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							- 
 - /* Copyright (c) Mark J. Kilgard, 1994. */
 - 
 - /*
 -  * (c) Copyright 1993, Silicon Graphics, Inc.
 -  * ALL RIGHTS RESERVED
 -  * Permission to use, copy, modify, and distribute this software for
 -  * any purpose and without fee is hereby granted, provided that the above
 -  * copyright notice appear in all copies and that both the copyright notice
 -  * and this permission notice appear in supporting documentation, and that
 -  * the name of Silicon Graphics, Inc. not be used in advertising
 -  * or publicity pertaining to distribution of the software without specific,
 -  * written prior permission.
 -  *
 -  * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
 -  * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
 -  * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
 -  * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
 -  * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
 -  * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
 -  * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
 -  * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
 -  * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
 -  * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
 -  * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
 -  * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
 -  *
 -  * US Government Users Restricted Rights
 -  * Use, duplication, or disclosure by the Government is subject to
 -  * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
 -  * (c)(1)(ii) of the Rights in Technical Data and Computer Software
 -  * clause at DFARS 252.227-7013 and/or in similar or successor
 -  * clauses in the FAR or the DOD or NASA FAR Supplement.
 -  * Unpublished-- rights reserved under the copyright laws of the
 -  * United States.  Contractor/manufacturer is Silicon Graphics,
 -  * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
 -  *
 -  * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
 -  */
 - /*
 -  *  scenebamb.c
 -  *  This program demonstrates use of a blue ambient light
 -  *  source.
 -  */
 - #include <stdlib.h>
 - #include <GL/glut.h>
 - 
 - /*  Initialize light source and lighting.
 -  */
 - void myinit(void)
 - {
 -     GLfloat light_ambient[] = { 0.0, 0.0, 1.0, 1.0 };
 -     GLfloat light_diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
 -     GLfloat light_specular[] = { 1.0, 1.0, 1.0, 1.0 };
 - /*	light_position is NOT default value	*/
 -     GLfloat light_position[] = { 1.0, 1.0, 1.0, 0.0 };
 - 
 -     glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient);
 -     glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
 -     glLightfv(GL_LIGHT0, GL_SPECULAR, light_specular);
 -     glLightfv(GL_LIGHT0, GL_POSITION, light_position);
 - 
 -     glEnable(GL_LIGHTING);
 -     glEnable(GL_LIGHT0);
 -     glDepthFunc(GL_LESS);
 -     glEnable(GL_DEPTH_TEST);
 - }
 - 
 - void display(void)
 - {
 -     glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
 - 
 -     glPushMatrix ();
 -     glRotatef (20.0, 1.0, 0.0, 0.0);
 - 
 -     glPushMatrix ();
 -     glTranslatef (-0.75, 0.5, 0.0);
 -     glRotatef (90.0, 1.0, 0.0, 0.0);
 -     glutSolidTorus (0.275, 0.85, 15, 15);
 -     glPopMatrix ();
 - 
 -     glPushMatrix ();
 -     glTranslatef (-0.75, -0.5, 0.0);
 -     glRotatef (270.0, 1.0, 0.0, 0.0);
 -     glutSolidCone (1.0, 2.0, 15, 15);
 -     glPopMatrix ();
 - 
 -     glPushMatrix ();
 -     glTranslatef (0.75, 0.0, -1.0);
 -     glutSolidSphere (1.0, 15, 15);
 -     glPopMatrix ();
 - 
 -     glPopMatrix ();
 -     glFlush();
 - }
 - 
 - void myReshape(int w, int h)
 - {
 -     glViewport(0, 0, w, h);
 -     glMatrixMode(GL_PROJECTION);
 -     glLoadIdentity();
 -     if (w <= h)
 - 	glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w,
 - 	    2.5*(GLfloat)h/(GLfloat)w, -10.0, 10.0);
 -     else
 - 	glOrtho (-2.5*(GLfloat)w/(GLfloat)h,
 - 	    2.5*(GLfloat)w/(GLfloat)h, -2.5, 2.5, -10.0, 10.0);
 -     glMatrixMode(GL_MODELVIEW);
 - }
 - 
 - static void
 - key(unsigned char k, int x, int y)
 - {
 -   switch (k) {
 -   case 27:  /* Escape */
 -     exit(0);
 -     break;
 -   default:
 -     return;
 -   }
 -   glutPostRedisplay();
 - }
 - 
 - /*  Main Loop
 -  *  Open window with initial window size, title bar,
 -  *  RGBA display mode, and handle input events.
 -  */
 - int main(int argc, char** argv)
 - {
 -     glutInit(&argc, argv);
 -     glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
 -     glutInitWindowSize (500, 500);
 -     glutCreateWindow (argv[0]);
 -     myinit();
 -     glutReshapeFunc (myReshape);
 -     glutDisplayFunc(display);
 -     glutKeyboardFunc(key);
 -     glutMainLoop();
 -     return 0;             /* ANSI C requires main to return int. */
 - }
 
 
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