Clone of mesa.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

install.html 10KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354
  1. <HTML>
  2. <TITLE>Compilation and Installation</TITLE>
  3. <link rel="stylesheet" type="text/css" href="mesa.css"></head>
  4. <BODY>
  5. <H1>Compilation and Installation</H1>
  6. <ol>
  7. <li><a href="#unix-x11">Unix / X11</a>
  8. <li><a href="#windows">Windows</a>
  9. <li><a href="#vms">VMS</a>
  10. <li><a href="#other">Other</a>
  11. </ol>
  12. <a name="unix-x11">
  13. <H2>1. Unix/X11 Compilation and Installation</H1>
  14. <h3>1.1 Prerequisites for DRI and Hardware Acceleration</h3>
  15. <p>
  16. To build Mesa 7.1 with DRI-based hardware acceleration you must first have
  17. the <a href="http://dri.freedesktop.org/libdrm/" target="_parent">DRM version 2.3.1</a>.
  18. </p>
  19. <p>
  20. You should also be using the Xorg server version 1.4 or 1.5.
  21. </p>
  22. <h3>1.2 Autoconf Compilation</h3>
  23. <p>
  24. Mesa may be <a href="autoconf.html">built using autoconf</a>.
  25. This should work well on most GNU-based systems.
  26. When that fails, the traditional Mesa build system is available.
  27. <h3>1.3 Traditional Compilation</h3>
  28. <p>
  29. The traditional Mesa build system is based on a collection of pre-defined
  30. system configurations.
  31. </p>
  32. <p>
  33. To see the list of configurations, type <b>make</b> alone.
  34. Then choose a configuration from the list and type <b>make configname</b>.
  35. </p>
  36. <p>
  37. Mesa may be built in several different ways using the predefined configurations:
  38. </p>
  39. <ul>
  40. <li><b><em>Stand-alone/Xlib mode</em></b> - Mesa will be compiled as
  41. a software renderer using Xlib to do all rendering.
  42. The libGL.so library will be a self-contained rendering library that will
  43. allow you to run OpenGL/GLX applications on any X server (regardless of
  44. whether it supports the GLX X server extension).
  45. You will <em>not</em> be able to use hardware 3D acceleration.
  46. <p>
  47. To compile stand-alone Mesa type <b>make</b> in the top-level directory.
  48. You'll see a list of supported system configurations.
  49. Choose one from the list (such as linux-x86), and type:
  50. </p>
  51. <pre>
  52. make linux-x86
  53. </pre>
  54. <p>This will produce libGL.so and several other libraries</p>
  55. </li>
  56. <li><b><em>DRI/accelerated</em></b> - The DRI hardware drivers for
  57. accelerated OpenGL rendering (for ATI, Intel, Matrox, etc) will be built.
  58. The libGL.so library will support the GLX extension and will load/use
  59. the DRI hardware drivers.
  60. <p>
  61. Build Mesa and the DRI hardware drivers by running
  62. </p>
  63. <pre>
  64. make linux-dri
  65. </pre>
  66. <p>
  67. There are also <code>linux-dri-x86</code>, <code>linux-dri-x86-64</code>,
  68. and <code>linux-ppc</code> configurations which are optimized for those
  69. architectures.
  70. </p>
  71. <p>
  72. Make sure you have the prerequisite versions of DRM and Xserver mentioned
  73. above.
  74. </p>
  75. </li>
  76. </ul>
  77. <p>
  78. Later, if you want to rebuild for a different configuration run
  79. <code>make realclean</code> before rebuilding.
  80. </p>
  81. <h3>1.4 The libraries</h3>
  82. <p>
  83. When compilation has finished, look in the top-level <code>lib/</code>
  84. (or <code>lib64/</code>) directory.
  85. You'll see a set of library files similar to this:
  86. </p>
  87. <pre>
  88. lrwxrwxrwx 1 brian users 10 Mar 26 07:53 libGL.so -> libGL.so.1*
  89. lrwxrwxrwx 1 brian users 19 Mar 26 07:53 libGL.so.1 -> libGL.so.1.5.060100*
  90. -rwxr-xr-x 1 brian users 3375861 Mar 26 07:53 libGL.so.1.5.060100*
  91. lrwxrwxrwx 1 brian users 11 Mar 26 07:53 libGLU.so -> libGLU.so.1*
  92. lrwxrwxrwx 1 brian users 20 Mar 26 07:53 libGLU.so.1 -> libGLU.so.1.3.060100*
  93. -rwxr-xr-x 1 brian users 549269 Mar 26 07:53 libGLU.so.1.3.060100*
  94. lrwxrwxrwx 1 brian users 12 Mar 26 07:53 libglut.so -> libglut.so.3*
  95. lrwxrwxrwx 1 brian users 16 Mar 26 07:53 libglut.so.3 -> libglut.so.3.7.1*
  96. -rwxr-xr-x 1 brian users 597754 Mar 26 07:53 libglut.so.3.7.1*
  97. lrwxrwxrwx 1 brian users 11 Mar 26 08:04 libGLw.so -> libGLw.so.1*
  98. lrwxrwxrwx 1 brian users 15 Mar 26 08:04 libGLw.so.1 -> libGLw.so.1.0.0*
  99. -rwxr-xr-x 1 brian users 20750 Mar 26 08:04 libGLw.so.1.0.0*
  100. lrwxrwxrwx 1 brian users 14 Mar 26 07:53 libOSMesa.so -> libOSMesa.so.6*
  101. lrwxrwxrwx 1 brian users 23 Mar 26 07:53 libOSMesa.so.6 -> libOSMesa.so.6.1.060100*
  102. -rwxr-xr-x 1 brian users 23871 Mar 26 07:53 libOSMesa.so.6.1.060100*
  103. </pre>
  104. <p>
  105. <b>libGL</b> is the main OpenGL library (i.e. Mesa).
  106. <br>
  107. <b>libGLU</b> is the OpenGL Utility library.
  108. <br>
  109. <b>libglut</b> is the GLUT library.
  110. <br>
  111. <b>libGLw</b> is the Xt/Motif OpenGL drawing area widget library.
  112. <br>
  113. <b>libOSMesa</b> is the OSMesa (Off-Screen) interface library.
  114. </p>
  115. <p>
  116. If you built the DRI hardware drivers, you'll also see the DRI drivers:
  117. </p>
  118. <pre>
  119. -rwxr-xr-x 1 brian users 15607851 Jul 21 12:11 ffb_dri.so
  120. -rwxr-xr-x 1 brian users 15148747 Jul 21 12:11 i810_dri.so
  121. -rwxr-xr-x 1 brian users 14497814 Jul 21 12:11 i830_dri.so
  122. -rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i915_dri.so
  123. -rwxr-xr-x 1 brian users 11320803 Jul 21 12:11 mach64_dri.so
  124. -rwxr-xr-x 1 brian users 11418014 Jul 21 12:12 mga_dri.so
  125. -rwxr-xr-x 1 brian users 11064426 Jul 21 12:12 r128_dri.so
  126. -rwxr-xr-x 1 brian users 11849858 Jul 21 12:12 r200_dri.so
  127. -rwxr-xr-x 1 brian users 16050488 Jul 21 12:11 r300_dri.so
  128. -rwxr-xr-x 1 brian users 11757388 Jul 21 12:12 radeon_dri.so
  129. -rwxr-xr-x 1 brian users 11232304 Jul 21 12:13 s3v_dri.so
  130. -rwxr-xr-x 1 brian users 11062970 Jul 21 12:13 savage_dri.so
  131. -rwxr-xr-x 1 brian users 11214212 Jul 21 12:13 sis_dri.so
  132. -rwxr-xr-x 1 brian users 11368736 Jul 21 12:13 tdfx_dri.so
  133. -rwxr-xr-x 1 brian users 10598868 Jul 21 12:13 trident_dri.so
  134. -rwxr-xr-x 1 brian users 10997120 Jul 21 12:13 unichrome_dri.so
  135. </pre>
  136. <h3>1.5 Running the demos</h3>
  137. <p>
  138. If you downloaded/unpacked the MesaDemos-x.y.z.tar.gz archive or
  139. obtained Mesa from CVS, the <b>progs/</b> directory will contain a
  140. bunch of demonstration programs.
  141. </p>
  142. <p>
  143. Before running a demo, you'll probably have to set two environment variables
  144. to indicate where the libraries are located. For example:
  145. <p>
  146. <blockquote>
  147. <b>cd lib/</b>
  148. <br>
  149. <b>export LD_LIBRARY_PATH=${PWD}</b>
  150. <br>
  151. <b>export LIBGL_DRIVERS_PATH=${PWD}</b> (if using DRI drivers)
  152. </blockquote>
  153. <p>
  154. Next, change to the Mesa/demos/ directory:
  155. </p>
  156. <blockquote>
  157. <b>cd ../progs/demos</b>
  158. </blockquote>
  159. <p>
  160. Run a demo such as gears:
  161. </p>
  162. <blockquote>
  163. <b>./gears</b>
  164. </blockquote>
  165. <p>
  166. If this doesn't work, try the <b>Mesa/progs/xdemos/glxinfo</b> program
  167. and see that it prints the expected Mesa version number.
  168. </p>
  169. <p>
  170. If you're using Linux or a similar OS, verify that the demo program is
  171. being linked with the proper library files:
  172. </p>
  173. <blockquote>
  174. <b>ldd gears</b>
  175. </blockquote>
  176. <p>
  177. You should see something like this:
  178. </p>
  179. <pre>
  180. libglut.so.3 => /home/brian/Mesa/lib/libglut.so.3 (0x40013000)
  181. libGLU.so.1 => /home/brian/Mesa/lib/libGLU.so.1 (0x40051000)
  182. libGL.so.1 => /home/brian/Mesa/lib/libGL.so.1 (0x400e0000)
  183. libc.so.6 => /lib/i686/libc.so.6 (0x42000000)
  184. libm.so.6 => /lib/i686/libm.so.6 (0x403da000)
  185. libX11.so.6 => /usr/X11R6/lib/libX11.so.6 (0x403fc000)
  186. libXmu.so.6 => /usr/X11R6/lib/libXmu.so.6 (0x404da000)
  187. libXt.so.6 => /usr/X11R6/lib/libXt.so.6 (0x404f1000)
  188. libXi.so.6 => /usr/X11R6/lib/libXi.so.6 (0x40543000)
  189. libstdc++.so.5 => /usr/lib/libstdc++.so.5 (0x4054b000)
  190. libgcc_s.so.1 => /lib/libgcc_s.so.1 (0x405fd000)
  191. libXext.so.6 => /usr/X11R6/lib/libXext.so.6 (0x40605000)
  192. libpthread.so.0 => /lib/i686/libpthread.so.0 (0x40613000)
  193. /lib/ld-linux.so.2 => /lib/ld-linux.so.2 (0x40000000)
  194. libdl.so.2 => /lib/libdl.so.2 (0x40644000)
  195. libSM.so.6 => /usr/X11R6/lib/libSM.so.6 (0x40647000)
  196. libICE.so.6 => /usr/X11R6/lib/libICE.so.6 (0x40650000)
  197. </pre>
  198. <p>
  199. Retrace your steps if this doesn't look right.
  200. </p>
  201. <H3>1.6 Installing the header and library files</H3>
  202. <p>
  203. The standard location for the OpenGL header files on Unix-type systems is
  204. in <code>/usr/include/GL/</code>.
  205. The standard location for the libraries is <code>/usr/lib/</code>.
  206. For more information see, the
  207. <a href="http://oss.sgi.com/projects/ogl-sample/ABI/" target="_parent">
  208. Linux/OpenGL ABI specification</a>.
  209. </p>
  210. <p>
  211. If you'd like Mesa to co-exist with another implementation of OpenGL that's
  212. already installed, you'll have to choose different directories, like
  213. <code>/usr/local/include/GL/</code> and <code>/usr/local/lib/</code>.
  214. </p>
  215. <p>
  216. To install Mesa's headers and libraries, run <code>make install</code>.
  217. But first, check the Mesa/configs/default file and examine the values
  218. of the <b>INSTALL_DIR</b> and <b>DRI_DRIVER_INSTALL_DIR</b> variables.
  219. Change them if needed, then run <code>make install</code>.
  220. </p>
  221. <p>
  222. The variable
  223. <b>DESTDIR</b> may also be used to install the contents to a temporary
  224. staging directory.
  225. This can be useful for package management.
  226. For example: <code>make install DESTDIR=/somepath/</code>
  227. </p>
  228. <p>
  229. Note: at runtime you can use the LD_LIBRARY_PATH environment variable
  230. (on Linux at least) to switch
  231. between the Mesa libraries and other vendor's libraries whenever you want.
  232. This is a handy way to compare multiple OpenGL implementations.
  233. </p>
  234. <H3>1.7 Building OpenGL Programs With pkg-config</H3>
  235. <p>
  236. Running <code>make install</code> will install package configuration files
  237. for the pkg-config utility.
  238. </p>
  239. <p>
  240. When compiling your OpenGL application you can use pkg-config to determine
  241. the proper compiler and linker flags.
  242. </p>
  243. <p>
  244. For example, compiling and linking a GLUT application can be done with:
  245. </p>
  246. <pre>
  247. gcc `pkg-config --cflags --libs glut` mydemo.c -o mydemo
  248. </pre>
  249. <br>
  250. <a name="windows">
  251. <H2>2. Windows Compilation and Installation</H1>
  252. <p>
  253. Please see the <a href="README.WIN32">README.WIN32</a> file.
  254. </p>
  255. <a name="vms">
  256. <H2>3. VMS Compilation and Installation</H1>
  257. <p>
  258. Please see the <a href="README.VMS">README.VMS</a> file.
  259. </p>
  260. <a name="other">
  261. <H2>4. Other systems</H1>
  262. <p>
  263. Documentation for other environments (some may be very out of date):
  264. </p>
  265. <UL>
  266. <LI><A HREF="README.GGI">README.GGI</A> - GGI
  267. <LI><A HREF="README.3DFX">README.3DFX</A> - 3Dfx/Glide driver
  268. <LI><A HREF="README.AMIWIN">README.AMIWIN</A> - Amiga Amiwin
  269. <LI><A HREF="README.BEOS">README.BEOS</A> - BeOS
  270. <LI><A HREF="README.D3D">README.D3D</A> - Direct3D driver
  271. <LI><A HREF="README.DJ">README.DJ</A> - DJGPP
  272. <LI><A HREF="README.LYNXOS">README.LYNXOS</A> - LynxOS
  273. <LI><A HREF="README.MINGW32">README.MINGW32</A> - Mingw32
  274. <LI><A HREF="README.NeXT">README.NeXT</A> - NeXT
  275. <LI><A HREF="README.OpenStep">README.OpenStep</A> - OpenStep
  276. <LI><A HREF="README.OS2">README.OS2</A> - OS/2
  277. <LI><A HREF="README.WINDML">README.WINDML</A> - WindML
  278. </UL>
  279. </body>
  280. </html>