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- /* $Id: paltex.c,v 1.6 2000/10/05 07:17:43 joukj Exp $ */
-
- /*
- * Paletted texture demo. Written by Brian Paul.
- * This program is in the public domain.
- */
-
- #include <stdio.h>
- #include <stdlib.h>
- #include <math.h>
- #include <string.h>
- #define GL_GLEXT_LEGACY
- #include <GL/glut.h>
-
-
- static float Rot = 0.0;
- static GLboolean Anim = 1;
-
-
- static void Idle( void )
- {
- float t = glutGet(GLUT_ELAPSED_TIME) * 0.001; /* in seconds */
- Rot = t * 360 / 4; /* 1 rotation per 4 seconds */
- glutPostRedisplay();
- }
-
-
- static void Display( void )
- {
- /* draw background gradient */
- glDisable(GL_TEXTURE_2D);
- glBegin(GL_POLYGON);
- glColor3f(1.0, 0.0, 0.2); glVertex2f(-1.5, -1.0);
- glColor3f(1.0, 0.0, 0.2); glVertex2f( 1.5, -1.0);
- glColor3f(0.0, 0.0, 1.0); glVertex2f( 1.5, 1.0);
- glColor3f(0.0, 0.0, 1.0); glVertex2f(-1.5, 1.0);
- glEnd();
-
- glPushMatrix();
- glRotatef(Rot, 0, 0, 1);
-
- glEnable(GL_TEXTURE_2D);
- glBegin(GL_POLYGON);
- glTexCoord2f(0, 1); glVertex2f(-1, -0.5);
- glTexCoord2f(1, 1); glVertex2f( 1, -0.5);
- glTexCoord2f(1, 0); glVertex2f( 1, 0.5);
- glTexCoord2f(0, 0); glVertex2f(-1, 0.5);
- glEnd();
-
- glPopMatrix();
-
- glutSwapBuffers();
- }
-
-
- static void Reshape( int width, int height )
- {
- glViewport( 0, 0, width, height );
- glMatrixMode( GL_PROJECTION );
- glLoadIdentity();
- glOrtho( -1.5, 1.5, -1.0, 1.0, -1.0, 1.0 );
- glMatrixMode( GL_MODELVIEW );
- glLoadIdentity();
- }
-
-
- static void Key( unsigned char key, int x, int y )
- {
- (void) x;
- (void) y;
- switch (key) {
- case 27:
- exit(0);
- break;
- case 's':
- Rot += 0.5;
- break;
- case ' ':
- Anim = !Anim;
- if (Anim)
- glutIdleFunc( Idle );
- else
- glutIdleFunc( NULL );
- break;
- }
- glutPostRedisplay();
- }
-
-
- static void Init( void )
- {
- #define HEIGHT 8
- #define WIDTH 32
- static char texture[HEIGHT][WIDTH] = {
- " ",
- " MMM EEEE SSS AAA ",
- " M M M E S S A A ",
- " M M M EEEE SS A A ",
- " M M M E SS AAAAA ",
- " M M E S S A A ",
- " M M EEEE SSS A A ",
- " "
- };
- GLubyte table[256][4];
-
- if (!glutExtensionSupported("GL_EXT_paletted_texture")) {
- printf("Sorry, GL_EXT_paletted_texture not supported\n");
- exit(0);
- }
-
- /* load the color table for each texel-index */
- memset(table, 0, 256*4);
- table[' '][0] = 255;
- table[' '][1] = 255;
- table[' '][2] = 255;
- table[' '][3] = 64;
- table['M'][0] = 255;
- table['M'][1] = 0;
- table['M'][2] = 0;
- table['M'][3] = 255;
- table['E'][0] = 0;
- table['E'][1] = 255;
- table['E'][2] = 0;
- table['E'][3] = 255;
- table['S'][0] = 0;
- table['S'][1] = 0;
- table['S'][2] = 255;
- table['S'][3] = 255;
- table['A'][0] = 255;
- table['A'][1] = 255;
- table['A'][2] = 0;
- table['A'][3] = 255;
-
- #ifdef GL_EXT_paletted_texture
-
- #if defined(GL_EXT_shared_texture_palette) && defined(USE_SHARED_PALETTE)
- printf("Using shared palette\n");
- glColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, /* target */
- GL_RGBA, /* internal format */
- 256, /* table size */
- GL_RGBA, /* table format */
- GL_UNSIGNED_BYTE, /* table type */
- table); /* the color table */
- glEnable(GL_SHARED_TEXTURE_PALETTE_EXT);
- #else
- glColorTableEXT(GL_TEXTURE_2D, /* target */
- GL_RGBA, /* internal format */
- 256, /* table size */
- GL_RGBA, /* table format */
- GL_UNSIGNED_BYTE, /* table type */
- table); /* the color table */
- #endif
-
- glTexImage2D(GL_TEXTURE_2D, /* target */
- 0, /* level */
- GL_COLOR_INDEX8_EXT, /* internal format */
- WIDTH, HEIGHT, /* width, height */
- 0, /* border */
- GL_COLOR_INDEX, /* texture format */
- GL_UNSIGNED_BYTE, /* texture type */
- texture); /* teh texture */
- #endif
-
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- glEnable(GL_TEXTURE_2D);
-
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- #undef HEIGHT
- #undef WIDTH
- }
-
-
-
- /*
- * Color ramp test
- */
- static void Init2( void )
- {
- #define HEIGHT 32
- #define WIDTH 256
- static char texture[HEIGHT][WIDTH];
- GLubyte table[256][4];
- int i, j;
-
- if (!glutExtensionSupported("GL_EXT_paletted_texture")) {
- printf("Sorry, GL_EXT_paletted_texture not supported\n");
- exit(0);
- }
-
- for (j = 0; j < HEIGHT; j++) {
- for (i = 0; i < WIDTH; i++) {
- texture[j][i] = i;
- }
- }
-
- for (i = 0; i < 255; i++) {
- table[i][0] = i;
- table[i][1] = 0;
- table[i][2] = 0;
- table[i][3] = 255;
- }
-
- #ifdef GL_EXT_paletted_texture
-
- #if defined(GL_EXT_shared_texture_palette) && defined(USE_SHARED_PALETTE)
- printf("Using shared palette\n");
- glColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, /* target */
- GL_RGBA, /* internal format */
- 256, /* table size */
- GL_RGBA, /* table format */
- GL_UNSIGNED_BYTE, /* table type */
- table); /* the color table */
- glEnable(GL_SHARED_TEXTURE_PALETTE_EXT);
- #else
- glColorTableEXT(GL_TEXTURE_2D, /* target */
- GL_RGBA, /* internal format */
- 256, /* table size */
- GL_RGBA, /* table format */
- GL_UNSIGNED_BYTE, /* table type */
- table); /* the color table */
- #endif
-
- glTexImage2D(GL_TEXTURE_2D, /* target */
- 0, /* level */
- GL_COLOR_INDEX8_EXT, /* internal format */
- WIDTH, HEIGHT, /* width, height */
- 0, /* border */
- GL_COLOR_INDEX, /* texture format */
- GL_UNSIGNED_BYTE, /* texture type */
- texture); /* teh texture */
- #endif
-
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- glEnable(GL_TEXTURE_2D);
-
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- }
-
-
- int main( int argc, char *argv[] )
- {
- glutInit( &argc, argv );
- glutInitWindowPosition( 0, 0 );
- glutInitWindowSize( 400, 300 );
-
- glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
-
- glutCreateWindow(argv[0]);
-
- Init();
-
- glutReshapeFunc( Reshape );
- glutKeyboardFunc( Key );
- glutDisplayFunc( Display );
- if (Anim)
- glutIdleFunc( Idle );
-
- glutMainLoop();
- return 0;
- }
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