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- /*
- * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Authors:
- * Rob Clark <robclark@freedesktop.org>
- */
-
- #ifndef FREEDRENO_BATCH_H_
- #define FREEDRENO_BATCH_H_
-
- #include "util/u_inlines.h"
- #include "util/u_queue.h"
- #include "util/list.h"
-
- #include "freedreno_util.h"
-
- struct fd_context;
- struct fd_resource;
- enum fd_resource_status;
-
- /* Bitmask of stages in rendering that a particular query query is
- * active. Queries will be automatically started/stopped (generating
- * additional fd_hw_sample_period's) on entrance/exit from stages that
- * are applicable to the query.
- *
- * NOTE: set the stage to NULL at end of IB to ensure no query is still
- * active. Things aren't going to work out the way you want if a query
- * is active across IB's (or between tile IB and draw IB)
- */
- enum fd_render_stage {
- FD_STAGE_NULL = 0x01,
- FD_STAGE_DRAW = 0x02,
- FD_STAGE_CLEAR = 0x04,
- /* used for driver internal draws (ie. util_blitter_blit()): */
- FD_STAGE_BLIT = 0x08,
- FD_STAGE_ALL = 0xff,
- };
-
- #define MAX_HW_SAMPLE_PROVIDERS 5
- struct fd_hw_sample_provider;
- struct fd_hw_sample;
-
- /* A batch tracks everything about a cmdstream batch/submit, including the
- * ringbuffers used for binning, draw, and gmem cmds, list of associated
- * fd_resource-s, etc.
- */
- struct fd_batch {
- struct pipe_reference reference;
- unsigned seqno;
- unsigned idx; /* index into cache->batches[] */
-
- int in_fence_fd;
- bool needs_out_fence_fd;
- struct pipe_fence_handle *fence;
-
- struct fd_context *ctx;
-
- struct util_queue_fence flush_fence;
-
- /* do we need to mem2gmem before rendering. We don't, if for example,
- * there was a glClear() that invalidated the entire previous buffer
- * contents. Keep track of which buffer(s) are cleared, or needs
- * restore. Masks of PIPE_CLEAR_*
- *
- * The 'cleared' bits will be set for buffers which are *entirely*
- * cleared, and 'partial_cleared' bits will be set if you must
- * check cleared_scissor.
- */
- enum {
- /* align bitmask values w/ PIPE_CLEAR_*.. since that is convenient.. */
- FD_BUFFER_COLOR = PIPE_CLEAR_COLOR,
- FD_BUFFER_DEPTH = PIPE_CLEAR_DEPTH,
- FD_BUFFER_STENCIL = PIPE_CLEAR_STENCIL,
- FD_BUFFER_ALL = FD_BUFFER_COLOR | FD_BUFFER_DEPTH | FD_BUFFER_STENCIL,
- } cleared, partial_cleared, restore, resolve;
-
- bool needs_flush : 1;
- bool blit : 1;
- bool back_blit : 1; /* only blit so far is resource shadowing back-blit */
-
- /* Keep track if WAIT_FOR_IDLE is needed for registers we need
- * to update via RMW:
- */
- bool needs_wfi : 1;
-
- /* To decide whether to render to system memory, keep track of the
- * number of draws, and whether any of them require multisample,
- * depth_test (or depth write), stencil_test, blending, and
- * color_logic_Op (since those functions are disabled when by-
- * passing GMEM.
- */
- enum {
- FD_GMEM_CLEARS_DEPTH_STENCIL = 0x01,
- FD_GMEM_DEPTH_ENABLED = 0x02,
- FD_GMEM_STENCIL_ENABLED = 0x04,
-
- FD_GMEM_MSAA_ENABLED = 0x08,
- FD_GMEM_BLEND_ENABLED = 0x10,
- FD_GMEM_LOGICOP_ENABLED = 0x20,
- } gmem_reason;
- unsigned num_draws; /* number of draws in current batch */
-
- /* Track the maximal bounds of the scissor of all the draws within a
- * batch. Used at the tile rendering step (fd_gmem_render_tiles(),
- * mem2gmem/gmem2mem) to avoid needlessly moving data in/out of gmem.
- */
- struct pipe_scissor_state max_scissor;
-
- /* Track the cleared scissor for color/depth/stencil, so we know
- * which, if any, tiles need to be restored (mem2gmem). Only valid
- * if the corresponding bit in ctx->cleared is set.
- */
- struct {
- struct pipe_scissor_state color, depth, stencil;
- } cleared_scissor;
-
- /* Keep track of DRAW initiators that need to be patched up depending
- * on whether we using binning or not:
- */
- struct util_dynarray draw_patches;
-
- /* Keep track of writes to RB_RENDER_CONTROL which need to be patched
- * once we know whether or not to use GMEM, and GMEM tile pitch.
- *
- * (only for a3xx.. but having gen specific subclasses of fd_batch
- * seemed overkill for now)
- */
- struct util_dynarray rbrc_patches;
-
- struct pipe_framebuffer_state framebuffer;
-
- /** draw pass cmdstream: */
- struct fd_ringbuffer *draw;
- /** binning pass cmdstream: */
- struct fd_ringbuffer *binning;
- /** tiling/gmem (IB0) cmdstream: */
- struct fd_ringbuffer *gmem;
-
- // TODO maybe more generically split out clear and clear_binning rings?
- struct fd_ringbuffer *lrz_clear;
-
- /**
- * hw query related state:
- */
- /*@{*/
- /* next sample offset.. incremented for each sample in the batch/
- * submit, reset to zero on next submit.
- */
- uint32_t next_sample_offset;
-
- /* cached samples (in case multiple queries need to reference
- * the same sample snapshot)
- */
- struct fd_hw_sample *sample_cache[MAX_HW_SAMPLE_PROVIDERS];
-
- /* which sample providers were active in the current batch: */
- uint32_t active_providers;
-
- /* tracking for current stage, to know when to start/stop
- * any active queries:
- */
- enum fd_render_stage stage;
-
- /* list of samples in current batch: */
- struct util_dynarray samples;
-
- /* current query result bo and tile stride: */
- struct pipe_resource *query_buf;
- uint32_t query_tile_stride;
- /*@}*/
-
-
- /* Set of resources used by currently-unsubmitted batch (read or
- * write).. does not hold a reference to the resource.
- */
- struct set *resources;
-
- /** key in batch-cache (if not null): */
- const void *key;
- uint32_t hash;
-
- /** set of dependent batches.. holds refs to dependent batches: */
- uint32_t dependents_mask;
- };
-
- struct fd_batch * fd_batch_create(struct fd_context *ctx);
-
- void fd_batch_reset(struct fd_batch *batch);
- void fd_batch_sync(struct fd_batch *batch);
- void fd_batch_flush(struct fd_batch *batch, bool sync, bool force);
- void fd_batch_resource_used(struct fd_batch *batch, struct fd_resource *rsc, bool write);
- void fd_batch_check_size(struct fd_batch *batch);
-
- /* not called directly: */
- void __fd_batch_describe(char* buf, const struct fd_batch *batch);
- void __fd_batch_destroy(struct fd_batch *batch);
-
- /*
- * NOTE the rule is, you need to hold the screen->lock when destroying
- * a batch.. so either use fd_batch_reference() (which grabs the lock
- * for you) if you don't hold the lock, or fd_batch_reference_locked()
- * if you do hold the lock.
- *
- * WARNING the _locked() version can briefly drop the lock. Without
- * recursive mutexes, I'm not sure there is much else we can do (since
- * __fd_batch_destroy() needs to unref resources)
- */
-
- static inline void
- fd_batch_reference(struct fd_batch **ptr, struct fd_batch *batch)
- {
- struct fd_batch *old_batch = *ptr;
- if (pipe_reference_described(&(*ptr)->reference, &batch->reference,
- (debug_reference_descriptor)__fd_batch_describe))
- __fd_batch_destroy(old_batch);
- *ptr = batch;
- }
-
- /* fwd-decl prototypes to untangle header dependency :-/ */
- static inline void fd_context_assert_locked(struct fd_context *ctx);
- static inline void fd_context_lock(struct fd_context *ctx);
- static inline void fd_context_unlock(struct fd_context *ctx);
-
- static inline void
- fd_batch_reference_locked(struct fd_batch **ptr, struct fd_batch *batch)
- {
- struct fd_batch *old_batch = *ptr;
-
- if (old_batch)
- fd_context_assert_locked(old_batch->ctx);
- else if (batch)
- fd_context_assert_locked(batch->ctx);
-
- if (pipe_reference_described(&(*ptr)->reference, &batch->reference,
- (debug_reference_descriptor)__fd_batch_describe)) {
- struct fd_context *ctx = old_batch->ctx;
- fd_context_unlock(ctx);
- __fd_batch_destroy(old_batch);
- fd_context_lock(ctx);
- }
- *ptr = batch;
- }
-
- #include "freedreno_context.h"
-
- static inline void
- fd_reset_wfi(struct fd_batch *batch)
- {
- batch->needs_wfi = true;
- }
-
- void fd_wfi(struct fd_batch *batch, struct fd_ringbuffer *ring);
-
- /* emit a CP_EVENT_WRITE:
- */
- static inline void
- fd_event_write(struct fd_batch *batch, struct fd_ringbuffer *ring,
- enum vgt_event_type evt)
- {
- OUT_PKT3(ring, CP_EVENT_WRITE, 1);
- OUT_RING(ring, evt);
- fd_reset_wfi(batch);
- }
-
- #endif /* FREEDRENO_BATCH_H_ */
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