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- #if 0
- #define GL_MANGLE_C1 "DO NOT EDIT!!! - TO REGENERATE from gl.h, EXECUTE THIS FILE IN SHELL (/bin/sh) and save the output"
- #define GL_MANGLE_C2 "This file is used to create GL function protypes and aliases for the function names"
- files="gl.h glext.h"
- #define GL_MANGLE_C3 "get regeneration header - copy everything in this file above the 'REGENERATE_TO_END' line"
- awk '!done; /^\/\*REGENERATE_TO_END/ {done=1}' $0
- echo ""
- #define GL_MANGLE_C4 get aliases
- grep '^GLAPI' $files | sed -e 's/.*ENTRY gl\([^( ]*\).*$/#define gl\1 MANGLE(\1)/' | sort | uniq
- echo ""
- echo "#endif /* GL_MANGLE_H */"
- exit
- #endif /* REGENERATION */
-
- /*
- * If you compile Mesa with USE_MGL_NAMESPACE defined then you can link
- * your application both with OpenGL and Mesa. The Mesa functions will
- * be redefined so they are prefixed with "mgl" instead of "gl".
- * Mgl contributed by Randy Frank (rfrank@rsinc.com)
- * Regneration code contributed by Ray Tice (rayt@ma.ultra.net)
- */
-
- #ifndef GL_MANGLE_H
- #define GL_MANGLE_H
-
- #ifndef MANGLE
- #define MANGLE(x) mgl##x
- #endif /*MANGLE*/
-
- /*REGENERATE_TO_END-----------ALL LINES BELOW HERE GET REPLACED ON REGENERATION */
-
- #define glAccum MANGLE(Accum)
- #define glActiveProgramEXT MANGLE(ActiveProgramEXT)
- #define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
- #define glActiveTextureARB MANGLE(ActiveTextureARB)
- #define glActiveTexture MANGLE(ActiveTexture)
- #define glActiveVaryingNV MANGLE(ActiveVaryingNV)
- #define glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI)
- #define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI)
- #define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI)
- #define glAlphaFunc MANGLE(AlphaFunc)
- #define glApplyTextureEXT MANGLE(ApplyTextureEXT)
- #define glAreProgramsResidentNV MANGLE(AreProgramsResidentNV)
- #define glAreTexturesResidentEXT MANGLE(AreTexturesResidentEXT)
- #define glAreTexturesResident MANGLE(AreTexturesResident)
- #define glArrayElementEXT MANGLE(ArrayElementEXT)
- #define glArrayElement MANGLE(ArrayElement)
- #define glArrayObjectATI MANGLE(ArrayObjectATI)
- #define glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX)
- #define glAttachObjectARB MANGLE(AttachObjectARB)
- #define glAttachShader MANGLE(AttachShader)
- #define glBeginConditionalRender MANGLE(BeginConditionalRender)
- #define glBeginConditionalRenderNV MANGLE(BeginConditionalRenderNV)
- #define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI)
- #define glBegin MANGLE(Begin)
- #define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
- #define glBeginPerfMonitorAMD MANGLE(BeginPerfMonitorAMD)
- #define glBeginQueryARB MANGLE(BeginQueryARB)
- #define glBeginQuery MANGLE(BeginQuery)
- #define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT)
- #define glBeginTransformFeedback MANGLE(BeginTransformFeedback)
- #define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV)
- #define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)
- #define glBeginVideoCaptureNV MANGLE(BeginVideoCaptureNV)
- #define glBindAttribLocationARB MANGLE(BindAttribLocationARB)
- #define glBindAttribLocation MANGLE(BindAttribLocation)
- #define glBindBufferARB MANGLE(BindBufferARB)
- #define glBindBufferBaseEXT MANGLE(BindBufferBaseEXT)
- #define glBindBufferBase MANGLE(BindBufferBase)
- #define glBindBufferBaseNV MANGLE(BindBufferBaseNV)
- #define glBindBuffer MANGLE(BindBuffer)
- #define glBindBufferOffsetEXT MANGLE(BindBufferOffsetEXT)
- #define glBindBufferOffsetNV MANGLE(BindBufferOffsetNV)
- #define glBindBufferRangeEXT MANGLE(BindBufferRangeEXT)
- #define glBindBufferRange MANGLE(BindBufferRange)
- #define glBindBufferRangeNV MANGLE(BindBufferRangeNV)
- #define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT)
- #define glBindFragDataLocation MANGLE(BindFragDataLocation)
- #define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
- #define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
- #define glBindFramebuffer MANGLE(BindFramebuffer)
- #define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
- #define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT)
- #define glBindMultiTextureEXT MANGLE(BindMultiTextureEXT)
- #define glBindParameterEXT MANGLE(BindParameterEXT)
- #define glBindProgramARB MANGLE(BindProgramARB)
- #define glBindProgramNV MANGLE(BindProgramNV)
- #define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT)
- #define glBindRenderbuffer MANGLE(BindRenderbuffer)
- #define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
- #define glBindTextureEXT MANGLE(BindTextureEXT)
- #define glBindTexture MANGLE(BindTexture)
- #define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
- #define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV)
- #define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)
- #define glBindVertexArray MANGLE(BindVertexArray)
- #define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT)
- #define glBindVideoCaptureStreamBufferNV MANGLE(BindVideoCaptureStreamBufferNV)
- #define glBindVideoCaptureStreamTextureNV MANGLE(BindVideoCaptureStreamTextureNV)
- #define glBinormal3bEXT MANGLE(Binormal3bEXT)
- #define glBinormal3bvEXT MANGLE(Binormal3bvEXT)
- #define glBinormal3dEXT MANGLE(Binormal3dEXT)
- #define glBinormal3dvEXT MANGLE(Binormal3dvEXT)
- #define glBinormal3fEXT MANGLE(Binormal3fEXT)
- #define glBinormal3fvEXT MANGLE(Binormal3fvEXT)
- #define glBinormal3iEXT MANGLE(Binormal3iEXT)
- #define glBinormal3ivEXT MANGLE(Binormal3ivEXT)
- #define glBinormal3sEXT MANGLE(Binormal3sEXT)
- #define glBinormal3svEXT MANGLE(Binormal3svEXT)
- #define glBinormalPointerEXT MANGLE(BinormalPointerEXT)
- #define glBitmap MANGLE(Bitmap)
- #define glBlendColorEXT MANGLE(BlendColorEXT)
- #define glBlendColor MANGLE(BlendColor)
- #define glBlendEquationEXT MANGLE(BlendEquationEXT)
- #define glBlendEquationi MANGLE(BlendEquationi)
- #define glBlendEquationIndexedAMD MANGLE(BlendEquationIndexedAMD)
- #define glBlendEquation MANGLE(BlendEquation)
- #define glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI)
- #define glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT)
- #define glBlendEquationSeparatei MANGLE(BlendEquationSeparatei)
- #define glBlendEquationSeparateIndexedAMD MANGLE(BlendEquationSeparateIndexedAMD)
- #define glBlendEquationSeparate MANGLE(BlendEquationSeparate)
- #define glBlendFunci MANGLE(BlendFunci)
- #define glBlendFuncIndexedAMD MANGLE(BlendFuncIndexedAMD)
- #define glBlendFunc MANGLE(BlendFunc)
- #define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT)
- #define glBlendFuncSeparatei MANGLE(BlendFuncSeparatei)
- #define glBlendFuncSeparateIndexedAMD MANGLE(BlendFuncSeparateIndexedAMD)
- #define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)
- #define glBlendFuncSeparate MANGLE(BlendFuncSeparate)
- #define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT)
- #define glBlitFramebuffer MANGLE(BlitFramebuffer)
- #define glBufferAddressRangeNV MANGLE(BufferAddressRangeNV)
- #define glBufferDataARB MANGLE(BufferDataARB)
- #define glBufferData MANGLE(BufferData)
- #define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE)
- #define glBufferSubDataARB MANGLE(BufferSubDataARB)
- #define glBufferSubData MANGLE(BufferSubData)
- #define glCallList MANGLE(CallList)
- #define glCallLists MANGLE(CallLists)
- #define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT)
- #define glCheckFramebufferStatus MANGLE(CheckFramebufferStatus)
- #define glCheckNamedFramebufferStatusEXT MANGLE(CheckNamedFramebufferStatusEXT)
- #define glClampColorARB MANGLE(ClampColorARB)
- #define glClampColor MANGLE(ClampColor)
- #define glClearAccum MANGLE(ClearAccum)
- #define glClearBufferfi MANGLE(ClearBufferfi)
- #define glClearBufferfv MANGLE(ClearBufferfv)
- #define glClearBufferiv MANGLE(ClearBufferiv)
- #define glClearBufferuiv MANGLE(ClearBufferuiv)
- #define glClearColorIiEXT MANGLE(ClearColorIiEXT)
- #define glClearColorIuiEXT MANGLE(ClearColorIuiEXT)
- #define glClearColor MANGLE(ClearColor)
- #define glClearDebugLogMESA MANGLE(ClearDebugLogMESA)
- #define glClearDepthdNV MANGLE(ClearDepthdNV)
- #define glClearDepth MANGLE(ClearDepth)
- #define glClearIndex MANGLE(ClearIndex)
- #define glClear MANGLE(Clear)
- #define glClearStencil MANGLE(ClearStencil)
- #define glClientActiveTextureARB MANGLE(ClientActiveTextureARB)
- #define glClientActiveTexture MANGLE(ClientActiveTexture)
- #define glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI)
- #define glClientAttribDefaultEXT MANGLE(ClientAttribDefaultEXT)
- #define glClientWaitSync MANGLE(ClientWaitSync)
- #define glClipPlane MANGLE(ClipPlane)
- #define glColor3b MANGLE(Color3b)
- #define glColor3bv MANGLE(Color3bv)
- #define glColor3d MANGLE(Color3d)
- #define glColor3dv MANGLE(Color3dv)
- #define glColor3f MANGLE(Color3f)
- #define glColor3fVertex3fSUN MANGLE(Color3fVertex3fSUN)
- #define glColor3fVertex3fvSUN MANGLE(Color3fVertex3fvSUN)
- #define glColor3fv MANGLE(Color3fv)
- #define glColor3hNV MANGLE(Color3hNV)
- #define glColor3hvNV MANGLE(Color3hvNV)
- #define glColor3i MANGLE(Color3i)
- #define glColor3iv MANGLE(Color3iv)
- #define glColor3s MANGLE(Color3s)
- #define glColor3sv MANGLE(Color3sv)
- #define glColor3ub MANGLE(Color3ub)
- #define glColor3ubv MANGLE(Color3ubv)
- #define glColor3ui MANGLE(Color3ui)
- #define glColor3uiv MANGLE(Color3uiv)
- #define glColor3us MANGLE(Color3us)
- #define glColor3usv MANGLE(Color3usv)
- #define glColor4b MANGLE(Color4b)
- #define glColor4bv MANGLE(Color4bv)
- #define glColor4d MANGLE(Color4d)
- #define glColor4dv MANGLE(Color4dv)
- #define glColor4f MANGLE(Color4f)
- #define glColor4fNormal3fVertex3fSUN MANGLE(Color4fNormal3fVertex3fSUN)
- #define glColor4fNormal3fVertex3fvSUN MANGLE(Color4fNormal3fVertex3fvSUN)
- #define glColor4fv MANGLE(Color4fv)
- #define glColor4hNV MANGLE(Color4hNV)
- #define glColor4hvNV MANGLE(Color4hvNV)
- #define glColor4i MANGLE(Color4i)
- #define glColor4iv MANGLE(Color4iv)
- #define glColor4s MANGLE(Color4s)
- #define glColor4sv MANGLE(Color4sv)
- #define glColor4ub MANGLE(Color4ub)
- #define glColor4ubVertex2fSUN MANGLE(Color4ubVertex2fSUN)
- #define glColor4ubVertex2fvSUN MANGLE(Color4ubVertex2fvSUN)
- #define glColor4ubVertex3fSUN MANGLE(Color4ubVertex3fSUN)
- #define glColor4ubVertex3fvSUN MANGLE(Color4ubVertex3fvSUN)
- #define glColor4ubv MANGLE(Color4ubv)
- #define glColor4ui MANGLE(Color4ui)
- #define glColor4uiv MANGLE(Color4uiv)
- #define glColor4us MANGLE(Color4us)
- #define glColor4usv MANGLE(Color4usv)
- #define glColorFormatNV MANGLE(ColorFormatNV)
- #define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI)
- #define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI)
- #define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI)
- #define glColorMaski MANGLE(ColorMaski)
- #define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT)
- #define glColorMask MANGLE(ColorMask)
- #define glColorMaterial MANGLE(ColorMaterial)
- #define glColorPointerEXT MANGLE(ColorPointerEXT)
- #define glColorPointerListIBM MANGLE(ColorPointerListIBM)
- #define glColorPointer MANGLE(ColorPointer)
- #define glColorPointervINTEL MANGLE(ColorPointervINTEL)
- #define glColorSubTableEXT MANGLE(ColorSubTableEXT)
- #define glColorSubTable MANGLE(ColorSubTable)
- #define glColorTableEXT MANGLE(ColorTableEXT)
- #define glColorTable MANGLE(ColorTable)
- #define glColorTableParameterfv MANGLE(ColorTableParameterfv)
- #define glColorTableParameterfvSGI MANGLE(ColorTableParameterfvSGI)
- #define glColorTableParameteriv MANGLE(ColorTableParameteriv)
- #define glColorTableParameterivSGI MANGLE(ColorTableParameterivSGI)
- #define glColorTableSGI MANGLE(ColorTableSGI)
- #define glCombinerInputNV MANGLE(CombinerInputNV)
- #define glCombinerOutputNV MANGLE(CombinerOutputNV)
- #define glCombinerParameterfNV MANGLE(CombinerParameterfNV)
- #define glCombinerParameterfvNV MANGLE(CombinerParameterfvNV)
- #define glCombinerParameteriNV MANGLE(CombinerParameteriNV)
- #define glCombinerParameterivNV MANGLE(CombinerParameterivNV)
- #define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
- #define glCompileShaderARB MANGLE(CompileShaderARB)
- #define glCompileShader MANGLE(CompileShader)
- #define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT)
- #define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT)
- #define glCompressedMultiTexImage3DEXT MANGLE(CompressedMultiTexImage3DEXT)
- #define glCompressedMultiTexSubImage1DEXT MANGLE(CompressedMultiTexSubImage1DEXT)
- #define glCompressedMultiTexSubImage2DEXT MANGLE(CompressedMultiTexSubImage2DEXT)
- #define glCompressedMultiTexSubImage3DEXT MANGLE(CompressedMultiTexSubImage3DEXT)
- #define glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB)
- #define glCompressedTexImage1D MANGLE(CompressedTexImage1D)
- #define glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB)
- #define glCompressedTexImage2D MANGLE(CompressedTexImage2D)
- #define glCompressedTexImage3DARB MANGLE(CompressedTexImage3DARB)
- #define glCompressedTexImage3D MANGLE(CompressedTexImage3D)
- #define glCompressedTexSubImage1DARB MANGLE(CompressedTexSubImage1DARB)
- #define glCompressedTexSubImage1D MANGLE(CompressedTexSubImage1D)
- #define glCompressedTexSubImage2DARB MANGLE(CompressedTexSubImage2DARB)
- #define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D)
- #define glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB)
- #define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D)
- #define glCompressedTextureImage1DEXT MANGLE(CompressedTextureImage1DEXT)
- #define glCompressedTextureImage2DEXT MANGLE(CompressedTextureImage2DEXT)
- #define glCompressedTextureImage3DEXT MANGLE(CompressedTextureImage3DEXT)
- #define glCompressedTextureSubImage1DEXT MANGLE(CompressedTextureSubImage1DEXT)
- #define glCompressedTextureSubImage2DEXT MANGLE(CompressedTextureSubImage2DEXT)
- #define glCompressedTextureSubImage3DEXT MANGLE(CompressedTextureSubImage3DEXT)
- #define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT)
- #define glConvolutionFilter1D MANGLE(ConvolutionFilter1D)
- #define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT)
- #define glConvolutionFilter2D MANGLE(ConvolutionFilter2D)
- #define glConvolutionParameterfEXT MANGLE(ConvolutionParameterfEXT)
- #define glConvolutionParameterf MANGLE(ConvolutionParameterf)
- #define glConvolutionParameterfvEXT MANGLE(ConvolutionParameterfvEXT)
- #define glConvolutionParameterfv MANGLE(ConvolutionParameterfv)
- #define glConvolutionParameteriEXT MANGLE(ConvolutionParameteriEXT)
- #define glConvolutionParameteri MANGLE(ConvolutionParameteri)
- #define glConvolutionParameterivEXT MANGLE(ConvolutionParameterivEXT)
- #define glConvolutionParameteriv MANGLE(ConvolutionParameteriv)
- #define glCopyBufferSubData MANGLE(CopyBufferSubData)
- #define glCopyColorSubTableEXT MANGLE(CopyColorSubTableEXT)
- #define glCopyColorSubTable MANGLE(CopyColorSubTable)
- #define glCopyColorTable MANGLE(CopyColorTable)
- #define glCopyColorTableSGI MANGLE(CopyColorTableSGI)
- #define glCopyConvolutionFilter1DEXT MANGLE(CopyConvolutionFilter1DEXT)
- #define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D)
- #define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT)
- #define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D)
- #define glCopyImageSubDataNV MANGLE(CopyImageSubDataNV)
- #define glCopyMultiTexImage1DEXT MANGLE(CopyMultiTexImage1DEXT)
- #define glCopyMultiTexImage2DEXT MANGLE(CopyMultiTexImage2DEXT)
- #define glCopyMultiTexSubImage1DEXT MANGLE(CopyMultiTexSubImage1DEXT)
- #define glCopyMultiTexSubImage2DEXT MANGLE(CopyMultiTexSubImage2DEXT)
- #define glCopyMultiTexSubImage3DEXT MANGLE(CopyMultiTexSubImage3DEXT)
- #define glCopyPixels MANGLE(CopyPixels)
- #define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT)
- #define glCopyTexImage1D MANGLE(CopyTexImage1D)
- #define glCopyTexImage2DEXT MANGLE(CopyTexImage2DEXT)
- #define glCopyTexImage2D MANGLE(CopyTexImage2D)
- #define glCopyTexSubImage1DEXT MANGLE(CopyTexSubImage1DEXT)
- #define glCopyTexSubImage1D MANGLE(CopyTexSubImage1D)
- #define glCopyTexSubImage2DEXT MANGLE(CopyTexSubImage2DEXT)
- #define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D)
- #define glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT)
- #define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D)
- #define glCopyTextureImage1DEXT MANGLE(CopyTextureImage1DEXT)
- #define glCopyTextureImage2DEXT MANGLE(CopyTextureImage2DEXT)
- #define glCopyTextureSubImage1DEXT MANGLE(CopyTextureSubImage1DEXT)
- #define glCopyTextureSubImage2DEXT MANGLE(CopyTextureSubImage2DEXT)
- #define glCopyTextureSubImage3DEXT MANGLE(CopyTextureSubImage3DEXT)
- #define glCreateDebugObjectMESA MANGLE(CreateDebugObjectMESA)
- #define glCreateProgram MANGLE(CreateProgram)
- #define glCreateProgramObjectARB MANGLE(CreateProgramObjectARB)
- #define glCreateShader MANGLE(CreateShader)
- #define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB)
- #define glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT)
- #define glCullFace MANGLE(CullFace)
- #define glCullParameterdvEXT MANGLE(CullParameterdvEXT)
- #define glCullParameterfvEXT MANGLE(CullParameterfvEXT)
- #define glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB)
- #define glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX)
- #define glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX)
- #define glDeformSGIX MANGLE(DeformSGIX)
- #define glDeleteAsyncMarkersSGIX MANGLE(DeleteAsyncMarkersSGIX)
- #define glDeleteBuffersARB MANGLE(DeleteBuffersARB)
- #define glDeleteBuffers MANGLE(DeleteBuffers)
- #define glDeleteFencesAPPLE MANGLE(DeleteFencesAPPLE)
- #define glDeleteFencesNV MANGLE(DeleteFencesNV)
- #define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI)
- #define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT)
- #define glDeleteFramebuffers MANGLE(DeleteFramebuffers)
- #define glDeleteLists MANGLE(DeleteLists)
- #define glDeleteObjectARB MANGLE(DeleteObjectARB)
- #define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
- #define glDeletePerfMonitorsAMD MANGLE(DeletePerfMonitorsAMD)
- #define glDeleteProgram MANGLE(DeleteProgram)
- #define glDeleteProgramsARB MANGLE(DeleteProgramsARB)
- #define glDeleteProgramsNV MANGLE(DeleteProgramsNV)
- #define glDeleteQueriesARB MANGLE(DeleteQueriesARB)
- #define glDeleteQueries MANGLE(DeleteQueries)
- #define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT)
- #define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers)
- #define glDeleteShader MANGLE(DeleteShader)
- #define glDeleteSync MANGLE(DeleteSync)
- #define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
- #define glDeleteTextures MANGLE(DeleteTextures)
- #define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV)
- #define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
- #define glDeleteVertexArrays MANGLE(DeleteVertexArrays)
- #define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT)
- #define glDepthBoundsdNV MANGLE(DepthBoundsdNV)
- #define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
- #define glDepthFunc MANGLE(DepthFunc)
- #define glDepthMask MANGLE(DepthMask)
- #define glDepthRangedNV MANGLE(DepthRangedNV)
- #define glDepthRange MANGLE(DepthRange)
- #define glDetachObjectARB MANGLE(DetachObjectARB)
- #define glDetachShader MANGLE(DetachShader)
- #define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)
- #define glDisableClientStateIndexedEXT MANGLE(DisableClientStateIndexedEXT)
- #define glDisableClientState MANGLE(DisableClientState)
- #define glDisablei MANGLE(Disablei)
- #define glDisableIndexedEXT MANGLE(DisableIndexedEXT)
- #define glDisable MANGLE(Disable)
- #define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
- #define glDisableVertexAttribAPPLE MANGLE(DisableVertexAttribAPPLE)
- #define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
- #define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
- #define glDrawArraysEXT MANGLE(DrawArraysEXT)
- #define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB)
- #define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
- #define glDrawArraysInstanced MANGLE(DrawArraysInstanced)
- #define glDrawArrays MANGLE(DrawArrays)
- #define glDrawBuffer MANGLE(DrawBuffer)
- #define glDrawBuffersARB MANGLE(DrawBuffersARB)
- #define glDrawBuffersATI MANGLE(DrawBuffersATI)
- #define glDrawBuffers MANGLE(DrawBuffers)
- #define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
- #define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
- #define glDrawElementsBaseVertex MANGLE(DrawElementsBaseVertex)
- #define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB)
- #define glDrawElementsInstancedBaseVertex MANGLE(DrawElementsInstancedBaseVertex)
- #define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
- #define glDrawElementsInstanced MANGLE(DrawElementsInstanced)
- #define glDrawElements MANGLE(DrawElements)
- #define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN)
- #define glDrawPixels MANGLE(DrawPixels)
- #define glDrawRangeElementArrayAPPLE MANGLE(DrawRangeElementArrayAPPLE)
- #define glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI)
- #define glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex)
- #define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
- #define glDrawRangeElements MANGLE(DrawRangeElements)
- #define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV)
- #define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV)
- #define glEdgeFlag MANGLE(EdgeFlag)
- #define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
- #define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM)
- #define glEdgeFlagPointer MANGLE(EdgeFlagPointer)
- #define glEdgeFlagv MANGLE(EdgeFlagv)
- #define glEGLImageTargetRenderbufferStorageOES MANGLE(EGLImageTargetRenderbufferStorageOES)
- #define glEGLImageTargetTexture2DOES MANGLE(EGLImageTargetTexture2DOES)
- #define glElementPointerAPPLE MANGLE(ElementPointerAPPLE)
- #define glElementPointerATI MANGLE(ElementPointerATI)
- #define glEnableClientStateIndexedEXT MANGLE(EnableClientStateIndexedEXT)
- #define glEnableClientState MANGLE(EnableClientState)
- #define glEnablei MANGLE(Enablei)
- #define glEnableIndexedEXT MANGLE(EnableIndexedEXT)
- #define glEnable MANGLE(Enable)
- #define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
- #define glEnableVertexAttribAPPLE MANGLE(EnableVertexAttribAPPLE)
- #define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)
- #define glEnableVertexAttribArray MANGLE(EnableVertexAttribArray)
- #define glEndConditionalRender MANGLE(EndConditionalRender)
- #define glEndConditionalRenderNV MANGLE(EndConditionalRenderNV)
- #define glEndFragmentShaderATI MANGLE(EndFragmentShaderATI)
- #define glEndList MANGLE(EndList)
- #define glEnd MANGLE(End)
- #define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
- #define glEndPerfMonitorAMD MANGLE(EndPerfMonitorAMD)
- #define glEndQueryARB MANGLE(EndQueryARB)
- #define glEndQuery MANGLE(EndQuery)
- #define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT)
- #define glEndTransformFeedback MANGLE(EndTransformFeedback)
- #define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV)
- #define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
- #define glEndVideoCaptureNV MANGLE(EndVideoCaptureNV)
- #define glEvalCoord1d MANGLE(EvalCoord1d)
- #define glEvalCoord1dv MANGLE(EvalCoord1dv)
- #define glEvalCoord1f MANGLE(EvalCoord1f)
- #define glEvalCoord1fv MANGLE(EvalCoord1fv)
- #define glEvalCoord2d MANGLE(EvalCoord2d)
- #define glEvalCoord2dv MANGLE(EvalCoord2dv)
- #define glEvalCoord2f MANGLE(EvalCoord2f)
- #define glEvalCoord2fv MANGLE(EvalCoord2fv)
- #define glEvalMapsNV MANGLE(EvalMapsNV)
- #define glEvalMesh1 MANGLE(EvalMesh1)
- #define glEvalMesh2 MANGLE(EvalMesh2)
- #define glEvalPoint1 MANGLE(EvalPoint1)
- #define glEvalPoint2 MANGLE(EvalPoint2)
- #define glExecuteProgramNV MANGLE(ExecuteProgramNV)
- #define glExtractComponentEXT MANGLE(ExtractComponentEXT)
- #define glFeedbackBuffer MANGLE(FeedbackBuffer)
- #define glFenceSync MANGLE(FenceSync)
- #define glFinalCombinerInputNV MANGLE(FinalCombinerInputNV)
- #define glFinishAsyncSGIX MANGLE(FinishAsyncSGIX)
- #define glFinishFenceAPPLE MANGLE(FinishFenceAPPLE)
- #define glFinishFenceNV MANGLE(FinishFenceNV)
- #define glFinish MANGLE(Finish)
- #define glFinishObjectAPPLE MANGLE(FinishObjectAPPLE)
- #define glFinishTextureSUNX MANGLE(FinishTextureSUNX)
- #define glFlush MANGLE(Flush)
- #define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE)
- #define glFlushMappedBufferRange MANGLE(FlushMappedBufferRange)
- #define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
- #define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
- #define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)
- #define glFlushVertexArrayRangeNV MANGLE(FlushVertexArrayRangeNV)
- #define glFogCoorddEXT MANGLE(FogCoorddEXT)
- #define glFogCoordd MANGLE(FogCoordd)
- #define glFogCoorddvEXT MANGLE(FogCoorddvEXT)
- #define glFogCoorddv MANGLE(FogCoorddv)
- #define glFogCoordfEXT MANGLE(FogCoordfEXT)
- #define glFogCoordf MANGLE(FogCoordf)
- #define glFogCoordFormatNV MANGLE(FogCoordFormatNV)
- #define glFogCoordfvEXT MANGLE(FogCoordfvEXT)
- #define glFogCoordfv MANGLE(FogCoordfv)
- #define glFogCoordhNV MANGLE(FogCoordhNV)
- #define glFogCoordhvNV MANGLE(FogCoordhvNV)
- #define glFogCoordPointerEXT MANGLE(FogCoordPointerEXT)
- #define glFogCoordPointerListIBM MANGLE(FogCoordPointerListIBM)
- #define glFogCoordPointer MANGLE(FogCoordPointer)
- #define glFogf MANGLE(Fogf)
- #define glFogFuncSGIS MANGLE(FogFuncSGIS)
- #define glFogfv MANGLE(Fogfv)
- #define glFogi MANGLE(Fogi)
- #define glFogiv MANGLE(Fogiv)
- #define glFragmentColorMaterialSGIX MANGLE(FragmentColorMaterialSGIX)
- #define glFragmentLightfSGIX MANGLE(FragmentLightfSGIX)
- #define glFragmentLightfvSGIX MANGLE(FragmentLightfvSGIX)
- #define glFragmentLightiSGIX MANGLE(FragmentLightiSGIX)
- #define glFragmentLightivSGIX MANGLE(FragmentLightivSGIX)
- #define glFragmentLightModelfSGIX MANGLE(FragmentLightModelfSGIX)
- #define glFragmentLightModelfvSGIX MANGLE(FragmentLightModelfvSGIX)
- #define glFragmentLightModeliSGIX MANGLE(FragmentLightModeliSGIX)
- #define glFragmentLightModelivSGIX MANGLE(FragmentLightModelivSGIX)
- #define glFragmentMaterialfSGIX MANGLE(FragmentMaterialfSGIX)
- #define glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX)
- #define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX)
- #define glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX)
- #define glFramebufferDrawBufferEXT MANGLE(FramebufferDrawBufferEXT)
- #define glFramebufferDrawBuffersEXT MANGLE(FramebufferDrawBuffersEXT)
- #define glFramebufferReadBufferEXT MANGLE(FramebufferReadBufferEXT)
- #define glFramebufferRenderbufferEXT MANGLE(FramebufferRenderbufferEXT)
- #define glFramebufferRenderbuffer MANGLE(FramebufferRenderbuffer)
- #define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT)
- #define glFramebufferTexture1D MANGLE(FramebufferTexture1D)
- #define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT)
- #define glFramebufferTexture2D MANGLE(FramebufferTexture2D)
- #define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT)
- #define glFramebufferTexture3D MANGLE(FramebufferTexture3D)
- #define glFramebufferTextureARB MANGLE(FramebufferTextureARB)
- #define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
- #define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB)
- #define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
- #define glFramebufferTextureFace MANGLE(FramebufferTextureFace)
- #define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB)
- #define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
- #define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer)
- #define glFramebufferTexture MANGLE(FramebufferTexture)
- #define glFrameTerminatorGREMEDY MANGLE(FrameTerminatorGREMEDY)
- #define glFrameZoomSGIX MANGLE(FrameZoomSGIX)
- #define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI)
- #define glFrontFace MANGLE(FrontFace)
- #define glFrustum MANGLE(Frustum)
- #define glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX)
- #define glGenBuffersARB MANGLE(GenBuffersARB)
- #define glGenBuffers MANGLE(GenBuffers)
- #define glGenerateMipmapEXT MANGLE(GenerateMipmapEXT)
- #define glGenerateMipmap MANGLE(GenerateMipmap)
- #define glGenerateMultiTexMipmapEXT MANGLE(GenerateMultiTexMipmapEXT)
- #define glGenerateTextureMipmapEXT MANGLE(GenerateTextureMipmapEXT)
- #define glGenFencesAPPLE MANGLE(GenFencesAPPLE)
- #define glGenFencesNV MANGLE(GenFencesNV)
- #define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI)
- #define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT)
- #define glGenFramebuffers MANGLE(GenFramebuffers)
- #define glGenLists MANGLE(GenLists)
- #define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV)
- #define glGenPerfMonitorsAMD MANGLE(GenPerfMonitorsAMD)
- #define glGenProgramsARB MANGLE(GenProgramsARB)
- #define glGenProgramsNV MANGLE(GenProgramsNV)
- #define glGenQueriesARB MANGLE(GenQueriesARB)
- #define glGenQueries MANGLE(GenQueries)
- #define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT)
- #define glGenRenderbuffers MANGLE(GenRenderbuffers)
- #define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
- #define glGenTexturesEXT MANGLE(GenTexturesEXT)
- #define glGenTextures MANGLE(GenTextures)
- #define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV)
- #define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE)
- #define glGenVertexArrays MANGLE(GenVertexArrays)
- #define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
- #define glGetActiveAttribARB MANGLE(GetActiveAttribARB)
- #define glGetActiveAttrib MANGLE(GetActiveAttrib)
- #define glGetActiveUniformARB MANGLE(GetActiveUniformARB)
- #define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv)
- #define glGetActiveUniformBlockName MANGLE(GetActiveUniformBlockName)
- #define glGetActiveUniform MANGLE(GetActiveUniform)
- #define glGetActiveUniformName MANGLE(GetActiveUniformName)
- #define glGetActiveUniformsiv MANGLE(GetActiveUniformsiv)
- #define glGetActiveVaryingNV MANGLE(GetActiveVaryingNV)
- #define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI)
- #define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI)
- #define glGetAttachedObjectsARB MANGLE(GetAttachedObjectsARB)
- #define glGetAttachedShaders MANGLE(GetAttachedShaders)
- #define glGetAttribLocationARB MANGLE(GetAttribLocationARB)
- #define glGetAttribLocation MANGLE(GetAttribLocation)
- #define glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT)
- #define glGetBooleani_v MANGLE(GetBooleani_v)
- #define glGetBooleanv MANGLE(GetBooleanv)
- #define glGetBufferParameteri64v MANGLE(GetBufferParameteri64v)
- #define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB)
- #define glGetBufferParameteriv MANGLE(GetBufferParameteriv)
- #define glGetBufferParameterui64vNV MANGLE(GetBufferParameterui64vNV)
- #define glGetBufferPointervARB MANGLE(GetBufferPointervARB)
- #define glGetBufferPointerv MANGLE(GetBufferPointerv)
- #define glGetBufferSubDataARB MANGLE(GetBufferSubDataARB)
- #define glGetBufferSubData MANGLE(GetBufferSubData)
- #define glGetClipPlane MANGLE(GetClipPlane)
- #define glGetColorTableEXT MANGLE(GetColorTableEXT)
- #define glGetColorTable MANGLE(GetColorTable)
- #define glGetColorTableParameterfvEXT MANGLE(GetColorTableParameterfvEXT)
- #define glGetColorTableParameterfv MANGLE(GetColorTableParameterfv)
- #define glGetColorTableParameterfvSGI MANGLE(GetColorTableParameterfvSGI)
- #define glGetColorTableParameterivEXT MANGLE(GetColorTableParameterivEXT)
- #define glGetColorTableParameteriv MANGLE(GetColorTableParameteriv)
- #define glGetColorTableParameterivSGI MANGLE(GetColorTableParameterivSGI)
- #define glGetColorTableSGI MANGLE(GetColorTableSGI)
- #define glGetCombinerInputParameterfvNV MANGLE(GetCombinerInputParameterfvNV)
- #define glGetCombinerInputParameterivNV MANGLE(GetCombinerInputParameterivNV)
- #define glGetCombinerOutputParameterfvNV MANGLE(GetCombinerOutputParameterfvNV)
- #define glGetCombinerOutputParameterivNV MANGLE(GetCombinerOutputParameterivNV)
- #define glGetCombinerStageParameterfvNV MANGLE(GetCombinerStageParameterfvNV)
- #define glGetCompressedMultiTexImageEXT MANGLE(GetCompressedMultiTexImageEXT)
- #define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB)
- #define glGetCompressedTexImage MANGLE(GetCompressedTexImage)
- #define glGetCompressedTextureImageEXT MANGLE(GetCompressedTextureImageEXT)
- #define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT)
- #define glGetConvolutionFilter MANGLE(GetConvolutionFilter)
- #define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT)
- #define glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv)
- #define glGetConvolutionParameterivEXT MANGLE(GetConvolutionParameterivEXT)
- #define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv)
- #define glGetDebugLogLengthMESA MANGLE(GetDebugLogLengthMESA)
- #define glGetDebugLogMESA MANGLE(GetDebugLogMESA)
- #define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS)
- #define glGetDoubleIndexedvEXT MANGLE(GetDoubleIndexedvEXT)
- #define glGetDoublev MANGLE(GetDoublev)
- #define glGetError MANGLE(GetError)
- #define glGetFenceivNV MANGLE(GetFenceivNV)
- #define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV)
- #define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)
- #define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT)
- #define glGetFloatv MANGLE(GetFloatv)
- #define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
- #define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT)
- #define glGetFragDataLocation MANGLE(GetFragDataLocation)
- #define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
- #define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX)
- #define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX)
- #define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX)
- #define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT)
- #define glGetFramebufferAttachmentParameteriv MANGLE(GetFramebufferAttachmentParameteriv)
- #define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT)
- #define glGetHandleARB MANGLE(GetHandleARB)
- #define glGetHistogramEXT MANGLE(GetHistogramEXT)
- #define glGetHistogram MANGLE(GetHistogram)
- #define glGetHistogramParameterfvEXT MANGLE(GetHistogramParameterfvEXT)
- #define glGetHistogramParameterfv MANGLE(GetHistogramParameterfv)
- #define glGetHistogramParameterivEXT MANGLE(GetHistogramParameterivEXT)
- #define glGetHistogramParameteriv MANGLE(GetHistogramParameteriv)
- #define glGetImageTransformParameterfvHP MANGLE(GetImageTransformParameterfvHP)
- #define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP)
- #define glGetInfoLogARB MANGLE(GetInfoLogARB)
- #define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX)
- #define glGetInteger64i_v MANGLE(GetInteger64i_v)
- #define glGetInteger64v MANGLE(GetInteger64v)
- #define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT)
- #define glGetIntegeri_v MANGLE(GetIntegeri_v)
- #define glGetIntegerui64i_vNV MANGLE(GetIntegerui64i_vNV)
- #define glGetIntegerui64vNV MANGLE(GetIntegerui64vNV)
- #define glGetIntegerv MANGLE(GetIntegerv)
- #define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT)
- #define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT)
- #define glGetInvariantIntegervEXT MANGLE(GetInvariantIntegervEXT)
- #define glGetLightfv MANGLE(GetLightfv)
- #define glGetLightiv MANGLE(GetLightiv)
- #define glGetListParameterfvSGIX MANGLE(GetListParameterfvSGIX)
- #define glGetListParameterivSGIX MANGLE(GetListParameterivSGIX)
- #define glGetLocalConstantBooleanvEXT MANGLE(GetLocalConstantBooleanvEXT)
- #define glGetLocalConstantFloatvEXT MANGLE(GetLocalConstantFloatvEXT)
- #define glGetLocalConstantIntegervEXT MANGLE(GetLocalConstantIntegervEXT)
- #define glGetMapAttribParameterfvNV MANGLE(GetMapAttribParameterfvNV)
- #define glGetMapAttribParameterivNV MANGLE(GetMapAttribParameterivNV)
- #define glGetMapControlPointsNV MANGLE(GetMapControlPointsNV)
- #define glGetMapdv MANGLE(GetMapdv)
- #define glGetMapfv MANGLE(GetMapfv)
- #define glGetMapiv MANGLE(GetMapiv)
- #define glGetMapParameterfvNV MANGLE(GetMapParameterfvNV)
- #define glGetMapParameterivNV MANGLE(GetMapParameterivNV)
- #define glGetMaterialfv MANGLE(GetMaterialfv)
- #define glGetMaterialiv MANGLE(GetMaterialiv)
- #define glGetMinmaxEXT MANGLE(GetMinmaxEXT)
- #define glGetMinmax MANGLE(GetMinmax)
- #define glGetMinmaxParameterfvEXT MANGLE(GetMinmaxParameterfvEXT)
- #define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv)
- #define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT)
- #define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv)
- #define glGetMultisamplefv MANGLE(GetMultisamplefv)
- #define glGetMultisamplefvNV MANGLE(GetMultisamplefvNV)
- #define glGetMultiTexEnvfvEXT MANGLE(GetMultiTexEnvfvEXT)
- #define glGetMultiTexEnvivEXT MANGLE(GetMultiTexEnvivEXT)
- #define glGetMultiTexGendvEXT MANGLE(GetMultiTexGendvEXT)
- #define glGetMultiTexGenfvEXT MANGLE(GetMultiTexGenfvEXT)
- #define glGetMultiTexGenivEXT MANGLE(GetMultiTexGenivEXT)
- #define glGetMultiTexImageEXT MANGLE(GetMultiTexImageEXT)
- #define glGetMultiTexLevelParameterfvEXT MANGLE(GetMultiTexLevelParameterfvEXT)
- #define glGetMultiTexLevelParameterivEXT MANGLE(GetMultiTexLevelParameterivEXT)
- #define glGetMultiTexParameterfvEXT MANGLE(GetMultiTexParameterfvEXT)
- #define glGetMultiTexParameterIivEXT MANGLE(GetMultiTexParameterIivEXT)
- #define glGetMultiTexParameterIuivEXT MANGLE(GetMultiTexParameterIuivEXT)
- #define glGetMultiTexParameterivEXT MANGLE(GetMultiTexParameterivEXT)
- #define glGetNamedBufferParameterivEXT MANGLE(GetNamedBufferParameterivEXT)
- #define glGetNamedBufferParameterui64vNV MANGLE(GetNamedBufferParameterui64vNV)
- #define glGetNamedBufferPointervEXT MANGLE(GetNamedBufferPointervEXT)
- #define glGetNamedBufferSubDataEXT MANGLE(GetNamedBufferSubDataEXT)
- #define glGetNamedFramebufferAttachmentParameterivEXT MANGLE(GetNamedFramebufferAttachmentParameterivEXT)
- #define glGetNamedProgramivEXT MANGLE(GetNamedProgramivEXT)
- #define glGetNamedProgramLocalParameterdvEXT MANGLE(GetNamedProgramLocalParameterdvEXT)
- #define glGetNamedProgramLocalParameterfvEXT MANGLE(GetNamedProgramLocalParameterfvEXT)
- #define glGetNamedProgramLocalParameterIivEXT MANGLE(GetNamedProgramLocalParameterIivEXT)
- #define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT)
- #define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT)
- #define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT)
- #define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
- #define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
- #define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB)
- #define glGetObjectParameterivAPPLE MANGLE(GetObjectParameterivAPPLE)
- #define glGetObjectParameterivARB MANGLE(GetObjectParameterivARB)
- #define glGetOcclusionQueryivNV MANGLE(GetOcclusionQueryivNV)
- #define glGetOcclusionQueryuivNV MANGLE(GetOcclusionQueryuivNV)
- #define glGetPerfMonitorCounterDataAMD MANGLE(GetPerfMonitorCounterDataAMD)
- #define glGetPerfMonitorCounterInfoAMD MANGLE(GetPerfMonitorCounterInfoAMD)
- #define glGetPerfMonitorCountersAMD MANGLE(GetPerfMonitorCountersAMD)
- #define glGetPerfMonitorCounterStringAMD MANGLE(GetPerfMonitorCounterStringAMD)
- #define glGetPerfMonitorGroupsAMD MANGLE(GetPerfMonitorGroupsAMD)
- #define glGetPerfMonitorGroupStringAMD MANGLE(GetPerfMonitorGroupStringAMD)
- #define glGetPixelMapfv MANGLE(GetPixelMapfv)
- #define glGetPixelMapuiv MANGLE(GetPixelMapuiv)
- #define glGetPixelMapusv MANGLE(GetPixelMapusv)
- #define glGetPixelTexGenParameterfvSGIS MANGLE(GetPixelTexGenParameterfvSGIS)
- #define glGetPixelTexGenParameterivSGIS MANGLE(GetPixelTexGenParameterivSGIS)
- #define glGetPointerIndexedvEXT MANGLE(GetPointerIndexedvEXT)
- #define glGetPointervEXT MANGLE(GetPointervEXT)
- #define glGetPointerv MANGLE(GetPointerv)
- #define glGetPolygonStipple MANGLE(GetPolygonStipple)
- #define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB)
- #define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB)
- #define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV)
- #define glGetProgramEnvParameterIuivNV MANGLE(GetProgramEnvParameterIuivNV)
- #define glGetProgramInfoLog MANGLE(GetProgramInfoLog)
- #define glGetProgramivARB MANGLE(GetProgramivARB)
- #define glGetProgramiv MANGLE(GetProgramiv)
- #define glGetProgramivNV MANGLE(GetProgramivNV)
- #define glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB)
- #define glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB)
- #define glGetProgramLocalParameterIivNV MANGLE(GetProgramLocalParameterIivNV)
- #define glGetProgramLocalParameterIuivNV MANGLE(GetProgramLocalParameterIuivNV)
- #define glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV)
- #define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV)
- #define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
- #define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV)
- #define glGetProgramRegisterfvMESA MANGLE(GetProgramRegisterfvMESA)
- #define glGetProgramStringARB MANGLE(GetProgramStringARB)
- #define glGetProgramStringNV MANGLE(GetProgramStringNV)
- #define glGetQueryivARB MANGLE(GetQueryivARB)
- #define glGetQueryiv MANGLE(GetQueryiv)
- #define glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT)
- #define glGetQueryObjectivARB MANGLE(GetQueryObjectivARB)
- #define glGetQueryObjectiv MANGLE(GetQueryObjectiv)
- #define glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT)
- #define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB)
- #define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv)
- #define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT)
- #define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv)
- #define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
- #define glGetSeparableFilter MANGLE(GetSeparableFilter)
- #define glGetShaderInfoLog MANGLE(GetShaderInfoLog)
- #define glGetShaderiv MANGLE(GetShaderiv)
- #define glGetShaderSourceARB MANGLE(GetShaderSourceARB)
- #define glGetShaderSource MANGLE(GetShaderSource)
- #define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
- #define glGetStringi MANGLE(GetStringi)
- #define glGetString MANGLE(GetString)
- #define glGetSynciv MANGLE(GetSynciv)
- #define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
- #define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
- #define glGetTexEnvfv MANGLE(GetTexEnvfv)
- #define glGetTexEnviv MANGLE(GetTexEnviv)
- #define glGetTexFilterFuncSGIS MANGLE(GetTexFilterFuncSGIS)
- #define glGetTexGendv MANGLE(GetTexGendv)
- #define glGetTexGenfv MANGLE(GetTexGenfv)
- #define glGetTexGeniv MANGLE(GetTexGeniv)
- #define glGetTexImage MANGLE(GetTexImage)
- #define glGetTexLevelParameterfv MANGLE(GetTexLevelParameterfv)
- #define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv)
- #define glGetTexParameterfv MANGLE(GetTexParameterfv)
- #define glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT)
- #define glGetTexParameterIiv MANGLE(GetTexParameterIiv)
- #define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT)
- #define glGetTexParameterIuiv MANGLE(GetTexParameterIuiv)
- #define glGetTexParameteriv MANGLE(GetTexParameteriv)
- #define glGetTexParameterPointervAPPLE MANGLE(GetTexParameterPointervAPPLE)
- #define glGetTextureImageEXT MANGLE(GetTextureImageEXT)
- #define glGetTextureLevelParameterfvEXT MANGLE(GetTextureLevelParameterfvEXT)
- #define glGetTextureLevelParameterivEXT MANGLE(GetTextureLevelParameterivEXT)
- #define glGetTextureParameterfvEXT MANGLE(GetTextureParameterfvEXT)
- #define glGetTextureParameterIivEXT MANGLE(GetTextureParameterIivEXT)
- #define glGetTextureParameterIuivEXT MANGLE(GetTextureParameterIuivEXT)
- #define glGetTextureParameterivEXT MANGLE(GetTextureParameterivEXT)
- #define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV)
- #define glGetTransformFeedbackVaryingEXT MANGLE(GetTransformFeedbackVaryingEXT)
- #define glGetTransformFeedbackVarying MANGLE(GetTransformFeedbackVarying)
- #define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
- #define glGetUniformBlockIndex MANGLE(GetUniformBlockIndex)
- #define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
- #define glGetUniformfvARB MANGLE(GetUniformfvARB)
- #define glGetUniformfv MANGLE(GetUniformfv)
- #define glGetUniformIndices MANGLE(GetUniformIndices)
- #define glGetUniformivARB MANGLE(GetUniformivARB)
- #define glGetUniformiv MANGLE(GetUniformiv)
- #define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
- #define glGetUniformLocation MANGLE(GetUniformLocation)
- #define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
- #define glGetUniformui64vNV MANGLE(GetUniformui64vNV)
- #define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
- #define glGetUniformuiv MANGLE(GetUniformuiv)
- #define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI)
- #define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI)
- #define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT)
- #define glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT)
- #define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT)
- #define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT)
- #define glGetVaryingLocationNV MANGLE(GetVaryingLocationNV)
- #define glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI)
- #define glGetVertexAttribArrayObjectivATI MANGLE(GetVertexAttribArrayObjectivATI)
- #define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB)
- #define glGetVertexAttribdv MANGLE(GetVertexAttribdv)
- #define glGetVertexAttribdvNV MANGLE(GetVertexAttribdvNV)
- #define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB)
- #define glGetVertexAttribfv MANGLE(GetVertexAttribfv)
- #define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV)
- #define glGetVertexAttribIivEXT MANGLE(GetVertexAttribIivEXT)
- #define glGetVertexAttribIiv MANGLE(GetVertexAttribIiv)
- #define glGetVertexAttribIuivEXT MANGLE(GetVertexAttribIuivEXT)
- #define glGetVertexAttribIuiv MANGLE(GetVertexAttribIuiv)
- #define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
- #define glGetVertexAttribiv MANGLE(GetVertexAttribiv)
- #define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
- #define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)
- #define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv)
- #define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
- #define glGetVideoCaptureivNV MANGLE(GetVideoCaptureivNV)
- #define glGetVideoCaptureStreamdvNV MANGLE(GetVideoCaptureStreamdvNV)
- #define glGetVideoCaptureStreamfvNV MANGLE(GetVideoCaptureStreamfvNV)
- #define glGetVideoCaptureStreamivNV MANGLE(GetVideoCaptureStreamivNV)
- #define glGetVideoi64vNV MANGLE(GetVideoi64vNV)
- #define glGetVideoivNV MANGLE(GetVideoivNV)
- #define glGetVideoui64vNV MANGLE(GetVideoui64vNV)
- #define glGetVideouivNV MANGLE(GetVideouivNV)
- #define glGlobalAlphaFactorbSUN MANGLE(GlobalAlphaFactorbSUN)
- #define glGlobalAlphaFactordSUN MANGLE(GlobalAlphaFactordSUN)
- #define glGlobalAlphaFactorfSUN MANGLE(GlobalAlphaFactorfSUN)
- #define glGlobalAlphaFactoriSUN MANGLE(GlobalAlphaFactoriSUN)
- #define glGlobalAlphaFactorsSUN MANGLE(GlobalAlphaFactorsSUN)
- #define glGlobalAlphaFactorubSUN MANGLE(GlobalAlphaFactorubSUN)
- #define glGlobalAlphaFactoruiSUN MANGLE(GlobalAlphaFactoruiSUN)
- #define glGlobalAlphaFactorusSUN MANGLE(GlobalAlphaFactorusSUN)
- #define glHint MANGLE(Hint)
- #define glHintPGI MANGLE(HintPGI)
- #define glHistogramEXT MANGLE(HistogramEXT)
- #define glHistogram MANGLE(Histogram)
- #define glIglooInterfaceSGIX MANGLE(IglooInterfaceSGIX)
- #define glImageTransformParameterfHP MANGLE(ImageTransformParameterfHP)
- #define glImageTransformParameterfvHP MANGLE(ImageTransformParameterfvHP)
- #define glImageTransformParameteriHP MANGLE(ImageTransformParameteriHP)
- #define glImageTransformParameterivHP MANGLE(ImageTransformParameterivHP)
- #define glIndexd MANGLE(Indexd)
- #define glIndexdv MANGLE(Indexdv)
- #define glIndexf MANGLE(Indexf)
- #define glIndexFormatNV MANGLE(IndexFormatNV)
- #define glIndexFuncEXT MANGLE(IndexFuncEXT)
- #define glIndexfv MANGLE(Indexfv)
- #define glIndexi MANGLE(Indexi)
- #define glIndexiv MANGLE(Indexiv)
- #define glIndexMask MANGLE(IndexMask)
- #define glIndexMaterialEXT MANGLE(IndexMaterialEXT)
- #define glIndexPointerEXT MANGLE(IndexPointerEXT)
- #define glIndexPointerListIBM MANGLE(IndexPointerListIBM)
- #define glIndexPointer MANGLE(IndexPointer)
- #define glIndexs MANGLE(Indexs)
- #define glIndexsv MANGLE(Indexsv)
- #define glIndexub MANGLE(Indexub)
- #define glIndexubv MANGLE(Indexubv)
- #define glInitNames MANGLE(InitNames)
- #define glInsertComponentEXT MANGLE(InsertComponentEXT)
- #define glInstrumentsBufferSGIX MANGLE(InstrumentsBufferSGIX)
- #define glInterleavedArrays MANGLE(InterleavedArrays)
- #define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX)
- #define glIsBufferARB MANGLE(IsBufferARB)
- #define glIsBuffer MANGLE(IsBuffer)
- #define glIsBufferResidentNV MANGLE(IsBufferResidentNV)
- #define glIsEnabledi MANGLE(IsEnabledi)
- #define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT)
- #define glIsEnabled MANGLE(IsEnabled)
- #define glIsFenceAPPLE MANGLE(IsFenceAPPLE)
- #define glIsFenceNV MANGLE(IsFenceNV)
- #define glIsFramebufferEXT MANGLE(IsFramebufferEXT)
- #define glIsFramebuffer MANGLE(IsFramebuffer)
- #define glIsList MANGLE(IsList)
- #define glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV)
- #define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
- #define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
- #define glIsProgramARB MANGLE(IsProgramARB)
- #define glIsProgram MANGLE(IsProgram)
- #define glIsProgramNV MANGLE(IsProgramNV)
- #define glIsQueryARB MANGLE(IsQueryARB)
- #define glIsQuery MANGLE(IsQuery)
- #define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT)
- #define glIsRenderbuffer MANGLE(IsRenderbuffer)
- #define glIsShader MANGLE(IsShader)
- #define glIsSync MANGLE(IsSync)
- #define glIsTextureEXT MANGLE(IsTextureEXT)
- #define glIsTexture MANGLE(IsTexture)
- #define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV)
- #define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
- #define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE)
- #define glIsVertexArray MANGLE(IsVertexArray)
- #define glIsVertexAttribEnabledAPPLE MANGLE(IsVertexAttribEnabledAPPLE)
- #define glLightEnviSGIX MANGLE(LightEnviSGIX)
- #define glLightf MANGLE(Lightf)
- #define glLightfv MANGLE(Lightfv)
- #define glLighti MANGLE(Lighti)
- #define glLightiv MANGLE(Lightiv)
- #define glLightModelf MANGLE(LightModelf)
- #define glLightModelfv MANGLE(LightModelfv)
- #define glLightModeli MANGLE(LightModeli)
- #define glLightModeliv MANGLE(LightModeliv)
- #define glLineStipple MANGLE(LineStipple)
- #define glLineWidth MANGLE(LineWidth)
- #define glLinkProgramARB MANGLE(LinkProgramARB)
- #define glLinkProgram MANGLE(LinkProgram)
- #define glListBase MANGLE(ListBase)
- #define glListParameterfSGIX MANGLE(ListParameterfSGIX)
- #define glListParameterfvSGIX MANGLE(ListParameterfvSGIX)
- #define glListParameteriSGIX MANGLE(ListParameteriSGIX)
- #define glListParameterivSGIX MANGLE(ListParameterivSGIX)
- #define glLoadIdentityDeformationMapSGIX MANGLE(LoadIdentityDeformationMapSGIX)
- #define glLoadIdentity MANGLE(LoadIdentity)
- #define glLoadMatrixd MANGLE(LoadMatrixd)
- #define glLoadMatrixf MANGLE(LoadMatrixf)
- #define glLoadName MANGLE(LoadName)
- #define glLoadProgramNV MANGLE(LoadProgramNV)
- #define glLoadTransposeMatrixdARB MANGLE(LoadTransposeMatrixdARB)
- #define glLoadTransposeMatrixd MANGLE(LoadTransposeMatrixd)
- #define glLoadTransposeMatrixfARB MANGLE(LoadTransposeMatrixfARB)
- #define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf)
- #define glLockArraysEXT MANGLE(LockArraysEXT)
- #define glLogicOp MANGLE(LogicOp)
- #define glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV)
- #define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV)
- #define glMap1d MANGLE(Map1d)
- #define glMap1f MANGLE(Map1f)
- #define glMap2d MANGLE(Map2d)
- #define glMap2f MANGLE(Map2f)
- #define glMapBufferARB MANGLE(MapBufferARB)
- #define glMapBuffer MANGLE(MapBuffer)
- #define glMapBufferRange MANGLE(MapBufferRange)
- #define glMapControlPointsNV MANGLE(MapControlPointsNV)
- #define glMapGrid1d MANGLE(MapGrid1d)
- #define glMapGrid1f MANGLE(MapGrid1f)
- #define glMapGrid2d MANGLE(MapGrid2d)
- #define glMapGrid2f MANGLE(MapGrid2f)
- #define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT)
- #define glMapObjectBufferATI MANGLE(MapObjectBufferATI)
- #define glMapParameterfvNV MANGLE(MapParameterfvNV)
- #define glMapParameterivNV MANGLE(MapParameterivNV)
- #define glMapVertexAttrib1dAPPLE MANGLE(MapVertexAttrib1dAPPLE)
- #define glMapVertexAttrib1fAPPLE MANGLE(MapVertexAttrib1fAPPLE)
- #define glMapVertexAttrib2dAPPLE MANGLE(MapVertexAttrib2dAPPLE)
- #define glMapVertexAttrib2fAPPLE MANGLE(MapVertexAttrib2fAPPLE)
- #define glMaterialf MANGLE(Materialf)
- #define glMaterialfv MANGLE(Materialfv)
- #define glMateriali MANGLE(Materiali)
- #define glMaterialiv MANGLE(Materialiv)
- #define glMatrixFrustumEXT MANGLE(MatrixFrustumEXT)
- #define glMatrixIndexPointerARB MANGLE(MatrixIndexPointerARB)
- #define glMatrixIndexubvARB MANGLE(MatrixIndexubvARB)
- #define glMatrixIndexuivARB MANGLE(MatrixIndexuivARB)
- #define glMatrixIndexusvARB MANGLE(MatrixIndexusvARB)
- #define glMatrixLoaddEXT MANGLE(MatrixLoaddEXT)
- #define glMatrixLoadfEXT MANGLE(MatrixLoadfEXT)
- #define glMatrixLoadIdentityEXT MANGLE(MatrixLoadIdentityEXT)
- #define glMatrixLoadTransposedEXT MANGLE(MatrixLoadTransposedEXT)
- #define glMatrixLoadTransposefEXT MANGLE(MatrixLoadTransposefEXT)
- #define glMatrixMode MANGLE(MatrixMode)
- #define glMatrixMultdEXT MANGLE(MatrixMultdEXT)
- #define glMatrixMultfEXT MANGLE(MatrixMultfEXT)
- #define glMatrixMultTransposedEXT MANGLE(MatrixMultTransposedEXT)
- #define glMatrixMultTransposefEXT MANGLE(MatrixMultTransposefEXT)
- #define glMatrixOrthoEXT MANGLE(MatrixOrthoEXT)
- #define glMatrixPopEXT MANGLE(MatrixPopEXT)
- #define glMatrixPushEXT MANGLE(MatrixPushEXT)
- #define glMatrixRotatedEXT MANGLE(MatrixRotatedEXT)
- #define glMatrixRotatefEXT MANGLE(MatrixRotatefEXT)
- #define glMatrixScaledEXT MANGLE(MatrixScaledEXT)
- #define glMatrixScalefEXT MANGLE(MatrixScalefEXT)
- #define glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT)
- #define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT)
- #define glMinmaxEXT MANGLE(MinmaxEXT)
- #define glMinmax MANGLE(Minmax)
- #define glMinSampleShading MANGLE(MinSampleShading)
- #define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
- #define glMultiDrawArrays MANGLE(MultiDrawArrays)
- #define glMultiDrawElementArrayAPPLE MANGLE(MultiDrawElementArrayAPPLE)
- #define glMultiDrawElementsBaseVertex MANGLE(MultiDrawElementsBaseVertex)
- #define glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT)
- #define glMultiDrawElements MANGLE(MultiDrawElements)
- #define glMultiDrawRangeElementArrayAPPLE MANGLE(MultiDrawRangeElementArrayAPPLE)
- #define glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM)
- #define glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM)
- #define glMultiTexBufferEXT MANGLE(MultiTexBufferEXT)
- #define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB)
- #define glMultiTexCoord1d MANGLE(MultiTexCoord1d)
- #define glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB)
- #define glMultiTexCoord1dv MANGLE(MultiTexCoord1dv)
- #define glMultiTexCoord1fARB MANGLE(MultiTexCoord1fARB)
- #define glMultiTexCoord1f MANGLE(MultiTexCoord1f)
- #define glMultiTexCoord1fvARB MANGLE(MultiTexCoord1fvARB)
- #define glMultiTexCoord1fv MANGLE(MultiTexCoord1fv)
- #define glMultiTexCoord1hNV MANGLE(MultiTexCoord1hNV)
- #define glMultiTexCoord1hvNV MANGLE(MultiTexCoord1hvNV)
- #define glMultiTexCoord1iARB MANGLE(MultiTexCoord1iARB)
- #define glMultiTexCoord1i MANGLE(MultiTexCoord1i)
- #define glMultiTexCoord1ivARB MANGLE(MultiTexCoord1ivARB)
- #define glMultiTexCoord1iv MANGLE(MultiTexCoord1iv)
- #define glMultiTexCoord1sARB MANGLE(MultiTexCoord1sARB)
- #define glMultiTexCoord1s MANGLE(MultiTexCoord1s)
- #define glMultiTexCoord1svARB MANGLE(MultiTexCoord1svARB)
- #define glMultiTexCoord1sv MANGLE(MultiTexCoord1sv)
- #define glMultiTexCoord2dARB MANGLE(MultiTexCoord2dARB)
- #define glMultiTexCoord2d MANGLE(MultiTexCoord2d)
- #define glMultiTexCoord2dvARB MANGLE(MultiTexCoord2dvARB)
- #define glMultiTexCoord2dv MANGLE(MultiTexCoord2dv)
- #define glMultiTexCoord2fARB MANGLE(MultiTexCoord2fARB)
- #define glMultiTexCoord2f MANGLE(MultiTexCoord2f)
- #define glMultiTexCoord2fvARB MANGLE(MultiTexCoord2fvARB)
- #define glMultiTexCoord2fv MANGLE(MultiTexCoord2fv)
- #define glMultiTexCoord2hNV MANGLE(MultiTexCoord2hNV)
- #define glMultiTexCoord2hvNV MANGLE(MultiTexCoord2hvNV)
- #define glMultiTexCoord2iARB MANGLE(MultiTexCoord2iARB)
- #define glMultiTexCoord2i MANGLE(MultiTexCoord2i)
- #define glMultiTexCoord2ivARB MANGLE(MultiTexCoord2ivARB)
- #define glMultiTexCoord2iv MANGLE(MultiTexCoord2iv)
- #define glMultiTexCoord2sARB MANGLE(MultiTexCoord2sARB)
- #define glMultiTexCoord2s MANGLE(MultiTexCoord2s)
- #define glMultiTexCoord2svARB MANGLE(MultiTexCoord2svARB)
- #define glMultiTexCoord2sv MANGLE(MultiTexCoord2sv)
- #define glMultiTexCoord3dARB MANGLE(MultiTexCoord3dARB)
- #define glMultiTexCoord3d MANGLE(MultiTexCoord3d)
- #define glMultiTexCoord3dvARB MANGLE(MultiTexCoord3dvARB)
- #define glMultiTexCoord3dv MANGLE(MultiTexCoord3dv)
- #define glMultiTexCoord3fARB MANGLE(MultiTexCoord3fARB)
- #define glMultiTexCoord3f MANGLE(MultiTexCoord3f)
- #define glMultiTexCoord3fvARB MANGLE(MultiTexCoord3fvARB)
- #define glMultiTexCoord3fv MANGLE(MultiTexCoord3fv)
- #define glMultiTexCoord3hNV MANGLE(MultiTexCoord3hNV)
- #define glMultiTexCoord3hvNV MANGLE(MultiTexCoord3hvNV)
- #define glMultiTexCoord3iARB MANGLE(MultiTexCoord3iARB)
- #define glMultiTexCoord3i MANGLE(MultiTexCoord3i)
- #define glMultiTexCoord3ivARB MANGLE(MultiTexCoord3ivARB)
- #define glMultiTexCoord3iv MANGLE(MultiTexCoord3iv)
- #define glMultiTexCoord3sARB MANGLE(MultiTexCoord3sARB)
- #define glMultiTexCoord3s MANGLE(MultiTexCoord3s)
- #define glMultiTexCoord3svARB MANGLE(MultiTexCoord3svARB)
- #define glMultiTexCoord3sv MANGLE(MultiTexCoord3sv)
- #define glMultiTexCoord4dARB MANGLE(MultiTexCoord4dARB)
- #define glMultiTexCoord4d MANGLE(MultiTexCoord4d)
- #define glMultiTexCoord4dvARB MANGLE(MultiTexCoord4dvARB)
- #define glMultiTexCoord4dv MANGLE(MultiTexCoord4dv)
- #define glMultiTexCoord4fARB MANGLE(MultiTexCoord4fARB)
- #define glMultiTexCoord4f MANGLE(MultiTexCoord4f)
- #define glMultiTexCoord4fvARB MANGLE(MultiTexCoord4fvARB)
- #define glMultiTexCoord4fv MANGLE(MultiTexCoord4fv)
- #define glMultiTexCoord4hNV MANGLE(MultiTexCoord4hNV)
- #define glMultiTexCoord4hvNV MANGLE(MultiTexCoord4hvNV)
- #define glMultiTexCoord4iARB MANGLE(MultiTexCoord4iARB)
- #define glMultiTexCoord4i MANGLE(MultiTexCoord4i)
- #define glMultiTexCoord4ivARB MANGLE(MultiTexCoord4ivARB)
- #define glMultiTexCoord4iv MANGLE(MultiTexCoord4iv)
- #define glMultiTexCoord4sARB MANGLE(MultiTexCoord4sARB)
- #define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
- #define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)
- #define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
- #define glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT)
- #define glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT)
- #define glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT)
- #define glMultiTexEnviEXT MANGLE(MultiTexEnviEXT)
- #define glMultiTexEnvivEXT MANGLE(MultiTexEnvivEXT)
- #define glMultiTexGendEXT MANGLE(MultiTexGendEXT)
- #define glMultiTexGendvEXT MANGLE(MultiTexGendvEXT)
- #define glMultiTexGenfEXT MANGLE(MultiTexGenfEXT)
- #define glMultiTexGenfvEXT MANGLE(MultiTexGenfvEXT)
- #define glMultiTexGeniEXT MANGLE(MultiTexGeniEXT)
- #define glMultiTexGenivEXT MANGLE(MultiTexGenivEXT)
- #define glMultiTexImage1DEXT MANGLE(MultiTexImage1DEXT)
- #define glMultiTexImage2DEXT MANGLE(MultiTexImage2DEXT)
- #define glMultiTexImage3DEXT MANGLE(MultiTexImage3DEXT)
- #define glMultiTexParameterfEXT MANGLE(MultiTexParameterfEXT)
- #define glMultiTexParameterfvEXT MANGLE(MultiTexParameterfvEXT)
- #define glMultiTexParameteriEXT MANGLE(MultiTexParameteriEXT)
- #define glMultiTexParameterIivEXT MANGLE(MultiTexParameterIivEXT)
- #define glMultiTexParameterIuivEXT MANGLE(MultiTexParameterIuivEXT)
- #define glMultiTexParameterivEXT MANGLE(MultiTexParameterivEXT)
- #define glMultiTexRenderbufferEXT MANGLE(MultiTexRenderbufferEXT)
- #define glMultiTexSubImage1DEXT MANGLE(MultiTexSubImage1DEXT)
- #define glMultiTexSubImage2DEXT MANGLE(MultiTexSubImage2DEXT)
- #define glMultiTexSubImage3DEXT MANGLE(MultiTexSubImage3DEXT)
- #define glMultMatrixd MANGLE(MultMatrixd)
- #define glMultMatrixf MANGLE(MultMatrixf)
- #define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB)
- #define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd)
- #define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB)
- #define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
- #define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT)
- #define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT)
- #define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT)
- #define glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT)
- #define glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT)
- #define glNamedFramebufferTexture3DEXT MANGLE(NamedFramebufferTexture3DEXT)
- #define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT)
- #define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT)
- #define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT)
- #define glNamedMakeBufferNonResidentNV MANGLE(NamedMakeBufferNonResidentNV)
- #define glNamedMakeBufferResidentNV MANGLE(NamedMakeBufferResidentNV)
- #define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT)
- #define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT)
- #define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT)
- #define glNamedProgramLocalParameter4fvEXT MANGLE(NamedProgramLocalParameter4fvEXT)
- #define glNamedProgramLocalParameterI4iEXT MANGLE(NamedProgramLocalParameterI4iEXT)
- #define glNamedProgramLocalParameterI4ivEXT MANGLE(NamedProgramLocalParameterI4ivEXT)
- #define glNamedProgramLocalParameterI4uiEXT MANGLE(NamedProgramLocalParameterI4uiEXT)
- #define glNamedProgramLocalParameterI4uivEXT MANGLE(NamedProgramLocalParameterI4uivEXT)
- #define glNamedProgramLocalParameters4fvEXT MANGLE(NamedProgramLocalParameters4fvEXT)
- #define glNamedProgramLocalParametersI4ivEXT MANGLE(NamedProgramLocalParametersI4ivEXT)
- #define glNamedProgramLocalParametersI4uivEXT MANGLE(NamedProgramLocalParametersI4uivEXT)
- #define glNamedProgramStringEXT MANGLE(NamedProgramStringEXT)
- #define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT)
- #define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
- #define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT)
- #define glNewList MANGLE(NewList)
- #define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
- #define glNormal3b MANGLE(Normal3b)
- #define glNormal3bv MANGLE(Normal3bv)
- #define glNormal3d MANGLE(Normal3d)
- #define glNormal3dv MANGLE(Normal3dv)
- #define glNormal3f MANGLE(Normal3f)
- #define glNormal3fVertex3fSUN MANGLE(Normal3fVertex3fSUN)
- #define glNormal3fVertex3fvSUN MANGLE(Normal3fVertex3fvSUN)
- #define glNormal3fv MANGLE(Normal3fv)
- #define glNormal3hNV MANGLE(Normal3hNV)
- #define glNormal3hvNV MANGLE(Normal3hvNV)
- #define glNormal3i MANGLE(Normal3i)
- #define glNormal3iv MANGLE(Normal3iv)
- #define glNormal3s MANGLE(Normal3s)
- #define glNormal3sv MANGLE(Normal3sv)
- #define glNormalFormatNV MANGLE(NormalFormatNV)
- #define glNormalPointerEXT MANGLE(NormalPointerEXT)
- #define glNormalPointerListIBM MANGLE(NormalPointerListIBM)
- #define glNormalPointer MANGLE(NormalPointer)
- #define glNormalPointervINTEL MANGLE(NormalPointervINTEL)
- #define glNormalStream3bATI MANGLE(NormalStream3bATI)
- #define glNormalStream3bvATI MANGLE(NormalStream3bvATI)
- #define glNormalStream3dATI MANGLE(NormalStream3dATI)
- #define glNormalStream3dvATI MANGLE(NormalStream3dvATI)
- #define glNormalStream3fATI MANGLE(NormalStream3fATI)
- #define glNormalStream3fvATI MANGLE(NormalStream3fvATI)
- #define glNormalStream3iATI MANGLE(NormalStream3iATI)
- #define glNormalStream3ivATI MANGLE(NormalStream3ivATI)
- #define glNormalStream3sATI MANGLE(NormalStream3sATI)
- #define glNormalStream3svATI MANGLE(NormalStream3svATI)
- #define glObjectPurgeableAPPLE MANGLE(ObjectPurgeableAPPLE)
- #define glObjectUnpurgeableAPPLE MANGLE(ObjectUnpurgeableAPPLE)
- #define glOrtho MANGLE(Ortho)
- #define glPassTexCoordATI MANGLE(PassTexCoordATI)
- #define glPassThrough MANGLE(PassThrough)
- #define glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV)
- #define glPixelDataRangeNV MANGLE(PixelDataRangeNV)
- #define glPixelMapfv MANGLE(PixelMapfv)
- #define glPixelMapuiv MANGLE(PixelMapuiv)
- #define glPixelMapusv MANGLE(PixelMapusv)
- #define glPixelStoref MANGLE(PixelStoref)
- #define glPixelStorei MANGLE(PixelStorei)
- #define glPixelTexGenParameterfSGIS MANGLE(PixelTexGenParameterfSGIS)
- #define glPixelTexGenParameterfvSGIS MANGLE(PixelTexGenParameterfvSGIS)
- #define glPixelTexGenParameteriSGIS MANGLE(PixelTexGenParameteriSGIS)
- #define glPixelTexGenParameterivSGIS MANGLE(PixelTexGenParameterivSGIS)
- #define glPixelTexGenSGIX MANGLE(PixelTexGenSGIX)
- #define glPixelTransferf MANGLE(PixelTransferf)
- #define glPixelTransferi MANGLE(PixelTransferi)
- #define glPixelTransformParameterfEXT MANGLE(PixelTransformParameterfEXT)
- #define glPixelTransformParameterfvEXT MANGLE(PixelTransformParameterfvEXT)
- #define glPixelTransformParameteriEXT MANGLE(PixelTransformParameteriEXT)
- #define glPixelTransformParameterivEXT MANGLE(PixelTransformParameterivEXT)
- #define glPixelZoom MANGLE(PixelZoom)
- #define glPNTrianglesfATI MANGLE(PNTrianglesfATI)
- #define glPNTrianglesiATI MANGLE(PNTrianglesiATI)
- #define glPointParameterfARB MANGLE(PointParameterfARB)
- #define glPointParameterfEXT MANGLE(PointParameterfEXT)
- #define glPointParameterf MANGLE(PointParameterf)
- #define glPointParameterfSGIS MANGLE(PointParameterfSGIS)
- #define glPointParameterfvARB MANGLE(PointParameterfvARB)
- #define glPointParameterfvEXT MANGLE(PointParameterfvEXT)
- #define glPointParameterfv MANGLE(PointParameterfv)
- #define glPointParameterfvSGIS MANGLE(PointParameterfvSGIS)
- #define glPointParameteri MANGLE(PointParameteri)
- #define glPointParameteriNV MANGLE(PointParameteriNV)
- #define glPointParameteriv MANGLE(PointParameteriv)
- #define glPointParameterivNV MANGLE(PointParameterivNV)
- #define glPointSize MANGLE(PointSize)
- #define glPollAsyncSGIX MANGLE(PollAsyncSGIX)
- #define glPollInstrumentsSGIX MANGLE(PollInstrumentsSGIX)
- #define glPolygonMode MANGLE(PolygonMode)
- #define glPolygonOffsetEXT MANGLE(PolygonOffsetEXT)
- #define glPolygonOffset MANGLE(PolygonOffset)
- #define glPolygonStipple MANGLE(PolygonStipple)
- #define glPopAttrib MANGLE(PopAttrib)
- #define glPopClientAttrib MANGLE(PopClientAttrib)
- #define glPopMatrix MANGLE(PopMatrix)
- #define glPopName MANGLE(PopName)
- #define glPresentFrameDualFillNV MANGLE(PresentFrameDualFillNV)
- #define glPresentFrameKeyedNV MANGLE(PresentFrameKeyedNV)
- #define glPrimitiveRestartIndex MANGLE(PrimitiveRestartIndex)
- #define glPrimitiveRestartIndexNV MANGLE(PrimitiveRestartIndexNV)
- #define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV)
- #define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
- #define glPrioritizeTextures MANGLE(PrioritizeTextures)
- #define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV)
- #define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV)
- #define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV)
- #define glProgramCallbackMESA MANGLE(ProgramCallbackMESA)
- #define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB)
- #define glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB)
- #define glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB)
- #define glProgramEnvParameter4fvARB MANGLE(ProgramEnvParameter4fvARB)
- #define glProgramEnvParameterI4iNV MANGLE(ProgramEnvParameterI4iNV)
- #define glProgramEnvParameterI4ivNV MANGLE(ProgramEnvParameterI4ivNV)
- #define glProgramEnvParameterI4uiNV MANGLE(ProgramEnvParameterI4uiNV)
- #define glProgramEnvParameterI4uivNV MANGLE(ProgramEnvParameterI4uivNV)
- #define glProgramEnvParameters4fvEXT MANGLE(ProgramEnvParameters4fvEXT)
- #define glProgramEnvParametersI4ivNV MANGLE(ProgramEnvParametersI4ivNV)
- #define glProgramEnvParametersI4uivNV MANGLE(ProgramEnvParametersI4uivNV)
- #define glProgramLocalParameter4dARB MANGLE(ProgramLocalParameter4dARB)
- #define glProgramLocalParameter4dvARB MANGLE(ProgramLocalParameter4dvARB)
- #define glProgramLocalParameter4fARB MANGLE(ProgramLocalParameter4fARB)
- #define glProgramLocalParameter4fvARB MANGLE(ProgramLocalParameter4fvARB)
- #define glProgramLocalParameterI4iNV MANGLE(ProgramLocalParameterI4iNV)
- #define glProgramLocalParameterI4ivNV MANGLE(ProgramLocalParameterI4ivNV)
- #define glProgramLocalParameterI4uiNV MANGLE(ProgramLocalParameterI4uiNV)
- #define glProgramLocalParameterI4uivNV MANGLE(ProgramLocalParameterI4uivNV)
- #define glProgramLocalParameters4fvEXT MANGLE(ProgramLocalParameters4fvEXT)
- #define glProgramLocalParametersI4ivNV MANGLE(ProgramLocalParametersI4ivNV)
- #define glProgramLocalParametersI4uivNV MANGLE(ProgramLocalParametersI4uivNV)
- #define glProgramNamedParameter4dNV MANGLE(ProgramNamedParameter4dNV)
- #define glProgramNamedParameter4dvNV MANGLE(ProgramNamedParameter4dvNV)
- #define glProgramNamedParameter4fNV MANGLE(ProgramNamedParameter4fNV)
- #define glProgramNamedParameter4fvNV MANGLE(ProgramNamedParameter4fvNV)
- #define glProgramParameter4dNV MANGLE(ProgramParameter4dNV)
- #define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV)
- #define glProgramParameter4fNV MANGLE(ProgramParameter4fNV)
- #define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV)
- #define glProgramParameteriARB MANGLE(ProgramParameteriARB)
- #define glProgramParameteriEXT MANGLE(ProgramParameteriEXT)
- #define glProgramParameteri MANGLE(ProgramParameteri)
- #define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
- #define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
- #define glProgramStringARB MANGLE(ProgramStringARB)
- #define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT)
- #define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT)
- #define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT)
- #define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT)
- #define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT)
- #define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT)
- #define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT)
- #define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT)
- #define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT)
- #define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT)
- #define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT)
- #define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT)
- #define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT)
- #define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT)
- #define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT)
- #define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT)
- #define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT)
- #define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT)
- #define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT)
- #define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT)
- #define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT)
- #define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT)
- #define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT)
- #define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT)
- #define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT)
- #define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT)
- #define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT)
- #define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT)
- #define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT)
- #define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT)
- #define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT)
- #define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT)
- #define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT)
- #define glProgramUniformui64NV MANGLE(ProgramUniformui64NV)
- #define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV)
- #define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
- #define glProvokingVertexEXT MANGLE(ProvokingVertexEXT)
- #define glProvokingVertex MANGLE(ProvokingVertex)
- #define glPushAttrib MANGLE(PushAttrib)
- #define glPushClientAttribDefaultEXT MANGLE(PushClientAttribDefaultEXT)
- #define glPushClientAttrib MANGLE(PushClientAttrib)
- #define glPushMatrix MANGLE(PushMatrix)
- #define glPushName MANGLE(PushName)
- #define glRasterPos2d MANGLE(RasterPos2d)
- #define glRasterPos2dv MANGLE(RasterPos2dv)
- #define glRasterPos2f MANGLE(RasterPos2f)
- #define glRasterPos2fv MANGLE(RasterPos2fv)
- #define glRasterPos2i MANGLE(RasterPos2i)
- #define glRasterPos2iv MANGLE(RasterPos2iv)
- #define glRasterPos2s MANGLE(RasterPos2s)
- #define glRasterPos2sv MANGLE(RasterPos2sv)
- #define glRasterPos3d MANGLE(RasterPos3d)
- #define glRasterPos3dv MANGLE(RasterPos3dv)
- #define glRasterPos3f MANGLE(RasterPos3f)
- #define glRasterPos3fv MANGLE(RasterPos3fv)
- #define glRasterPos3i MANGLE(RasterPos3i)
- #define glRasterPos3iv MANGLE(RasterPos3iv)
- #define glRasterPos3s MANGLE(RasterPos3s)
- #define glRasterPos3sv MANGLE(RasterPos3sv)
- #define glRasterPos4d MANGLE(RasterPos4d)
- #define glRasterPos4dv MANGLE(RasterPos4dv)
- #define glRasterPos4f MANGLE(RasterPos4f)
- #define glRasterPos4fv MANGLE(RasterPos4fv)
- #define glRasterPos4i MANGLE(RasterPos4i)
- #define glRasterPos4iv MANGLE(RasterPos4iv)
- #define glRasterPos4s MANGLE(RasterPos4s)
- #define glRasterPos4sv MANGLE(RasterPos4sv)
- #define glReadBuffer MANGLE(ReadBuffer)
- #define glReadInstrumentsSGIX MANGLE(ReadInstrumentsSGIX)
- #define glReadPixels MANGLE(ReadPixels)
- #define glRectd MANGLE(Rectd)
- #define glRectdv MANGLE(Rectdv)
- #define glRectf MANGLE(Rectf)
- #define glRectfv MANGLE(Rectfv)
- #define glRecti MANGLE(Recti)
- #define glRectiv MANGLE(Rectiv)
- #define glRects MANGLE(Rects)
- #define glRectsv MANGLE(Rectsv)
- #define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
- #define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
- #define glRenderbufferStorage MANGLE(RenderbufferStorage)
- #define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV)
- #define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT)
- #define glRenderbufferStorageMultisample MANGLE(RenderbufferStorageMultisample)
- #define glRenderMode MANGLE(RenderMode)
- #define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN)
- #define glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN)
- #define glReplacementCodeubvSUN MANGLE(ReplacementCodeubvSUN)
- #define glReplacementCodeuiColor3fVertex3fSUN MANGLE(ReplacementCodeuiColor3fVertex3fSUN)
- #define glReplacementCodeuiColor3fVertex3fvSUN MANGLE(ReplacementCodeuiColor3fVertex3fvSUN)
- #define glReplacementCodeuiColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fSUN)
- #define glReplacementCodeuiColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fvSUN)
- #define glReplacementCodeuiColor4ubVertex3fSUN MANGLE(ReplacementCodeuiColor4ubVertex3fSUN)
- #define glReplacementCodeuiColor4ubVertex3fvSUN MANGLE(ReplacementCodeuiColor4ubVertex3fvSUN)
- #define glReplacementCodeuiNormal3fVertex3fSUN MANGLE(ReplacementCodeuiNormal3fVertex3fSUN)
- #define glReplacementCodeuiNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiNormal3fVertex3fvSUN)
- #define glReplacementCodeuiSUN MANGLE(ReplacementCodeuiSUN)
- #define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)
- #define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)
- #define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)
- #define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)
- #define glReplacementCodeuiTexCoord2fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fSUN)
- #define glReplacementCodeuiTexCoord2fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fvSUN)
- #define glReplacementCodeuiVertex3fSUN MANGLE(ReplacementCodeuiVertex3fSUN)
- #define glReplacementCodeuiVertex3fvSUN MANGLE(ReplacementCodeuiVertex3fvSUN)
- #define glReplacementCodeuivSUN MANGLE(ReplacementCodeuivSUN)
- #define glReplacementCodeusSUN MANGLE(ReplacementCodeusSUN)
- #define glReplacementCodeusvSUN MANGLE(ReplacementCodeusvSUN)
- #define glRequestResidentProgramsNV MANGLE(RequestResidentProgramsNV)
- #define glResetHistogramEXT MANGLE(ResetHistogramEXT)
- #define glResetHistogram MANGLE(ResetHistogram)
- #define glResetMinmaxEXT MANGLE(ResetMinmaxEXT)
- #define glResetMinmax MANGLE(ResetMinmax)
- #define glResizeBuffersMESA MANGLE(ResizeBuffersMESA)
- #define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV)
- #define glRotated MANGLE(Rotated)
- #define glRotatef MANGLE(Rotatef)
- #define glSampleCoverageARB MANGLE(SampleCoverageARB)
- #define glSampleCoverage MANGLE(SampleCoverage)
- #define glSampleMapATI MANGLE(SampleMapATI)
- #define glSampleMaskEXT MANGLE(SampleMaskEXT)
- #define glSampleMaski MANGLE(SampleMaski)
- #define glSampleMaskIndexedNV MANGLE(SampleMaskIndexedNV)
- #define glSampleMaskSGIS MANGLE(SampleMaskSGIS)
- #define glSamplePatternEXT MANGLE(SamplePatternEXT)
- #define glSamplePatternSGIS MANGLE(SamplePatternSGIS)
- #define glScaled MANGLE(Scaled)
- #define glScalef MANGLE(Scalef)
- #define glScissor MANGLE(Scissor)
- #define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT)
- #define glSecondaryColor3b MANGLE(SecondaryColor3b)
- #define glSecondaryColor3bvEXT MANGLE(SecondaryColor3bvEXT)
- #define glSecondaryColor3bv MANGLE(SecondaryColor3bv)
- #define glSecondaryColor3dEXT MANGLE(SecondaryColor3dEXT)
- #define glSecondaryColor3d MANGLE(SecondaryColor3d)
- #define glSecondaryColor3dvEXT MANGLE(SecondaryColor3dvEXT)
- #define glSecondaryColor3dv MANGLE(SecondaryColor3dv)
- #define glSecondaryColor3fEXT MANGLE(SecondaryColor3fEXT)
- #define glSecondaryColor3f MANGLE(SecondaryColor3f)
- #define glSecondaryColor3fvEXT MANGLE(SecondaryColor3fvEXT)
- #define glSecondaryColor3fv MANGLE(SecondaryColor3fv)
- #define glSecondaryColor3hNV MANGLE(SecondaryColor3hNV)
- #define glSecondaryColor3hvNV MANGLE(SecondaryColor3hvNV)
- #define glSecondaryColor3iEXT MANGLE(SecondaryColor3iEXT)
- #define glSecondaryColor3i MANGLE(SecondaryColor3i)
- #define glSecondaryColor3ivEXT MANGLE(SecondaryColor3ivEXT)
- #define glSecondaryColor3iv MANGLE(SecondaryColor3iv)
- #define glSecondaryColor3sEXT MANGLE(SecondaryColor3sEXT)
- #define glSecondaryColor3s MANGLE(SecondaryColor3s)
- #define glSecondaryColor3svEXT MANGLE(SecondaryColor3svEXT)
- #define glSecondaryColor3sv MANGLE(SecondaryColor3sv)
- #define glSecondaryColor3ubEXT MANGLE(SecondaryColor3ubEXT)
- #define glSecondaryColor3ub MANGLE(SecondaryColor3ub)
- #define glSecondaryColor3ubvEXT MANGLE(SecondaryColor3ubvEXT)
- #define glSecondaryColor3ubv MANGLE(SecondaryColor3ubv)
- #define glSecondaryColor3uiEXT MANGLE(SecondaryColor3uiEXT)
- #define glSecondaryColor3ui MANGLE(SecondaryColor3ui)
- #define glSecondaryColor3uivEXT MANGLE(SecondaryColor3uivEXT)
- #define glSecondaryColor3uiv MANGLE(SecondaryColor3uiv)
- #define glSecondaryColor3usEXT MANGLE(SecondaryColor3usEXT)
- #define glSecondaryColor3us MANGLE(SecondaryColor3us)
- #define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)
- #define glSecondaryColor3usv MANGLE(SecondaryColor3usv)
- #define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV)
- #define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)
- #define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
- #define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
- #define glSelectBuffer MANGLE(SelectBuffer)
- #define glSelectPerfMonitorCountersAMD MANGLE(SelectPerfMonitorCountersAMD)
- #define glSeparableFilter2DEXT MANGLE(SeparableFilter2DEXT)
- #define glSeparableFilter2D MANGLE(SeparableFilter2D)
- #define glSetFenceAPPLE MANGLE(SetFenceAPPLE)
- #define glSetFenceNV MANGLE(SetFenceNV)
- #define glSetFragmentShaderConstantATI MANGLE(SetFragmentShaderConstantATI)
- #define glSetInvariantEXT MANGLE(SetInvariantEXT)
- #define glSetLocalConstantEXT MANGLE(SetLocalConstantEXT)
- #define glShadeModel MANGLE(ShadeModel)
- #define glShaderOp1EXT MANGLE(ShaderOp1EXT)
- #define glShaderOp2EXT MANGLE(ShaderOp2EXT)
- #define glShaderOp3EXT MANGLE(ShaderOp3EXT)
- #define glShaderSourceARB MANGLE(ShaderSourceARB)
- #define glShaderSource MANGLE(ShaderSource)
- #define glSharpenTexFuncSGIS MANGLE(SharpenTexFuncSGIS)
- #define glSpriteParameterfSGIX MANGLE(SpriteParameterfSGIX)
- #define glSpriteParameterfvSGIX MANGLE(SpriteParameterfvSGIX)
- #define glSpriteParameteriSGIX MANGLE(SpriteParameteriSGIX)
- #define glSpriteParameterivSGIX MANGLE(SpriteParameterivSGIX)
- #define glStartInstrumentsSGIX MANGLE(StartInstrumentsSGIX)
- #define glStencilClearTagEXT MANGLE(StencilClearTagEXT)
- #define glStencilFunc MANGLE(StencilFunc)
- #define glStencilFuncSeparateATI MANGLE(StencilFuncSeparateATI)
- #define glStencilFuncSeparate MANGLE(StencilFuncSeparate)
- #define glStencilMask MANGLE(StencilMask)
- #define glStencilMaskSeparate MANGLE(StencilMaskSeparate)
- #define glStencilOp MANGLE(StencilOp)
- #define glStencilOpSeparateATI MANGLE(StencilOpSeparateATI)
- #define glStencilOpSeparate MANGLE(StencilOpSeparate)
- #define glStopInstrumentsSGIX MANGLE(StopInstrumentsSGIX)
- #define glStringMarkerGREMEDY MANGLE(StringMarkerGREMEDY)
- #define glSwizzleEXT MANGLE(SwizzleEXT)
- #define glTagSampleBufferSGIX MANGLE(TagSampleBufferSGIX)
- #define glTangent3bEXT MANGLE(Tangent3bEXT)
- #define glTangent3bvEXT MANGLE(Tangent3bvEXT)
- #define glTangent3dEXT MANGLE(Tangent3dEXT)
- #define glTangent3dvEXT MANGLE(Tangent3dvEXT)
- #define glTangent3fEXT MANGLE(Tangent3fEXT)
- #define glTangent3fvEXT MANGLE(Tangent3fvEXT)
- #define glTangent3iEXT MANGLE(Tangent3iEXT)
- #define glTangent3ivEXT MANGLE(Tangent3ivEXT)
- #define glTangent3sEXT MANGLE(Tangent3sEXT)
- #define glTangent3svEXT MANGLE(Tangent3svEXT)
- #define glTangentPointerEXT MANGLE(TangentPointerEXT)
- #define glTbufferMask3DFX MANGLE(TbufferMask3DFX)
- #define glTessellationFactorAMD MANGLE(TessellationFactorAMD)
- #define glTessellationModeAMD MANGLE(TessellationModeAMD)
- #define glTestFenceAPPLE MANGLE(TestFenceAPPLE)
- #define glTestFenceNV MANGLE(TestFenceNV)
- #define glTestObjectAPPLE MANGLE(TestObjectAPPLE)
- #define glTexBufferARB MANGLE(TexBufferARB)
- #define glTexBufferEXT MANGLE(TexBufferEXT)
- #define glTexBuffer MANGLE(TexBuffer)
- #define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI)
- #define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI)
- #define glTexCoord1d MANGLE(TexCoord1d)
- #define glTexCoord1dv MANGLE(TexCoord1dv)
- #define glTexCoord1f MANGLE(TexCoord1f)
- #define glTexCoord1fv MANGLE(TexCoord1fv)
- #define glTexCoord1hNV MANGLE(TexCoord1hNV)
- #define glTexCoord1hvNV MANGLE(TexCoord1hvNV)
- #define glTexCoord1i MANGLE(TexCoord1i)
- #define glTexCoord1iv MANGLE(TexCoord1iv)
- #define glTexCoord1s MANGLE(TexCoord1s)
- #define glTexCoord1sv MANGLE(TexCoord1sv)
- #define glTexCoord2d MANGLE(TexCoord2d)
- #define glTexCoord2dv MANGLE(TexCoord2dv)
- #define glTexCoord2fColor3fVertex3fSUN MANGLE(TexCoord2fColor3fVertex3fSUN)
- #define glTexCoord2fColor3fVertex3fvSUN MANGLE(TexCoord2fColor3fVertex3fvSUN)
- #define glTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fSUN)
- #define glTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fvSUN)
- #define glTexCoord2fColor4ubVertex3fSUN MANGLE(TexCoord2fColor4ubVertex3fSUN)
- #define glTexCoord2fColor4ubVertex3fvSUN MANGLE(TexCoord2fColor4ubVertex3fvSUN)
- #define glTexCoord2f MANGLE(TexCoord2f)
- #define glTexCoord2fNormal3fVertex3fSUN MANGLE(TexCoord2fNormal3fVertex3fSUN)
- #define glTexCoord2fNormal3fVertex3fvSUN MANGLE(TexCoord2fNormal3fVertex3fvSUN)
- #define glTexCoord2fVertex3fSUN MANGLE(TexCoord2fVertex3fSUN)
- #define glTexCoord2fVertex3fvSUN MANGLE(TexCoord2fVertex3fvSUN)
- #define glTexCoord2fv MANGLE(TexCoord2fv)
- #define glTexCoord2hNV MANGLE(TexCoord2hNV)
- #define glTexCoord2hvNV MANGLE(TexCoord2hvNV)
- #define glTexCoord2i MANGLE(TexCoord2i)
- #define glTexCoord2iv MANGLE(TexCoord2iv)
- #define glTexCoord2s MANGLE(TexCoord2s)
- #define glTexCoord2sv MANGLE(TexCoord2sv)
- #define glTexCoord3d MANGLE(TexCoord3d)
- #define glTexCoord3dv MANGLE(TexCoord3dv)
- #define glTexCoord3f MANGLE(TexCoord3f)
- #define glTexCoord3fv MANGLE(TexCoord3fv)
- #define glTexCoord3hNV MANGLE(TexCoord3hNV)
- #define glTexCoord3hvNV MANGLE(TexCoord3hvNV)
- #define glTexCoord3i MANGLE(TexCoord3i)
- #define glTexCoord3iv MANGLE(TexCoord3iv)
- #define glTexCoord3s MANGLE(TexCoord3s)
- #define glTexCoord3sv MANGLE(TexCoord3sv)
- #define glTexCoord4d MANGLE(TexCoord4d)
- #define glTexCoord4dv MANGLE(TexCoord4dv)
- #define glTexCoord4fColor4fNormal3fVertex4fSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN)
- #define glTexCoord4fColor4fNormal3fVertex4fvSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fvSUN)
- #define glTexCoord4f MANGLE(TexCoord4f)
- #define glTexCoord4fVertex4fSUN MANGLE(TexCoord4fVertex4fSUN)
- #define glTexCoord4fVertex4fvSUN MANGLE(TexCoord4fVertex4fvSUN)
- #define glTexCoord4fv MANGLE(TexCoord4fv)
- #define glTexCoord4hNV MANGLE(TexCoord4hNV)
- #define glTexCoord4hvNV MANGLE(TexCoord4hvNV)
- #define glTexCoord4i MANGLE(TexCoord4i)
- #define glTexCoord4iv MANGLE(TexCoord4iv)
- #define glTexCoord4s MANGLE(TexCoord4s)
- #define glTexCoord4sv MANGLE(TexCoord4sv)
- #define glTexCoordFormatNV MANGLE(TexCoordFormatNV)
- #define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)
- #define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)
- #define glTexCoordPointer MANGLE(TexCoordPointer)
- #define glTexCoordPointervINTEL MANGLE(TexCoordPointervINTEL)
- #define glTexEnvf MANGLE(TexEnvf)
- #define glTexEnvfv MANGLE(TexEnvfv)
- #define glTexEnvi MANGLE(TexEnvi)
- #define glTexEnviv MANGLE(TexEnviv)
- #define glTexFilterFuncSGIS MANGLE(TexFilterFuncSGIS)
- #define glTexGend MANGLE(TexGend)
- #define glTexGendv MANGLE(TexGendv)
- #define glTexGenf MANGLE(TexGenf)
- #define glTexGenfv MANGLE(TexGenfv)
- #define glTexGeni MANGLE(TexGeni)
- #define glTexGeniv MANGLE(TexGeniv)
- #define glTexImage1D MANGLE(TexImage1D)
- #define glTexImage2D MANGLE(TexImage2D)
- #define glTexImage2DMultisample MANGLE(TexImage2DMultisample)
- #define glTexImage3DEXT MANGLE(TexImage3DEXT)
- #define glTexImage3D MANGLE(TexImage3D)
- #define glTexImage3DMultisample MANGLE(TexImage3DMultisample)
- #define glTexImage4DSGIS MANGLE(TexImage4DSGIS)
- #define glTexParameterf MANGLE(TexParameterf)
- #define glTexParameterfv MANGLE(TexParameterfv)
- #define glTexParameterIivEXT MANGLE(TexParameterIivEXT)
- #define glTexParameterIiv MANGLE(TexParameterIiv)
- #define glTexParameteri MANGLE(TexParameteri)
- #define glTexParameterIuivEXT MANGLE(TexParameterIuivEXT)
- #define glTexParameterIuiv MANGLE(TexParameterIuiv)
- #define glTexParameteriv MANGLE(TexParameteriv)
- #define glTexRenderbufferNV MANGLE(TexRenderbufferNV)
- #define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT)
- #define glTexSubImage1D MANGLE(TexSubImage1D)
- #define glTexSubImage2DEXT MANGLE(TexSubImage2DEXT)
- #define glTexSubImage2D MANGLE(TexSubImage2D)
- #define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT)
- #define glTexSubImage3D MANGLE(TexSubImage3D)
- #define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS)
- #define glTextureBarrierNV MANGLE(TextureBarrierNV)
- #define glTextureBufferEXT MANGLE(TextureBufferEXT)
- #define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS)
- #define glTextureImage1DEXT MANGLE(TextureImage1DEXT)
- #define glTextureImage2DEXT MANGLE(TextureImage2DEXT)
- #define glTextureImage3DEXT MANGLE(TextureImage3DEXT)
- #define glTextureLightEXT MANGLE(TextureLightEXT)
- #define glTextureMaterialEXT MANGLE(TextureMaterialEXT)
- #define glTextureNormalEXT MANGLE(TextureNormalEXT)
- #define glTextureParameterfEXT MANGLE(TextureParameterfEXT)
- #define glTextureParameterfvEXT MANGLE(TextureParameterfvEXT)
- #define glTextureParameteriEXT MANGLE(TextureParameteriEXT)
- #define glTextureParameterIivEXT MANGLE(TextureParameterIivEXT)
- #define glTextureParameterIuivEXT MANGLE(TextureParameterIuivEXT)
- #define glTextureParameterivEXT MANGLE(TextureParameterivEXT)
- #define glTextureRangeAPPLE MANGLE(TextureRangeAPPLE)
- #define glTextureRenderbufferEXT MANGLE(TextureRenderbufferEXT)
- #define glTextureSubImage1DEXT MANGLE(TextureSubImage1DEXT)
- #define glTextureSubImage2DEXT MANGLE(TextureSubImage2DEXT)
- #define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT)
- #define glTrackMatrixNV MANGLE(TrackMatrixNV)
- #define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV)
- #define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT)
- #define glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings)
- #define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV)
- #define glTranslated MANGLE(Translated)
- #define glTranslatef MANGLE(Translatef)
- #define glUniform1fARB MANGLE(Uniform1fARB)
- #define glUniform1f MANGLE(Uniform1f)
- #define glUniform1fvARB MANGLE(Uniform1fvARB)
- #define glUniform1fv MANGLE(Uniform1fv)
- #define glUniform1iARB MANGLE(Uniform1iARB)
- #define glUniform1i MANGLE(Uniform1i)
- #define glUniform1ivARB MANGLE(Uniform1ivARB)
- #define glUniform1iv MANGLE(Uniform1iv)
- #define glUniform1uiEXT MANGLE(Uniform1uiEXT)
- #define glUniform1ui MANGLE(Uniform1ui)
- #define glUniform1uivEXT MANGLE(Uniform1uivEXT)
- #define glUniform1uiv MANGLE(Uniform1uiv)
- #define glUniform2fARB MANGLE(Uniform2fARB)
- #define glUniform2f MANGLE(Uniform2f)
- #define glUniform2fvARB MANGLE(Uniform2fvARB)
- #define glUniform2fv MANGLE(Uniform2fv)
- #define glUniform2iARB MANGLE(Uniform2iARB)
- #define glUniform2i MANGLE(Uniform2i)
- #define glUniform2ivARB MANGLE(Uniform2ivARB)
- #define glUniform2iv MANGLE(Uniform2iv)
- #define glUniform2uiEXT MANGLE(Uniform2uiEXT)
- #define glUniform2ui MANGLE(Uniform2ui)
- #define glUniform2uivEXT MANGLE(Uniform2uivEXT)
- #define glUniform2uiv MANGLE(Uniform2uiv)
- #define glUniform3fARB MANGLE(Uniform3fARB)
- #define glUniform3f MANGLE(Uniform3f)
- #define glUniform3fvARB MANGLE(Uniform3fvARB)
- #define glUniform3fv MANGLE(Uniform3fv)
- #define glUniform3iARB MANGLE(Uniform3iARB)
- #define glUniform3i MANGLE(Uniform3i)
- #define glUniform3ivARB MANGLE(Uniform3ivARB)
- #define glUniform3iv MANGLE(Uniform3iv)
- #define glUniform3uiEXT MANGLE(Uniform3uiEXT)
- #define glUniform3ui MANGLE(Uniform3ui)
- #define glUniform3uivEXT MANGLE(Uniform3uivEXT)
- #define glUniform3uiv MANGLE(Uniform3uiv)
- #define glUniform4fARB MANGLE(Uniform4fARB)
- #define glUniform4f MANGLE(Uniform4f)
- #define glUniform4fvARB MANGLE(Uniform4fvARB)
- #define glUniform4fv MANGLE(Uniform4fv)
- #define glUniform4iARB MANGLE(Uniform4iARB)
- #define glUniform4i MANGLE(Uniform4i)
- #define glUniform4ivARB MANGLE(Uniform4ivARB)
- #define glUniform4iv MANGLE(Uniform4iv)
- #define glUniform4uiEXT MANGLE(Uniform4uiEXT)
- #define glUniform4ui MANGLE(Uniform4ui)
- #define glUniform4uivEXT MANGLE(Uniform4uivEXT)
- #define glUniform4uiv MANGLE(Uniform4uiv)
- #define glUniformBlockBinding MANGLE(UniformBlockBinding)
- #define glUniformBufferEXT MANGLE(UniformBufferEXT)
- #define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
- #define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
- #define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv)
- #define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv)
- #define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB)
- #define glUniformMatrix3fv MANGLE(UniformMatrix3fv)
- #define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv)
- #define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv)
- #define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB)
- #define glUniformMatrix4fv MANGLE(UniformMatrix4fv)
- #define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv)
- #define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv)
- #define glUniformui64NV MANGLE(Uniformui64NV)
- #define glUniformui64vNV MANGLE(Uniformui64vNV)
- #define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
- #define glUnmapBufferARB MANGLE(UnmapBufferARB)
- #define glUnmapBuffer MANGLE(UnmapBuffer)
- #define glUnmapNamedBufferEXT MANGLE(UnmapNamedBufferEXT)
- #define glUnmapObjectBufferATI MANGLE(UnmapObjectBufferATI)
- #define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
- #define glUseProgram MANGLE(UseProgram)
- #define glUseProgramObjectARB MANGLE(UseProgramObjectARB)
- #define glUseShaderProgramEXT MANGLE(UseShaderProgramEXT)
- #define glValidateProgramARB MANGLE(ValidateProgramARB)
- #define glValidateProgram MANGLE(ValidateProgram)
- #define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)
- #define glVariantbvEXT MANGLE(VariantbvEXT)
- #define glVariantdvEXT MANGLE(VariantdvEXT)
- #define glVariantfvEXT MANGLE(VariantfvEXT)
- #define glVariantivEXT MANGLE(VariantivEXT)
- #define glVariantPointerEXT MANGLE(VariantPointerEXT)
- #define glVariantsvEXT MANGLE(VariantsvEXT)
- #define glVariantubvEXT MANGLE(VariantubvEXT)
- #define glVariantuivEXT MANGLE(VariantuivEXT)
- #define glVariantusvEXT MANGLE(VariantusvEXT)
- #define glVertex2d MANGLE(Vertex2d)
- #define glVertex2dv MANGLE(Vertex2dv)
- #define glVertex2f MANGLE(Vertex2f)
- #define glVertex2fv MANGLE(Vertex2fv)
- #define glVertex2hNV MANGLE(Vertex2hNV)
- #define glVertex2hvNV MANGLE(Vertex2hvNV)
- #define glVertex2i MANGLE(Vertex2i)
- #define glVertex2iv MANGLE(Vertex2iv)
- #define glVertex2s MANGLE(Vertex2s)
- #define glVertex2sv MANGLE(Vertex2sv)
- #define glVertex3d MANGLE(Vertex3d)
- #define glVertex3dv MANGLE(Vertex3dv)
- #define glVertex3f MANGLE(Vertex3f)
- #define glVertex3fv MANGLE(Vertex3fv)
- #define glVertex3hNV MANGLE(Vertex3hNV)
- #define glVertex3hvNV MANGLE(Vertex3hvNV)
- #define glVertex3i MANGLE(Vertex3i)
- #define glVertex3iv MANGLE(Vertex3iv)
- #define glVertex3s MANGLE(Vertex3s)
- #define glVertex3sv MANGLE(Vertex3sv)
- #define glVertex4d MANGLE(Vertex4d)
- #define glVertex4dv MANGLE(Vertex4dv)
- #define glVertex4f MANGLE(Vertex4f)
- #define glVertex4fv MANGLE(Vertex4fv)
- #define glVertex4hNV MANGLE(Vertex4hNV)
- #define glVertex4hvNV MANGLE(Vertex4hvNV)
- #define glVertex4i MANGLE(Vertex4i)
- #define glVertex4iv MANGLE(Vertex4iv)
- #define glVertex4s MANGLE(Vertex4s)
- #define glVertex4sv MANGLE(Vertex4sv)
- #define glVertexArrayParameteriAPPLE MANGLE(VertexArrayParameteriAPPLE)
- #define glVertexArrayRangeAPPLE MANGLE(VertexArrayRangeAPPLE)
- #define glVertexArrayRangeNV MANGLE(VertexArrayRangeNV)
- #define glVertexAttrib1dARB MANGLE(VertexAttrib1dARB)
- #define glVertexAttrib1d MANGLE(VertexAttrib1d)
- #define glVertexAttrib1dNV MANGLE(VertexAttrib1dNV)
- #define glVertexAttrib1dvARB MANGLE(VertexAttrib1dvARB)
- #define glVertexAttrib1dv MANGLE(VertexAttrib1dv)
- #define glVertexAttrib1dvNV MANGLE(VertexAttrib1dvNV)
- #define glVertexAttrib1fARB MANGLE(VertexAttrib1fARB)
- #define glVertexAttrib1f MANGLE(VertexAttrib1f)
- #define glVertexAttrib1fNV MANGLE(VertexAttrib1fNV)
- #define glVertexAttrib1fvARB MANGLE(VertexAttrib1fvARB)
- #define glVertexAttrib1fv MANGLE(VertexAttrib1fv)
- #define glVertexAttrib1fvNV MANGLE(VertexAttrib1fvNV)
- #define glVertexAttrib1hNV MANGLE(VertexAttrib1hNV)
- #define glVertexAttrib1hvNV MANGLE(VertexAttrib1hvNV)
- #define glVertexAttrib1sARB MANGLE(VertexAttrib1sARB)
- #define glVertexAttrib1s MANGLE(VertexAttrib1s)
- #define glVertexAttrib1sNV MANGLE(VertexAttrib1sNV)
- #define glVertexAttrib1svARB MANGLE(VertexAttrib1svARB)
- #define glVertexAttrib1sv MANGLE(VertexAttrib1sv)
- #define glVertexAttrib1svNV MANGLE(VertexAttrib1svNV)
- #define glVertexAttrib2dARB MANGLE(VertexAttrib2dARB)
- #define glVertexAttrib2d MANGLE(VertexAttrib2d)
- #define glVertexAttrib2dNV MANGLE(VertexAttrib2dNV)
- #define glVertexAttrib2dvARB MANGLE(VertexAttrib2dvARB)
- #define glVertexAttrib2dv MANGLE(VertexAttrib2dv)
- #define glVertexAttrib2dvNV MANGLE(VertexAttrib2dvNV)
- #define glVertexAttrib2fARB MANGLE(VertexAttrib2fARB)
- #define glVertexAttrib2f MANGLE(VertexAttrib2f)
- #define glVertexAttrib2fNV MANGLE(VertexAttrib2fNV)
- #define glVertexAttrib2fvARB MANGLE(VertexAttrib2fvARB)
- #define glVertexAttrib2fv MANGLE(VertexAttrib2fv)
- #define glVertexAttrib2fvNV MANGLE(VertexAttrib2fvNV)
- #define glVertexAttrib2hNV MANGLE(VertexAttrib2hNV)
- #define glVertexAttrib2hvNV MANGLE(VertexAttrib2hvNV)
- #define glVertexAttrib2sARB MANGLE(VertexAttrib2sARB)
- #define glVertexAttrib2s MANGLE(VertexAttrib2s)
- #define glVertexAttrib2sNV MANGLE(VertexAttrib2sNV)
- #define glVertexAttrib2svARB MANGLE(VertexAttrib2svARB)
- #define glVertexAttrib2sv MANGLE(VertexAttrib2sv)
- #define glVertexAttrib2svNV MANGLE(VertexAttrib2svNV)
- #define glVertexAttrib3dARB MANGLE(VertexAttrib3dARB)
- #define glVertexAttrib3d MANGLE(VertexAttrib3d)
- #define glVertexAttrib3dNV MANGLE(VertexAttrib3dNV)
- #define glVertexAttrib3dvARB MANGLE(VertexAttrib3dvARB)
- #define glVertexAttrib3dv MANGLE(VertexAttrib3dv)
- #define glVertexAttrib3dvNV MANGLE(VertexAttrib3dvNV)
- #define glVertexAttrib3fARB MANGLE(VertexAttrib3fARB)
- #define glVertexAttrib3f MANGLE(VertexAttrib3f)
- #define glVertexAttrib3fNV MANGLE(VertexAttrib3fNV)
- #define glVertexAttrib3fvARB MANGLE(VertexAttrib3fvARB)
- #define glVertexAttrib3fv MANGLE(VertexAttrib3fv)
- #define glVertexAttrib3fvNV MANGLE(VertexAttrib3fvNV)
- #define glVertexAttrib3hNV MANGLE(VertexAttrib3hNV)
- #define glVertexAttrib3hvNV MANGLE(VertexAttrib3hvNV)
- #define glVertexAttrib3sARB MANGLE(VertexAttrib3sARB)
- #define glVertexAttrib3s MANGLE(VertexAttrib3s)
- #define glVertexAttrib3sNV MANGLE(VertexAttrib3sNV)
- #define glVertexAttrib3svARB MANGLE(VertexAttrib3svARB)
- #define glVertexAttrib3sv MANGLE(VertexAttrib3sv)
- #define glVertexAttrib3svNV MANGLE(VertexAttrib3svNV)
- #define glVertexAttrib4bvARB MANGLE(VertexAttrib4bvARB)
- #define glVertexAttrib4bv MANGLE(VertexAttrib4bv)
- #define glVertexAttrib4dARB MANGLE(VertexAttrib4dARB)
- #define glVertexAttrib4d MANGLE(VertexAttrib4d)
- #define glVertexAttrib4dNV MANGLE(VertexAttrib4dNV)
- #define glVertexAttrib4dvARB MANGLE(VertexAttrib4dvARB)
- #define glVertexAttrib4dv MANGLE(VertexAttrib4dv)
- #define glVertexAttrib4dvNV MANGLE(VertexAttrib4dvNV)
- #define glVertexAttrib4fARB MANGLE(VertexAttrib4fARB)
- #define glVertexAttrib4f MANGLE(VertexAttrib4f)
- #define glVertexAttrib4fNV MANGLE(VertexAttrib4fNV)
- #define glVertexAttrib4fvARB MANGLE(VertexAttrib4fvARB)
- #define glVertexAttrib4fv MANGLE(VertexAttrib4fv)
- #define glVertexAttrib4fvNV MANGLE(VertexAttrib4fvNV)
- #define glVertexAttrib4hNV MANGLE(VertexAttrib4hNV)
- #define glVertexAttrib4hvNV MANGLE(VertexAttrib4hvNV)
- #define glVertexAttrib4ivARB MANGLE(VertexAttrib4ivARB)
- #define glVertexAttrib4iv MANGLE(VertexAttrib4iv)
- #define glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB)
- #define glVertexAttrib4Nbv MANGLE(VertexAttrib4Nbv)
- #define glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB)
- #define glVertexAttrib4Niv MANGLE(VertexAttrib4Niv)
- #define glVertexAttrib4NsvARB MANGLE(VertexAttrib4NsvARB)
- #define glVertexAttrib4Nsv MANGLE(VertexAttrib4Nsv)
- #define glVertexAttrib4NubARB MANGLE(VertexAttrib4NubARB)
- #define glVertexAttrib4Nub MANGLE(VertexAttrib4Nub)
- #define glVertexAttrib4NubvARB MANGLE(VertexAttrib4NubvARB)
- #define glVertexAttrib4Nubv MANGLE(VertexAttrib4Nubv)
- #define glVertexAttrib4NuivARB MANGLE(VertexAttrib4NuivARB)
- #define glVertexAttrib4Nuiv MANGLE(VertexAttrib4Nuiv)
- #define glVertexAttrib4NusvARB MANGLE(VertexAttrib4NusvARB)
- #define glVertexAttrib4Nusv MANGLE(VertexAttrib4Nusv)
- #define glVertexAttrib4sARB MANGLE(VertexAttrib4sARB)
- #define glVertexAttrib4s MANGLE(VertexAttrib4s)
- #define glVertexAttrib4sNV MANGLE(VertexAttrib4sNV)
- #define glVertexAttrib4svARB MANGLE(VertexAttrib4svARB)
- #define glVertexAttrib4sv MANGLE(VertexAttrib4sv)
- #define glVertexAttrib4svNV MANGLE(VertexAttrib4svNV)
- #define glVertexAttrib4ubNV MANGLE(VertexAttrib4ubNV)
- #define glVertexAttrib4ubvARB MANGLE(VertexAttrib4ubvARB)
- #define glVertexAttrib4ubv MANGLE(VertexAttrib4ubv)
- #define glVertexAttrib4ubvNV MANGLE(VertexAttrib4ubvNV)
- #define glVertexAttrib4uivARB MANGLE(VertexAttrib4uivARB)
- #define glVertexAttrib4uiv MANGLE(VertexAttrib4uiv)
- #define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB)
- #define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
- #define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
- #define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB)
- #define glVertexAttribFormatNV MANGLE(VertexAttribFormatNV)
- #define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
- #define glVertexAttribI1i MANGLE(VertexAttribI1i)
- #define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT)
- #define glVertexAttribI1iv MANGLE(VertexAttribI1iv)
- #define glVertexAttribI1uiEXT MANGLE(VertexAttribI1uiEXT)
- #define glVertexAttribI1ui MANGLE(VertexAttribI1ui)
- #define glVertexAttribI1uivEXT MANGLE(VertexAttribI1uivEXT)
- #define glVertexAttribI1uiv MANGLE(VertexAttribI1uiv)
- #define glVertexAttribI2iEXT MANGLE(VertexAttribI2iEXT)
- #define glVertexAttribI2i MANGLE(VertexAttribI2i)
- #define glVertexAttribI2ivEXT MANGLE(VertexAttribI2ivEXT)
- #define glVertexAttribI2iv MANGLE(VertexAttribI2iv)
- #define glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT)
- #define glVertexAttribI2ui MANGLE(VertexAttribI2ui)
- #define glVertexAttribI2uivEXT MANGLE(VertexAttribI2uivEXT)
- #define glVertexAttribI2uiv MANGLE(VertexAttribI2uiv)
- #define glVertexAttribI3iEXT MANGLE(VertexAttribI3iEXT)
- #define glVertexAttribI3i MANGLE(VertexAttribI3i)
- #define glVertexAttribI3ivEXT MANGLE(VertexAttribI3ivEXT)
- #define glVertexAttribI3iv MANGLE(VertexAttribI3iv)
- #define glVertexAttribI3uiEXT MANGLE(VertexAttribI3uiEXT)
- #define glVertexAttribI3ui MANGLE(VertexAttribI3ui)
- #define glVertexAttribI3uivEXT MANGLE(VertexAttribI3uivEXT)
- #define glVertexAttribI3uiv MANGLE(VertexAttribI3uiv)
- #define glVertexAttribI4bvEXT MANGLE(VertexAttribI4bvEXT)
- #define glVertexAttribI4bv MANGLE(VertexAttribI4bv)
- #define glVertexAttribI4iEXT MANGLE(VertexAttribI4iEXT)
- #define glVertexAttribI4i MANGLE(VertexAttribI4i)
- #define glVertexAttribI4ivEXT MANGLE(VertexAttribI4ivEXT)
- #define glVertexAttribI4iv MANGLE(VertexAttribI4iv)
- #define glVertexAttribI4svEXT MANGLE(VertexAttribI4svEXT)
- #define glVertexAttribI4sv MANGLE(VertexAttribI4sv)
- #define glVertexAttribI4ubvEXT MANGLE(VertexAttribI4ubvEXT)
- #define glVertexAttribI4ubv MANGLE(VertexAttribI4ubv)
- #define glVertexAttribI4uiEXT MANGLE(VertexAttribI4uiEXT)
- #define glVertexAttribI4ui MANGLE(VertexAttribI4ui)
- #define glVertexAttribI4uivEXT MANGLE(VertexAttribI4uivEXT)
- #define glVertexAttribI4uiv MANGLE(VertexAttribI4uiv)
- #define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT)
- #define glVertexAttribI4usv MANGLE(VertexAttribI4usv)
- #define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV)
- #define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
- #define glVertexAttribIPointer MANGLE(VertexAttribIPointer)
- #define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
- #define glVertexAttribPointer MANGLE(VertexAttribPointer)
- #define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
- #define glVertexAttribs1dvNV MANGLE(VertexAttribs1dvNV)
- #define glVertexAttribs1fvNV MANGLE(VertexAttribs1fvNV)
- #define glVertexAttribs1hvNV MANGLE(VertexAttribs1hvNV)
- #define glVertexAttribs1svNV MANGLE(VertexAttribs1svNV)
- #define glVertexAttribs2dvNV MANGLE(VertexAttribs2dvNV)
- #define glVertexAttribs2fvNV MANGLE(VertexAttribs2fvNV)
- #define glVertexAttribs2hvNV MANGLE(VertexAttribs2hvNV)
- #define glVertexAttribs2svNV MANGLE(VertexAttribs2svNV)
- #define glVertexAttribs3dvNV MANGLE(VertexAttribs3dvNV)
- #define glVertexAttribs3fvNV MANGLE(VertexAttribs3fvNV)
- #define glVertexAttribs3hvNV MANGLE(VertexAttribs3hvNV)
- #define glVertexAttribs3svNV MANGLE(VertexAttribs3svNV)
- #define glVertexAttribs4dvNV MANGLE(VertexAttribs4dvNV)
- #define glVertexAttribs4fvNV MANGLE(VertexAttribs4fvNV)
- #define glVertexAttribs4hvNV MANGLE(VertexAttribs4hvNV)
- #define glVertexAttribs4svNV MANGLE(VertexAttribs4svNV)
- #define glVertexAttribs4ubvNV MANGLE(VertexAttribs4ubvNV)
- #define glVertexBlendARB MANGLE(VertexBlendARB)
- #define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI)
- #define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI)
- #define glVertexFormatNV MANGLE(VertexFormatNV)
- #define glVertexPointerEXT MANGLE(VertexPointerEXT)
- #define glVertexPointerListIBM MANGLE(VertexPointerListIBM)
- #define glVertexPointer MANGLE(VertexPointer)
- #define glVertexPointervINTEL MANGLE(VertexPointervINTEL)
- #define glVertexStream1dATI MANGLE(VertexStream1dATI)
- #define glVertexStream1dvATI MANGLE(VertexStream1dvATI)
- #define glVertexStream1fATI MANGLE(VertexStream1fATI)
- #define glVertexStream1fvATI MANGLE(VertexStream1fvATI)
- #define glVertexStream1iATI MANGLE(VertexStream1iATI)
- #define glVertexStream1ivATI MANGLE(VertexStream1ivATI)
- #define glVertexStream1sATI MANGLE(VertexStream1sATI)
- #define glVertexStream1svATI MANGLE(VertexStream1svATI)
- #define glVertexStream2dATI MANGLE(VertexStream2dATI)
- #define glVertexStream2dvATI MANGLE(VertexStream2dvATI)
- #define glVertexStream2fATI MANGLE(VertexStream2fATI)
- #define glVertexStream2fvATI MANGLE(VertexStream2fvATI)
- #define glVertexStream2iATI MANGLE(VertexStream2iATI)
- #define glVertexStream2ivATI MANGLE(VertexStream2ivATI)
- #define glVertexStream2sATI MANGLE(VertexStream2sATI)
- #define glVertexStream2svATI MANGLE(VertexStream2svATI)
- #define glVertexStream3dATI MANGLE(VertexStream3dATI)
- #define glVertexStream3dvATI MANGLE(VertexStream3dvATI)
- #define glVertexStream3fATI MANGLE(VertexStream3fATI)
- #define glVertexStream3fvATI MANGLE(VertexStream3fvATI)
- #define glVertexStream3iATI MANGLE(VertexStream3iATI)
- #define glVertexStream3ivATI MANGLE(VertexStream3ivATI)
- #define glVertexStream3sATI MANGLE(VertexStream3sATI)
- #define glVertexStream3svATI MANGLE(VertexStream3svATI)
- #define glVertexStream4dATI MANGLE(VertexStream4dATI)
- #define glVertexStream4dvATI MANGLE(VertexStream4dvATI)
- #define glVertexStream4fATI MANGLE(VertexStream4fATI)
- #define glVertexStream4fvATI MANGLE(VertexStream4fvATI)
- #define glVertexStream4iATI MANGLE(VertexStream4iATI)
- #define glVertexStream4ivATI MANGLE(VertexStream4ivATI)
- #define glVertexStream4sATI MANGLE(VertexStream4sATI)
- #define glVertexStream4svATI MANGLE(VertexStream4svATI)
- #define glVertexWeightfEXT MANGLE(VertexWeightfEXT)
- #define glVertexWeightfvEXT MANGLE(VertexWeightfvEXT)
- #define glVertexWeighthNV MANGLE(VertexWeighthNV)
- #define glVertexWeighthvNV MANGLE(VertexWeighthvNV)
- #define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT)
- #define glVideoCaptureNV MANGLE(VideoCaptureNV)
- #define glVideoCaptureStreamParameterdvNV MANGLE(VideoCaptureStreamParameterdvNV)
- #define glVideoCaptureStreamParameterfvNV MANGLE(VideoCaptureStreamParameterfvNV)
- #define glVideoCaptureStreamParameterivNV MANGLE(VideoCaptureStreamParameterivNV)
- #define glViewport MANGLE(Viewport)
- #define glWaitSync MANGLE(WaitSync)
- #define glWeightbvARB MANGLE(WeightbvARB)
- #define glWeightdvARB MANGLE(WeightdvARB)
- #define glWeightfvARB MANGLE(WeightfvARB)
- #define glWeightivARB MANGLE(WeightivARB)
- #define glWeightPointerARB MANGLE(WeightPointerARB)
- #define glWeightsvARB MANGLE(WeightsvARB)
- #define glWeightubvARB MANGLE(WeightubvARB)
- #define glWeightuivARB MANGLE(WeightuivARB)
- #define glWeightusvARB MANGLE(WeightusvARB)
- #define glWindowPos2dARB MANGLE(WindowPos2dARB)
- #define glWindowPos2d MANGLE(WindowPos2d)
- #define glWindowPos2dMESA MANGLE(WindowPos2dMESA)
- #define glWindowPos2dvARB MANGLE(WindowPos2dvARB)
- #define glWindowPos2dv MANGLE(WindowPos2dv)
- #define glWindowPos2dvMESA MANGLE(WindowPos2dvMESA)
- #define glWindowPos2fARB MANGLE(WindowPos2fARB)
- #define glWindowPos2f MANGLE(WindowPos2f)
- #define glWindowPos2fMESA MANGLE(WindowPos2fMESA)
- #define glWindowPos2fvARB MANGLE(WindowPos2fvARB)
- #define glWindowPos2fv MANGLE(WindowPos2fv)
- #define glWindowPos2fvMESA MANGLE(WindowPos2fvMESA)
- #define glWindowPos2iARB MANGLE(WindowPos2iARB)
- #define glWindowPos2i MANGLE(WindowPos2i)
- #define glWindowPos2iMESA MANGLE(WindowPos2iMESA)
- #define glWindowPos2ivARB MANGLE(WindowPos2ivARB)
- #define glWindowPos2iv MANGLE(WindowPos2iv)
- #define glWindowPos2ivMESA MANGLE(WindowPos2ivMESA)
- #define glWindowPos2sARB MANGLE(WindowPos2sARB)
- #define glWindowPos2s MANGLE(WindowPos2s)
- #define glWindowPos2sMESA MANGLE(WindowPos2sMESA)
- #define glWindowPos2svARB MANGLE(WindowPos2svARB)
- #define glWindowPos2sv MANGLE(WindowPos2sv)
- #define glWindowPos2svMESA MANGLE(WindowPos2svMESA)
- #define glWindowPos3dARB MANGLE(WindowPos3dARB)
- #define glWindowPos3d MANGLE(WindowPos3d)
- #define glWindowPos3dMESA MANGLE(WindowPos3dMESA)
- #define glWindowPos3dvARB MANGLE(WindowPos3dvARB)
- #define glWindowPos3dv MANGLE(WindowPos3dv)
- #define glWindowPos3dvMESA MANGLE(WindowPos3dvMESA)
- #define glWindowPos3fARB MANGLE(WindowPos3fARB)
- #define glWindowPos3f MANGLE(WindowPos3f)
- #define glWindowPos3fMESA MANGLE(WindowPos3fMESA)
- #define glWindowPos3fvARB MANGLE(WindowPos3fvARB)
- #define glWindowPos3fv MANGLE(WindowPos3fv)
- #define glWindowPos3fvMESA MANGLE(WindowPos3fvMESA)
- #define glWindowPos3iARB MANGLE(WindowPos3iARB)
- #define glWindowPos3i MANGLE(WindowPos3i)
- #define glWindowPos3iMESA MANGLE(WindowPos3iMESA)
- #define glWindowPos3ivARB MANGLE(WindowPos3ivARB)
- #define glWindowPos3iv MANGLE(WindowPos3iv)
- #define glWindowPos3ivMESA MANGLE(WindowPos3ivMESA)
- #define glWindowPos3sARB MANGLE(WindowPos3sARB)
- #define glWindowPos3s MANGLE(WindowPos3s)
- #define glWindowPos3sMESA MANGLE(WindowPos3sMESA)
- #define glWindowPos3svARB MANGLE(WindowPos3svARB)
- #define glWindowPos3sv MANGLE(WindowPos3sv)
- #define glWindowPos3svMESA MANGLE(WindowPos3svMESA)
- #define glWindowPos4dMESA MANGLE(WindowPos4dMESA)
- #define glWindowPos4dvMESA MANGLE(WindowPos4dvMESA)
- #define glWindowPos4fMESA MANGLE(WindowPos4fMESA)
- #define glWindowPos4fvMESA MANGLE(WindowPos4fvMESA)
- #define glWindowPos4iMESA MANGLE(WindowPos4iMESA)
- #define glWindowPos4ivMESA MANGLE(WindowPos4ivMESA)
- #define glWindowPos4sMESA MANGLE(WindowPos4sMESA)
- #define glWindowPos4svMESA MANGLE(WindowPos4svMESA)
- #define glWriteMaskEXT MANGLE(WriteMaskEXT)
-
- #endif /* GL_MANGLE_H */
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