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- /*
- * Copyright © 2015 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
-
- #ifndef ANV_PRIVATE_H
- #define ANV_PRIVATE_H
-
- #include <stdlib.h>
- #include <stdio.h>
- #include <stdbool.h>
- #include <pthread.h>
- #include <assert.h>
- #include <stdint.h>
- #include <i915_drm.h>
-
- #ifdef HAVE_VALGRIND
- #include <valgrind.h>
- #include <memcheck.h>
- #define VG(x) x
- #define __gen_validate_value(x) VALGRIND_CHECK_MEM_IS_DEFINED(&(x), sizeof(x))
- #else
- #define VG(x)
- #endif
-
- #include "common/gen_clflush.h"
- #include "common/gen_device_info.h"
- #include "blorp/blorp.h"
- #include "compiler/brw_compiler.h"
- #include "util/macros.h"
- #include "util/list.h"
- #include "util/u_atomic.h"
- #include "util/u_vector.h"
- #include "vk_alloc.h"
- #include "vk_debug_report.h"
-
- /* Pre-declarations needed for WSI entrypoints */
- struct wl_surface;
- struct wl_display;
- typedef struct xcb_connection_t xcb_connection_t;
- typedef uint32_t xcb_visualid_t;
- typedef uint32_t xcb_window_t;
-
- struct anv_buffer;
- struct anv_buffer_view;
- struct anv_image_view;
- struct anv_instance;
-
- struct gen_l3_config;
-
- #include <vulkan/vulkan.h>
- #include <vulkan/vulkan_intel.h>
- #include <vulkan/vk_icd.h>
- #include <vulkan/vk_android_native_buffer.h>
-
- #include "anv_entrypoints.h"
- #include "anv_extensions.h"
- #include "isl/isl.h"
-
- #include "common/gen_debug.h"
- #include "common/intel_log.h"
- #include "wsi_common.h"
-
- /* Allowing different clear colors requires us to perform a depth resolve at
- * the end of certain render passes. This is because while slow clears store
- * the clear color in the HiZ buffer, fast clears (without a resolve) don't.
- * See the PRMs for examples describing when additional resolves would be
- * necessary. To enable fast clears without requiring extra resolves, we set
- * the clear value to a globally-defined one. We could allow different values
- * if the user doesn't expect coherent data during or after a render passes
- * (VK_ATTACHMENT_STORE_OP_DONT_CARE), but such users (aside from the CTS)
- * don't seem to exist yet. In almost all Vulkan applications tested thus far,
- * 1.0f seems to be the only value used. The only application that doesn't set
- * this value does so through the usage of an seemingly uninitialized clear
- * value.
- */
- #define ANV_HZ_FC_VAL 1.0f
-
- #define MAX_VBS 28
- #define MAX_SETS 8
- #define MAX_RTS 8
- #define MAX_VIEWPORTS 16
- #define MAX_SCISSORS 16
- #define MAX_PUSH_CONSTANTS_SIZE 128
- #define MAX_DYNAMIC_BUFFERS 16
- #define MAX_IMAGES 8
- #define MAX_PUSH_DESCRIPTORS 32 /* Minimum requirement */
-
- #define ANV_SVGS_VB_INDEX MAX_VBS
- #define ANV_DRAWID_VB_INDEX (MAX_VBS + 1)
-
- #define anv_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
-
- static inline uint32_t
- align_down_npot_u32(uint32_t v, uint32_t a)
- {
- return v - (v % a);
- }
-
- static inline uint32_t
- align_u32(uint32_t v, uint32_t a)
- {
- assert(a != 0 && a == (a & -a));
- return (v + a - 1) & ~(a - 1);
- }
-
- static inline uint64_t
- align_u64(uint64_t v, uint64_t a)
- {
- assert(a != 0 && a == (a & -a));
- return (v + a - 1) & ~(a - 1);
- }
-
- static inline int32_t
- align_i32(int32_t v, int32_t a)
- {
- assert(a != 0 && a == (a & -a));
- return (v + a - 1) & ~(a - 1);
- }
-
- /** Alignment must be a power of 2. */
- static inline bool
- anv_is_aligned(uintmax_t n, uintmax_t a)
- {
- assert(a == (a & -a));
- return (n & (a - 1)) == 0;
- }
-
- static inline uint32_t
- anv_minify(uint32_t n, uint32_t levels)
- {
- if (unlikely(n == 0))
- return 0;
- else
- return MAX2(n >> levels, 1);
- }
-
- static inline float
- anv_clamp_f(float f, float min, float max)
- {
- assert(min < max);
-
- if (f > max)
- return max;
- else if (f < min)
- return min;
- else
- return f;
- }
-
- static inline bool
- anv_clear_mask(uint32_t *inout_mask, uint32_t clear_mask)
- {
- if (*inout_mask & clear_mask) {
- *inout_mask &= ~clear_mask;
- return true;
- } else {
- return false;
- }
- }
-
- static inline union isl_color_value
- vk_to_isl_color(VkClearColorValue color)
- {
- return (union isl_color_value) {
- .u32 = {
- color.uint32[0],
- color.uint32[1],
- color.uint32[2],
- color.uint32[3],
- },
- };
- }
-
- #define for_each_bit(b, dword) \
- for (uint32_t __dword = (dword); \
- (b) = __builtin_ffs(__dword) - 1, __dword; \
- __dword &= ~(1 << (b)))
-
- #define typed_memcpy(dest, src, count) ({ \
- STATIC_ASSERT(sizeof(*src) == sizeof(*dest)); \
- memcpy((dest), (src), (count) * sizeof(*(src))); \
- })
-
- /* Mapping from anv object to VkDebugReportObjectTypeEXT. New types need
- * to be added here in order to utilize mapping in debug/error/perf macros.
- */
- #define REPORT_OBJECT_TYPE(o) \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_instance*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_physical_device*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_device*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), const struct anv_device*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_queue*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_semaphore*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_cmd_buffer*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_fence*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_device_memory*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_buffer*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_image*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), const struct anv_image*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_event*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_query_pool*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_buffer_view*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_image_view*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_shader_module*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_pipeline_cache*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_pipeline_layout*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_render_pass*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_pipeline*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_descriptor_set_layout*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_sampler*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_descriptor_pool*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_descriptor_set*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_framebuffer*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_cmd_pool*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct anv_surface*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct wsi_swapchain*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), struct vk_debug_callback*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT, \
- __builtin_choose_expr ( \
- __builtin_types_compatible_p (__typeof (o), void*), \
- VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, \
- /* The void expression results in a compile-time error \
- when assigning the result to something. */ \
- (void)0)))))))))))))))))))))))))))))))
-
- /* Whenever we generate an error, pass it through this function. Useful for
- * debugging, where we can break on it. Only call at error site, not when
- * propagating errors. Might be useful to plug in a stack trace here.
- */
-
- VkResult __vk_errorf(struct anv_instance *instance, const void *object,
- VkDebugReportObjectTypeEXT type, VkResult error,
- const char *file, int line, const char *format, ...);
-
- #ifdef DEBUG
- #define vk_error(error) __vk_errorf(NULL, NULL,\
- VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT,\
- error, __FILE__, __LINE__, NULL);
- #define vk_errorf(instance, obj, error, format, ...)\
- __vk_errorf(instance, obj, REPORT_OBJECT_TYPE(obj), error,\
- __FILE__, __LINE__, format, ## __VA_ARGS__);
- #else
- #define vk_error(error) error
- #define vk_errorf(instance, obj, error, format, ...) error
- #endif
-
- /**
- * Warn on ignored extension structs.
- *
- * The Vulkan spec requires us to ignore unsupported or unknown structs in
- * a pNext chain. In debug mode, emitting warnings for ignored structs may
- * help us discover structs that we should not have ignored.
- *
- *
- * From the Vulkan 1.0.38 spec:
- *
- * Any component of the implementation (the loader, any enabled layers,
- * and drivers) must skip over, without processing (other than reading the
- * sType and pNext members) any chained structures with sType values not
- * defined by extensions supported by that component.
- */
- #define anv_debug_ignored_stype(sType) \
- intel_logd("%s: ignored VkStructureType %u\n", __func__, (sType))
-
- void __anv_perf_warn(struct anv_instance *instance, const void *object,
- VkDebugReportObjectTypeEXT type, const char *file,
- int line, const char *format, ...)
- anv_printflike(6, 7);
- void anv_loge(const char *format, ...) anv_printflike(1, 2);
- void anv_loge_v(const char *format, va_list va);
-
- /**
- * Print a FINISHME message, including its source location.
- */
- #define anv_finishme(format, ...) \
- do { \
- static bool reported = false; \
- if (!reported) { \
- intel_logw("%s:%d: FINISHME: " format, __FILE__, __LINE__, \
- ##__VA_ARGS__); \
- reported = true; \
- } \
- } while (0)
-
- /**
- * Print a perf warning message. Set INTEL_DEBUG=perf to see these.
- */
- #define anv_perf_warn(instance, obj, format, ...) \
- do { \
- static bool reported = false; \
- if (!reported && unlikely(INTEL_DEBUG & DEBUG_PERF)) { \
- __anv_perf_warn(instance, obj, REPORT_OBJECT_TYPE(obj), __FILE__, __LINE__,\
- format, ##__VA_ARGS__); \
- reported = true; \
- } \
- } while (0)
-
- /* A non-fatal assert. Useful for debugging. */
- #ifdef DEBUG
- #define anv_assert(x) ({ \
- if (unlikely(!(x))) \
- intel_loge("%s:%d ASSERT: %s", __FILE__, __LINE__, #x); \
- })
- #else
- #define anv_assert(x)
- #endif
-
- /* A multi-pointer allocator
- *
- * When copying data structures from the user (such as a render pass), it's
- * common to need to allocate data for a bunch of different things. Instead
- * of doing several allocations and having to handle all of the error checking
- * that entails, it can be easier to do a single allocation. This struct
- * helps facilitate that. The intended usage looks like this:
- *
- * ANV_MULTIALLOC(ma)
- * anv_multialloc_add(&ma, &main_ptr, 1);
- * anv_multialloc_add(&ma, &substruct1, substruct1Count);
- * anv_multialloc_add(&ma, &substruct2, substruct2Count);
- *
- * if (!anv_multialloc_alloc(&ma, pAllocator, VK_ALLOCATION_SCOPE_FOO))
- * return vk_error(VK_ERROR_OUT_OF_HOST_MEORY);
- */
- struct anv_multialloc {
- size_t size;
- size_t align;
-
- uint32_t ptr_count;
- void **ptrs[8];
- };
-
- #define ANV_MULTIALLOC_INIT \
- ((struct anv_multialloc) { 0, })
-
- #define ANV_MULTIALLOC(_name) \
- struct anv_multialloc _name = ANV_MULTIALLOC_INIT
-
- __attribute__((always_inline))
- static inline void
- _anv_multialloc_add(struct anv_multialloc *ma,
- void **ptr, size_t size, size_t align)
- {
- size_t offset = align_u64(ma->size, align);
- ma->size = offset + size;
- ma->align = MAX2(ma->align, align);
-
- /* Store the offset in the pointer. */
- *ptr = (void *)(uintptr_t)offset;
-
- assert(ma->ptr_count < ARRAY_SIZE(ma->ptrs));
- ma->ptrs[ma->ptr_count++] = ptr;
- }
-
- #define anv_multialloc_add_size(_ma, _ptr, _size) \
- _anv_multialloc_add((_ma), (void **)(_ptr), (_size), __alignof__(**(_ptr)))
-
- #define anv_multialloc_add(_ma, _ptr, _count) \
- anv_multialloc_add_size(_ma, _ptr, (_count) * sizeof(**(_ptr)));
-
- __attribute__((always_inline))
- static inline void *
- anv_multialloc_alloc(struct anv_multialloc *ma,
- const VkAllocationCallbacks *alloc,
- VkSystemAllocationScope scope)
- {
- void *ptr = vk_alloc(alloc, ma->size, ma->align, scope);
- if (!ptr)
- return NULL;
-
- /* Fill out each of the pointers with their final value.
- *
- * for (uint32_t i = 0; i < ma->ptr_count; i++)
- * *ma->ptrs[i] = ptr + (uintptr_t)*ma->ptrs[i];
- *
- * Unfortunately, even though ma->ptr_count is basically guaranteed to be a
- * constant, GCC is incapable of figuring this out and unrolling the loop
- * so we have to give it a little help.
- */
- STATIC_ASSERT(ARRAY_SIZE(ma->ptrs) == 8);
- #define _ANV_MULTIALLOC_UPDATE_POINTER(_i) \
- if ((_i) < ma->ptr_count) \
- *ma->ptrs[_i] = ptr + (uintptr_t)*ma->ptrs[_i]
- _ANV_MULTIALLOC_UPDATE_POINTER(0);
- _ANV_MULTIALLOC_UPDATE_POINTER(1);
- _ANV_MULTIALLOC_UPDATE_POINTER(2);
- _ANV_MULTIALLOC_UPDATE_POINTER(3);
- _ANV_MULTIALLOC_UPDATE_POINTER(4);
- _ANV_MULTIALLOC_UPDATE_POINTER(5);
- _ANV_MULTIALLOC_UPDATE_POINTER(6);
- _ANV_MULTIALLOC_UPDATE_POINTER(7);
- #undef _ANV_MULTIALLOC_UPDATE_POINTER
-
- return ptr;
- }
-
- __attribute__((always_inline))
- static inline void *
- anv_multialloc_alloc2(struct anv_multialloc *ma,
- const VkAllocationCallbacks *parent_alloc,
- const VkAllocationCallbacks *alloc,
- VkSystemAllocationScope scope)
- {
- return anv_multialloc_alloc(ma, alloc ? alloc : parent_alloc, scope);
- }
-
- struct anv_bo {
- uint32_t gem_handle;
-
- /* Index into the current validation list. This is used by the
- * validation list building alrogithm to track which buffers are already
- * in the validation list so that we can ensure uniqueness.
- */
- uint32_t index;
-
- /* Last known offset. This value is provided by the kernel when we
- * execbuf and is used as the presumed offset for the next bunch of
- * relocations.
- */
- uint64_t offset;
-
- uint64_t size;
- void *map;
-
- /** Flags to pass to the kernel through drm_i915_exec_object2::flags */
- uint32_t flags;
- };
-
- static inline void
- anv_bo_init(struct anv_bo *bo, uint32_t gem_handle, uint64_t size)
- {
- bo->gem_handle = gem_handle;
- bo->index = 0;
- bo->offset = -1;
- bo->size = size;
- bo->map = NULL;
- bo->flags = 0;
- }
-
- /* Represents a lock-free linked list of "free" things. This is used by
- * both the block pool and the state pools. Unfortunately, in order to
- * solve the ABA problem, we can't use a single uint32_t head.
- */
- union anv_free_list {
- struct {
- int32_t offset;
-
- /* A simple count that is incremented every time the head changes. */
- uint32_t count;
- };
- uint64_t u64;
- };
-
- #define ANV_FREE_LIST_EMPTY ((union anv_free_list) { { 1, 0 } })
-
- struct anv_block_state {
- union {
- struct {
- uint32_t next;
- uint32_t end;
- };
- uint64_t u64;
- };
- };
-
- struct anv_block_pool {
- struct anv_device *device;
-
- uint64_t bo_flags;
-
- struct anv_bo bo;
-
- /* The offset from the start of the bo to the "center" of the block
- * pool. Pointers to allocated blocks are given by
- * bo.map + center_bo_offset + offsets.
- */
- uint32_t center_bo_offset;
-
- /* Current memory map of the block pool. This pointer may or may not
- * point to the actual beginning of the block pool memory. If
- * anv_block_pool_alloc_back has ever been called, then this pointer
- * will point to the "center" position of the buffer and all offsets
- * (negative or positive) given out by the block pool alloc functions
- * will be valid relative to this pointer.
- *
- * In particular, map == bo.map + center_offset
- */
- void *map;
- int fd;
-
- /**
- * Array of mmaps and gem handles owned by the block pool, reclaimed when
- * the block pool is destroyed.
- */
- struct u_vector mmap_cleanups;
-
- struct anv_block_state state;
-
- struct anv_block_state back_state;
- };
-
- /* Block pools are backed by a fixed-size 1GB memfd */
- #define BLOCK_POOL_MEMFD_SIZE (1ul << 30)
-
- /* The center of the block pool is also the middle of the memfd. This may
- * change in the future if we decide differently for some reason.
- */
- #define BLOCK_POOL_MEMFD_CENTER (BLOCK_POOL_MEMFD_SIZE / 2)
-
- static inline uint32_t
- anv_block_pool_size(struct anv_block_pool *pool)
- {
- return pool->state.end + pool->back_state.end;
- }
-
- struct anv_state {
- int32_t offset;
- uint32_t alloc_size;
- void *map;
- };
-
- #define ANV_STATE_NULL ((struct anv_state) { .alloc_size = 0 })
-
- struct anv_fixed_size_state_pool {
- union anv_free_list free_list;
- struct anv_block_state block;
- };
-
- #define ANV_MIN_STATE_SIZE_LOG2 6
- #define ANV_MAX_STATE_SIZE_LOG2 20
-
- #define ANV_STATE_BUCKETS (ANV_MAX_STATE_SIZE_LOG2 - ANV_MIN_STATE_SIZE_LOG2 + 1)
-
- struct anv_state_pool {
- struct anv_block_pool block_pool;
-
- /* The size of blocks which will be allocated from the block pool */
- uint32_t block_size;
-
- /** Free list for "back" allocations */
- union anv_free_list back_alloc_free_list;
-
- struct anv_fixed_size_state_pool buckets[ANV_STATE_BUCKETS];
- };
-
- struct anv_state_stream_block;
-
- struct anv_state_stream {
- struct anv_state_pool *state_pool;
-
- /* The size of blocks to allocate from the state pool */
- uint32_t block_size;
-
- /* Current block we're allocating from */
- struct anv_state block;
-
- /* Offset into the current block at which to allocate the next state */
- uint32_t next;
-
- /* List of all blocks allocated from this pool */
- struct anv_state_stream_block *block_list;
- };
-
- /* The block_pool functions exported for testing only. The block pool should
- * only be used via a state pool (see below).
- */
- VkResult anv_block_pool_init(struct anv_block_pool *pool,
- struct anv_device *device,
- uint32_t initial_size,
- uint64_t bo_flags);
- void anv_block_pool_finish(struct anv_block_pool *pool);
- int32_t anv_block_pool_alloc(struct anv_block_pool *pool,
- uint32_t block_size);
- int32_t anv_block_pool_alloc_back(struct anv_block_pool *pool,
- uint32_t block_size);
-
- VkResult anv_state_pool_init(struct anv_state_pool *pool,
- struct anv_device *device,
- uint32_t block_size,
- uint64_t bo_flags);
- void anv_state_pool_finish(struct anv_state_pool *pool);
- struct anv_state anv_state_pool_alloc(struct anv_state_pool *pool,
- uint32_t state_size, uint32_t alignment);
- struct anv_state anv_state_pool_alloc_back(struct anv_state_pool *pool);
- void anv_state_pool_free(struct anv_state_pool *pool, struct anv_state state);
- void anv_state_stream_init(struct anv_state_stream *stream,
- struct anv_state_pool *state_pool,
- uint32_t block_size);
- void anv_state_stream_finish(struct anv_state_stream *stream);
- struct anv_state anv_state_stream_alloc(struct anv_state_stream *stream,
- uint32_t size, uint32_t alignment);
-
- /**
- * Implements a pool of re-usable BOs. The interface is identical to that
- * of block_pool except that each block is its own BO.
- */
- struct anv_bo_pool {
- struct anv_device *device;
-
- uint64_t bo_flags;
-
- void *free_list[16];
- };
-
- void anv_bo_pool_init(struct anv_bo_pool *pool, struct anv_device *device,
- uint64_t bo_flags);
- void anv_bo_pool_finish(struct anv_bo_pool *pool);
- VkResult anv_bo_pool_alloc(struct anv_bo_pool *pool, struct anv_bo *bo,
- uint32_t size);
- void anv_bo_pool_free(struct anv_bo_pool *pool, const struct anv_bo *bo);
-
- struct anv_scratch_bo {
- bool exists;
- struct anv_bo bo;
- };
-
- struct anv_scratch_pool {
- /* Indexed by Per-Thread Scratch Space number (the hardware value) and stage */
- struct anv_scratch_bo bos[16][MESA_SHADER_STAGES];
- };
-
- void anv_scratch_pool_init(struct anv_device *device,
- struct anv_scratch_pool *pool);
- void anv_scratch_pool_finish(struct anv_device *device,
- struct anv_scratch_pool *pool);
- struct anv_bo *anv_scratch_pool_alloc(struct anv_device *device,
- struct anv_scratch_pool *pool,
- gl_shader_stage stage,
- unsigned per_thread_scratch);
-
- /** Implements a BO cache that ensures a 1-1 mapping of GEM BOs to anv_bos */
- struct anv_bo_cache {
- struct hash_table *bo_map;
- pthread_mutex_t mutex;
- };
-
- VkResult anv_bo_cache_init(struct anv_bo_cache *cache);
- void anv_bo_cache_finish(struct anv_bo_cache *cache);
- VkResult anv_bo_cache_alloc(struct anv_device *device,
- struct anv_bo_cache *cache,
- uint64_t size, struct anv_bo **bo);
- VkResult anv_bo_cache_import(struct anv_device *device,
- struct anv_bo_cache *cache,
- int fd, struct anv_bo **bo);
- VkResult anv_bo_cache_export(struct anv_device *device,
- struct anv_bo_cache *cache,
- struct anv_bo *bo_in, int *fd_out);
- void anv_bo_cache_release(struct anv_device *device,
- struct anv_bo_cache *cache,
- struct anv_bo *bo);
-
- struct anv_memory_type {
- /* Standard bits passed on to the client */
- VkMemoryPropertyFlags propertyFlags;
- uint32_t heapIndex;
-
- /* Driver-internal book-keeping */
- VkBufferUsageFlags valid_buffer_usage;
- };
-
- struct anv_memory_heap {
- /* Standard bits passed on to the client */
- VkDeviceSize size;
- VkMemoryHeapFlags flags;
-
- /* Driver-internal book-keeping */
- bool supports_48bit_addresses;
- };
-
- struct anv_physical_device {
- VK_LOADER_DATA _loader_data;
-
- struct anv_instance * instance;
- uint32_t chipset_id;
- char path[20];
- const char * name;
- struct gen_device_info info;
- /** Amount of "GPU memory" we want to advertise
- *
- * Clearly, this value is bogus since Intel is a UMA architecture. On
- * gen7 platforms, we are limited by GTT size unless we want to implement
- * fine-grained tracking and GTT splitting. On Broadwell and above we are
- * practically unlimited. However, we will never report more than 3/4 of
- * the total system ram to try and avoid running out of RAM.
- */
- bool supports_48bit_addresses;
- struct brw_compiler * compiler;
- struct isl_device isl_dev;
- int cmd_parser_version;
- bool has_exec_async;
- bool has_exec_capture;
- bool has_exec_fence;
- bool has_syncobj;
- bool has_syncobj_wait;
-
- struct anv_device_extension_table supported_extensions;
-
- uint32_t eu_total;
- uint32_t subslice_total;
-
- struct {
- uint32_t type_count;
- struct anv_memory_type types[VK_MAX_MEMORY_TYPES];
- uint32_t heap_count;
- struct anv_memory_heap heaps[VK_MAX_MEMORY_HEAPS];
- } memory;
-
- uint8_t pipeline_cache_uuid[VK_UUID_SIZE];
- uint8_t driver_uuid[VK_UUID_SIZE];
- uint8_t device_uuid[VK_UUID_SIZE];
-
- struct wsi_device wsi_device;
- int local_fd;
- };
-
- struct anv_instance {
- VK_LOADER_DATA _loader_data;
-
- VkAllocationCallbacks alloc;
-
- uint32_t apiVersion;
- struct anv_instance_extension_table enabled_extensions;
- struct anv_dispatch_table dispatch;
-
- int physicalDeviceCount;
- struct anv_physical_device physicalDevice;
-
- struct vk_debug_report_instance debug_report_callbacks;
- };
-
- VkResult anv_init_wsi(struct anv_physical_device *physical_device);
- void anv_finish_wsi(struct anv_physical_device *physical_device);
-
- uint32_t anv_physical_device_api_version(struct anv_physical_device *dev);
- bool anv_physical_device_extension_supported(struct anv_physical_device *dev,
- const char *name);
-
- struct anv_queue {
- VK_LOADER_DATA _loader_data;
-
- struct anv_device * device;
-
- struct anv_state_pool * pool;
- };
-
- struct anv_pipeline_cache {
- struct anv_device * device;
- pthread_mutex_t mutex;
-
- struct hash_table * cache;
- };
-
- struct anv_pipeline_bind_map;
-
- void anv_pipeline_cache_init(struct anv_pipeline_cache *cache,
- struct anv_device *device,
- bool cache_enabled);
- void anv_pipeline_cache_finish(struct anv_pipeline_cache *cache);
-
- struct anv_shader_bin *
- anv_pipeline_cache_search(struct anv_pipeline_cache *cache,
- const void *key, uint32_t key_size);
- struct anv_shader_bin *
- anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache *cache,
- const void *key_data, uint32_t key_size,
- const void *kernel_data, uint32_t kernel_size,
- const struct brw_stage_prog_data *prog_data,
- uint32_t prog_data_size,
- const struct anv_pipeline_bind_map *bind_map);
-
- struct anv_device {
- VK_LOADER_DATA _loader_data;
-
- VkAllocationCallbacks alloc;
-
- struct anv_instance * instance;
- uint32_t chipset_id;
- struct gen_device_info info;
- struct isl_device isl_dev;
- int context_id;
- int fd;
- bool can_chain_batches;
- bool robust_buffer_access;
- struct anv_device_extension_table enabled_extensions;
-
- struct anv_bo_pool batch_bo_pool;
-
- struct anv_bo_cache bo_cache;
-
- struct anv_state_pool dynamic_state_pool;
- struct anv_state_pool instruction_state_pool;
- struct anv_state_pool surface_state_pool;
-
- struct anv_bo workaround_bo;
- struct anv_bo trivial_batch_bo;
-
- struct anv_pipeline_cache blorp_shader_cache;
- struct blorp_context blorp;
-
- struct anv_state border_colors;
-
- struct anv_queue queue;
-
- struct anv_scratch_pool scratch_pool;
-
- uint32_t default_mocs;
-
- pthread_mutex_t mutex;
- pthread_cond_t queue_submit;
- bool lost;
- };
-
- static void inline
- anv_state_flush(struct anv_device *device, struct anv_state state)
- {
- if (device->info.has_llc)
- return;
-
- gen_flush_range(state.map, state.alloc_size);
- }
-
- void anv_device_init_blorp(struct anv_device *device);
- void anv_device_finish_blorp(struct anv_device *device);
-
- VkResult anv_device_execbuf(struct anv_device *device,
- struct drm_i915_gem_execbuffer2 *execbuf,
- struct anv_bo **execbuf_bos);
- VkResult anv_device_query_status(struct anv_device *device);
- VkResult anv_device_bo_busy(struct anv_device *device, struct anv_bo *bo);
- VkResult anv_device_wait(struct anv_device *device, struct anv_bo *bo,
- int64_t timeout);
-
- void* anv_gem_mmap(struct anv_device *device,
- uint32_t gem_handle, uint64_t offset, uint64_t size, uint32_t flags);
- void anv_gem_munmap(void *p, uint64_t size);
- uint32_t anv_gem_create(struct anv_device *device, uint64_t size);
- void anv_gem_close(struct anv_device *device, uint32_t gem_handle);
- uint32_t anv_gem_userptr(struct anv_device *device, void *mem, size_t size);
- int anv_gem_busy(struct anv_device *device, uint32_t gem_handle);
- int anv_gem_wait(struct anv_device *device, uint32_t gem_handle, int64_t *timeout_ns);
- int anv_gem_execbuffer(struct anv_device *device,
- struct drm_i915_gem_execbuffer2 *execbuf);
- int anv_gem_set_tiling(struct anv_device *device, uint32_t gem_handle,
- uint32_t stride, uint32_t tiling);
- int anv_gem_create_context(struct anv_device *device);
- int anv_gem_destroy_context(struct anv_device *device, int context);
- int anv_gem_get_context_param(int fd, int context, uint32_t param,
- uint64_t *value);
- int anv_gem_get_param(int fd, uint32_t param);
- int anv_gem_get_tiling(struct anv_device *device, uint32_t gem_handle);
- bool anv_gem_get_bit6_swizzle(int fd, uint32_t tiling);
- int anv_gem_get_aperture(int fd, uint64_t *size);
- bool anv_gem_supports_48b_addresses(int fd);
- int anv_gem_gpu_get_reset_stats(struct anv_device *device,
- uint32_t *active, uint32_t *pending);
- int anv_gem_handle_to_fd(struct anv_device *device, uint32_t gem_handle);
- uint32_t anv_gem_fd_to_handle(struct anv_device *device, int fd);
- int anv_gem_set_caching(struct anv_device *device, uint32_t gem_handle, uint32_t caching);
- int anv_gem_set_domain(struct anv_device *device, uint32_t gem_handle,
- uint32_t read_domains, uint32_t write_domain);
- int anv_gem_sync_file_merge(struct anv_device *device, int fd1, int fd2);
- uint32_t anv_gem_syncobj_create(struct anv_device *device, uint32_t flags);
- void anv_gem_syncobj_destroy(struct anv_device *device, uint32_t handle);
- int anv_gem_syncobj_handle_to_fd(struct anv_device *device, uint32_t handle);
- uint32_t anv_gem_syncobj_fd_to_handle(struct anv_device *device, int fd);
- int anv_gem_syncobj_export_sync_file(struct anv_device *device,
- uint32_t handle);
- int anv_gem_syncobj_import_sync_file(struct anv_device *device,
- uint32_t handle, int fd);
- void anv_gem_syncobj_reset(struct anv_device *device, uint32_t handle);
- bool anv_gem_supports_syncobj_wait(int fd);
- int anv_gem_syncobj_wait(struct anv_device *device,
- uint32_t *handles, uint32_t num_handles,
- int64_t abs_timeout_ns, bool wait_all);
-
- VkResult anv_bo_init_new(struct anv_bo *bo, struct anv_device *device, uint64_t size);
-
- struct anv_reloc_list {
- uint32_t num_relocs;
- uint32_t array_length;
- struct drm_i915_gem_relocation_entry * relocs;
- struct anv_bo ** reloc_bos;
- };
-
- VkResult anv_reloc_list_init(struct anv_reloc_list *list,
- const VkAllocationCallbacks *alloc);
- void anv_reloc_list_finish(struct anv_reloc_list *list,
- const VkAllocationCallbacks *alloc);
-
- VkResult anv_reloc_list_add(struct anv_reloc_list *list,
- const VkAllocationCallbacks *alloc,
- uint32_t offset, struct anv_bo *target_bo,
- uint32_t delta);
-
- struct anv_batch_bo {
- /* Link in the anv_cmd_buffer.owned_batch_bos list */
- struct list_head link;
-
- struct anv_bo bo;
-
- /* Bytes actually consumed in this batch BO */
- uint32_t length;
-
- struct anv_reloc_list relocs;
- };
-
- struct anv_batch {
- const VkAllocationCallbacks * alloc;
-
- void * start;
- void * end;
- void * next;
-
- struct anv_reloc_list * relocs;
-
- /* This callback is called (with the associated user data) in the event
- * that the batch runs out of space.
- */
- VkResult (*extend_cb)(struct anv_batch *, void *);
- void * user_data;
-
- /**
- * Current error status of the command buffer. Used to track inconsistent
- * or incomplete command buffer states that are the consequence of run-time
- * errors such as out of memory scenarios. We want to track this in the
- * batch because the command buffer object is not visible to some parts
- * of the driver.
- */
- VkResult status;
- };
-
- void *anv_batch_emit_dwords(struct anv_batch *batch, int num_dwords);
- void anv_batch_emit_batch(struct anv_batch *batch, struct anv_batch *other);
- uint64_t anv_batch_emit_reloc(struct anv_batch *batch,
- void *location, struct anv_bo *bo, uint32_t offset);
- VkResult anv_device_submit_simple_batch(struct anv_device *device,
- struct anv_batch *batch);
-
- static inline VkResult
- anv_batch_set_error(struct anv_batch *batch, VkResult error)
- {
- assert(error != VK_SUCCESS);
- if (batch->status == VK_SUCCESS)
- batch->status = error;
- return batch->status;
- }
-
- static inline bool
- anv_batch_has_error(struct anv_batch *batch)
- {
- return batch->status != VK_SUCCESS;
- }
-
- struct anv_address {
- struct anv_bo *bo;
- uint32_t offset;
- };
-
- static inline uint64_t
- _anv_combine_address(struct anv_batch *batch, void *location,
- const struct anv_address address, uint32_t delta)
- {
- if (address.bo == NULL) {
- return address.offset + delta;
- } else {
- assert(batch->start <= location && location < batch->end);
-
- return anv_batch_emit_reloc(batch, location, address.bo, address.offset + delta);
- }
- }
-
- #define __gen_address_type struct anv_address
- #define __gen_user_data struct anv_batch
- #define __gen_combine_address _anv_combine_address
-
- /* Wrapper macros needed to work around preprocessor argument issues. In
- * particular, arguments don't get pre-evaluated if they are concatenated.
- * This means that, if you pass GENX(3DSTATE_PS) into the emit macro, the
- * GENX macro won't get evaluated if the emit macro contains "cmd ## foo".
- * We can work around this easily enough with these helpers.
- */
- #define __anv_cmd_length(cmd) cmd ## _length
- #define __anv_cmd_length_bias(cmd) cmd ## _length_bias
- #define __anv_cmd_header(cmd) cmd ## _header
- #define __anv_cmd_pack(cmd) cmd ## _pack
- #define __anv_reg_num(reg) reg ## _num
-
- #define anv_pack_struct(dst, struc, ...) do { \
- struct struc __template = { \
- __VA_ARGS__ \
- }; \
- __anv_cmd_pack(struc)(NULL, dst, &__template); \
- VG(VALGRIND_CHECK_MEM_IS_DEFINED(dst, __anv_cmd_length(struc) * 4)); \
- } while (0)
-
- #define anv_batch_emitn(batch, n, cmd, ...) ({ \
- void *__dst = anv_batch_emit_dwords(batch, n); \
- if (__dst) { \
- struct cmd __template = { \
- __anv_cmd_header(cmd), \
- .DWordLength = n - __anv_cmd_length_bias(cmd), \
- __VA_ARGS__ \
- }; \
- __anv_cmd_pack(cmd)(batch, __dst, &__template); \
- } \
- __dst; \
- })
-
- #define anv_batch_emit_merge(batch, dwords0, dwords1) \
- do { \
- uint32_t *dw; \
- \
- STATIC_ASSERT(ARRAY_SIZE(dwords0) == ARRAY_SIZE(dwords1)); \
- dw = anv_batch_emit_dwords((batch), ARRAY_SIZE(dwords0)); \
- if (!dw) \
- break; \
- for (uint32_t i = 0; i < ARRAY_SIZE(dwords0); i++) \
- dw[i] = (dwords0)[i] | (dwords1)[i]; \
- VG(VALGRIND_CHECK_MEM_IS_DEFINED(dw, ARRAY_SIZE(dwords0) * 4));\
- } while (0)
-
- #define anv_batch_emit(batch, cmd, name) \
- for (struct cmd name = { __anv_cmd_header(cmd) }, \
- *_dst = anv_batch_emit_dwords(batch, __anv_cmd_length(cmd)); \
- __builtin_expect(_dst != NULL, 1); \
- ({ __anv_cmd_pack(cmd)(batch, _dst, &name); \
- VG(VALGRIND_CHECK_MEM_IS_DEFINED(_dst, __anv_cmd_length(cmd) * 4)); \
- _dst = NULL; \
- }))
-
- #define GEN7_MOCS (struct GEN7_MEMORY_OBJECT_CONTROL_STATE) { \
- .GraphicsDataTypeGFDT = 0, \
- .LLCCacheabilityControlLLCCC = 0, \
- .L3CacheabilityControlL3CC = 1, \
- }
-
- #define GEN75_MOCS (struct GEN75_MEMORY_OBJECT_CONTROL_STATE) { \
- .LLCeLLCCacheabilityControlLLCCC = 0, \
- .L3CacheabilityControlL3CC = 1, \
- }
-
- #define GEN8_MOCS (struct GEN8_MEMORY_OBJECT_CONTROL_STATE) { \
- .MemoryTypeLLCeLLCCacheabilityControl = WB, \
- .TargetCache = L3DefertoPATforLLCeLLCselection, \
- .AgeforQUADLRU = 0 \
- }
-
- /* Skylake: MOCS is now an index into an array of 62 different caching
- * configurations programmed by the kernel.
- */
-
- #define GEN9_MOCS (struct GEN9_MEMORY_OBJECT_CONTROL_STATE) { \
- /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
- .IndextoMOCSTables = 2 \
- }
-
- #define GEN9_MOCS_PTE { \
- /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
- .IndextoMOCSTables = 1 \
- }
-
- /* Cannonlake MOCS defines are duplicates of Skylake MOCS defines. */
- #define GEN10_MOCS (struct GEN10_MEMORY_OBJECT_CONTROL_STATE) { \
- /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
- .IndextoMOCSTables = 2 \
- }
-
- #define GEN10_MOCS_PTE { \
- /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
- .IndextoMOCSTables = 1 \
- }
-
- struct anv_device_memory {
- struct anv_bo * bo;
- struct anv_memory_type * type;
- VkDeviceSize map_size;
- void * map;
- };
-
- /**
- * Header for Vertex URB Entry (VUE)
- */
- struct anv_vue_header {
- uint32_t Reserved;
- uint32_t RTAIndex; /* RenderTargetArrayIndex */
- uint32_t ViewportIndex;
- float PointWidth;
- };
-
- struct anv_descriptor_set_binding_layout {
- #ifndef NDEBUG
- /* The type of the descriptors in this binding */
- VkDescriptorType type;
- #endif
-
- /* Number of array elements in this binding */
- uint16_t array_size;
-
- /* Index into the flattend descriptor set */
- uint16_t descriptor_index;
-
- /* Index into the dynamic state array for a dynamic buffer */
- int16_t dynamic_offset_index;
-
- /* Index into the descriptor set buffer views */
- int16_t buffer_index;
-
- struct {
- /* Index into the binding table for the associated surface */
- int16_t surface_index;
-
- /* Index into the sampler table for the associated sampler */
- int16_t sampler_index;
-
- /* Index into the image table for the associated image */
- int16_t image_index;
- } stage[MESA_SHADER_STAGES];
-
- /* Immutable samplers (or NULL if no immutable samplers) */
- struct anv_sampler **immutable_samplers;
- };
-
- struct anv_descriptor_set_layout {
- /* Number of bindings in this descriptor set */
- uint16_t binding_count;
-
- /* Total size of the descriptor set with room for all array entries */
- uint16_t size;
-
- /* Shader stages affected by this descriptor set */
- uint16_t shader_stages;
-
- /* Number of buffers in this descriptor set */
- uint16_t buffer_count;
-
- /* Number of dynamic offsets used by this descriptor set */
- uint16_t dynamic_offset_count;
-
- /* Bindings in this descriptor set */
- struct anv_descriptor_set_binding_layout binding[0];
- };
-
- struct anv_descriptor {
- VkDescriptorType type;
-
- union {
- struct {
- VkImageLayout layout;
- struct anv_image_view *image_view;
- struct anv_sampler *sampler;
- };
-
- struct {
- struct anv_buffer *buffer;
- uint64_t offset;
- uint64_t range;
- };
-
- struct anv_buffer_view *buffer_view;
- };
- };
-
- struct anv_descriptor_set {
- const struct anv_descriptor_set_layout *layout;
- uint32_t size;
- uint32_t buffer_count;
- struct anv_buffer_view *buffer_views;
- struct anv_descriptor descriptors[0];
- };
-
- struct anv_buffer_view {
- enum isl_format format; /**< VkBufferViewCreateInfo::format */
- struct anv_bo *bo;
- uint32_t offset; /**< Offset into bo. */
- uint64_t range; /**< VkBufferViewCreateInfo::range */
-
- struct anv_state surface_state;
- struct anv_state storage_surface_state;
- struct anv_state writeonly_storage_surface_state;
-
- struct brw_image_param storage_image_param;
- };
-
- struct anv_push_descriptor_set {
- struct anv_descriptor_set set;
-
- /* Put this field right behind anv_descriptor_set so it fills up the
- * descriptors[0] field. */
- struct anv_descriptor descriptors[MAX_PUSH_DESCRIPTORS];
- struct anv_buffer_view buffer_views[MAX_PUSH_DESCRIPTORS];
- };
-
- struct anv_descriptor_pool {
- uint32_t size;
- uint32_t next;
- uint32_t free_list;
-
- struct anv_state_stream surface_state_stream;
- void *surface_state_free_list;
-
- char data[0];
- };
-
- enum anv_descriptor_template_entry_type {
- ANV_DESCRIPTOR_TEMPLATE_ENTRY_TYPE_IMAGE,
- ANV_DESCRIPTOR_TEMPLATE_ENTRY_TYPE_BUFFER,
- ANV_DESCRIPTOR_TEMPLATE_ENTRY_TYPE_BUFFER_VIEW
- };
-
- struct anv_descriptor_template_entry {
- /* The type of descriptor in this entry */
- VkDescriptorType type;
-
- /* Binding in the descriptor set */
- uint32_t binding;
-
- /* Offset at which to write into the descriptor set binding */
- uint32_t array_element;
-
- /* Number of elements to write into the descriptor set binding */
- uint32_t array_count;
-
- /* Offset into the user provided data */
- size_t offset;
-
- /* Stride between elements into the user provided data */
- size_t stride;
- };
-
- struct anv_descriptor_update_template {
- /* The descriptor set this template corresponds to. This value is only
- * valid if the template was created with the templateType
- * VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR.
- */
- uint8_t set;
-
- /* Number of entries in this template */
- uint32_t entry_count;
-
- /* Entries of the template */
- struct anv_descriptor_template_entry entries[0];
- };
-
- size_t
- anv_descriptor_set_binding_layout_get_hw_size(const struct anv_descriptor_set_binding_layout *binding);
-
- size_t
- anv_descriptor_set_layout_size(const struct anv_descriptor_set_layout *layout);
-
- void
- anv_descriptor_set_write_image_view(struct anv_descriptor_set *set,
- const struct gen_device_info * const devinfo,
- const VkDescriptorImageInfo * const info,
- VkDescriptorType type,
- uint32_t binding,
- uint32_t element);
-
- void
- anv_descriptor_set_write_buffer_view(struct anv_descriptor_set *set,
- VkDescriptorType type,
- struct anv_buffer_view *buffer_view,
- uint32_t binding,
- uint32_t element);
-
- void
- anv_descriptor_set_write_buffer(struct anv_descriptor_set *set,
- struct anv_device *device,
- struct anv_state_stream *alloc_stream,
- VkDescriptorType type,
- struct anv_buffer *buffer,
- uint32_t binding,
- uint32_t element,
- VkDeviceSize offset,
- VkDeviceSize range);
-
- void
- anv_descriptor_set_write_template(struct anv_descriptor_set *set,
- struct anv_device *device,
- struct anv_state_stream *alloc_stream,
- const struct anv_descriptor_update_template *template,
- const void *data);
-
- VkResult
- anv_descriptor_set_create(struct anv_device *device,
- struct anv_descriptor_pool *pool,
- const struct anv_descriptor_set_layout *layout,
- struct anv_descriptor_set **out_set);
-
- void
- anv_descriptor_set_destroy(struct anv_device *device,
- struct anv_descriptor_pool *pool,
- struct anv_descriptor_set *set);
-
- #define ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS UINT8_MAX
-
- struct anv_pipeline_binding {
- /* The descriptor set this surface corresponds to. The special value of
- * ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS indicates that the offset refers
- * to a color attachment and not a regular descriptor.
- */
- uint8_t set;
-
- /* Binding in the descriptor set */
- uint32_t binding;
-
- /* Index in the binding */
- uint32_t index;
-
- /* Plane in the binding index */
- uint8_t plane;
-
- /* Input attachment index (relative to the subpass) */
- uint8_t input_attachment_index;
-
- /* For a storage image, whether it is write-only */
- bool write_only;
- };
-
- struct anv_pipeline_layout {
- struct {
- struct anv_descriptor_set_layout *layout;
- uint32_t dynamic_offset_start;
- } set[MAX_SETS];
-
- uint32_t num_sets;
-
- struct {
- bool has_dynamic_offsets;
- } stage[MESA_SHADER_STAGES];
-
- unsigned char sha1[20];
- };
-
- struct anv_buffer {
- struct anv_device * device;
- VkDeviceSize size;
-
- VkBufferUsageFlags usage;
-
- /* Set when bound */
- struct anv_bo * bo;
- VkDeviceSize offset;
- };
-
- static inline uint64_t
- anv_buffer_get_range(struct anv_buffer *buffer, uint64_t offset, uint64_t range)
- {
- assert(offset <= buffer->size);
- if (range == VK_WHOLE_SIZE) {
- return buffer->size - offset;
- } else {
- assert(range <= buffer->size);
- return range;
- }
- }
-
- enum anv_cmd_dirty_bits {
- ANV_CMD_DIRTY_DYNAMIC_VIEWPORT = 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
- ANV_CMD_DIRTY_DYNAMIC_SCISSOR = 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
- ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH = 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
- ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS = 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
- ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS = 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
- ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS = 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
- ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
- ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK = 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
- ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE = 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
- ANV_CMD_DIRTY_DYNAMIC_ALL = (1 << 9) - 1,
- ANV_CMD_DIRTY_PIPELINE = 1 << 9,
- ANV_CMD_DIRTY_INDEX_BUFFER = 1 << 10,
- ANV_CMD_DIRTY_RENDER_TARGETS = 1 << 11,
- };
- typedef uint32_t anv_cmd_dirty_mask_t;
-
- enum anv_pipe_bits {
- ANV_PIPE_DEPTH_CACHE_FLUSH_BIT = (1 << 0),
- ANV_PIPE_STALL_AT_SCOREBOARD_BIT = (1 << 1),
- ANV_PIPE_STATE_CACHE_INVALIDATE_BIT = (1 << 2),
- ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT = (1 << 3),
- ANV_PIPE_VF_CACHE_INVALIDATE_BIT = (1 << 4),
- ANV_PIPE_DATA_CACHE_FLUSH_BIT = (1 << 5),
- ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT = (1 << 10),
- ANV_PIPE_INSTRUCTION_CACHE_INVALIDATE_BIT = (1 << 11),
- ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT = (1 << 12),
- ANV_PIPE_DEPTH_STALL_BIT = (1 << 13),
- ANV_PIPE_CS_STALL_BIT = (1 << 20),
-
- /* This bit does not exist directly in PIPE_CONTROL. Instead it means that
- * a flush has happened but not a CS stall. The next time we do any sort
- * of invalidation we need to insert a CS stall at that time. Otherwise,
- * we would have to CS stall on every flush which could be bad.
- */
- ANV_PIPE_NEEDS_CS_STALL_BIT = (1 << 21),
- };
-
- #define ANV_PIPE_FLUSH_BITS ( \
- ANV_PIPE_DEPTH_CACHE_FLUSH_BIT | \
- ANV_PIPE_DATA_CACHE_FLUSH_BIT | \
- ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT)
-
- #define ANV_PIPE_STALL_BITS ( \
- ANV_PIPE_STALL_AT_SCOREBOARD_BIT | \
- ANV_PIPE_DEPTH_STALL_BIT | \
- ANV_PIPE_CS_STALL_BIT)
-
- #define ANV_PIPE_INVALIDATE_BITS ( \
- ANV_PIPE_STATE_CACHE_INVALIDATE_BIT | \
- ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT | \
- ANV_PIPE_VF_CACHE_INVALIDATE_BIT | \
- ANV_PIPE_DATA_CACHE_FLUSH_BIT | \
- ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT | \
- ANV_PIPE_INSTRUCTION_CACHE_INVALIDATE_BIT)
-
- static inline enum anv_pipe_bits
- anv_pipe_flush_bits_for_access_flags(VkAccessFlags flags)
- {
- enum anv_pipe_bits pipe_bits = 0;
-
- unsigned b;
- for_each_bit(b, flags) {
- switch ((VkAccessFlagBits)(1 << b)) {
- case VK_ACCESS_SHADER_WRITE_BIT:
- pipe_bits |= ANV_PIPE_DATA_CACHE_FLUSH_BIT;
- break;
- case VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT:
- pipe_bits |= ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT;
- break;
- case VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT:
- pipe_bits |= ANV_PIPE_DEPTH_CACHE_FLUSH_BIT;
- break;
- case VK_ACCESS_TRANSFER_WRITE_BIT:
- pipe_bits |= ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT;
- pipe_bits |= ANV_PIPE_DEPTH_CACHE_FLUSH_BIT;
- break;
- default:
- break; /* Nothing to do */
- }
- }
-
- return pipe_bits;
- }
-
- static inline enum anv_pipe_bits
- anv_pipe_invalidate_bits_for_access_flags(VkAccessFlags flags)
- {
- enum anv_pipe_bits pipe_bits = 0;
-
- unsigned b;
- for_each_bit(b, flags) {
- switch ((VkAccessFlagBits)(1 << b)) {
- case VK_ACCESS_INDIRECT_COMMAND_READ_BIT:
- case VK_ACCESS_INDEX_READ_BIT:
- case VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT:
- pipe_bits |= ANV_PIPE_VF_CACHE_INVALIDATE_BIT;
- break;
- case VK_ACCESS_UNIFORM_READ_BIT:
- pipe_bits |= ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT;
- pipe_bits |= ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT;
- break;
- case VK_ACCESS_SHADER_READ_BIT:
- case VK_ACCESS_INPUT_ATTACHMENT_READ_BIT:
- case VK_ACCESS_TRANSFER_READ_BIT:
- pipe_bits |= ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT;
- break;
- default:
- break; /* Nothing to do */
- }
- }
-
- return pipe_bits;
- }
-
- #define VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV ( \
- VK_IMAGE_ASPECT_COLOR_BIT | \
- VK_IMAGE_ASPECT_PLANE_0_BIT_KHR | \
- VK_IMAGE_ASPECT_PLANE_1_BIT_KHR | \
- VK_IMAGE_ASPECT_PLANE_2_BIT_KHR)
- #define VK_IMAGE_ASPECT_PLANES_BITS_ANV ( \
- VK_IMAGE_ASPECT_PLANE_0_BIT_KHR | \
- VK_IMAGE_ASPECT_PLANE_1_BIT_KHR | \
- VK_IMAGE_ASPECT_PLANE_2_BIT_KHR)
-
- struct anv_vertex_binding {
- struct anv_buffer * buffer;
- VkDeviceSize offset;
- };
-
- #define ANV_PARAM_PUSH(offset) ((1 << 16) | (uint32_t)(offset))
- #define ANV_PARAM_PUSH_OFFSET(param) ((param) & 0xffff)
-
- struct anv_push_constants {
- /* Current allocated size of this push constants data structure.
- * Because a decent chunk of it may not be used (images on SKL, for
- * instance), we won't actually allocate the entire structure up-front.
- */
- uint32_t size;
-
- /* Push constant data provided by the client through vkPushConstants */
- uint8_t client_data[MAX_PUSH_CONSTANTS_SIZE];
-
- /* Image data for image_load_store on pre-SKL */
- struct brw_image_param images[MAX_IMAGES];
- };
-
- struct anv_dynamic_state {
- struct {
- uint32_t count;
- VkViewport viewports[MAX_VIEWPORTS];
- } viewport;
-
- struct {
- uint32_t count;
- VkRect2D scissors[MAX_SCISSORS];
- } scissor;
-
- float line_width;
-
- struct {
- float bias;
- float clamp;
- float slope;
- } depth_bias;
-
- float blend_constants[4];
-
- struct {
- float min;
- float max;
- } depth_bounds;
-
- struct {
- uint32_t front;
- uint32_t back;
- } stencil_compare_mask;
-
- struct {
- uint32_t front;
- uint32_t back;
- } stencil_write_mask;
-
- struct {
- uint32_t front;
- uint32_t back;
- } stencil_reference;
- };
-
- extern const struct anv_dynamic_state default_dynamic_state;
-
- void anv_dynamic_state_copy(struct anv_dynamic_state *dest,
- const struct anv_dynamic_state *src,
- uint32_t copy_mask);
-
- struct anv_surface_state {
- struct anv_state state;
- /** Address of the surface referred to by this state
- *
- * This address is relative to the start of the BO.
- */
- uint64_t address;
- /* Address of the aux surface, if any
- *
- * This field is 0 if and only if no aux surface exists.
- *
- * This address is relative to the start of the BO. On gen7, the bottom 12
- * bits of this address include extra aux information.
- */
- uint64_t aux_address;
- };
-
- /**
- * Attachment state when recording a renderpass instance.
- *
- * The clear value is valid only if there exists a pending clear.
- */
- struct anv_attachment_state {
- enum isl_aux_usage aux_usage;
- enum isl_aux_usage input_aux_usage;
- struct anv_surface_state color;
- struct anv_surface_state input;
-
- VkImageLayout current_layout;
- VkImageAspectFlags pending_clear_aspects;
- bool fast_clear;
- VkClearValue clear_value;
- bool clear_color_is_zero_one;
- bool clear_color_is_zero;
- };
-
- /** State required while building cmd buffer */
- struct anv_cmd_state {
- /* PIPELINE_SELECT.PipelineSelection */
- uint32_t current_pipeline;
- const struct gen_l3_config * current_l3_config;
- uint32_t vb_dirty;
- anv_cmd_dirty_mask_t dirty;
- anv_cmd_dirty_mask_t compute_dirty;
- enum anv_pipe_bits pending_pipe_bits;
- uint32_t num_workgroups_offset;
- struct anv_bo *num_workgroups_bo;
- VkShaderStageFlags descriptors_dirty;
- VkShaderStageFlags push_constants_dirty;
- uint32_t scratch_size;
- struct anv_pipeline * pipeline;
- struct anv_pipeline * compute_pipeline;
- struct anv_framebuffer * framebuffer;
- struct anv_render_pass * pass;
- struct anv_subpass * subpass;
- VkRect2D render_area;
- uint32_t restart_index;
- struct anv_vertex_binding vertex_bindings[MAX_VBS];
- struct anv_descriptor_set * descriptors[MAX_SETS];
- uint32_t dynamic_offsets[MAX_DYNAMIC_BUFFERS];
- VkShaderStageFlags push_constant_stages;
- struct anv_push_constants * push_constants[MESA_SHADER_STAGES];
- struct anv_state binding_tables[MESA_SHADER_STAGES];
- struct anv_state samplers[MESA_SHADER_STAGES];
- struct anv_dynamic_state dynamic;
- bool need_query_wa;
-
- struct anv_push_descriptor_set * push_descriptors[MAX_SETS];
-
- /**
- * Whether or not the gen8 PMA fix is enabled. We ensure that, at the top
- * of any command buffer it is disabled by disabling it in EndCommandBuffer
- * and before invoking the secondary in ExecuteCommands.
- */
- bool pma_fix_enabled;
-
- /**
- * Whether or not we know for certain that HiZ is enabled for the current
- * subpass. If, for whatever reason, we are unsure as to whether HiZ is
- * enabled or not, this will be false.
- */
- bool hiz_enabled;
-
- /**
- * Array length is anv_cmd_state::pass::attachment_count. Array content is
- * valid only when recording a render pass instance.
- */
- struct anv_attachment_state * attachments;
-
- /**
- * Surface states for color render targets. These are stored in a single
- * flat array. For depth-stencil attachments, the surface state is simply
- * left blank.
- */
- struct anv_state render_pass_states;
-
- /**
- * A null surface state of the right size to match the framebuffer. This
- * is one of the states in render_pass_states.
- */
- struct anv_state null_surface_state;
-
- struct {
- struct anv_buffer * index_buffer;
- uint32_t index_type; /**< 3DSTATE_INDEX_BUFFER.IndexFormat */
- uint32_t index_offset;
- } gen7;
- };
-
- struct anv_cmd_pool {
- VkAllocationCallbacks alloc;
- struct list_head cmd_buffers;
- };
-
- #define ANV_CMD_BUFFER_BATCH_SIZE 8192
-
- enum anv_cmd_buffer_exec_mode {
- ANV_CMD_BUFFER_EXEC_MODE_PRIMARY,
- ANV_CMD_BUFFER_EXEC_MODE_EMIT,
- ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT,
- ANV_CMD_BUFFER_EXEC_MODE_CHAIN,
- ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN,
- };
-
- struct anv_cmd_buffer {
- VK_LOADER_DATA _loader_data;
-
- struct anv_device * device;
-
- struct anv_cmd_pool * pool;
- struct list_head pool_link;
-
- struct anv_batch batch;
-
- /* Fields required for the actual chain of anv_batch_bo's.
- *
- * These fields are initialized by anv_cmd_buffer_init_batch_bo_chain().
- */
- struct list_head batch_bos;
- enum anv_cmd_buffer_exec_mode exec_mode;
-
- /* A vector of anv_batch_bo pointers for every batch or surface buffer
- * referenced by this command buffer
- *
- * initialized by anv_cmd_buffer_init_batch_bo_chain()
- */
- struct u_vector seen_bbos;
-
- /* A vector of int32_t's for every block of binding tables.
- *
- * initialized by anv_cmd_buffer_init_batch_bo_chain()
- */
- struct u_vector bt_block_states;
- uint32_t bt_next;
-
- struct anv_reloc_list surface_relocs;
- /** Last seen surface state block pool center bo offset */
- uint32_t last_ss_pool_center;
-
- /* Serial for tracking buffer completion */
- uint32_t serial;
-
- /* Stream objects for storing temporary data */
- struct anv_state_stream surface_state_stream;
- struct anv_state_stream dynamic_state_stream;
-
- VkCommandBufferUsageFlags usage_flags;
- VkCommandBufferLevel level;
-
- struct anv_cmd_state state;
- };
-
- VkResult anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
- void anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
- void anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
- void anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer *cmd_buffer);
- void anv_cmd_buffer_add_secondary(struct anv_cmd_buffer *primary,
- struct anv_cmd_buffer *secondary);
- void anv_cmd_buffer_prepare_execbuf(struct anv_cmd_buffer *cmd_buffer);
- VkResult anv_cmd_buffer_execbuf(struct anv_device *device,
- struct anv_cmd_buffer *cmd_buffer,
- const VkSemaphore *in_semaphores,
- uint32_t num_in_semaphores,
- const VkSemaphore *out_semaphores,
- uint32_t num_out_semaphores,
- VkFence fence);
-
- VkResult anv_cmd_buffer_reset(struct anv_cmd_buffer *cmd_buffer);
-
- VkResult
- anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer *cmd_buffer,
- gl_shader_stage stage, uint32_t size);
- #define anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, stage, field) \
- anv_cmd_buffer_ensure_push_constants_size(cmd_buffer, stage, \
- (offsetof(struct anv_push_constants, field) + \
- sizeof(cmd_buffer->state.push_constants[0]->field)))
-
- struct anv_state anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
- const void *data, uint32_t size, uint32_t alignment);
- struct anv_state anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
- uint32_t *a, uint32_t *b,
- uint32_t dwords, uint32_t alignment);
-
- struct anv_address
- anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer *cmd_buffer);
- struct anv_state
- anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer *cmd_buffer,
- uint32_t entries, uint32_t *state_offset);
- struct anv_state
- anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer *cmd_buffer);
- struct anv_state
- anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer *cmd_buffer,
- uint32_t size, uint32_t alignment);
-
- VkResult
- anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer *cmd_buffer);
-
- void gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer);
- void gen8_cmd_buffer_emit_depth_viewport(struct anv_cmd_buffer *cmd_buffer,
- bool depth_clamp_enable);
- void gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer);
-
- void anv_cmd_buffer_setup_attachments(struct anv_cmd_buffer *cmd_buffer,
- struct anv_render_pass *pass,
- struct anv_framebuffer *framebuffer,
- const VkClearValue *clear_values);
-
- void anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
-
- struct anv_state
- anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
- gl_shader_stage stage);
- struct anv_state
- anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer);
-
- void anv_cmd_buffer_clear_subpass(struct anv_cmd_buffer *cmd_buffer);
- void anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer);
-
- const struct anv_image_view *
- anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer);
-
- VkResult
- anv_cmd_buffer_alloc_blorp_binding_table(struct anv_cmd_buffer *cmd_buffer,
- uint32_t num_entries,
- uint32_t *state_offset,
- struct anv_state *bt_state);
-
- void anv_cmd_buffer_dump(struct anv_cmd_buffer *cmd_buffer);
-
- enum anv_fence_type {
- ANV_FENCE_TYPE_NONE = 0,
- ANV_FENCE_TYPE_BO,
- ANV_FENCE_TYPE_SYNCOBJ,
- };
-
- enum anv_bo_fence_state {
- /** Indicates that this is a new (or newly reset fence) */
- ANV_BO_FENCE_STATE_RESET,
-
- /** Indicates that this fence has been submitted to the GPU but is still
- * (as far as we know) in use by the GPU.
- */
- ANV_BO_FENCE_STATE_SUBMITTED,
-
- ANV_BO_FENCE_STATE_SIGNALED,
- };
-
- struct anv_fence_impl {
- enum anv_fence_type type;
-
- union {
- /** Fence implementation for BO fences
- *
- * These fences use a BO and a set of CPU-tracked state flags. The BO
- * is added to the object list of the last execbuf call in a QueueSubmit
- * and is marked EXEC_WRITE. The state flags track when the BO has been
- * submitted to the kernel. We need to do this because Vulkan lets you
- * wait on a fence that has not yet been submitted and I915_GEM_BUSY
- * will say it's idle in this case.
- */
- struct {
- struct anv_bo bo;
- enum anv_bo_fence_state state;
- } bo;
-
- /** DRM syncobj handle for syncobj-based fences */
- uint32_t syncobj;
- };
- };
-
- struct anv_fence {
- /* Permanent fence state. Every fence has some form of permanent state
- * (type != ANV_SEMAPHORE_TYPE_NONE). This may be a BO to fence on (for
- * cross-process fences) or it could just be a dummy for use internally.
- */
- struct anv_fence_impl permanent;
-
- /* Temporary fence state. A fence *may* have temporary state. That state
- * is added to the fence by an import operation and is reset back to
- * ANV_SEMAPHORE_TYPE_NONE when the fence is reset. A fence with temporary
- * state cannot be signaled because the fence must already be signaled
- * before the temporary state can be exported from the fence in the other
- * process and imported here.
- */
- struct anv_fence_impl temporary;
- };
-
- struct anv_event {
- uint64_t semaphore;
- struct anv_state state;
- };
-
- enum anv_semaphore_type {
- ANV_SEMAPHORE_TYPE_NONE = 0,
- ANV_SEMAPHORE_TYPE_DUMMY,
- ANV_SEMAPHORE_TYPE_BO,
- ANV_SEMAPHORE_TYPE_SYNC_FILE,
- ANV_SEMAPHORE_TYPE_DRM_SYNCOBJ,
- };
-
- struct anv_semaphore_impl {
- enum anv_semaphore_type type;
-
- union {
- /* A BO representing this semaphore when type == ANV_SEMAPHORE_TYPE_BO.
- * This BO will be added to the object list on any execbuf2 calls for
- * which this semaphore is used as a wait or signal fence. When used as
- * a signal fence, the EXEC_OBJECT_WRITE flag will be set.
- */
- struct anv_bo *bo;
-
- /* The sync file descriptor when type == ANV_SEMAPHORE_TYPE_SYNC_FILE.
- * If the semaphore is in the unsignaled state due to either just being
- * created or because it has been used for a wait, fd will be -1.
- */
- int fd;
-
- /* Sync object handle when type == ANV_SEMAPHORE_TYPE_DRM_SYNCOBJ.
- * Unlike GEM BOs, DRM sync objects aren't deduplicated by the kernel on
- * import so we don't need to bother with a userspace cache.
- */
- uint32_t syncobj;
- };
- };
-
- struct anv_semaphore {
- /* Permanent semaphore state. Every semaphore has some form of permanent
- * state (type != ANV_SEMAPHORE_TYPE_NONE). This may be a BO to fence on
- * (for cross-process semaphores0 or it could just be a dummy for use
- * internally.
- */
- struct anv_semaphore_impl permanent;
-
- /* Temporary semaphore state. A semaphore *may* have temporary state.
- * That state is added to the semaphore by an import operation and is reset
- * back to ANV_SEMAPHORE_TYPE_NONE when the semaphore is waited on. A
- * semaphore with temporary state cannot be signaled because the semaphore
- * must already be signaled before the temporary state can be exported from
- * the semaphore in the other process and imported here.
- */
- struct anv_semaphore_impl temporary;
- };
-
- void anv_semaphore_reset_temporary(struct anv_device *device,
- struct anv_semaphore *semaphore);
-
- struct anv_shader_module {
- unsigned char sha1[20];
- uint32_t size;
- char data[0];
- };
-
- static inline gl_shader_stage
- vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage)
- {
- assert(__builtin_popcount(vk_stage) == 1);
- return ffs(vk_stage) - 1;
- }
-
- static inline VkShaderStageFlagBits
- mesa_to_vk_shader_stage(gl_shader_stage mesa_stage)
- {
- return (1 << mesa_stage);
- }
-
- #define ANV_STAGE_MASK ((1 << MESA_SHADER_STAGES) - 1)
-
- #define anv_foreach_stage(stage, stage_bits) \
- for (gl_shader_stage stage, \
- __tmp = (gl_shader_stage)((stage_bits) & ANV_STAGE_MASK); \
- stage = __builtin_ffs(__tmp) - 1, __tmp; \
- __tmp &= ~(1 << (stage)))
-
- struct anv_pipeline_bind_map {
- uint32_t surface_count;
- uint32_t sampler_count;
- uint32_t image_count;
-
- struct anv_pipeline_binding * surface_to_descriptor;
- struct anv_pipeline_binding * sampler_to_descriptor;
- };
-
- struct anv_shader_bin_key {
- uint32_t size;
- uint8_t data[0];
- };
-
- struct anv_shader_bin {
- uint32_t ref_cnt;
-
- const struct anv_shader_bin_key *key;
-
- struct anv_state kernel;
- uint32_t kernel_size;
-
- const struct brw_stage_prog_data *prog_data;
- uint32_t prog_data_size;
-
- struct anv_pipeline_bind_map bind_map;
- };
-
- struct anv_shader_bin *
- anv_shader_bin_create(struct anv_device *device,
- const void *key, uint32_t key_size,
- const void *kernel, uint32_t kernel_size,
- const struct brw_stage_prog_data *prog_data,
- uint32_t prog_data_size, const void *prog_data_param,
- const struct anv_pipeline_bind_map *bind_map);
-
- void
- anv_shader_bin_destroy(struct anv_device *device, struct anv_shader_bin *shader);
-
- static inline void
- anv_shader_bin_ref(struct anv_shader_bin *shader)
- {
- assert(shader && shader->ref_cnt >= 1);
- p_atomic_inc(&shader->ref_cnt);
- }
-
- static inline void
- anv_shader_bin_unref(struct anv_device *device, struct anv_shader_bin *shader)
- {
- assert(shader && shader->ref_cnt >= 1);
- if (p_atomic_dec_zero(&shader->ref_cnt))
- anv_shader_bin_destroy(device, shader);
- }
-
- struct anv_pipeline {
- struct anv_device * device;
- struct anv_batch batch;
- uint32_t batch_data[512];
- struct anv_reloc_list batch_relocs;
- uint32_t dynamic_state_mask;
- struct anv_dynamic_state dynamic_state;
-
- struct anv_subpass * subpass;
- struct anv_pipeline_layout * layout;
-
- bool needs_data_cache;
-
- struct anv_shader_bin * shaders[MESA_SHADER_STAGES];
-
- struct {
- const struct gen_l3_config * l3_config;
- uint32_t total_size;
- } urb;
-
- VkShaderStageFlags active_stages;
- struct anv_state blend_state;
-
- uint32_t vb_used;
- uint32_t binding_stride[MAX_VBS];
- bool instancing_enable[MAX_VBS];
- bool primitive_restart;
- uint32_t topology;
-
- uint32_t cs_right_mask;
-
- bool writes_depth;
- bool depth_test_enable;
- bool writes_stencil;
- bool stencil_test_enable;
- bool depth_clamp_enable;
- bool sample_shading_enable;
- bool kill_pixel;
-
- struct {
- uint32_t sf[7];
- uint32_t depth_stencil_state[3];
- } gen7;
-
- struct {
- uint32_t sf[4];
- uint32_t raster[5];
- uint32_t wm_depth_stencil[3];
- } gen8;
-
- struct {
- uint32_t wm_depth_stencil[4];
- } gen9;
-
- uint32_t interface_descriptor_data[8];
- };
-
- static inline bool
- anv_pipeline_has_stage(const struct anv_pipeline *pipeline,
- gl_shader_stage stage)
- {
- return (pipeline->active_stages & mesa_to_vk_shader_stage(stage)) != 0;
- }
-
- #define ANV_DECL_GET_PROG_DATA_FUNC(prefix, stage) \
- static inline const struct brw_##prefix##_prog_data * \
- get_##prefix##_prog_data(const struct anv_pipeline *pipeline) \
- { \
- if (anv_pipeline_has_stage(pipeline, stage)) { \
- return (const struct brw_##prefix##_prog_data *) \
- pipeline->shaders[stage]->prog_data; \
- } else { \
- return NULL; \
- } \
- }
-
- ANV_DECL_GET_PROG_DATA_FUNC(vs, MESA_SHADER_VERTEX)
- ANV_DECL_GET_PROG_DATA_FUNC(tcs, MESA_SHADER_TESS_CTRL)
- ANV_DECL_GET_PROG_DATA_FUNC(tes, MESA_SHADER_TESS_EVAL)
- ANV_DECL_GET_PROG_DATA_FUNC(gs, MESA_SHADER_GEOMETRY)
- ANV_DECL_GET_PROG_DATA_FUNC(wm, MESA_SHADER_FRAGMENT)
- ANV_DECL_GET_PROG_DATA_FUNC(cs, MESA_SHADER_COMPUTE)
-
- static inline const struct brw_vue_prog_data *
- anv_pipeline_get_last_vue_prog_data(const struct anv_pipeline *pipeline)
- {
- if (anv_pipeline_has_stage(pipeline, MESA_SHADER_GEOMETRY))
- return &get_gs_prog_data(pipeline)->base;
- else if (anv_pipeline_has_stage(pipeline, MESA_SHADER_TESS_EVAL))
- return &get_tes_prog_data(pipeline)->base;
- else
- return &get_vs_prog_data(pipeline)->base;
- }
-
- VkResult
- anv_pipeline_init(struct anv_pipeline *pipeline, struct anv_device *device,
- struct anv_pipeline_cache *cache,
- const VkGraphicsPipelineCreateInfo *pCreateInfo,
- const VkAllocationCallbacks *alloc);
-
- VkResult
- anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
- struct anv_pipeline_cache *cache,
- const VkComputePipelineCreateInfo *info,
- struct anv_shader_module *module,
- const char *entrypoint,
- const VkSpecializationInfo *spec_info);
-
- struct anv_format_plane {
- enum isl_format isl_format:16;
- struct isl_swizzle swizzle;
-
- /* Whether this plane contains chroma channels */
- bool has_chroma;
-
- /* For downscaling of YUV planes */
- uint8_t denominator_scales[2];
-
- /* How to map sampled ycbcr planes to a single 4 component element. */
- struct isl_swizzle ycbcr_swizzle;
- };
-
-
- struct anv_format {
- struct anv_format_plane planes[3];
- uint8_t n_planes;
- bool can_ycbcr;
- };
-
- static inline uint32_t
- anv_image_aspect_to_plane(VkImageAspectFlags image_aspects,
- VkImageAspectFlags aspect_mask)
- {
- switch (aspect_mask) {
- case VK_IMAGE_ASPECT_COLOR_BIT:
- case VK_IMAGE_ASPECT_DEPTH_BIT:
- case VK_IMAGE_ASPECT_PLANE_0_BIT_KHR:
- return 0;
- case VK_IMAGE_ASPECT_STENCIL_BIT:
- if ((image_aspects & VK_IMAGE_ASPECT_DEPTH_BIT) == 0)
- return 0;
- /* Fall-through */
- case VK_IMAGE_ASPECT_PLANE_1_BIT_KHR:
- return 1;
- case VK_IMAGE_ASPECT_PLANE_2_BIT_KHR:
- return 2;
- default:
- /* Purposefully assert with depth/stencil aspects. */
- unreachable("invalid image aspect");
- }
- }
-
- static inline uint32_t
- anv_image_aspect_get_planes(VkImageAspectFlags aspect_mask)
- {
- uint32_t planes = 0;
-
- if (aspect_mask & (VK_IMAGE_ASPECT_COLOR_BIT |
- VK_IMAGE_ASPECT_DEPTH_BIT |
- VK_IMAGE_ASPECT_STENCIL_BIT |
- VK_IMAGE_ASPECT_PLANE_0_BIT_KHR))
- planes++;
- if (aspect_mask & VK_IMAGE_ASPECT_PLANE_1_BIT_KHR)
- planes++;
- if (aspect_mask & VK_IMAGE_ASPECT_PLANE_2_BIT_KHR)
- planes++;
-
- return planes;
- }
-
- static inline VkImageAspectFlags
- anv_plane_to_aspect(VkImageAspectFlags image_aspects,
- uint32_t plane)
- {
- if (image_aspects & VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV) {
- if (_mesa_bitcount(image_aspects) > 1)
- return VK_IMAGE_ASPECT_PLANE_0_BIT_KHR << plane;
- return VK_IMAGE_ASPECT_COLOR_BIT;
- }
- if (image_aspects & VK_IMAGE_ASPECT_DEPTH_BIT)
- return VK_IMAGE_ASPECT_DEPTH_BIT << plane;
- assert(image_aspects == VK_IMAGE_ASPECT_STENCIL_BIT);
- return VK_IMAGE_ASPECT_STENCIL_BIT;
- }
-
- #define anv_foreach_image_aspect_bit(b, image, aspects) \
- for_each_bit(b, anv_image_expand_aspects(image, aspects))
-
- const struct anv_format *
- anv_get_format(VkFormat format);
-
- static inline uint32_t
- anv_get_format_planes(VkFormat vk_format)
- {
- const struct anv_format *format = anv_get_format(vk_format);
-
- return format != NULL ? format->n_planes : 0;
- }
-
- struct anv_format_plane
- anv_get_format_plane(const struct gen_device_info *devinfo, VkFormat vk_format,
- VkImageAspectFlagBits aspect, VkImageTiling tiling);
-
- static inline enum isl_format
- anv_get_isl_format(const struct gen_device_info *devinfo, VkFormat vk_format,
- VkImageAspectFlags aspect, VkImageTiling tiling)
- {
- return anv_get_format_plane(devinfo, vk_format, aspect, tiling).isl_format;
- }
-
- static inline struct isl_swizzle
- anv_swizzle_for_render(struct isl_swizzle swizzle)
- {
- /* Sometimes the swizzle will have alpha map to one. We do this to fake
- * RGB as RGBA for texturing
- */
- assert(swizzle.a == ISL_CHANNEL_SELECT_ONE ||
- swizzle.a == ISL_CHANNEL_SELECT_ALPHA);
-
- /* But it doesn't matter what we render to that channel */
- swizzle.a = ISL_CHANNEL_SELECT_ALPHA;
-
- return swizzle;
- }
-
- void
- anv_pipeline_setup_l3_config(struct anv_pipeline *pipeline, bool needs_slm);
-
- /**
- * Subsurface of an anv_image.
- */
- struct anv_surface {
- /** Valid only if isl_surf::size > 0. */
- struct isl_surf isl;
-
- /**
- * Offset from VkImage's base address, as bound by vkBindImageMemory().
- */
- uint32_t offset;
- };
-
- struct anv_image {
- VkImageType type;
- /* The original VkFormat provided by the client. This may not match any
- * of the actual surface formats.
- */
- VkFormat vk_format;
- const struct anv_format *format;
-
- VkImageAspectFlags aspects;
- VkExtent3D extent;
- uint32_t levels;
- uint32_t array_size;
- uint32_t samples; /**< VkImageCreateInfo::samples */
- uint32_t n_planes;
- VkImageUsageFlags usage; /**< Superset of VkImageCreateInfo::usage. */
- VkImageTiling tiling; /** VkImageCreateInfo::tiling */
-
- /**
- * DRM format modifier for this image or DRM_FORMAT_MOD_INVALID.
- */
- uint64_t drm_format_mod;
-
- VkDeviceSize size;
- uint32_t alignment;
-
- /* Whether the image is made of several underlying buffer objects rather a
- * single one with different offsets.
- */
- bool disjoint;
-
- /**
- * Image subsurfaces
- *
- * For each foo, anv_image::planes[x].surface is valid if and only if
- * anv_image::aspects has a x aspect. Refer to anv_image_aspect_to_plane()
- * to figure the number associated with a given aspect.
- *
- * The hardware requires that the depth buffer and stencil buffer be
- * separate surfaces. From Vulkan's perspective, though, depth and stencil
- * reside in the same VkImage. To satisfy both the hardware and Vulkan, we
- * allocate the depth and stencil buffers as separate surfaces in the same
- * bo.
- *
- * Memory layout :
- *
- * -----------------------
- * | surface0 | /|\
- * ----------------------- |
- * | shadow surface0 | |
- * ----------------------- | Plane 0
- * | aux surface0 | |
- * ----------------------- |
- * | fast clear colors0 | \|/
- * -----------------------
- * | surface1 | /|\
- * ----------------------- |
- * | shadow surface1 | |
- * ----------------------- | Plane 1
- * | aux surface1 | |
- * ----------------------- |
- * | fast clear colors1 | \|/
- * -----------------------
- * | ... |
- * | |
- * -----------------------
- */
- struct {
- /**
- * Offset of the entire plane (whenever the image is disjoint this is
- * set to 0).
- */
- uint32_t offset;
-
- VkDeviceSize size;
- uint32_t alignment;
-
- struct anv_surface surface;
-
- /**
- * A surface which shadows the main surface and may have different
- * tiling. This is used for sampling using a tiling that isn't supported
- * for other operations.
- */
- struct anv_surface shadow_surface;
-
- /**
- * For color images, this is the aux usage for this image when not used
- * as a color attachment.
- *
- * For depth/stencil images, this is set to ISL_AUX_USAGE_HIZ if the
- * image has a HiZ buffer.
- */
- enum isl_aux_usage aux_usage;
-
- struct anv_surface aux_surface;
-
- /**
- * Offset of the fast clear state (used to compute the
- * fast_clear_state_offset of the following planes).
- */
- uint32_t fast_clear_state_offset;
-
- /**
- * BO associated with this plane, set when bound.
- */
- struct anv_bo *bo;
- VkDeviceSize bo_offset;
-
- /**
- * When destroying the image, also free the bo.
- * */
- bool bo_is_owned;
- } planes[3];
- };
-
- /* Returns the number of auxiliary buffer levels attached to an image. */
- static inline uint8_t
- anv_image_aux_levels(const struct anv_image * const image,
- VkImageAspectFlagBits aspect)
- {
- uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
- return image->planes[plane].aux_surface.isl.size > 0 ?
- image->planes[plane].aux_surface.isl.levels : 0;
- }
-
- /* Returns the number of auxiliary buffer layers attached to an image. */
- static inline uint32_t
- anv_image_aux_layers(const struct anv_image * const image,
- VkImageAspectFlagBits aspect,
- const uint8_t miplevel)
- {
- assert(image);
-
- /* The miplevel must exist in the main buffer. */
- assert(miplevel < image->levels);
-
- if (miplevel >= anv_image_aux_levels(image, aspect)) {
- /* There are no layers with auxiliary data because the miplevel has no
- * auxiliary data.
- */
- return 0;
- } else {
- uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
- return MAX2(image->planes[plane].aux_surface.isl.logical_level0_px.array_len,
- image->planes[plane].aux_surface.isl.logical_level0_px.depth >> miplevel);
- }
- }
-
- static inline unsigned
- anv_fast_clear_state_entry_size(const struct anv_device *device)
- {
- assert(device);
- /* Entry contents:
- * +--------------------------------------------+
- * | clear value dword(s) | needs resolve dword |
- * +--------------------------------------------+
- */
-
- /* Ensure that the needs resolve dword is in fact dword-aligned to enable
- * GPU memcpy operations.
- */
- assert(device->isl_dev.ss.clear_value_size % 4 == 0);
- return device->isl_dev.ss.clear_value_size + 4;
- }
-
- static inline struct anv_address
- anv_image_get_clear_color_addr(const struct anv_device *device,
- const struct anv_image *image,
- VkImageAspectFlagBits aspect,
- unsigned level)
- {
- uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
- return (struct anv_address) {
- .bo = image->planes[plane].bo,
- .offset = image->planes[plane].bo_offset +
- image->planes[plane].fast_clear_state_offset +
- anv_fast_clear_state_entry_size(device) * level,
- };
- }
-
- static inline struct anv_address
- anv_image_get_needs_resolve_addr(const struct anv_device *device,
- const struct anv_image *image,
- VkImageAspectFlagBits aspect,
- unsigned level)
- {
- struct anv_address addr =
- anv_image_get_clear_color_addr(device, image, aspect, level);
- addr.offset += device->isl_dev.ss.clear_value_size;
- return addr;
- }
-
- /* Returns true if a HiZ-enabled depth buffer can be sampled from. */
- static inline bool
- anv_can_sample_with_hiz(const struct gen_device_info * const devinfo,
- const struct anv_image *image)
- {
- if (!(image->aspects & VK_IMAGE_ASPECT_DEPTH_BIT))
- return false;
-
- if (devinfo->gen < 8)
- return false;
-
- return image->samples == 1;
- }
-
- void
- anv_gen8_hiz_op_resolve(struct anv_cmd_buffer *cmd_buffer,
- const struct anv_image *image,
- enum blorp_hiz_op op);
- void
- anv_ccs_resolve(struct anv_cmd_buffer * const cmd_buffer,
- const struct anv_image * const image,
- VkImageAspectFlagBits aspect,
- const uint8_t level,
- const uint32_t start_layer, const uint32_t layer_count,
- const enum blorp_fast_clear_op op);
-
- void
- anv_image_fast_clear(struct anv_cmd_buffer *cmd_buffer,
- const struct anv_image *image,
- VkImageAspectFlagBits aspect,
- const uint32_t base_level, const uint32_t level_count,
- const uint32_t base_layer, uint32_t layer_count);
-
- void
- anv_image_copy_to_shadow(struct anv_cmd_buffer *cmd_buffer,
- const struct anv_image *image,
- uint32_t base_level, uint32_t level_count,
- uint32_t base_layer, uint32_t layer_count);
-
- enum isl_aux_usage
- anv_layout_to_aux_usage(const struct gen_device_info * const devinfo,
- const struct anv_image *image,
- const VkImageAspectFlagBits aspect,
- const VkImageLayout layout);
-
- /* This is defined as a macro so that it works for both
- * VkImageSubresourceRange and VkImageSubresourceLayers
- */
- #define anv_get_layerCount(_image, _range) \
- ((_range)->layerCount == VK_REMAINING_ARRAY_LAYERS ? \
- (_image)->array_size - (_range)->baseArrayLayer : (_range)->layerCount)
-
- static inline uint32_t
- anv_get_levelCount(const struct anv_image *image,
- const VkImageSubresourceRange *range)
- {
- return range->levelCount == VK_REMAINING_MIP_LEVELS ?
- image->levels - range->baseMipLevel : range->levelCount;
- }
-
- static inline VkImageAspectFlags
- anv_image_expand_aspects(const struct anv_image *image,
- VkImageAspectFlags aspects)
- {
- /* If the underlying image has color plane aspects and
- * VK_IMAGE_ASPECT_COLOR_BIT has been requested, then return the aspects of
- * the underlying image. */
- if ((image->aspects & VK_IMAGE_ASPECT_PLANES_BITS_ANV) != 0 &&
- aspects == VK_IMAGE_ASPECT_COLOR_BIT)
- return image->aspects;
-
- return aspects;
- }
-
- static inline bool
- anv_image_aspects_compatible(VkImageAspectFlags aspects1,
- VkImageAspectFlags aspects2)
- {
- if (aspects1 == aspects2)
- return true;
-
- /* Only 1 color aspects are compatibles. */
- if ((aspects1 & VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV) != 0 &&
- (aspects2 & VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV) != 0 &&
- _mesa_bitcount(aspects1) == _mesa_bitcount(aspects2))
- return true;
-
- return false;
- }
-
- struct anv_image_view {
- const struct anv_image *image; /**< VkImageViewCreateInfo::image */
-
- VkImageAspectFlags aspect_mask;
- VkFormat vk_format;
- VkExtent3D extent; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */
-
- unsigned n_planes;
- struct {
- uint32_t image_plane;
-
- struct isl_view isl;
-
- /**
- * RENDER_SURFACE_STATE when using image as a sampler surface with an
- * image layout of SHADER_READ_ONLY_OPTIMAL or
- * DEPTH_STENCIL_READ_ONLY_OPTIMAL.
- */
- struct anv_surface_state optimal_sampler_surface_state;
-
- /**
- * RENDER_SURFACE_STATE when using image as a sampler surface with an
- * image layout of GENERAL.
- */
- struct anv_surface_state general_sampler_surface_state;
-
- /**
- * RENDER_SURFACE_STATE when using image as a storage image. Separate
- * states for write-only and readable, using the real format for
- * write-only and the lowered format for readable.
- */
- struct anv_surface_state storage_surface_state;
- struct anv_surface_state writeonly_storage_surface_state;
-
- struct brw_image_param storage_image_param;
- } planes[3];
- };
-
- enum anv_image_view_state_flags {
- ANV_IMAGE_VIEW_STATE_STORAGE_WRITE_ONLY = (1 << 0),
- ANV_IMAGE_VIEW_STATE_TEXTURE_OPTIMAL = (1 << 1),
- };
-
- void anv_image_fill_surface_state(struct anv_device *device,
- const struct anv_image *image,
- VkImageAspectFlagBits aspect,
- const struct isl_view *view,
- isl_surf_usage_flags_t view_usage,
- enum isl_aux_usage aux_usage,
- const union isl_color_value *clear_color,
- enum anv_image_view_state_flags flags,
- struct anv_surface_state *state_inout,
- struct brw_image_param *image_param_out);
-
- struct anv_image_create_info {
- const VkImageCreateInfo *vk_info;
-
- /** An opt-in bitmask which filters an ISL-mapping of the Vulkan tiling. */
- isl_tiling_flags_t isl_tiling_flags;
-
- /** These flags will be added to any derived from VkImageCreateInfo. */
- isl_surf_usage_flags_t isl_extra_usage_flags;
-
- uint32_t stride;
- };
-
- VkResult anv_image_create(VkDevice _device,
- const struct anv_image_create_info *info,
- const VkAllocationCallbacks* alloc,
- VkImage *pImage);
-
- #ifdef ANDROID
- VkResult anv_image_from_gralloc(VkDevice device_h,
- const VkImageCreateInfo *base_info,
- const VkNativeBufferANDROID *gralloc_info,
- const VkAllocationCallbacks *alloc,
- VkImage *pImage);
- #endif
-
- const struct anv_surface *
- anv_image_get_surface_for_aspect_mask(const struct anv_image *image,
- VkImageAspectFlags aspect_mask);
-
- enum isl_format
- anv_isl_format_for_descriptor_type(VkDescriptorType type);
-
- static inline struct VkExtent3D
- anv_sanitize_image_extent(const VkImageType imageType,
- const struct VkExtent3D imageExtent)
- {
- switch (imageType) {
- case VK_IMAGE_TYPE_1D:
- return (VkExtent3D) { imageExtent.width, 1, 1 };
- case VK_IMAGE_TYPE_2D:
- return (VkExtent3D) { imageExtent.width, imageExtent.height, 1 };
- case VK_IMAGE_TYPE_3D:
- return imageExtent;
- default:
- unreachable("invalid image type");
- }
- }
-
- static inline struct VkOffset3D
- anv_sanitize_image_offset(const VkImageType imageType,
- const struct VkOffset3D imageOffset)
- {
- switch (imageType) {
- case VK_IMAGE_TYPE_1D:
- return (VkOffset3D) { imageOffset.x, 0, 0 };
- case VK_IMAGE_TYPE_2D:
- return (VkOffset3D) { imageOffset.x, imageOffset.y, 0 };
- case VK_IMAGE_TYPE_3D:
- return imageOffset;
- default:
- unreachable("invalid image type");
- }
- }
-
-
- void anv_fill_buffer_surface_state(struct anv_device *device,
- struct anv_state state,
- enum isl_format format,
- uint32_t offset, uint32_t range,
- uint32_t stride);
-
-
- struct anv_ycbcr_conversion {
- const struct anv_format * format;
- VkSamplerYcbcrModelConversionKHR ycbcr_model;
- VkSamplerYcbcrRangeKHR ycbcr_range;
- VkComponentSwizzle mapping[4];
- VkChromaLocationKHR chroma_offsets[2];
- VkFilter chroma_filter;
- bool chroma_reconstruction;
- };
-
- struct anv_sampler {
- uint32_t state[3][4];
- uint32_t n_planes;
- struct anv_ycbcr_conversion *conversion;
- };
-
- struct anv_framebuffer {
- uint32_t width;
- uint32_t height;
- uint32_t layers;
-
- uint32_t attachment_count;
- struct anv_image_view * attachments[0];
- };
-
- struct anv_subpass {
- uint32_t attachment_count;
-
- /**
- * A pointer to all attachment references used in this subpass.
- * Only valid if ::attachment_count > 0.
- */
- VkAttachmentReference * attachments;
- uint32_t input_count;
- VkAttachmentReference * input_attachments;
- uint32_t color_count;
- VkAttachmentReference * color_attachments;
- VkAttachmentReference * resolve_attachments;
-
- VkAttachmentReference depth_stencil_attachment;
-
- uint32_t view_mask;
-
- /** Subpass has a depth/stencil self-dependency */
- bool has_ds_self_dep;
-
- /** Subpass has at least one resolve attachment */
- bool has_resolve;
- };
-
- static inline unsigned
- anv_subpass_view_count(const struct anv_subpass *subpass)
- {
- return MAX2(1, _mesa_bitcount(subpass->view_mask));
- }
-
- struct anv_render_pass_attachment {
- /* TODO: Consider using VkAttachmentDescription instead of storing each of
- * its members individually.
- */
- VkFormat format;
- uint32_t samples;
- VkImageUsageFlags usage;
- VkAttachmentLoadOp load_op;
- VkAttachmentStoreOp store_op;
- VkAttachmentLoadOp stencil_load_op;
- VkImageLayout initial_layout;
- VkImageLayout final_layout;
- VkImageLayout first_subpass_layout;
-
- /* The subpass id in which the attachment will be used last. */
- uint32_t last_subpass_idx;
- };
-
- struct anv_render_pass {
- uint32_t attachment_count;
- uint32_t subpass_count;
- /* An array of subpass_count+1 flushes, one per subpass boundary */
- enum anv_pipe_bits * subpass_flushes;
- struct anv_render_pass_attachment * attachments;
- struct anv_subpass subpasses[0];
- };
-
- #define ANV_PIPELINE_STATISTICS_MASK 0x000007ff
-
- struct anv_query_pool {
- VkQueryType type;
- VkQueryPipelineStatisticFlags pipeline_statistics;
- /** Stride between slots, in bytes */
- uint32_t stride;
- /** Number of slots in this query pool */
- uint32_t slots;
- struct anv_bo bo;
- };
-
- int anv_get_entrypoint_index(const char *name);
-
- void *anv_lookup_entrypoint(const struct gen_device_info *devinfo,
- const char *name);
-
- void anv_dump_image_to_ppm(struct anv_device *device,
- struct anv_image *image, unsigned miplevel,
- unsigned array_layer, VkImageAspectFlagBits aspect,
- const char *filename);
-
- enum anv_dump_action {
- ANV_DUMP_FRAMEBUFFERS_BIT = 0x1,
- };
-
- void anv_dump_start(struct anv_device *device, enum anv_dump_action actions);
- void anv_dump_finish(void);
-
- void anv_dump_add_framebuffer(struct anv_cmd_buffer *cmd_buffer,
- struct anv_framebuffer *fb);
-
- static inline uint32_t
- anv_get_subpass_id(const struct anv_cmd_state * const cmd_state)
- {
- /* This function must be called from within a subpass. */
- assert(cmd_state->pass && cmd_state->subpass);
-
- const uint32_t subpass_id = cmd_state->subpass - cmd_state->pass->subpasses;
-
- /* The id of this subpass shouldn't exceed the number of subpasses in this
- * render pass minus 1.
- */
- assert(subpass_id < cmd_state->pass->subpass_count);
- return subpass_id;
- }
-
- #define ANV_DEFINE_HANDLE_CASTS(__anv_type, __VkType) \
- \
- static inline struct __anv_type * \
- __anv_type ## _from_handle(__VkType _handle) \
- { \
- return (struct __anv_type *) _handle; \
- } \
- \
- static inline __VkType \
- __anv_type ## _to_handle(struct __anv_type *_obj) \
- { \
- return (__VkType) _obj; \
- }
-
- #define ANV_DEFINE_NONDISP_HANDLE_CASTS(__anv_type, __VkType) \
- \
- static inline struct __anv_type * \
- __anv_type ## _from_handle(__VkType _handle) \
- { \
- return (struct __anv_type *)(uintptr_t) _handle; \
- } \
- \
- static inline __VkType \
- __anv_type ## _to_handle(struct __anv_type *_obj) \
- { \
- return (__VkType)(uintptr_t) _obj; \
- }
-
- #define ANV_FROM_HANDLE(__anv_type, __name, __handle) \
- struct __anv_type *__name = __anv_type ## _from_handle(__handle)
-
- ANV_DEFINE_HANDLE_CASTS(anv_cmd_buffer, VkCommandBuffer)
- ANV_DEFINE_HANDLE_CASTS(anv_device, VkDevice)
- ANV_DEFINE_HANDLE_CASTS(anv_instance, VkInstance)
- ANV_DEFINE_HANDLE_CASTS(anv_physical_device, VkPhysicalDevice)
- ANV_DEFINE_HANDLE_CASTS(anv_queue, VkQueue)
-
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_cmd_pool, VkCommandPool)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer, VkBuffer)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer_view, VkBufferView)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_pool, VkDescriptorPool)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set, VkDescriptorSet)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set_layout, VkDescriptorSetLayout)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_update_template, VkDescriptorUpdateTemplateKHR)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_device_memory, VkDeviceMemory)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_fence, VkFence)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_event, VkEvent)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_framebuffer, VkFramebuffer)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image, VkImage)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image_view, VkImageView);
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_cache, VkPipelineCache)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline, VkPipeline)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_layout, VkPipelineLayout)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_query_pool, VkQueryPool)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_render_pass, VkRenderPass)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_sampler, VkSampler)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_semaphore, VkSemaphore)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader_module, VkShaderModule)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(vk_debug_report_callback, VkDebugReportCallbackEXT)
- ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_ycbcr_conversion, VkSamplerYcbcrConversionKHR)
-
- /* Gen-specific function declarations */
- #ifdef genX
- # include "anv_genX.h"
- #else
- # define genX(x) gen7_##x
- # include "anv_genX.h"
- # undef genX
- # define genX(x) gen75_##x
- # include "anv_genX.h"
- # undef genX
- # define genX(x) gen8_##x
- # include "anv_genX.h"
- # undef genX
- # define genX(x) gen9_##x
- # include "anv_genX.h"
- # undef genX
- # define genX(x) gen10_##x
- # include "anv_genX.h"
- # undef genX
- #endif
-
- #endif /* ANV_PRIVATE_H */
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