.5
 - Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
 - SVGA			implements OpenGL 1.3
 - Wind River UGL		implements OpenGL 1.3
 - Windows/Win32		implements OpenGL 1.5
 - DJGPP			implements OpenGL 1.5
 - GGI			implements OpenGL 1.3
 - BeOS			implements OpenGL 1.5
 - Allegro			needs updating
 - D3D			needs updating
 - 
 - 
 - 
 - Other Changes
 - -------------
 - 
 - See the VERSIONS file for more details about bug fixes, etc. in Mesa 6.1.
 - 
 - 
 - ----------------------------------------------------------------------
 - $Id: RELNOTES-6.1,v 3.5 2004/08/17 22:58:23 brianp Exp $
 
 
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