| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455 |
- /**************************************************************************
- *
- * Copyright 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- #ifndef ASM_FILL_H
- #define ASM_FILL_H
-
- #include "tgsi/tgsi_ureg.h"
-
- typedef void (* ureg_func)( struct ureg_program *ureg,
- struct ureg_dst *out,
- struct ureg_src *in,
- struct ureg_src *sampler,
- struct ureg_dst *temp,
- struct ureg_src *constant);
-
- static INLINE void
- solid_fill( struct ureg_program *ureg,
- struct ureg_dst *out,
- struct ureg_src *in,
- struct ureg_src *sampler,
- struct ureg_dst *temp,
- struct ureg_src *constant)
- {
- ureg_MOV(ureg, *out, constant[0]);
- }
-
- static INLINE void
- linear_grad( struct ureg_program *ureg,
- struct ureg_dst *out,
- struct ureg_src *in,
- struct ureg_src *sampler,
- struct ureg_dst *temp,
- struct ureg_src *constant)
- {
-
- ureg_MOV(ureg,
- ureg_writemask(temp[0], TGSI_WRITEMASK_XY),
- in[0]);
- ureg_MOV(ureg,
- ureg_writemask(temp[0], TGSI_WRITEMASK_Z),
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
- ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0]));
- ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0]));
- ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0]));
- ureg_RCP(ureg, temp[3], ureg_src(temp[3]));
- ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3]));
- ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3]));
- ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_X), ureg_src(temp[1]));
- ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_Y), ureg_src(temp[2]));
- ureg_MUL(ureg, temp[0],
- ureg_scalar(constant[0], TGSI_SWIZZLE_Y),
- ureg_scalar(ureg_src(temp[4]), TGSI_SWIZZLE_Y));
- ureg_MAD(ureg, temp[1],
- ureg_scalar(constant[0], TGSI_SWIZZLE_X),
- ureg_scalar(ureg_src(temp[4]), TGSI_SWIZZLE_X),
- ureg_src(temp[0]));
- ureg_MUL(ureg, temp[2], ureg_src(temp[1]),
- ureg_scalar(constant[0], TGSI_SWIZZLE_Z));
- ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[2]), sampler[0]);
- }
-
- static INLINE void
- radial_grad( struct ureg_program *ureg,
- struct ureg_dst *out,
- struct ureg_src *in,
- struct ureg_src *sampler,
- struct ureg_dst *temp,
- struct ureg_src *constant)
- {
-
- ureg_MOV(ureg, ureg_writemask(temp[0], TGSI_WRITEMASK_XY), in[0]);
- ureg_MOV(ureg,
- ureg_writemask(temp[0], TGSI_WRITEMASK_Z),
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
- ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0]));
- ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0]));
- ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0]));
- ureg_RCP(ureg, temp[3], ureg_src(temp[3]));
- ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3]));
- ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3]));
- ureg_MOV(ureg, ureg_writemask(temp[5], TGSI_WRITEMASK_X), ureg_src(temp[1]));
- ureg_MOV(ureg, ureg_writemask(temp[5], TGSI_WRITEMASK_Y), ureg_src(temp[2]));
- ureg_MUL(ureg, temp[0], ureg_scalar(constant[0], TGSI_SWIZZLE_Y),
- ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y));
- ureg_MAD(ureg, temp[1],
- ureg_scalar(constant[0], TGSI_SWIZZLE_X),
- ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X), ureg_src(temp[0]));
- ureg_ADD(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[1]));
- ureg_MUL(ureg, temp[3],
- ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y),
- ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y));
- ureg_MAD(ureg, temp[4],
- ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X),
- ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X),
- ureg_src(temp[3]));
- ureg_MOV(ureg, temp[4], ureg_negate(ureg_src(temp[4])));
- ureg_MUL(ureg, temp[2],
- ureg_scalar(constant[0], TGSI_SWIZZLE_Z),
- ureg_src(temp[4]));
- ureg_MUL(ureg, temp[0],
- ureg_scalar(constant[1], TGSI_SWIZZLE_W),
- ureg_src(temp[2]));
- ureg_MUL(ureg, temp[3], ureg_src(temp[1]), ureg_src(temp[1]));
-
- ureg_SUB(ureg, temp[2], ureg_src(temp[3]), ureg_src(temp[0]));
- ureg_RSQ(ureg, temp[2], ureg_abs(ureg_src(temp[2])));
- ureg_RCP(ureg, temp[2], ureg_src(temp[2]));
- ureg_SUB(ureg, temp[1], ureg_src(temp[2]), ureg_src(temp[1]));
- ureg_ADD(ureg, temp[0],
- ureg_scalar(constant[0], TGSI_SWIZZLE_Z),
- ureg_scalar(constant[0], TGSI_SWIZZLE_Z));
- ureg_RCP(ureg, temp[0], ureg_src(temp[0]));
- ureg_MUL(ureg, temp[2], ureg_src(temp[1]), ureg_src(temp[0]));
- ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[2]), sampler[0]);
-
- }
-
-
- static INLINE void
- pattern( struct ureg_program *ureg,
- struct ureg_dst *out,
- struct ureg_src *in,
- struct ureg_src *sampler,
- struct ureg_dst *temp,
- struct ureg_src *constant)
- {
- ureg_MOV(ureg,
- ureg_writemask(temp[0], TGSI_WRITEMASK_XY),
- in[0]);
- ureg_MOV(ureg,
- ureg_writemask(temp[0], TGSI_WRITEMASK_Z),
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
- ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0]));
- ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0]));
- ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0]));
- ureg_RCP(ureg, temp[3], ureg_src(temp[3]));
- ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3]));
- ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3]));
- ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_X), ureg_src(temp[1]));
- ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_Y), ureg_src(temp[2]));
- ureg_RCP(ureg, temp[0],
- ureg_swizzle(constant[1],
- TGSI_SWIZZLE_Z,
- TGSI_SWIZZLE_W,
- TGSI_SWIZZLE_Z,
- TGSI_SWIZZLE_W));
- ureg_MOV(ureg, temp[1], ureg_src(temp[4]));
- ureg_MUL(ureg,
- ureg_writemask(temp[1], TGSI_WRITEMASK_X),
- ureg_src(temp[1]),
- ureg_src(temp[0]));
- ureg_MUL(ureg,
- ureg_writemask(temp[1], TGSI_WRITEMASK_Y),
- ureg_src(temp[1]),
- ureg_src(temp[0]));
- ureg_TEX(ureg, *out, TGSI_TEXTURE_2D, ureg_src(temp[1]), sampler[0]);
- }
-
- static INLINE void
- mask( struct ureg_program *ureg,
- struct ureg_dst *out,
- struct ureg_src *in,
- struct ureg_src *sampler,
- struct ureg_dst *temp,
- struct ureg_src *constant)
- {
- ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[1]);
- ureg_MUL(ureg, ureg_writemask(temp[0], TGSI_WRITEMASK_W),
- ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_MOV(ureg, *out, ureg_src(temp[0]));
- }
-
- static INLINE void
- image_normal( struct ureg_program *ureg,
- struct ureg_dst *out,
- struct ureg_src *in,
- struct ureg_src *sampler,
- struct ureg_dst *temp,
- struct ureg_src *constant)
- {
- ureg_TEX(ureg, *out, TGSI_TEXTURE_2D, in[1], sampler[3]);
- }
-
-
- static INLINE void
- image_multiply( struct ureg_program *ureg,
- struct ureg_dst *out,
- struct ureg_src *in,
- struct ureg_src *sampler,
- struct ureg_dst *temp,
- struct ureg_src *constant)
- {
- ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[1], sampler[3]);
- ureg_MUL(ureg, *out, ureg_src(temp[0]), ureg_src(temp[1]));
- }
-
-
- static INLINE void
- image_stencil( struct ureg_program *ureg,
- struct ureg_dst *out,
- struct ureg_src *in,
- struct ureg_src *sampler,
- struct ureg_dst *temp,
- struct ureg_src *constant)
- {
- ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[1], sampler[3]);
- ureg_MUL(ureg, *out, ureg_src(temp[0]), ureg_src(temp[1]));
- }
-
- #define EXTENDED_BLENDER_OVER_FUNC \
- ureg_SUB(ureg, temp[3], \
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y), \
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); \
- ureg_SUB(ureg, temp[3], \
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y), \
- ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W)); \
- ureg_MUL(ureg, temp[3], ureg_src(temp[0]), ureg_src(temp[3])); \
- ureg_MUL(ureg, temp[4], ureg_src(temp[1]), ureg_src(temp[4])); \
- ureg_ADD(ureg, temp[3], ureg_src(temp[3]), ureg_src(temp[4]));
-
-
- static INLINE void
- blend_multiply( struct ureg_program *ureg,
- struct ureg_dst *out,
- struct ureg_src *in,
- struct ureg_src *sampler,
- struct ureg_dst *temp,
- struct ureg_src *constant)
- {
- ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
- EXTENDED_BLENDER_OVER_FUNC
- ureg_MUL(ureg, temp[4], ureg_src(temp[0]), ureg_src(temp[1]));
- ureg_ADD(ureg, temp[1], ureg_src(temp[4]), ureg_src(temp[3]));
-
- ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
- ureg_src(temp[3]), ureg_src(temp[2]));
-
- ureg_MOV(ureg, *out, ureg_src(temp[1]));
- }
-
- static INLINE void
- blend_screen( struct ureg_program *ureg,
- struct ureg_dst *out,
- struct ureg_src *in,
- struct ureg_src *sampler,
- struct ureg_dst *temp,
- struct ureg_src *constant)
- {
- ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
- ureg_ADD(ureg, temp[3], ureg_src(temp[0]), ureg_src(temp[1]));
- ureg_MUL(ureg, temp[2], ureg_src(temp[0]), ureg_src(temp[1]));
- ureg_SUB(ureg, *out, ureg_src(temp[3]), ureg_src(temp[2]));
- }
-
- static INLINE void
- blend_darken( struct ureg_program *ureg,
- struct ureg_dst *out,
- struct ureg_src *in,
- struct ureg_src *sampler,
- struct ureg_dst *temp,
- struct ureg_src *constant)
- {
- ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
- EXTENDED_BLENDER_OVER_FUNC
- ureg_MUL(ureg, temp[4], ureg_src(temp[0]),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_MUL(ureg, temp[5], ureg_src(temp[1]),
- ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
- ureg_MIN(ureg, temp[4], ureg_src(temp[4]), ureg_src(temp[5]));
- ureg_ADD(ureg, temp[1], ureg_src(temp[3]), ureg_src(temp[4]));
-
- ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
- ureg_src(temp[3]), ureg_src(temp[2]));
-
- ureg_MOV(ureg, *out, ureg_src(temp[1]));
- }
-
- static INLINE void
- blend_lighten( struct ureg_program *ureg,
- struct ureg_dst *out,
- struct ureg_src *in,
- struct ureg_src *sampler,
- struct ureg_dst *temp,
- struct ureg_src *constant)
- {
- ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
- EXTENDED_BLENDER_OVER_FUNC
- ureg_MUL(ureg, temp[4], ureg_src(temp[0]),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_MUL(ureg, temp[5], ureg_src(temp[1]),
- ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
- ureg_MAX(ureg, temp[4], ureg_src(temp[4]), ureg_src(temp[5]));
- ureg_ADD(ureg, temp[1], ureg_src(temp[3]), ureg_src(temp[4]));
-
- ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
- ureg_src(temp[3]), ureg_src(temp[2]));
-
- ureg_MOV(ureg, *out, ureg_src(temp[1]));
- }
-
- static INLINE void
- premultiply( struct ureg_program *ureg,
- struct ureg_dst *out,
- struct ureg_src *in,
- struct ureg_src *sampler,
- struct ureg_dst *temp,
- struct ureg_src *constant)
- {
- ureg_MUL(ureg,
- ureg_writemask(temp[0], TGSI_WRITEMASK_XYZ),
- ureg_src(temp[0]),
- ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
- }
-
- static INLINE void
- unpremultiply( struct ureg_program *ureg,
- struct ureg_dst *out,
- struct ureg_src *in,
- struct ureg_src *sampler,
- struct ureg_dst *temp,
- struct ureg_src *constant)
- {
- ureg_TEX(ureg, temp[0], TGSI_TEXTURE_2D, in[0], sampler[1]);
- }
-
-
- static INLINE void
- color_bw( struct ureg_program *ureg,
- struct ureg_dst *out,
- struct ureg_src *in,
- struct ureg_src *sampler,
- struct ureg_dst *temp,
- struct ureg_src *constant)
- {
- ureg_ADD(ureg, temp[1],
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y),
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
- ureg_RCP(ureg, temp[2], ureg_src(temp[1]));
- ureg_ADD(ureg, temp[1],
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y),
- ureg_src(temp[2]));
- ureg_ADD(ureg, ureg_writemask(temp[2], TGSI_WRITEMASK_X),
- ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_X),
- ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_Y));
- ureg_ADD(ureg, ureg_writemask(temp[2], TGSI_WRITEMASK_X),
- ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_Z),
- ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_X));
- ureg_SGE(ureg,
- ureg_writemask(temp[0], TGSI_WRITEMASK_XYZ),
- ureg_scalar(ureg_src(temp[2]), TGSI_SWIZZLE_X),
- ureg_src(temp[1]));
- ureg_SGE(ureg,
- ureg_writemask(temp[0], TGSI_WRITEMASK_W),
- ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[2]), TGSI_SWIZZLE_Y));
- ureg_MOV(ureg, *out, ureg_src(temp[0]));
- }
-
-
- struct shader_asm_info {
- VGint id;
- ureg_func func;
-
- VGboolean needs_position;
-
- VGint start_const;
- VGint num_consts;
-
- VGint start_sampler;
- VGint num_samplers;
-
- VGint start_temp;
- VGint num_temps;
- };
-
-
- static const struct shader_asm_info shaders_asm[] = {
- /* fills */
- {VEGA_SOLID_FILL_SHADER, solid_fill,
- VG_FALSE, 0, 1, 0, 0, 0, 0},
- {VEGA_LINEAR_GRADIENT_SHADER, linear_grad,
- VG_TRUE, 0, 5, 0, 1, 0, 5},
- {VEGA_RADIAL_GRADIENT_SHADER, radial_grad,
- VG_TRUE, 0, 5, 0, 1, 0, 6},
- {VEGA_PATTERN_SHADER, pattern,
- VG_TRUE, 1, 4, 0, 1, 0, 5},
-
- /* image draw modes */
- {VEGA_IMAGE_NORMAL_SHADER, image_normal,
- VG_TRUE, 0, 0, 3, 1, 0, 0},
- {VEGA_IMAGE_MULTIPLY_SHADER, image_multiply,
- VG_TRUE, 0, 0, 3, 1, 0, 2},
- {VEGA_IMAGE_STENCIL_SHADER, image_stencil,
- VG_TRUE, 0, 0, 3, 1, 0, 2},
-
- {VEGA_MASK_SHADER, mask,
- VG_TRUE, 0, 0, 1, 1, 0, 2},
-
- /* extra blend modes */
- {VEGA_BLEND_MULTIPLY_SHADER, blend_multiply,
- VG_TRUE, 1, 1, 2, 1, 0, 5},
- {VEGA_BLEND_SCREEN_SHADER, blend_screen,
- VG_TRUE, 0, 0, 2, 1, 0, 4},
- {VEGA_BLEND_DARKEN_SHADER, blend_darken,
- VG_TRUE, 1, 1, 2, 1, 0, 6},
- {VEGA_BLEND_LIGHTEN_SHADER, blend_lighten,
- VG_TRUE, 1, 1, 2, 1, 0, 6},
-
- /* premultiply */
- {VEGA_PREMULTIPLY_SHADER, premultiply,
- VG_FALSE, 0, 0, 0, 0, 0, 1},
- {VEGA_UNPREMULTIPLY_SHADER, unpremultiply,
- VG_FALSE, 0, 0, 0, 0, 0, 1},
-
- /* color transform to black and white */
- {VEGA_BW_SHADER, color_bw,
- VG_FALSE, 1, 1, 0, 0, 0, 3},
- };
- #endif
|