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- /**********************************************************
- * Copyright 2008-2009 VMware, Inc. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person
- * obtaining a copy of this software and associated documentation
- * files (the "Software"), to deal in the Software without
- * restriction, including without limitation the rights to use, copy,
- * modify, merge, publish, distribute, sublicense, and/or sell copies
- * of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be
- * included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
- * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
- * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- **********************************************************/
-
-
- #include "util/u_format.h"
- #include "util/u_inlines.h"
- #include "util/u_prim.h"
- #include "util/u_prim_restart.h"
- #include "util/u_time.h"
- #include "util/u_upload_mgr.h"
- #include "indices/u_indices.h"
-
- #include "svga_hw_reg.h"
- #include "svga_cmd.h"
- #include "svga_context.h"
- #include "svga_screen.h"
- #include "svga_draw.h"
- #include "svga_shader.h"
- #include "svga_state.h"
- #include "svga_swtnl.h"
- #include "svga_debug.h"
- #include "svga_resource_buffer.h"
-
- static enum pipe_error
- retry_draw_range_elements( struct svga_context *svga,
- struct pipe_resource *index_buffer,
- unsigned index_size,
- int index_bias,
- unsigned min_index,
- unsigned max_index,
- enum pipe_prim_type prim,
- unsigned start,
- unsigned count,
- unsigned start_instance,
- unsigned instance_count,
- boolean do_retry )
- {
- enum pipe_error ret = PIPE_OK;
-
- SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_DRAWELEMENTS);
-
- svga_hwtnl_set_fillmode(svga->hwtnl, svga->curr.rast->hw_fillmode);
-
- ret = svga_update_state( svga, SVGA_STATE_HW_DRAW );
- if (ret != PIPE_OK)
- goto retry;
-
- /** determine if flatshade is to be used after svga_update_state()
- * in case the fragment shader is changed.
- */
- svga_hwtnl_set_flatshade(svga->hwtnl,
- svga->curr.rast->templ.flatshade ||
- svga->state.hw_draw.fs->uses_flat_interp,
- svga->curr.rast->templ.flatshade_first);
-
- ret = svga_hwtnl_draw_range_elements( svga->hwtnl,
- index_buffer, index_size, index_bias,
- min_index, max_index,
- prim, start, count,
- start_instance, instance_count);
- if (ret != PIPE_OK)
- goto retry;
-
- goto done;
-
- retry:
- svga_context_flush( svga, NULL );
-
- if (do_retry)
- {
- ret = retry_draw_range_elements(svga,
- index_buffer, index_size, index_bias,
- min_index, max_index,
- prim, start, count,
- start_instance, instance_count, FALSE);
- }
-
- done:
- SVGA_STATS_TIME_POP(svga_sws(svga));
- return ret;
- }
-
-
- static enum pipe_error
- retry_draw_arrays( struct svga_context *svga,
- enum pipe_prim_type prim, unsigned start, unsigned count,
- unsigned start_instance, unsigned instance_count,
- boolean do_retry )
- {
- enum pipe_error ret;
-
- SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_DRAWARRAYS);
-
- svga_hwtnl_set_fillmode(svga->hwtnl, svga->curr.rast->hw_fillmode);
-
- ret = svga_update_state( svga, SVGA_STATE_HW_DRAW );
- if (ret != PIPE_OK)
- goto retry;
-
- /** determine if flatshade is to be used after svga_update_state()
- * in case the fragment shader is changed.
- */
- svga_hwtnl_set_flatshade(svga->hwtnl,
- svga->curr.rast->templ.flatshade ||
- svga->state.hw_draw.fs->uses_flat_interp,
- svga->curr.rast->templ.flatshade_first);
-
- ret = svga_hwtnl_draw_arrays(svga->hwtnl, prim, start, count,
- start_instance, instance_count);
- if (ret != PIPE_OK)
- goto retry;
-
- goto done;
-
- retry:
- if (ret == PIPE_ERROR_OUT_OF_MEMORY && do_retry)
- {
- svga_context_flush( svga, NULL );
-
- ret = retry_draw_arrays(svga, prim, start, count,
- start_instance, instance_count,
- FALSE);
- }
-
- done:
- SVGA_STATS_TIME_POP(svga_sws(svga));
- return ret;
- }
-
-
- /**
- * Determine if we need to implement primitive restart with a fallback
- * path which breaks the original primitive into sub-primitive at the
- * restart indexes.
- */
- static boolean
- need_fallback_prim_restart(const struct svga_context *svga,
- const struct pipe_draw_info *info)
- {
- if (info->primitive_restart && info->indexed) {
- if (!svga_have_vgpu10(svga))
- return TRUE;
- else if (!svga->state.sw.need_swtnl) {
- if (svga->curr.ib.index_size == 1)
- return TRUE; /* no device support for 1-byte indexes */
- else if (svga->curr.ib.index_size == 2)
- return info->restart_index != 0xffff;
- else
- return info->restart_index != 0xffffffff;
- }
- }
-
- return FALSE;
- }
-
-
- static void
- svga_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
- {
- struct svga_context *svga = svga_context( pipe );
- unsigned reduced_prim = u_reduced_prim( info->mode );
- unsigned count = info->count;
- enum pipe_error ret = 0;
- boolean needed_swtnl;
-
- SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_DRAWVBO);
-
- svga->hud.num_draw_calls++; /* for SVGA_QUERY_NUM_DRAW_CALLS */
-
- if (u_reduced_prim(info->mode) == PIPE_PRIM_TRIANGLES &&
- svga->curr.rast->templ.cull_face == PIPE_FACE_FRONT_AND_BACK)
- goto done;
-
- /*
- * Mark currently bound target surfaces as dirty
- * doesn't really matter if it is done before drawing.
- *
- * TODO If we ever normaly return something other then
- * true we should not mark it as dirty then.
- */
- svga_mark_surfaces_dirty(svga_context(pipe));
-
- if (svga->curr.reduced_prim != reduced_prim) {
- svga->curr.reduced_prim = reduced_prim;
- svga->dirty |= SVGA_NEW_REDUCED_PRIMITIVE;
- }
-
- if (need_fallback_prim_restart(svga, info)) {
- enum pipe_error r;
- r = util_draw_vbo_without_prim_restart(pipe, &svga->curr.ib, info);
- assert(r == PIPE_OK);
- (void) r;
- goto done;
- }
-
- if (!u_trim_pipe_prim( info->mode, &count ))
- goto done;
-
- needed_swtnl = svga->state.sw.need_swtnl;
-
- svga_update_state_retry( svga, SVGA_STATE_NEED_SWTNL );
-
- #ifdef DEBUG
- if (svga->curr.vs->base.id == svga->debug.disable_shader ||
- svga->curr.fs->base.id == svga->debug.disable_shader)
- goto done;
- #endif
-
- if (svga->state.sw.need_swtnl) {
- svga->hud.num_fallbacks++; /* for SVGA_QUERY_NUM_FALLBACKS */
- if (!needed_swtnl) {
- /*
- * We're switching from HW to SW TNL. SW TNL will require mapping all
- * currently bound vertex buffers, some of which may already be
- * referenced in the current command buffer as result of previous HW
- * TNL. So flush now, to prevent the context to flush while a referred
- * vertex buffer is mapped.
- */
-
- svga_context_flush(svga, NULL);
- }
-
- /* Avoid leaking the previous hwtnl bias to swtnl */
- svga_hwtnl_set_index_bias( svga->hwtnl, 0 );
- ret = svga_swtnl_draw_vbo( svga, info );
- }
- else {
- if (info->indexed && svga->curr.ib.buffer) {
- unsigned offset;
-
- assert(svga->curr.ib.offset % svga->curr.ib.index_size == 0);
- offset = svga->curr.ib.offset / svga->curr.ib.index_size;
-
- ret = retry_draw_range_elements( svga,
- svga->curr.ib.buffer,
- svga->curr.ib.index_size,
- info->index_bias,
- info->min_index,
- info->max_index,
- info->mode,
- info->start + offset,
- count,
- info->start_instance,
- info->instance_count,
- TRUE );
- }
- else {
- ret = retry_draw_arrays(svga, info->mode, info->start, count,
- info->start_instance, info->instance_count,
- TRUE);
- }
- }
-
- /* XXX: Silence warnings, do something sensible here? */
- (void)ret;
-
- if (SVGA_DEBUG & DEBUG_FLUSH) {
- svga_hwtnl_flush_retry( svga );
- svga_context_flush(svga, NULL);
- }
-
- done:
- SVGA_STATS_TIME_POP(svga_sws(svga));
- ;
- }
-
-
- void svga_init_draw_functions( struct svga_context *svga )
- {
- svga->pipe.draw_vbo = svga_draw_vbo;
- }
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