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ac_shader_info.h 2.0KB

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  1. /*
  2. * Copyright © 2017 Red Hat
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice (including the next
  12. * paragraph) shall be included in all copies or substantial portions of the
  13. * Software.
  14. *
  15. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  18. * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21. * IN THE SOFTWARE.
  22. */
  23. #ifndef AC_SHADER_INFO_H
  24. #define AC_SHADER_INFO_H
  25. struct nir_shader;
  26. struct ac_nir_compiler_options;
  27. struct ac_shader_info {
  28. bool loads_push_constants;
  29. uint32_t desc_set_used_mask;
  30. bool needs_multiview_view_index;
  31. bool uses_invocation_id;
  32. bool uses_prim_id;
  33. struct {
  34. bool has_vertex_buffers; /* needs vertex buffers and base/start */
  35. bool needs_draw_id;
  36. bool needs_instance_id;
  37. } vs;
  38. struct {
  39. bool force_persample;
  40. bool needs_sample_positions;
  41. bool uses_input_attachments;
  42. } ps;
  43. struct {
  44. bool uses_grid_size;
  45. bool uses_block_id[3];
  46. bool uses_thread_id[3];
  47. bool uses_local_invocation_idx;
  48. } cs;
  49. };
  50. /* A NIR pass to gather all the info needed to optimise the allocation patterns
  51. * for the RADV user sgprs
  52. */
  53. void
  54. ac_nir_shader_info_pass(const struct nir_shader *nir,
  55. const struct ac_nir_compiler_options *options,
  56. struct ac_shader_info *info);
  57. #endif