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  1. <HTML>
  2. <TITLE>Mesa Release Notes</TITLE>
  3. <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
  4. <BODY>
  5. <body bgcolor="#eeeeee">
  6. <H1>Mesa 7.6 Release Notes / date TBD</H1>
  7. <p>
  8. Mesa 7.6 is a new development release.
  9. People who are concerned with stability and reliability should stick
  10. with a previous release or wait for Mesa 7.6.1.
  11. </p>
  12. <p>
  13. Mesa 7.6 implements the OpenGL 2.1 API, but the version reported by
  14. glGetString(GL_VERSION) depends on the particular driver being used.
  15. Some drivers don't support all the features required in OpenGL 2.1.
  16. </p>
  17. <p>
  18. See the <a href="install.html">Compiling/Installing page</a> for prerequisites
  19. for DRI hardware acceleration.
  20. </p>
  21. <h2>MD5 checksums</h2>
  22. <pre>
  23. tbd
  24. </pre>
  25. <h2>New features</h2>
  26. <ul>
  27. <li><a href="openvg.html">OpenVG</a> front-end (state tracker for Gallium).
  28. This was written by Zack Rusin at Tungsten Graphics.
  29. <li>GL_APPLE_vertex_array_object for Gallium drivers and Intel DRI drivers.
  30. <li>GL_ARB_vertex_array_object for Gallium drivers, software drivers and
  31. Intel DRI drivers.
  32. <li>GL_ARB_copy_buffer extension (supported in Gallium and swrast drivers)
  33. <LI>GL_ARB_map_buffer_range extension (supported in Gallium and software drivers)
  34. <li>GL_EXT_provoking_vertex extension (supported in Gallium and software drivers)
  35. <li>Rewritten radeon/r200/r300 driver using a buffer manager
  36. <li>radeon/r200/r300 GL_EXT_framebuffer_object support when used with
  37. kernel memory manager
  38. <li>r300 driver support for GL_EXT_vertex_array_bgra, GL_EXT_texture_sRGB
  39. <li>i915/945 driver support for GL_ARB_point_sprite, GL_EXT_stencil_two_side
  40. and GL_ATI_separate_stencil extensions
  41. <li>Added configure --with-max-width=W, --with-max-height=H options to specify
  42. max framebuffer, viewport size.
  43. </ul>
  44. <h2>Bug fixes</h2>
  45. <ul>
  46. <li>i965 DRI driver fixes, including support for "unlimited" size constant
  47. buffers (GLSL uniforms)
  48. </ul>
  49. <h2>Changes</h2>
  50. <ul>
  51. </ul>
  52. </body>
  53. </html>