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  1. <HTML>
  2. <TITLE>Mesa News</TITLE>
  3. <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
  4. <BODY>
  5. <body bgcolor="#eeeeee">
  6. <H1>News</H1>
  7. <h2>August 26, 2008</h2>
  8. <p>
  9. <a href="relnotes-7.1.html">Mesa 7.1</a> is released.
  10. This is a new development release.
  11. It should be relatively stable, but those especially concerned about
  12. stability should wait for the 7.2 release or use Mesa 7.0.4 (the
  13. previous stable release).
  14. </p>
  15. <h2>August 16, 2008</h2>
  16. <p>
  17. <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
  18. This is a bug-fix release.
  19. </p>
  20. <h2>April 4, 2008</h2>
  21. <p>
  22. <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
  23. This is a bug-fix release.
  24. </p>
  25. <h2>January 24, 2008</h2>
  26. <p>
  27. Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
  28. </p>
  29. <h2>November 13, 2007</h2>
  30. <p>
  31. Gallium3D is the codename for the new Mesa device driver architecture
  32. which is currently under development.
  33. A <a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D"
  34. target="_parent"> summary</a> of the architecture can be found on the
  35. Tungsten Graphics website.
  36. </p>
  37. <p>
  38. Gallium3D development is taking place on the <em>gallium-0.1</em> branch
  39. of the git repository.
  40. Currently, there's only a software-only driver and an Intel i915/945 driver
  41. but other drivers will be coming...
  42. </p>
  43. <h2>November 10, 2007</h2>
  44. <p>
  45. <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
  46. This is a bug-fix release.
  47. </p>
  48. <h2>August 3, 2007</h2>
  49. <p>
  50. <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
  51. This is a bug-fix release.
  52. </p>
  53. <h2>June 22, 2007</h2>
  54. <p>
  55. <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
  56. This is a stable release featuring OpenGL 2.1 support.
  57. </p>
  58. <h2>April 27, 2007</h2>
  59. <p>
  60. <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
  61. This is a development release which will lead up to the Mesa 7.0 release
  62. (which will advertise OpenGL 2.1 API support).
  63. </p>
  64. <h2>March 26, 2007</h2>
  65. <p>
  66. The new Shading Language compiler branch has been merged into the git
  67. master branch. This is a step toward hardware support for the OpenGL
  68. 2.0 Shading Language and will be included in the next Mesa release.
  69. In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
  70. </a> has been updated with a new test that does over 130 tests of the
  71. shading language and built-in functions.
  72. </p>
  73. <h2>April 2007</h2>
  74. <p>
  75. Thomas Hellstr&ouml;m of
  76. <a href="http://www.tungstengraphics.com" target="_parent">
  77. Tungsten Graphics</a> has written a whitepaper describing the new
  78. <a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
  79. system</a>.
  80. </p>
  81. <h2>December 5, 2006</h2>
  82. <p>
  83. Mesa is now using git as its source code management system.
  84. The previous CVS repository should no longer be used.
  85. See the <a href="repository.html">repository page</a> for more information.
  86. </p>
  87. <h2>December 2, 2006</h2>
  88. <p>
  89. <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
  90. This is a new development release.
  91. </p>
  92. <h2>September 15, 2006</h2>
  93. <p>
  94. <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
  95. This is a new development release.
  96. </p>
  97. <h2>March 31, 2006</h2>
  98. <p>
  99. <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
  100. This is a new development release.
  101. </p>
  102. <h2>February 2, 2006</h2>
  103. <p>
  104. <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
  105. This is stable, bug-fix release.
  106. </p>
  107. <h2>November 29, 2005</h2>
  108. <p>
  109. <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
  110. This is stable, bug-fix release.
  111. </p>
  112. <h2>October 24, 2005</h2>
  113. <p>
  114. <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
  115. This is stable, bug-fix release.
  116. </p>
  117. <h2>August 19, 2005</h2>
  118. <p>
  119. Mesa 6.3.2 has been released.
  120. Note: there was no public release of version 6.3.1.
  121. </p>
  122. <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
  123. <p>
  124. The MD5 checksums are:
  125. </p>
  126. <pre>
  127. 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
  128. 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
  129. ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
  130. 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
  131. 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
  132. c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
  133. </pre>
  134. <h2>July 20, 2005</h2>
  135. <p>
  136. Mesa 6.3 has been released.
  137. This is a development release with new features, changes and bug fixes.
  138. </p>
  139. <pre>
  140. New:
  141. - GL_EXT_framebuffer_object extension
  142. - GL_ARB_draw_buffers extension
  143. - GL_ARB_pixel_buffer_object extension
  144. - GL_OES_read_format extension (Ian Romanick)
  145. - DirectFB driver (Claudio Ciccani)
  146. - x86_64 vertex transformation code (Mikko T.)
  147. Changes:
  148. - added -stereo option for glxgears demo (Jacek Rosik)
  149. - updated the PBuffer demo code in xdemos/ directory
  150. - glDeleteTextures/Programs/Buffers() now makes the object ID
  151. available for immediate re-use
  152. - assorted 64-bit clean-ups fixes (x86_64 and Win64)
  153. - lots of internal changes for GL_EXT_framebuffer_object
  154. Bug fixes:
  155. - some functions didn't support PBO functionality
  156. - glGetTexImage didn't convert color index images to RGBA as required
  157. - fragment program texcoords were sometimes wrong for points and lines
  158. - fixed problem with negative dot product in arbfplight, fplight demos
  159. - fixed bug in perspective correction of antialiased, textured lines
  160. - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
  161. - fixed a couple per-pixel fog bugs (Soju Matsumoto)
  162. - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
  163. - fixed float parsing bug in ARB frag/vert programs (bug 2520)
  164. - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
  165. - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
  166. - glXChooseFBConfig() crashed if attribList pointer was NULL
  167. - program state.light[n].spot.direction.w was wrong value (bug 3083)
  168. - fragment program fog option required glEnable(GL_FOG) - wrong.
  169. - glColorTable() could produce a Mesa implementation error (bug 3135)
  170. - RasterPos could get corrupted by color index rendering path
  171. - Removed bad XTranslateCoordinates call when rendering to Pixmaps
  172. - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
  173. - fixed a few Darwin compilation problems
  174. </pre>
  175. <p>
  176. The MD5 checksums are:
  177. </p>
  178. <pre>
  179. 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
  180. 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
  181. ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
  182. 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
  183. 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
  184. 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
  185. </pre>
  186. <h2>December 9, 2004</h2>
  187. <p>
  188. Mesa 6.2.1 has been released.
  189. This is a stable release which just fixes bugs since the 6.2 release.
  190. </p>
  191. <pre>
  192. Bug fixes:
  193. - don't apply regular fog or color sum when using a fragment program
  194. - glProgramEnvParameter4fARB always generated an error on
  195. GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
  196. - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
  197. - fixed width/height mix-up in glSeparableFilter2D()
  198. - fixed regression in glCopyPixels + convolution
  199. - glReadPixels from a clipped front color buffer didn't always work
  200. - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
  201. - Attempting queries/accesses of VBO 0 weren't detected as errors
  202. - paletted textures failed if the palette had fewer than 256 entries
  203. Changes:
  204. - fixed a bunch of compiler warnings found with gcc 3.4
  205. - bug reports should to go bugzilla.freedesktop.org
  206. </pre>
  207. <p>
  208. The MD5 checksums are:
  209. </p>
  210. <pre>
  211. 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
  212. f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
  213. dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
  214. 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
  215. 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
  216. 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
  217. </pre>
  218. <h2>October 2, 2004</h2>
  219. <p>
  220. Mesa 6.2 has been released.
  221. This is a stable release which just fixes bugs since the 6.1 release.
  222. </p>
  223. <pre>
  224. New:
  225. - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
  226. - updated Doxygen support (Jose Fonseca)
  227. Changes:
  228. - some GGI driver updates (Christoph Egger, bug 1025977)
  229. Bug fixes:
  230. - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
  231. - fixed a few compilation issues on IRIX
  232. - fixed a matrix classification bug (reported by Wes Bethel)
  233. - we weren't reseting the vertex/fragment program error state
  234. before parsing (Dave Reveman)
  235. - adjust texcoords for sampling texture rectangles (Dave Reveman)
  236. - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
  237. - repeated calls to glDeleteTexture(t) could lead to a crash
  238. - fixed potential ref count bugs in VBOs and vertex/fragment programs
  239. - spriteblast demo didn't handle window size changes correctly
  240. - glTexSubImage didn't handle pixels=NULL correctly for PBOs
  241. - fixed color index mode glDrawPixels bug (Karl Schultz)
  242. </pre>
  243. <p>
  244. The MD5 checksums are:
  245. </p>
  246. <pre>
  247. 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
  248. 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
  249. 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
  250. 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
  251. 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
  252. 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
  253. </pre>
  254. <h2>August 18, 2004</h2>
  255. <p>
  256. Mesa 6.1 has been released.
  257. This is a new development release (version 6.2 will be a stabilization
  258. release).
  259. </p>
  260. <pre>
  261. New:
  262. - Revamped Makefile system
  263. - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
  264. - internal driver interface changes related to texture object
  265. allocation, vertex/fragment programs, BlendEquationSeparate, etc.
  266. - option to walk triangle edges with double-precision floats
  267. (Justin Novosad of Discreet) (see config.h file)
  268. - support for AUX buffers in software GLX driver
  269. - updated glext.h to version 24 and glxext.h to version 6
  270. - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
  271. - updated BeOS support (Philippe Houdoin)
  272. Changes:
  273. - fragment fog interpolation is perspective corrected now
  274. - new glTexImage code, much cleaner, may be a bit faster
  275. Bug fixes:
  276. - glArrayElement in display lists didn't handle generic vertex attribs
  277. - glFogCoord didn't always work properly
  278. - ARB_fragment_program fog options didn't work
  279. - frag prog TEX instruction no longer incorrectly divides s,t,r by q
  280. - ARB frag prog TEX and TEXP instructions now use LOD=0
  281. - glTexEnviv in display lists didn't work
  282. - glRasterPos didn't do texgen or apply texture matrix
  283. - GL_DOUBLE-valued vertex arrays were broken in some cases
  284. - fixed texture rectangle edge/border sampling bugs
  285. - sampling an incomplete texture in a fragment program would segfault
  286. - glTexImage was missing a few error checks
  287. - fixed some minor glGetTexParameter glitches
  288. - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
  289. - fragment program writes to RC/HC register were broken
  290. - fixed a few glitches in GL_HP_occlusion_test extension
  291. - glBeginQueryARB and glEndQueryARB didn't work inside display lists
  292. - vertex program state references were broken
  293. - fixed triangle color interpolation bug on AIX (Shane Blackett)
  294. - fixed a number of minor memory leaks (bug #1002030)
  295. </pre>
  296. The MD5 checksums are:
  297. </p>
  298. <pre>
  299. c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
  300. 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
  301. 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
  302. 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
  303. 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
  304. 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
  305. </pre>
  306. <h2>April 2, 2004</h2>
  307. <p>
  308. Mesa 6.0.1 has been released.
  309. This release basically just fixes bugs since the 6.0. release.
  310. </p>
  311. <pre>
  312. New:
  313. - upgraded glext.h to version 22
  314. - new build targets (Dan Schikore)
  315. - new linux-x86-opteron build target (Heath Feather)
  316. Bug fixes:
  317. - glBindProgramARB didn't update all necessary state
  318. - fixed build problems on OpenBSD
  319. - omit CVS directories from tarballs
  320. - glGetTexImage(GL_COLOR_INDEX) was broken
  321. - fixed an infinite loop in t&l module
  322. - silenced some valgrind warnings about using unitialized memory
  323. - fixed some compilation/link glitches on IRIX (Mike Stephens)
  324. - glBindProgram wasn't getting compiled into display lists
  325. - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
  326. - two-sided lighting and vertex program didn't work (bug 887330)
  327. - stores to program parameter registers in vertex state programs
  328. didn't work.
  329. - fixed glOrtho bug found with gcc 3.2.2 (RH9)
  330. - glXCreateWindow() wasn't fully implemented (bug 890894)
  331. - generic vertex attribute arrays didn't work in display lists
  332. - vertex buffer objects' default usage and access fields were wrong
  333. - glDrawArrays with start!=0 was broken
  334. - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
  335. - linux-osmesa16-static config didn't work
  336. - fixed a few color index rendering problems (bug 910687)
  337. - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
  338. - OSMesa RGB and BGR modes were broken
  339. - glProgramStringARB mistakenly required a null-terminated string
  340. - fragment program XPD instruction was incorrect
  341. - glGetMaterial() didn't work reliably
  342. </pre>
  343. The MD5 checksums are:
  344. </p>
  345. <pre>
  346. 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
  347. b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
  348. bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
  349. b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
  350. dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
  351. eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
  352. </pre>
  353. <h2>January 16, 2004</h2>
  354. <p>
  355. Mesa 6.0 has been released. This is a stabilization of the 5.1 release
  356. and primarily just incorporates bug fixes.
  357. </p>
  358. <pre>
  359. New:
  360. - full OpenGL 1.5 support
  361. - updated GL/glext.h file to version 21
  362. Changes:
  363. - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
  364. Bug fixes:
  365. - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
  366. clamping issue
  367. - updated suno5-gcc configs
  368. - glColor3 functions sometimes resulted in undefined alpha values
  369. - fixed FP divide by zero error seen on VMS with xlockmore, others
  370. - fixed vertex/fragment program debug problem (bug 873011)
  371. - building on AIX with gcc works now
  372. - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
  373. - glDrawRangeElements tried to modify potentially read-only storage
  374. - updated files for building on Windows
  375. </pre>
  376. <h2>December 28, 2003</h2>
  377. <p>
  378. The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
  379. target="_parent">
  380. freedesktop.org</a> because of problems with SourceForge's anonymous
  381. CVS service.
  382. </p>
  383. <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
  384. </p>
  385. <h2>December 17, 2003</h2>
  386. <p>
  387. Mesa 5.1 has been released. This is a new development release.
  388. Mesa 6.0 will be the next stable release and will support all
  389. OpenGL 1.5 features.
  390. </p>
  391. <pre>
  392. New features:
  393. - reorganized directory tree
  394. - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
  395. - GL_ATI_texture_env_combine3 extension (Ian Romanick)
  396. - GL_SGI_texture_color_table extension (Eric Plante)
  397. - GL_NV_fragment_program extension
  398. - GL_NV_light_max_exponent extension
  399. - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
  400. - GL_ARB_occlusion_query extension
  401. - GL_ARB_point_sprite extension
  402. - GL_ARB_texture_non_power_of_two extension
  403. - GL_IBM_multimode_draw_arrays extension
  404. - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
  405. - GL_ARB_vertex_buffer_object extension
  406. - new X86 feature detection code (Petr Sebor)
  407. - less memory used for display lists and vertex buffers
  408. - demo of per-pixel lighting with a fragment program (demos/fplight.c)
  409. - new version (18) of glext.h header
  410. - new spriteblast.c demo of GL_ARB_point_sprite
  411. - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
  412. - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
  413. Bug fixes:
  414. - really enable OpenGL 1.4 features in DOS driver.
  415. - fixed issues in glDrawPixels and glCopyPixels for very wide images
  416. - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
  417. - fixed some texgen bugs reported by Daniel Borca
  418. - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
  419. - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
  420. - fixed RGBA blend enable bug (Ville Syrjala)
  421. - glAccum is supposed to be a no-op in selection/feedback mode
  422. - fixed texgen bug #597589 (John Popplewell)
  423. Changes:
  424. - dropped API trace feature (src/Trace/)
  425. - documentation overhaul. merged with website content. more html.
  426. - glxgears.c demo updated to use GLX swap rate extensions
  427. - glTexImage1/2/3D now allows width/height/depth = 0
  428. - disable SPARC asm code on Linux (bug 852204)
  429. </pre>
  430. The MD5 checksums are:
  431. </p>
  432. <pre>
  433. 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
  434. 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
  435. 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
  436. e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
  437. 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
  438. d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
  439. </pre>
  440. <H2>November 12, 2003</H2>
  441. <p>
  442. New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
  443. number of automake/libtool problems.
  444. </p>
  445. <p>
  446. The new MD5 checksums are:
  447. </p>
  448. <pre>
  449. a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
  450. 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
  451. 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
  452. 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
  453. b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
  454. a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
  455. </pre>
  456. <h2>September 5, 2003</h2>
  457. <p>
  458. Mesa 5.0.2 has been released. This is a stable, bug-fix release.
  459. </p>
  460. <pre>
  461. Bug fixes:
  462. - fixed texgen problem causing texcoord's Q to be zero (stex3d)
  463. - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
  464. - GL_CURRENT_MATRIX_NV query was wrong
  465. - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
  466. - GL_LIST_MODE query wasn't correct
  467. - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
  468. - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
  469. - blended, wide lines didn't always work correctly (bug 711595)
  470. - glVertexAttrib4svNV w component was always 1
  471. - fixed bug in GL_IBM_rasterpos_clip (missing return)
  472. - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
  473. - a few Solaris compilation fixes
  474. - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
  475. - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
  476. - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
  477. - glFog() didn't clamp fog colors
  478. - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
  479. gl[Get]TexParameteri[v] functions
  480. - fixed invalid memory references in glTexGen functions (bug 781602)
  481. - integer-valued color arrays weren't handled correctly
  482. - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
  483. - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
  484. Changes:
  485. - build GLUT with -fexceptions so C++ apps propogate exceptions
  486. </pre>
  487. <h2>June 2003</h2>
  488. <p>
  489. Mesa's directory tree has been overhauled.
  490. Things are better organized now with some thought toward future needs.
  491. </p>
  492. <p>
  493. In CVS, the latest Mesa 5.1 development code is now rooted under the
  494. <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
  495. holds the Mesa 5.0.x code which will be abandoned at some point.
  496. </p>
  497. <h2>March 30, 2003</h2>
  498. <p>
  499. Mesa 5.0.1 has been released. This is a stable, bug-fix release.
  500. </p>
  501. <pre>
  502. New:
  503. - DOS driver updates from Daniel Borca
  504. - updated GL/gl_mangle.h file (Bill Hoffman)
  505. Bug fixes:
  506. - auto mipmap generation for cube maps was broken (bug 641363)
  507. - writing/clearing software alpha channels was unreliable
  508. - minor compilation fixes for OS/2 (Evgeny Kotsuba)
  509. - fixed some bad assertions found with shadowtex demo
  510. - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
  511. - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
  512. - fixed potential segfault in texture object validation (bug 659012)
  513. - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
  514. - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
  515. - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
  516. - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
  517. - fixed compilation problem on Solaris7/x86 (bug 536406)
  518. - fixed prefetch bug in 3DNow! code (Felix Kuhling)
  519. - fixed NeXT build problem (FABSF macro)
  520. - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
  521. - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
  522. - AA line and triangle Z values are now rounded, not truncated
  523. - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
  524. - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
  525. - fixed a minor GL_COLOR_MATERIAL bug
  526. - NV vertex program EXP instruction was broken
  527. - glColorMask misbehaved with X window / pixmap rendering
  528. - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
  529. - attempt to fix GGI compilation problem when MesaDemos not present
  530. - NV vertex program ARL-relative fetches didn't work
  531. Changes:
  532. - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
  533. - updated winpos and pointblast demos to use ARB extensions
  534. - disable SPARC normal transformation code (bug 673938)
  535. - GLU fixes for OS/2 (Evgeny Kotsuba)
  536. </pre>
  537. <p>
  538. MD5 checksums follow:
  539. </p>
  540. <pre>
  541. b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
  542. 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
  543. eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
  544. 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
  545. 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
  546. becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
  547. </pre>
  548. <h2>March 7, 2003</h2>
  549. <p>
  550. Website and documentation overhaul.
  551. </p>
  552. <p>
  553. The website content and Mesa documentation (from the doc/ directory) have
  554. been merged together.
  555. All the documentation files have been entered into the CVS repository.
  556. Many of the old plain-text files have been converted to html and modernized.
  557. </p>
  558. <h2>November 13, 2002</h2>
  559. <p>Mesa 5.0 has been released. This is a stable release which
  560. implements the OpenGL 1.4 specification.
  561. </p><pre>New:
  562. - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
  563. - removed some overlooked debugging code
  564. - glxinfo updated to support GLX_ARB_multisample
  565. - GLUT now support GLX_ARB_multisample
  566. - updated DOS driver (Daniel Borca)
  567. Bug fixes:
  568. - GL_POINT and GL_LINE-mode polygons didn't obey cull state
  569. - fixed potential bug in _mesa_align_malloc/calloc()
  570. - fixed missing triangle bug when running vertex programs
  571. - fixed a few HPUX compilation problems
  572. - FX (Glide) driver didn't compile
  573. - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
  574. - a few EXT functions, like glGenTexturesEXT, were no-ops
  575. - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
  576. glMultiDrawArrays and glMultiDrawElements were missing
  577. - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
  578. - Pentium 4 Mobile was mistakenly identified as having 3DNow!
  579. - fixed one-bit error in point/line fragment Z calculation
  580. - fixed potential segfault in fakeglx code
  581. - fixed color overflow problem in DOT3 texture env mode
  582. </pre>
  583. <h2>October 29, 2002</h2>
  584. <p>Mesa 4.1 has been released. This is a new development release.
  585. For a stable release, get 4.0.4.
  586. </p><pre>New:
  587. - GL_NV_vertex_program extension
  588. - GL_NV_vertex_program1_1 extension
  589. - GL_ARB_window_pos extension
  590. - GL_ARB_depth_texture extension
  591. - GL_ARB_shadow extension
  592. - GL_ARB_shadow_ambient extension
  593. - GL_EXT_shadow_funcs extension
  594. - GL_ARB_point_parameters extension
  595. - GL_ARB_texture_env_crossbar
  596. - GL_NV_point_sprite extension
  597. - GL_NV_texture_rectangle extension
  598. - GL_EXT_multi_draw_arrays extension
  599. - GL_EXT_stencil_two_side extension
  600. - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
  601. - GL_ATI_texture_mirror_once extension (Ian Romanick)
  602. - massive overhaul/simplification of software rasterizer module,
  603. many contributions from Klaus Niederkrueger
  604. - faster software texturing in some cases (i.e. trilinear filtering)
  605. - new OSMesaGetProcAddress() function
  606. - more blend modes implemented with MMX code (Jose Fonseca)
  607. - added glutGetProcAddress() to GLUT
  608. - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
  609. - pbinfo and pbdemo PBuffer programs
  610. - glxinfo -v prints transprent pixel info (Gerd Sussner)
  611. Bug fixes:
  612. - better mipmap LOD computation (prevents excessive blurriness)
  613. - OSMesaMakeCurrent() didn't recognize buffer size changes
  614. - assorted conformance fixes for 16-bit/channel rendering
  615. - texcombine alpha subtraction mode was broken
  616. - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
  617. - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
  618. - fixed divide by zero error in NURBS tessellator (Jon Perry)
  619. - fixed GL_LINEAR fog bug by adding clamping
  620. - fixed FP exceptions found using Alpha CPU
  621. - 3dfx/glide driver render-to-window feature was broken
  622. - added missing GLX_TRANSPARENT_RGB token to glx.h
  623. - fixed error checking related to paletted textures
  624. - fixed reference count error in glDeleteTextures (Randy Fayan)
  625. Changes:
  626. - New spec file and Python code to generate some GL dispatch files
  627. - Glide driver defaults to "no" with autoconf/automake
  628. - floating point color channels now clamped to [0,inf)
  629. - updated demos/stex3d with new options
  630. </pre>
  631. <h2>October 4, 2002</h2>
  632. <p>
  633. The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
  634. </p>
  635. <h2>October 3, 2002</h2>
  636. <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
  637. </p><pre> New:
  638. - GL_NV_texture_rectangle extension
  639. - updated glext.h header (version 17)
  640. - updated DOS driver (Daniel Borca)
  641. - updated BeOS R5 driver (Philippe Houdoin)
  642. - added GL_IBM_texture_mirror_repeat
  643. - glxinfo now takes -l option to print interesting OpenGL limits info
  644. - GL_MESA_ycbcr_texture extension
  645. - GL_APPLE_client_storage extension (for some DRI drivers only)
  646. - GL_MESA_pack_invert extension
  647. Bug fixes:
  648. - fixed GL_LINEAR fog bug by adding clamping
  649. - fixed FP exceptions found using Alpha CPU
  650. - 3dfx MESA_GLX_FX=window (render to window) didn't work
  651. - fixed memory leak in wglCreateContest (Karl Schultz)
  652. - define GLAPIENTRY and GLAPI if undefined in glu.h
  653. - wglGetProcAddress didn't handle all API functions
  654. - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
  655. - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
  656. - error checking in compressed tex image functions had some glitches
  657. - fixed AIX compile problem in src/config.c
  658. - glGetTexImage was using pixel unpacking instead of packing params
  659. - auto-mipmap generation for cube maps was incorrect
  660. Changes:
  661. - max texture units reduced to six to accomodate texture rectangles
  662. - removed unfinished GL_MESA_sprite_point extension code
  663. </pre>
  664. <h2>June 25, 2002</h2>
  665. <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
  666. </p><pre> New:
  667. - updated GL/glext.h file (version 15)
  668. - corrected MMX blend code (Jose Fonseca)
  669. - support for software-based alpha planes in Windows driver
  670. - updated GGI driver (Filip Spacek)
  671. Bug fixes:
  672. - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
  673. - OSMesaMakeCurrent() didn't recognize buffer size changes
  674. - assorted conformance fixes for 16-bit/channel rendering
  675. - texcombine alpha subtraction mode was broken
  676. - fixed lighting bug with non-uniform scaling and display lists
  677. - fixed bug when deleting shared display lists
  678. - disabled SPARC cliptest assembly code (Mesa bug 544665)
  679. - fixed a couple Solaris compilation/link problems
  680. - blending clipped glDrawPixels didn't always work
  681. - glGetTexImage() didn't accept packed pixel types
  682. - glPixelMapu[is]v() could explode given too large of pixelmap
  683. - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
  684. - glXCopyContext() could lead to segfaults
  685. - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
  686. Changes:
  687. - lots of C++ (g++) code clean-ups
  688. - lots of T&amp;L updates for the Radeon DRI driver
  689. Known bugs:
  690. - mipmap LOD computation (fixed for Mesa 4.1)
  691. </pre>
  692. <h2>April 2, 2002</h2>
  693. <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
  694. </p><pre> New:
  695. - New DOS (DJGPP) driver written by Daniel Borca
  696. - New driver interface functions for TCL drivers (such as Radeon DRI)
  697. - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
  698. if using deep color channels
  699. - latest GL/glext.h and GL/glxext.h headers from SGI
  700. Bug fixes:
  701. - GL_BLEND with non-black texture env color wasn't always correct
  702. - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
  703. - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
  704. - glReadPixels was sometimes mistakenly clipped by the scissor box
  705. - glDraw/ReadPixels didn't catch all the errors that they should have
  706. - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
  707. - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
  708. - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
  709. - glColorMask as sometimes effecting glXSwapBuffers()
  710. - fixed a potential bug in XMesaGarbageCollect()
  711. - N threads rendering into one window didn't work reliably
  712. - glCopyPixels didn't work for deep color channels
  713. - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
  714. - glPopAttrib() didn't correctly restore user clip planes
  715. - user clip planes failed for some perspective projections (Chromium)
  716. </pre>
  717. <h2>December 17, 2001</h2>
  718. <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
  719. </p><pre> New:
  720. - better sub-pixel sample positions for AA triangles (Ray Tice)
  721. - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
  722. Bug fixes:
  723. - added missing break statements in glGet*() for multisample cases
  724. - fixed uninitialized hash table mutex bug (display lists / texobjs)
  725. - fixed bad teximage error check conditional (bug 476846)
  726. - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
  727. - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
  728. - silence some compiler warnings (gcc 2.96)
  729. - enable the #define GL_VERSION_1_3 in GL/gl.h
  730. - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
  731. - fixed glu.h typedef problem found with MSDev 6.0
  732. - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
  733. - added missing 'const' to glXGetContextIDEXT() in glxext.h
  734. - fixed a few glXGetProcAddress() errors (texture compression, etc)
  735. - fixed start index bug in compiled vertex arrays (Keith)
  736. - fixed compilation problems in src/SPARC/glapi_sparc.S
  737. - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
  738. - use glXGetProcAddressARB in GLUT to avoid extension linking problems
  739. - provoking vertex of flat-shaded, color-index triangles was wrong
  740. - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
  741. - glTexParameter didn't flush the vertex buffer (Ray Tice)
  742. - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
  743. - fixed bug in normal length caching (ParaView lighting bug)
  744. </pre>
  745. <h2>October 22, 2001</h2>
  746. <p>Mesa 4.0 has been released. This is a stable release.
  747. </p><pre> New:
  748. - Mesa 4.0 implements the OpenGL 1.3 specification
  749. - GL_IBM_rasterpos_clip extension
  750. - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
  751. - GL_ARB_texture_mirrored_repeat extension
  752. - WindML UGL driver (Stephane Raimbault)
  753. - added OSMESA_MAX_WIDTH/HEIGHT queries
  754. - attempted compiliation fixes for Solaris 5, 7 and 8
  755. - updated glext.h and glxext.h files
  756. - updated Windows driver (Karl Schultz)
  757. Bug fixes:
  758. - added some missing GLX 1.3 tokens to include/GL/glx.h
  759. - GL_COLOR_MATRIX changes weren't recognized by teximage functions
  760. - glCopyPixels with scale and bias was broken
  761. - glRasterPos with lighting could segfault
  762. - glDeleteTextures could leave a dangling pointer
  763. - Proxy textures for cube maps didn't work
  764. - fixed a number of 16-bit color channel bugs
  765. - fixed a few minor memory leaks
  766. - GLX context sharing was broken in 3.5
  767. - fixed state-update bugs in glPopClientAttrib()
  768. - fixed glDrawRangeElements() bug
  769. - fixed a glPush/PopAttrib() bug related to texture binding
  770. - flat-shaded, textured lines were broken
  771. - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
  772. - lighting didn't always produce the correct alpha value
  773. - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
  774. </pre>
  775. <h2>June 21, 2001</h2>
  776. <p>Mesa 3.5 has been released. This is a new development release.
  777. </p><pre> New:
  778. - internals of Mesa divided into modular pieces (Keith Whitwell)
  779. - 100% OpenGL 1.2 conformance (passes all conformance tests)
  780. - new AA line algorithm
  781. - GL_EXT_convolution extension
  782. - GL_ARB_imaging subset
  783. - OSMesaCreateContextExt() function
  784. - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
  785. - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
  786. - GL_EXT_fog_coord extension (Keith Whitwell)
  787. - GL_EXT_secondary_color extension (Keith Whitwell)
  788. - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
  789. - GL_SGIX_depth_texture extension
  790. - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
  791. - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
  792. - GL_ARB_texture_env_combine extension
  793. - GL_ARB_texture_env_dot3 extension
  794. - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
  795. - OSMesaCreateContextExt() function
  796. - libOSMesa.so library, contains the OSMesa driver interface
  797. - GL/glxext.h header file for GLX extensions
  798. - somewhat faster software texturing, fogging, depth testing
  799. - all color-index conformance tests now pass (only 8bpp tested)
  800. - SPARC assembly language TCL optimizations (David Miller)
  801. - GL_SGIS_generate_mipmap extension
  802. Bug Fixes:
  803. - fbiRev and tmuRev were unitialized when using Glide3
  804. - fixed a few color index mode conformance failures; all pass now
  805. - now appling antialiasing coverage to alpha after texturing
  806. - colors weren't getting clamped to [0,1] before color table lookup
  807. - fixed RISC alignment errors caused by COPY_4UBV macro
  808. - drawing wide, flat-shaded lines could cause a segfault
  809. - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
  810. Changes:
  811. - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
  812. - new libOSMesa.so library, contains the OSMesa driver interface
  813. </pre>
  814. <h2>May 17, 2001</h2>
  815. <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
  816. Here's what's new:</p>
  817. <pre> Bug fixes:
  818. - deleting the currently bound texture could cause bad problems
  819. - using fog could result in random vertex alpha values
  820. - AA triangle rendering could touch pixels outside right window bound
  821. - fixed byteswapping problem in clear_32bit_ximage() function
  822. - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
  823. - fixed memory leak in glXUseXFont()
  824. - fragment sampling in AA triangle function was off by 1/2 pixel
  825. - Windows: reading pixels from framebuffer didn't always work
  826. - glConvolutionFilter2D could segfault or cause FP exception
  827. - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
  828. - GL_NAND logicop didn't work right in RGBA mode
  829. - fixed a memory corruption bug in vertex buffer reset code
  830. - clearing the softwara alpha buffer with scissoring was broken
  831. - fixed a few color index mode fog bugs
  832. - fixed some bad assertions in color index mode
  833. - fixed FX line 'stipple' bug #420091
  834. Changes:
  835. - optimized writing mono-colored pixel spans to X pixmaps
  836. - increased max viewport size to 2048 x 2048
  837. </pre>
  838. <h2>April 29, 2001</h2>
  839. <p>New Mesa website</p>
  840. <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
  841. <h2>February 14, 2001</h2>
  842. <p>Mesa 3.4.1 has been released. Here's what's new:</p>
  843. <pre> New:
  844. - fixed some Linux build problems
  845. - fixed some Windows build problems
  846. - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
  847. Bug fixes:
  848. - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
  849. - various state-update code changes needed for DRI bugs
  850. - disabled pixel transfer ops in glColorTable commands, not needed
  851. - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
  852. - updated sources and fixed compile problems in widgets-mesa/
  853. - GLX_PBUFFER enum value was wrong in glx.h
  854. - fixed a glColorMaterial lighting bug
  855. - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
  856. - glXCopySubBufferMESA() Y position was off by one
  857. - Error checking of glTexSubImage3D() was broken (bug 128775)
  858. - glPopAttrib() didn't restore all derived Mesa state correctly
  859. - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
  860. conformance problems at 16bpp.
  861. - clearing depth buffer with scissoring was broken, would segfault
  862. - OSMesaGetDepthBuffer() returned bad bytesPerValue value
  863. - fixed a line clipping bug (reported by Craig McDaniel)
  864. - fixed RGB color over/underflow bug for very tiny triangles
  865. Known problems:
  866. - NURBS or evaluator surfaces inside display lists don't always work
  867. </pre>
  868. <p>
  869. </p><h2>November 3, 2000</h2>
  870. <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
  871. <pre> New:
  872. - optimized glDrawPixels for glPixelZoom(1,-1)
  873. Bug Fixes:
  874. - widgets-mesa/src/*.c files were missing from 3.3 distro
  875. - include/GL/mesa_wgl.h file was missing from 3.3 distro
  876. - fixed some Win32 compile problems
  877. - texture object priorities weren't getting initialized to 1.0
  878. - glAreTexturesResident return value was wrong when using hardware
  879. - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
  880. - glReadPixels with GLushort packed types was broken
  881. - fixed a few bugs in the GL_EXT_texture_env_combine texture code
  882. - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
  883. - fixed some typos/bugs in the VB code
  884. - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
  885. - optimized glDrawPixels paths weren't being used
  886. - per-fragment fog calculation didn't work without a Z buffer
  887. - improved blending accuracy, fixes Glean blendFunc test failures
  888. - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
  889. - glXGetProcAddressARB() didn't always return the right address
  890. - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
  891. - texture matrix changes weren't always detected (GLUT projtex demo)
  892. - fixed random color problem in vertex fog code
  893. - fixed Glide-related bug that let Quake get a 24-bit Z buffer
  894. Changes:
  895. - finished internal support for compressed textures for DRI
  896. </pre>
  897. <p>
  898. </p><h2>April 24, 2000</h2>
  899. <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
  900. <pre> Bug fixes:
  901. - fixed memcpy bugs in span.c
  902. - fixed missing glEnd problem in demos/tessdemo.c
  903. - fixed bug when clearing 24bpp Ximages
  904. - fixed clipping problem found in Unreal Tournament
  905. - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
  906. - fixed Loki's 3dfx RGB vs BGR bug
  907. - fixed Loki's 3dfx smooth/flat shading bug in SoF
  908. Changes:
  909. - updated docs/README file
  910. - use bcopy() optimizations on FreeBSD
  911. - re-enabled the optimized persp_textured_triangle() function
  912. </pre>
  913. <p>
  914. </p><h2>March 23, 2000</h2>
  915. <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
  916. <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
  917. just bug fixes.</p>
  918. <p>Here's what's changed:
  919. </p><ul>
  920. Bug fixes:
  921. <ul>
  922. - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
  923. - added missing glHintPGI() function<br>
  924. - fixed a polygon culling bug<br>
  925. - fixed bugs in gluPartialDisk()<br>
  926. - Z values in selection mode were wrong<br>
  927. - added missing tokens:
  928. <ul>
  929. GL_SMOOTH_POINT_SIZE_RANGE<br>
  930. GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
  931. GL_SMOOTH_LINE_WIDTH_RANGE<br>
  932. GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
  933. GL_ALIASED_POINT_SIZE_RANGE<br>
  934. GL_ALIASED_LINE_WIDTH_RANGE
  935. </ul>
  936. - fixed glCopyPixels when copying from back to front buffer<br>
  937. - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
  938. - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
  939. - glDeleteTextures() didn't decrement reference count correctly<br>
  940. - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
  941. - Actual depth of transformation matrix stacks was off by one<br>
  942. - 24bpp visuals didn't address pixels correctly<br>
  943. - mipmap level of detail (lambda) calculation simplified, more accurate<br>
  944. - 101691 - Polygon clipping and GL_LINE<br>
  945. - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
  946. - 101808 - Non-glVertexArrays tristrip bug<br>
  947. - 101971 - find_last_3f on Dec OSF (worked around)<br>
  948. - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
  949. - 102893 - orientations of modelview cause segfault
  950. </ul>
  951. New:
  952. <ul>
  953. - updated SVGA Linux driver<br>
  954. - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
  955. - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
  956. - changed -O2 to -O3 for a number of gcc configs
  957. </ul>
  958. Changes:
  959. <ul>
  960. - glXCopyContext's mask parameter is now unsigned long, per GLX spec
  961. </ul>
  962. </ul>
  963. <p>Please report any problems with this release ASAP. Bugs should be filed on the
  964. Mesa3D website at sourceforge.<br>
  965. After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
  966. <p>-- Brian</p>
  967. <p>
  968. </p><h2>December 17, 1999</h2>
  969. <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
  970. can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
  971. <p>
  972. </p><h2>December 14, 1999</h2>
  973. <p>Mesa 3.1 is released!</p>
  974. <p>
  975. </p><h2>September 21, 1999</h2>
  976. <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
  977. and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
  978. that seem to be... yes, I've just received confirmation from the beta center, they
  979. are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
  980. Keith Whitwell for preparing these for us during Brian's absence.</p>
  981. <p>
  982. </p><h2>August 30, 1999</h2>
  983. <p>I'm pleased to announce that I've accepted a position with Precision Insight,
  984. Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
  985. <p>I've been working on Mesa in my spare time for over five years. With Precision
  986. Insight I now have the opportunity to devote my full attention to advancing Mesa
  987. and OpenGL on Linux.</p>
  988. <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
  989. my work will continue to be open sourced and available to any other programmers who
  990. may want to contribute to it, or use it for other projects or platforms</p>
  991. <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
  992. <p>
  993. </p><h2>August 23, 1999</h2>
  994. <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
  995. Note that this is a new archive, so you will need to re-checkout the archive. That
  996. means don't <i>cvs update</i> from a previous download.</p>
  997. <p>
  998. </p><h2>August 17, 1999</h2>
  999. <p>A report from the SIGGRAPH '99 Linux/OpenGL
  1000. BOF meeting is now available.</p>
  1001. <p>-Brian</p>
  1002. <p>
  1003. </p><h2>August 14, 1999</h2>
  1004. <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
  1005. systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
  1006. patient.</p>
  1007. <p>-Brian</p>
  1008. <p>
  1009. </p><h2>June 7, 1999</h2>
  1010. <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
  1011. <p>
  1012. </p><h2>June 2, 1999</h2>
  1013. <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
  1014. xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
  1015. based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
  1016. <p>
  1017. </p><h2>May 24, 1999</h2>
  1018. <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
  1019. If you are into the quake scene, you may want to try this out, as it contains some
  1020. optimizations specifically in the Q3A rendering path.
  1021. <p>
  1022. </p><h2>May 13, 1999</h2>
  1023. <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
  1024. has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
  1025. <p>
  1026. </p><h2>May 13, 1999</h2>
  1027. <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
  1028. US$10,000 to the Mesa project to support its continuing development.
  1029. Mesa is a free implementation of the OpenGL 3D graphics library and id's
  1030. newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
  1031. The donation will go to Keith Whitwell, who has been optimizing Mesa to
  1032. improve performance on 3d hardware. Thanks to Keith's work, many
  1033. applications using Mesa 3.1 will see a dramatic performance increase
  1034. over Mesa 3.0. The donation will allow Keith to continue working on
  1035. Mesa full time for some time to come.
  1036. For more information about Mesa see www.mesa3d.org. For more
  1037. information about id Software, Inc. see www.idsoftware.com.
  1038. --------------------------------
  1039. This donation from John/id is very generous. Keith and I are very
  1040. grateful.
  1041. </pre>
  1042. <p>
  1043. </p><h2>May 1, 1999</h2>
  1044. <p>John Carmack made an interesting .plan update yesterday:
  1045. </p><ul>
  1046. <i>"I put together a document on optimizing OpenGL drivers for Q3 that
  1047. should be helpful to the various Linux 3D teams. <br>
  1048. </i>http://www.quake3arena.com/news/glopt.html</i>"
  1049. </ul>
  1050. <p>
  1051. </p><h2>April 7, 1999</h2>
  1052. <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
  1053. <p>
  1054. </p><h2>March 18, 1999</h2>
  1055. <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
  1056. For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
  1057. <p>
  1058. </p><h2>February 16, 1999</h2>
  1059. <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
  1060. source code</a>.</p>
  1061. <p>
  1062. </p><h2>January 22, 1999</h2>
  1063. <p>www.mesa3d.org established</p>
  1064. </p>
  1065. <hr>
  1066. </body>
  1067. </html>