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							- 
 -                          Mesa 3.5 release notes
 - 
 -                              June 21, 2001
 - 
 -                              PLEASE READ!!!!
 - 
 - 
 - 
 - Introduction
 - ------------
 - 
 - Mesa uses an even/odd version number scheme like the Linux kernel.
 - Odd numbered versions (such as 3.5) designate new developmental releases.
 - Even numbered versions (such as 3.4) designate stable releases.
 - 
 - The biggest change in Mesa 3.5 is a complete overhaul of the source
 - code in order to make it more modular.  This was driven by the DRI
 - hardware drivers.  It simplifies the DRI drivers and opens the door
 - to hardware transform/clip/lighting (TCL).  Keith Whitwell can take
 - the credit for that.
 - 
 - 
 - 
 - Driver Support
 - --------------
 - 
 - The device driver interface in Mesa 3.5 has changed a lot since Mesa 3.4
 - Not all of the older Mesa drivers have been updated.  Here's the status:
 - 
 - Driver			Status
 - ----------------------	-----------
 - XMesa (Xlib)		updated
 - OSMesa (off-screen)	updated
 - FX (3dfx Voodoo1/2)	updated
 - SVGA			updated
 - GGI			not updated
 - Windows/Win32		not updated
 - DOS/DJGPP		not updated
 - BeOS			not updated
 - Allegro			not updated
 - D3D			not updated
 - DOS			not updated
 - 
 - We're looking for volunteers to update the remaining drivers.  Please
 - post to the Mesa3d-dev mailing list if you can help.
 - 
 - 
 - 
 - GLU 1.3
 - -------
 - 
 - Mesa 3.5 includes the SGI Sample Implementation (SI) GLU library.
 - This version of GLU supports the GLU 1.3 specification.  The old
 - Mesa GLU library implemented the 1.1 specification.  The SI GLU
 - library should work much better.
 - 
 - You'll need a C++ compiler to compile the SI GLU library.  This may
 - be a problem on some systems.
 - 
 - 
 - 
 - New Extensions
 - --------------
 - 
 - GL_EXT_convolution
 - 	Adds image convolution to glRead/Copy/DrawPixels/TexImage.
 - 
 - GL_ARB_imaging
 - 	This is the optional imaging subset of OpenGL 1.2.
 - 	It's the GL_EXT_convolution, GL_HP_convolution_border_modes,
 - 	GL_EXT_histogram, GL_EXT_color_table, GL_EXT_color_subtable
 - 	GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract
 - 	and GL_SGI_color_matrix extensions all rolled together.
 - 	This is supported in all software renderers but not in all
 - 	hardware drivers (3dfx for example).
 - 
 - GL_ARB_texture_compression
 - 	This is supported in Mesa but only used by the 3dfx DRI drivers
 - 	for Voodoo4 and later.
 - 
 - GL_ARB_texture_env_add
 - 	This is identical to GL_EXT_texture_env_add.
 - 
 - GL_NV_blend_square
 - 	Adds extra blend source and dest factors which allow squaring
 - 	of color values.
 - 
 - GL_EXT_fog_coord
 - 	Allows specification of a per-vertex fog coordinate instead of
 - 	having fog always computed from the eye distance.
 - 
 - GL_EXT_secondary_color
 - 	Allows specifying the secondary (specular) color for each vertex
 - 	instead of getting it only from lighting in GL_SEPARATE_SPECULAR_COLOR
 - 	mode.
 - 
 - GL_ARB_texture_env_combine
 - 	Basically the same as GL_EXT_texture_env_combine
 - 
 - GL_ARB_texture_env_add extension
 - 	Texture addition mode.
 - 
 - GL_ARB_texture_env_dot3 extension
 - 	Dot product texture environment.
 - 
 - GL_ARB_texture_border_clamp
 - 	Adds GL_CLAMP_TO_BORDER_ARB texture wrap mode
 - 
 - GL_SGIX_depth_texture, GL_SGIX_shadow and GL_SGIX_shadow_ambient
 - 	Implements a shadow casting algorithm based on depth map textures
 - 
 - GL_SGIS_generate_mipmap
 - 	Automatically generate lower mipmap images whenever the base mipmap
 - 	image is changed with glTexImage, glCopyTexImage, etc.
 - 
 - 
 - 
 - libOSMesa.so
 - ------------
 - 
 - libOSMesa.so is a new library which contains the OSMesa interface for
 - off-screen rendering.  Apps which need the OSMesa interface should link
 - with both -lOSMesa and -lGL.  This change was made so that stand-alone
 - Mesa works the same way as XFree86/DRI's libGL.
 - 
 - 
 - 
 - Device Driver Changes / Core Mesa Changes
 - -----------------------------------------
 - 
 - The ctx->Driver.LogicOp() function has been removed.  It used to
 - be called during state update in order to determine if the driver
 - could do glLogicOp() operations, and if not, set the SWLogicOpEnabled
 - flag.  Drivers should instead examine the LogicOp state themselves
 - and choose specialized point, line, and triangle functions appropriately,
 - or fall back to software rendering.  The Xlib driver was the only driver
 - to use this function.  And since the Xlib driver no longer draws
 - points, lines or triangles using Xlib, the LogicOp function isn't needed.
 - 
 - The ctx->Driver.Dither() function has been removed.  Drivers should
 - detect dither enable/disable via ctx->Driver.Enable() instead.
 - 
 - The ctx->Driver.IndexMask() and ctx->Driver.ColorMask() functions
 - are now just called from glIndexMask and glColorMask like the other
 - GL state-changing functions.  They are no longer called from inside
 - gl_update_state().  Also, they now return void.  The change was made
 - mostly for sake of uniformity.
 - 
 - The NEW_DRVSTATE[0123] flags have been removed.  They weren't being used
 - and are obsolete w.r.t. the way state updates are done in DRI drivers.
 - 
 - 
 - Removed obsolete gl_create_visual() and gl_destroy_visual().
 - 
 - Renamed functions (new namespace):
 - 
 - old				new
 - gl_create_framebuffer		_mesa_create_framebuffer
 - gl_destroy_framebuffer		_mesa_destroy_framebuffer
 - gl_create_context		_mesa_create_context
 - gl_destroy_context		_mesa_destroy_context
 - gl_context_initialize		_mesa_context_initialize
 - gl_copy_context			_mesa_copy_context
 - gl_make_current			_mesa_make_current
 - gl_make_current2		_mesa_make_current2
 - gl_get_current_context		_mesa_get_current_context
 - gl_flush_vb			_mesa_flush_vb
 - gl_warning			_mesa_warning
 - gl_compile_error		_mesa_compile_error
 - 
 - 
 - All the drivers have been updated, but not all of them have been
 - tested since I can't test some platforms (DOS, Windows, Allegro, etc).
 - 
 - 
 - X/Mesa Driver
 - -------------
 - 
 - The source files for the X/Mesa driver in src/X have been renamed.
 - The xmesa[1234].c files are gone.  The new files are xm_api.c,
 - xm_dd.c, xm_line.c, xm_span.c and xm_tri.c.
 - 
 - 
 - 
 - Multitexture
 - ------------
 - 
 - Eight texture units are now supported by default.
 - 
 - 
 - 
 - OpenGL SI related changes
 - -------------------------
 - 
 - In an effort to make Mesa's internal interfaces more like the OpenGL
 - SI interfaces, a number of changes have been made:
 - 
 - 1. Importing the SI's glcore.h file which defines a number of
 - interface structures like __GLimports and __GLexports.
 - 
 - 2. Renamed "struct gl_context" to "struct __GLcontextRec".
 - 
 - 3. Added __glCoreCreateContext() and __glCoreNopDispatch() functions.
 - 
 - 4. The GLcontext member Visual is no longer a pointer.
 - 
 - 5. New file: imports.c to setup default import functions for Mesa.
 - 
 - 
 - 
 - 
 - 16-bit color channels
 - ---------------------
 - 
 - There's experimental support for 16-bit color channels (64-bit pixels)
 - in Mesa 3.5.  Only the OSMesa interface can be used for 16-bit rendering.
 - Type "make linux-osmesa16" in the top-level directory to build the
 - special libOSMesa16.so library.
 - 
 - This hasn't been tested very thoroughly yet so please file bug reports
 - if you have trouble.
 - 
 - In the future I hope to implement support for 32-bit, floating point
 - color channels.
 - 
 - ----------------------------------------------------------------------
 - $Id: RELNOTES-3.5,v 1.14 2001/06/20 19:02:48 brianp Exp $
 
 
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