Clone of mesa.
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smoothstep 14KB

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  1. ((function smoothstep
  2. (signature float
  3. (parameters
  4. (declare (in) float edge0)
  5. (declare (in) float edge1)
  6. (declare (in) float x))
  7. ((declare () float t)
  8. (assign (constant bool (1)) (var_ref t)
  9. (expression float max
  10. (expression float min
  11. (expression float / (expression float - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
  12. (constant float (1.0)))
  13. (constant float (0.0))))
  14. (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (var_ref t))))))))
  15. (signature vec2
  16. (parameters
  17. (declare (in) float edge0)
  18. (declare (in) float edge1)
  19. (declare (in) vec2 x))
  20. ((declare () vec2 t)
  21. (declare () vec2 retval)
  22. (assign (constant bool (1)) (swiz x (var_ref t))
  23. (expression float max
  24. (expression float min
  25. (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
  26. (constant float (1.0)))
  27. (constant float (0.0))))
  28. (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
  29. (assign (constant bool (1)) (swiz y (var_ref t))
  30. (expression float max
  31. (expression float min
  32. (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
  33. (constant float (1.0)))
  34. (constant float (0.0))))
  35. (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
  36. (return (var_ref retval))
  37. ))
  38. (signature vec3
  39. (parameters
  40. (declare (in) float edge0)
  41. (declare (in) float edge1)
  42. (declare (in) vec3 x))
  43. ((declare () vec3 t)
  44. (declare () vec3 retval)
  45. (assign (constant bool (1)) (swiz x (var_ref t))
  46. (expression float max
  47. (expression float min
  48. (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
  49. (constant float (1.0)))
  50. (constant float (0.0))))
  51. (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
  52. (assign (constant bool (1)) (swiz y (var_ref t))
  53. (expression float max
  54. (expression float min
  55. (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
  56. (constant float (1.0)))
  57. (constant float (0.0))))
  58. (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
  59. (assign (constant bool (1)) (swiz z (var_ref t))
  60. (expression float max
  61. (expression float min
  62. (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
  63. (constant float (1.0)))
  64. (constant float (0.0))))
  65. (assign (constant bool (1)) (swiz z (var_ref retval)) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))
  66. (return (var_ref retval))
  67. ))
  68. (signature vec4
  69. (parameters
  70. (declare (in) float edge0)
  71. (declare (in) float edge1)
  72. (declare (in) vec4 x))
  73. ((declare () vec4 t)
  74. (declare () vec4 retval)
  75. (assign (constant bool (1)) (swiz x (var_ref t))
  76. (expression float max
  77. (expression float min
  78. (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
  79. (constant float (1.0)))
  80. (constant float (0.0))))
  81. (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
  82. (assign (constant bool (1)) (swiz y (var_ref t))
  83. (expression float max
  84. (expression float min
  85. (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
  86. (constant float (1.0)))
  87. (constant float (0.0))))
  88. (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
  89. (assign (constant bool (1)) (swiz z (var_ref t))
  90. (expression float max
  91. (expression float min
  92. (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
  93. (constant float (1.0)))
  94. (constant float (0.0))))
  95. (assign (constant bool (1)) (swiz z (var_ref retval)) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))
  96. (assign (constant bool (1)) (swiz w (var_ref t))
  97. (expression float max
  98. (expression float min
  99. (expression float / (expression float - (swiz w (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
  100. (constant float (1.0)))
  101. (constant float (0.0))))
  102. (assign (constant bool (1)) (swiz w (var_ref retval)) (expression float * (swiz w (var_ref t)) (expression float * (swiz w (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz w (var_ref t)))))))
  103. (return (var_ref retval))
  104. ))
  105. (signature vec2
  106. (parameters
  107. (declare (in) vec2 edge0)
  108. (declare (in) vec2 edge1)
  109. (declare (in) vec2 x))
  110. ((declare () vec2 t)
  111. (declare () vec2 retval)
  112. (assign (constant bool (1)) (swiz x (var_ref t))
  113. (expression float max
  114. (expression float min
  115. (expression float / (expression float - (swiz x (var_ref x)) (swiz x (var_ref edge0))) (expression float - (swiz x (var_ref edge1)) (swiz x (var_ref edge0))))
  116. (constant float (1.0)))
  117. (constant float (0.0))))
  118. (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
  119. (assign (constant bool (1)) (swiz y (var_ref t))
  120. (expression float max
  121. (expression float min
  122. (expression float / (expression float - (swiz y (var_ref x)) (swiz y (var_ref edge0))) (expression float - (swiz y (var_ref edge1)) (swiz y (var_ref edge0))))
  123. (constant float (1.0)))
  124. (constant float (0.0))))
  125. (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
  126. (return (var_ref retval))
  127. ))
  128. (signature vec3
  129. (parameters
  130. (declare (in) vec3 edge0)
  131. (declare (in) vec3 edge1)
  132. (declare (in) vec3 x))
  133. ((declare () vec3 t)
  134. (declare () vec3 retval)
  135. (assign (constant bool (1)) (swiz x (var_ref t))
  136. (expression float max
  137. (expression float min
  138. (expression float / (expression float - (swiz x (var_ref x)) (swiz x (var_ref edge0))) (expression float - (swiz x (var_ref edge1)) (swiz x (var_ref edge0))))
  139. (constant float (1.0)))
  140. (constant float (0.0))))
  141. (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
  142. (assign (constant bool (1)) (swiz y (var_ref t))
  143. (expression float max
  144. (expression float min
  145. (expression float / (expression float - (swiz y (var_ref x)) (swiz y (var_ref edge0))) (expression float - (swiz y (var_ref edge1)) (swiz y (var_ref edge0))))
  146. (constant float (1.0)))
  147. (constant float (0.0))))
  148. (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
  149. (assign (constant bool (1)) (swiz z (var_ref t))
  150. (expression float max
  151. (expression float min
  152. (expression float / (expression float - (swiz z (var_ref x)) (swiz z (var_ref edge0))) (expression float - (swiz z (var_ref edge1)) (swiz z (var_ref edge0))))
  153. (constant float (1.0)))
  154. (constant float (0.0))))
  155. (assign (constant bool (1)) (swiz z (var_ref retval)) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))
  156. (return (var_ref retval))
  157. ))
  158. (signature vec4
  159. (parameters
  160. (declare (in) vec4 edge0)
  161. (declare (in) vec4 edge1)
  162. (declare (in) vec4 x))
  163. ((declare () vec4 t)
  164. (declare () vec4 retval)
  165. (assign (constant bool (1)) (swiz x (var_ref t))
  166. (expression float max
  167. (expression float min
  168. (expression float / (expression float - (swiz x (var_ref x)) (swiz x (var_ref edge0))) (expression float - (swiz x (var_ref edge1)) (swiz x (var_ref edge0))))
  169. (constant float (1.0)))
  170. (constant float (0.0))))
  171. (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
  172. (assign (constant bool (1)) (swiz y (var_ref t))
  173. (expression float max
  174. (expression float min
  175. (expression float / (expression float - (swiz y (var_ref x)) (swiz y (var_ref edge0))) (expression float - (swiz y (var_ref edge1)) (swiz y (var_ref edge0))))
  176. (constant float (1.0)))
  177. (constant float (0.0))))
  178. (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
  179. (assign (constant bool (1)) (swiz z (var_ref t))
  180. (expression float max
  181. (expression float min
  182. (expression float / (expression float - (swiz z (var_ref x)) (swiz z (var_ref edge0))) (expression float - (swiz z (var_ref edge1)) (swiz z (var_ref edge0))))
  183. (constant float (1.0)))
  184. (constant float (0.0))))
  185. (assign (constant bool (1)) (swiz z (var_ref retval)) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))
  186. (assign (constant bool (1)) (swiz w (var_ref t))
  187. (expression float max
  188. (expression float min
  189. (expression float / (expression float - (swiz w (var_ref x)) (swiz w (var_ref edge0))) (expression float - (swiz w (var_ref edge1)) (swiz w (var_ref edge0))))
  190. (constant float (1.0)))
  191. (constant float (0.0))))
  192. (assign (constant bool (1)) (swiz w (var_ref retval)) (expression float * (swiz w (var_ref t)) (expression float * (swiz w (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz w (var_ref t)))))))
  193. (return (var_ref retval))
  194. ))
  195. ))