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- /* $Id: glthreads.c,v 1.1 2000/07/20 20:12:17 brianp Exp $ */
-
- /*
- * Copyright (C) 2000 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
- /*
- * This program tests GLX thread safety.
- * Command line options:
- * -n <num threads> Number of threads to create (default is 2)
- * -display <display name> Specify X display (default is :0.0)
- *
- * Brian Paul 20 July 2000
- */
-
-
- #if defined(PTHREADS) /* defined by Mesa on Linux and other platforms */
-
- #include <GL/gl.h>
- #include <GL/glx.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <unistd.h>
- #include <pthread.h>
-
-
- /*
- * Each window/thread/context:
- */
- struct winthread {
- Display *Dpy;
- int Index;
- pthread_t Thread;
- Window Win;
- GLXContext Context;
- float Angle;
- int WinWidth, WinHeight;
- GLboolean NewSize;
- };
-
-
- #define MAX_WINTHREADS 100
- static struct winthread WinThreads[MAX_WINTHREADS];
- static int NumWinThreads = 0;
- static GLboolean ExitFlag = GL_FALSE;
-
-
-
- static void
- Error(const char *msg)
- {
- fprintf(stderr, "Error: %s\n", msg);
- exit(1);
- }
-
-
- /* draw a colored cube */
- static void
- draw_object(void)
- {
- glPushMatrix();
- glScalef(0.75, 0.75, 0.75);
-
- glColor3f(1, 0, 0);
- glBegin(GL_POLYGON);
- glVertex3f(1, -1, -1);
- glVertex3f(1, 1, -1);
- glVertex3f(1, 1, 1);
- glVertex3f(1, -1, 1);
- glEnd();
-
- glColor3f(0, 1, 1);
- glBegin(GL_POLYGON);
- glVertex3f(-1, -1, -1);
- glVertex3f(-1, 1, -1);
- glVertex3f(-1, 1, 1);
- glVertex3f(-1, -1, 1);
- glEnd();
-
- glColor3f(0, 1, 0);
- glBegin(GL_POLYGON);
- glVertex3f(-1, 1, -1);
- glVertex3f( 1, 1, -1);
- glVertex3f( 1, 1, 1);
- glVertex3f(-1, 1, 1);
- glEnd();
-
- glColor3f(1, 0, 1);
- glBegin(GL_POLYGON);
- glVertex3f(-1, -1, -1);
- glVertex3f( 1, -1, -1);
- glVertex3f( 1, -1, 1);
- glVertex3f(-1, -1, 1);
- glEnd();
-
- glColor3f(0, 0, 1);
- glBegin(GL_POLYGON);
- glVertex3f(-1, -1, 1);
- glVertex3f( 1, -1, 1);
- glVertex3f( 1, 1, 1);
- glVertex3f(-1, 1, 1);
- glEnd();
-
- glColor3f(1, 1, 0);
- glBegin(GL_POLYGON);
- glVertex3f(-1, -1, -1);
- glVertex3f( 1, -1, -1);
- glVertex3f( 1, 1, -1);
- glVertex3f(-1, 1, -1);
- glEnd();
- glPopMatrix();
- }
-
-
- /* signal resize of given window */
- static void
- resize(struct winthread *wt, int w, int h)
- {
- wt->NewSize = GL_TRUE;
- wt->WinWidth = w;
- wt->WinHeight = h;
- }
-
-
- /*
- * We have an instance of this for each thread.
- */
- static void
- draw_loop(struct winthread *wt)
- {
- while (!ExitFlag) {
-
- glXMakeCurrent(wt->Dpy, wt->Win, wt->Context);
-
- glEnable(GL_DEPTH_TEST);
-
- if (wt->NewSize) {
- GLfloat w = (float) wt->WinWidth / (float) wt->WinHeight;
- glViewport(0, 0, wt->WinWidth, wt->WinHeight);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustum(-w, w, -1.0, 1.0, 1.5, 10);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0, 0, -2.5);
- wt->NewSize = GL_FALSE;
- }
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glPushMatrix();
- glRotatef(wt->Angle, 0, 0, 1);
- glRotatef(wt->Angle, 1, 0, 0);
- glScalef(0.7, 0.7, 0.7);
- draw_object();
- glPopMatrix();
-
- glXSwapBuffers(wt->Dpy, wt->Win);
-
- wt->Angle += 1.0;
- }
- }
-
-
- /*
- * The main process thread runs this loop.
- */
- static void
- event_loop(Display *dpy)
- {
- while (!ExitFlag) {
- static long mask = StructureNotifyMask | ExposureMask | KeyPressMask;
- XEvent event;
- int i;
-
- for (i = 0; i < NumWinThreads; i++) {
- struct winthread *wt = &WinThreads[i];
- while (XCheckWindowEvent(dpy, wt->Win, mask, &event)) {
- if (event.xany.window == wt->Win) {
- switch (event.type) {
- case ConfigureNotify:
- resize(wt, event.xconfigure.width,
- event.xconfigure.height);
- break;
- case KeyPress:
- /* tell all threads to exit */
- ExitFlag = GL_TRUE;
- /*printf("exit draw_loop %d\n", wt->Index);*/
- return;
- default:
- /*no-op*/ ;
- }
- }
- else {
- printf("window mismatch\n");
- }
- }
- }
- }
- }
-
-
- /*
- * we'll call this once for each thread, before the threads are created.
- */
- static void
- create_window(struct winthread *wt)
- {
- Window win;
- GLXContext ctx;
- int attrib[] = { GLX_RGBA,
- GLX_RED_SIZE, 1,
- GLX_GREEN_SIZE, 1,
- GLX_BLUE_SIZE, 1,
- GLX_DEPTH_SIZE, 1,
- GLX_DOUBLEBUFFER,
- None };
- int scrnum;
- XSetWindowAttributes attr;
- unsigned long mask;
- Window root;
- XVisualInfo *visinfo;
- int width = 80, height = 80;
- int xpos = (wt->Index % 10) * 90;
- int ypos = (wt->Index / 10) * 100;
-
- scrnum = DefaultScreen(wt->Dpy);
- root = RootWindow(wt->Dpy, scrnum);
-
- visinfo = glXChooseVisual(wt->Dpy, scrnum, attrib);
- if (!visinfo) {
- Error("Unable to find RGB, Z, double-buffered visual");
- }
-
- /* window attributes */
- attr.background_pixel = 0;
- attr.border_pixel = 0;
- attr.colormap = XCreateColormap(wt->Dpy, root, visinfo->visual, AllocNone);
- attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
- mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
-
- win = XCreateWindow(wt->Dpy, root, xpos, ypos, width, height,
- 0, visinfo->depth, InputOutput,
- visinfo->visual, mask, &attr);
- if (!win) {
- Error("Couldn't create window");
- }
-
- {
- XSizeHints sizehints;
- sizehints.x = xpos;
- sizehints.y = ypos;
- sizehints.width = width;
- sizehints.height = height;
- sizehints.flags = USSize | USPosition;
- XSetNormalHints(wt->Dpy, win, &sizehints);
- XSetStandardProperties(wt->Dpy, win, "glthreads", "glthreads",
- None, (char **)NULL, 0, &sizehints);
- }
-
-
- ctx = glXCreateContext(wt->Dpy, visinfo, NULL, True);
- if (!ctx) {
- Error("Couldn't create GLX context");
- }
-
- XMapWindow(wt->Dpy, win);
- XSync(wt->Dpy, 0);
-
- /* save the info for this window/context */
- wt->Win = win;
- wt->Context = ctx;
- wt->Angle = 0.0;
- wt->WinWidth = width;
- wt->WinHeight = height;
- wt->NewSize = GL_TRUE;
- }
-
-
- /*
- * Called by pthread_create()
- */
- static void *
- thread_function(void *p)
- {
- struct winthread *wt = (struct winthread *) p;
- draw_loop(wt);
- return NULL;
- }
-
-
- /*
- * called before exit to wait for all threads to finish
- */
- static void
- clean_up(void)
- {
- int i;
-
- /* wait for threads to finish */
- for (i = 0; i < NumWinThreads; i++) {
- pthread_join(WinThreads[i].Thread, NULL);
- }
-
- for (i = 0; i < NumWinThreads; i++) {
- glXDestroyContext(WinThreads[i].Dpy, WinThreads[i].Context);
- XDestroyWindow(WinThreads[i].Dpy, WinThreads[i].Win);
- }
- }
-
-
-
- int
- main(int argc, char *argv[])
- {
- char *displayName = ":0.0";
- int numThreads = 2;
- Display *dpy;
- int i;
- Status threadStat;
-
- if (argc == 1) {
- printf("threadgl: test of GL thread safety (any key = exit)\n");
- printf("Usage:\n");
- printf(" threadgl [-display dpyName] [-n numthreads]\n");
- }
- else {
- int i;
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-display") == 0 && i + 1 < argc) {
- displayName = argv[i + 1];
- i++;
- }
- else if (strcmp(argv[i], "-n") == 0 && i + 1 < argc) {
- numThreads = atoi(argv[i + 1]);
- if (numThreads < 1)
- numThreads = 1;
- else if (numThreads > MAX_WINTHREADS)
- numThreads = MAX_WINTHREADS;
- i++;
- }
- }
- }
-
- /*
- * VERY IMPORTANT: call XInitThreads() before any other Xlib functions.
- */
- threadStat = XInitThreads();
- if (threadStat) {
- printf("XInitThreads() returned %d (success)\n", (int) threadStat);
- }
- else {
- printf("XInitThreads() returned 0 (failure- this program may fail)\n");
- }
-
-
- dpy = XOpenDisplay(displayName);
- if (!dpy) {
- fprintf(stderr, "Unable to open display %s\n", displayName);
- return -1;
- }
-
- NumWinThreads = numThreads;
-
- /* Create the GLX windows and contexts */
- for (i = 0; i < numThreads; i++) {
- WinThreads[i].Dpy = dpy;
- WinThreads[i].Index = i;
- create_window(&WinThreads[i]);
- }
-
- /* Create the threads */
- for (i = 0; i < numThreads; i++) {
- pthread_create(&WinThreads[i].Thread, NULL, thread_function,
- (void*) &WinThreads[i]);
- printf("Created Thread %p\n", WinThreads[i].Thread);
- }
-
- event_loop(dpy);
-
- clean_up();
-
- XCloseDisplay(dpy);
-
- return 0;
- }
-
-
- #else /* PTHREADS */
-
-
- #include <stdio.h>
-
- int
- main(int argc, char *argv[])
- {
- printf("Sorry, this program wasn't compiled with PTHREADS defined.\n");
- return 0;
- }
-
-
- #endif /* PTHREADS */
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