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18.3.2.html 8.9KB

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  1. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
  2. <html lang="en">
  3. <head>
  4. <meta http-equiv="content-type" content="text/html; charset=utf-8">
  5. <title>Mesa Release Notes</title>
  6. <link rel="stylesheet" type="text/css" href="../mesa.css">
  7. </head>
  8. <body>
  9. <div class="header">
  10. <h1>The Mesa 3D Graphics Library</h1>
  11. </div>
  12. <iframe src="../contents.html"></iframe>
  13. <div class="content">
  14. <h1>Mesa 18.3.2 Release Notes / January 17, 2019</h1>
  15. <p>
  16. Mesa 18.3.2 is a bug fix release which fixes bugs found since the 18.3.1 release.
  17. </p>
  18. <p>
  19. Mesa 18.3.2 implements the OpenGL 4.5 API, but the version reported by
  20. glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
  21. glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
  22. Some drivers don't support all the features required in OpenGL 4.5. OpenGL
  23. 4.5 is <strong>only</strong> available if requested at context creation.
  24. Compatibility contexts may report a lower version depending on each driver.
  25. </p>
  26. <h2>SHA256 checksums</h2>
  27. <pre>
  28. TBD
  29. </pre>
  30. <h2>New features</h2>
  31. <p>None</p>
  32. <h2>Bug fixes</h2>
  33. <ul>
  34. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106595">Bug 106595</a> - [RADV] Rendering distortions only when MSAA is enabled</li>
  35. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107728">Bug 107728</a> - Wrong background in Sascha Willem's Multisampling Demo</li>
  36. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108114">Bug 108114</a> - [vulkancts] new VK_KHR_16bit_storage tests fail.</li>
  37. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108116">Bug 108116</a> - [vulkancts] stencil partial clear tests fail.</li>
  38. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108624">Bug 108624</a> - [regression][bisected] &quot;nir: Copy propagation between blocks&quot; regression</li>
  39. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108910">Bug 108910</a> - Vkd3d test failure test_multisample_array_texture()</li>
  40. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108911">Bug 108911</a> - Vkd3d test failure test_clear_render_target_view()</li>
  41. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108943">Bug 108943</a> - Build fails on ppc64le with meson</li>
  42. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109072">Bug 109072</a> - GPU hang in blender 2.80</li>
  43. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109081">Bug 109081</a> - [bisected] [HSW] Regression in clipping.user_defined.clip_* vulkancts tests</li>
  44. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109151">Bug 109151</a> - [KBL-G][vulkan] dEQP-VK.texture.explicit_lod.2d.sizes.31x55_nearest_linear_mipmap_nearest_repeat failed verification.</li>
  45. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109202">Bug 109202</a> - nv50_ir.cpp:749:19: error: cannot use typeid with -fno-rtti</li>
  46. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109204">Bug 109204</a> - [regression, bisected] retroarch's crt-royale shader crash radv</li>
  47. </ul>
  48. <h2>Changes</h2>
  49. <p>Alex Deucher (3):</p>
  50. <ul>
  51. <li>pci_ids: add new vega10 pci ids</li>
  52. <li>pci_ids: add new vega20 pci id</li>
  53. <li>pci_ids: add new VegaM pci id</li>
  54. </ul>
  55. <p>Alexander von Gluck IV (1):</p>
  56. <ul>
  57. <li>egl/haiku: Fix reference to disp vs dpy</li>
  58. </ul>
  59. <p>Andres Gomez (2):</p>
  60. <ul>
  61. <li>glsl: correct typo in GLSL compilation error message</li>
  62. <li>glsl/linker: specify proper direction in location aliasing error</li>
  63. </ul>
  64. <p>Axel Davy (3):</p>
  65. <ul>
  66. <li>st/nine: Fix volumetexture dtor on ctor failure</li>
  67. <li>st/nine: Bind src not dst in nine_context_box_upload</li>
  68. <li>st/nine: Add src reference to nine_context_range_upload</li>
  69. </ul>
  70. <p>Bas Nieuwenhuizen (5):</p>
  71. <ul>
  72. <li>radv: Do a cache flush if needed before reading predicates.</li>
  73. <li>radv: Implement buffer stores with less than 4 components.</li>
  74. <li>anv/android: Do not reject storage images.</li>
  75. <li>radv: Fix rasterization precision bits.</li>
  76. <li>spirv: Fix matrix parameters in function calls.</li>
  77. </ul>
  78. <p>Caio Marcelo de Oliveira Filho (3):</p>
  79. <ul>
  80. <li>nir: properly clear the entry sources in copy_prop_vars</li>
  81. <li>nir: properly find the entry to keep in copy_prop_vars</li>
  82. <li>nir: remove dead code from copy_prop_vars</li>
  83. </ul>
  84. <p>Dave Airlie (2):</p>
  85. <ul>
  86. <li>radv/xfb: fix counter buffer bounds checks.</li>
  87. <li>virgl/vtest: fix front buffer flush with protocol version 0.</li>
  88. </ul>
  89. <p>Dylan Baker (6):</p>
  90. <ul>
  91. <li>meson: Fix ppc64 little endian detection</li>
  92. <li>meson: Add support for gnu hurd</li>
  93. <li>meson: Add toggle for glx-direct</li>
  94. <li>meson: Override C++ standard to gnu++11 when building with altivec on ppc64</li>
  95. <li>meson: Error out if building nouveau and using LLVM without rtti</li>
  96. <li>autotools: Remove tegra vdpau driver</li>
  97. </ul>
  98. <p>Emil Velikov (12):</p>
  99. <ul>
  100. <li>docs: add sha256 checksums for 18.3.1</li>
  101. <li>bin/get-pick-list.sh: rework handing of sha nominations</li>
  102. <li>bin/get-pick-list.sh: warn when commit lists invalid sha</li>
  103. <li>cherry-ignore: meson: libfreedreno depends upon libdrm (for fence support)</li>
  104. <li>glx: mandate xf86vidmode only for "drm" dri platforms</li>
  105. <li>meson: don't require glx/egl/gbm with gallium drivers</li>
  106. <li>pipe-loader: meson: reference correct library</li>
  107. <li>TODO: glx: meson: build dri based glx tests, only with -Dglx=dri</li>
  108. <li>glx: meson: drop includes from a link-only library</li>
  109. <li>glx: meson: wire up the dispatch-index-check test</li>
  110. <li>glx/test: meson: assorted include fixes</li>
  111. <li>Update version to 18.3.2</li>
  112. </ul>
  113. <p>Eric Anholt (6):</p>
  114. <ul>
  115. <li>v3d: Fix a leak of the transfer helper on screen destroy.</li>
  116. <li>vc4: Fix a leak of the transfer helper on screen destroy.</li>
  117. <li>v3d: Fix a leak of the disassembled instruction string during debug dumps.</li>
  118. <li>v3d: Make sure that a thrsw doesn't split a multop from its umul24.</li>
  119. <li>v3d: Add missing flagging of SYNCB as a TSY op.</li>
  120. <li>gallium/ttn: Fix setup of outputs_written.</li>
  121. </ul>
  122. <p>Erik Faye-Lund (2):</p>
  123. <ul>
  124. <li>virgl: wrap vertex element state in a struct</li>
  125. <li>virgl: work around bad assumptions in virglrenderer</li>
  126. </ul>
  127. <p>Francisco Jerez (5):</p>
  128. <ul>
  129. <li>intel/fs: Handle source modifiers in lower_integer_multiplication().</li>
  130. <li>intel/fs: Implement quad swizzles on ICL+.</li>
  131. <li>intel/fs: Fix bug in lower_simd_width while splitting an instruction which was already split.</li>
  132. <li>intel/eu/gen7: Fix brw_MOV() with DF destination and strided source.</li>
  133. <li>intel/fs: Respect CHV/BXT regioning restrictions in copy propagation pass.</li>
  134. </ul>
  135. <p>Ian Romanick (2):</p>
  136. <ul>
  137. <li>i965/vec4/dce: Don't narrow the write mask if the flags are used</li>
  138. <li>Revert "nir/lower_indirect: Bail early if modes == 0"</li>
  139. </ul>
  140. <p>Jan Vesely (1):</p>
  141. <ul>
  142. <li>clover: Fix build after clang r348827</li>
  143. </ul>
  144. <p>Jason Ekstrand (6):</p>
  145. <ul>
  146. <li>nir/constant_folding: Fix source bit size logic</li>
  147. <li>intel/blorp: Be more conservative about copying clear colors</li>
  148. <li>spirv: Handle any bit size in vector_insert/extract</li>
  149. <li>anv/apply_pipeline_layout: Set the cursor in lower_res_reindex_intrinsic</li>
  150. <li>spirv: Sign-extend array indices</li>
  151. <li>intel/peephole_ffma: Fix swizzle propagation</li>
  152. </ul>
  153. <p>Karol Herbst (1):</p>
  154. <ul>
  155. <li>nv50/ir: fix use-after-free in ConstantFolding::visit</li>
  156. </ul>
  157. <p>Kirill Burtsev (1):</p>
  158. <ul>
  159. <li>loader: free error state, when checking the drawable type</li>
  160. </ul>
  161. <p>Lionel Landwerlin (5):</p>
  162. <ul>
  163. <li>anv: don't do partial resolve on layer &gt; 0</li>
  164. <li>i965: include draw_params/derived_draw_params for VF cache workaround</li>
  165. <li>i965: add CS stall on VF invalidation workaround</li>
  166. <li>anv: explictly specify format for blorp ccs/mcs op</li>
  167. <li>anv: flush fast clear colors into compressed surfaces</li>
  168. </ul>
  169. <p>Marek Olšák (1):</p>
  170. <ul>
  171. <li>st/mesa: don't leak pipe_surface if pipe_context is not current</li>
  172. </ul>
  173. <p>Mario Kleiner (1):</p>
  174. <ul>
  175. <li>radeonsi: Fix use of 1- or 2- component GL_DOUBLE vbo's.</li>
  176. </ul>
  177. <p>Nicolai Hähnle (1):</p>
  178. <ul>
  179. <li>meson: link LLVM 'native' component when LLVM is available</li>
  180. </ul>
  181. <p>Rhys Perry (3):</p>
  182. <ul>
  183. <li>radv: don't set surf_index for stencil-only images</li>
  184. <li>ac/nir,radv,radeonsi/nir: use correct indices for interpolation intrinsics</li>
  185. <li>ac: split 16-bit ssbo loads that may not be dword aligned</li>
  186. </ul>
  187. <p>Rob Clark (2):</p>
  188. <ul>
  189. <li>freedreno/drm: fix memory leak</li>
  190. <li>mesa/st/nir: fix missing nir_compact_varyings</li>
  191. </ul>
  192. <p>Samuel Pitoiset (1):</p>
  193. <ul>
  194. <li>radv: switch on EOP when primitive restart is enabled with triangle strips</li>
  195. </ul>
  196. <p>Timothy Arceri (2):</p>
  197. <ul>
  198. <li>tgsi/scan: fix loop exit point in tgsi_scan_tess_ctrl()</li>
  199. <li>tgsi/scan: correctly walk instructions in tgsi_scan_tess_ctrl()</li>
  200. </ul>
  201. <p>Vinson Lee (2):</p>
  202. <ul>
  203. <li>meson: Fix typo.</li>
  204. <li>meson: Fix libsensors detection.</li>
  205. </ul>
  206. </div>
  207. </body>
  208. </html>