123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111 |
-
- Mesa 6.1 release notes
-
- August 18, 2004
-
- PLEASE READ!!!!
-
-
-
- Introduction
- ------------
-
- Mesa uses an even/odd version number scheme like the Linux kernel.
- Odd numbered versions (such as 6.1) designate new developmental releases.
- Even numbered versions (such as 6.0) designate stable releases.
-
-
- New Features
- ------------
-
- Half-precision floating point (GLhalf) pixel formats are supported
- in Mesa, but the feature isn't exposed yet since the ARB extension
- hasn't been finalized yet.
-
-
- Texture image handling
- ----------------------
-
- The code which implements image conversion, pixel transfer ops, etc
- for glTexImage commands has been rewritten.
-
- Now the gl_texture_format struct has a new StoreImage function
- pointer. Each texture format must implement this function. The
- function is totally responsible for converting the user's texture
- image into the specific format. A few helper functions makes this
- relatively simple.
-
- Overall, the code is much simpler, cleaner and easier to work with
- now. Adding new texture formats is straight-forward and there's no
- longer any distinction between "hardware" and "software" formats.
-
- Finally, the code for compressed texture images has been reorganized
- as well.
-
- Removed files:
- texutil.c
- texutil.h
- texutil_tmp.h
-
- New files:
- texcompress_s3tc.c
- texcompress_fxt1.c
-
-
-
- Driver / context changes
- ------------------------
-
- The _mesa_create_context() and _mesa_initialize_context() function
- parameters have changed. They now take a pointer to a struct
- dd_function_table. Drivers can initialize this table by calling
- _mesa_init_driver_functions(). Drivers should then plug in the special
- functions they implement. In particular, the ctx->Driver.NewTextureObject
- pointer _must_ be set so that the default texture objects created in
- _mesa_create/initialize_context() are correctly built.
-
- The _mesa_init_driver_functions() function allows a lot of redundant code
- to be removed from the device drivers (such as initializing
- ctx->Driver.Accum to point to _swrast_Accum). Adding new functions to
- the dd_function_table can be done with less hassle since the pointer can
- be initialized in _mesa_init_driver_functions() rather than in _all_ the
- drivers.
-
-
- Device Drivers
- --------------
-
- Mesa advertises itself as supporting OpenGL 1.2, 1.3, 1.4 or 1.5
- depending on the device driver's capabilities. For example, if the
- driver enables all the ARB extensions which are part of OpenGL 1.5
- then glGetString(GL_VERSION) will return "1.5". Otherwise, it'll
- return "1.4" or the next lower version that implements all required
- functionality.
-
- A number of Mesa's software drivers haven't been actively maintained for
- some time. We rely on volunteers to maintain many of the drivers.
- Here's the current status of all included drivers:
-
- Driver Status
- ---------------------- ---------------------
- XMesa (Xlib) implements OpenGL 1.5
- OSMesa (off-screen) implements OpenGL 1.5
- Glide (3dfx Voodoo1/2) implements OpenGL 1.3
- SVGA implements OpenGL 1.3
- Wind River UGL implements OpenGL 1.3
- Windows/Win32 implements OpenGL 1.5
- DJGPP implements OpenGL 1.5
- GGI implements OpenGL 1.3
- BeOS implements OpenGL 1.5
- Allegro needs updating
- D3D needs updating
-
-
-
- Other Changes
- -------------
-
- See the VERSIONS file for more details about bug fixes, etc. in Mesa 6.1.
-
-
- ----------------------------------------------------------------------
|