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 - <TITLE>Mesa Release Notes</TITLE>
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 - <H1>Mesa 6.5.2 Release Notes / December 2, 2006</H1>
 - 
 - <p>
 - Mesa 6.5.2 is a 6.5 follow-on development release with a few new features
 - but mostly consisting of bug fixes.
 - </p>
 - 
 - 
 - <h2>MD5 checksums</h2>
 - <pre>
 - 11a033b078e090b3caaeb467234fe299  MesaLib-6.5.2.tar.gz
 - e4d894181f1859651658b3704633e10d  MesaLib-6.5.2.tar.bz2
 - 63bf1d444fa738cca52ce1043e284021  MesaLib-6.5.2.zip
 - 2b8f1375d16bda5f5a2304174cd5bcf7  MesaDemos-6.5.2.tar.gz
 - e870efe98d3a50be01ab211b9b2e25d9  MesaDemos-6.5.2.tar.bz2
 - d92cc6f5fee5ca75af0be04f9f4908f0  MesaDemos-6.5.2.zip
 - 8d4d77e3a7132f4217bbc7c1ab157030  MesaGLUT-6.5.2.tar.gz
 - e84edbb11c69c8e408dfadd2ed08e95b  MesaGLUT-6.5.2.tar.bz2
 - c6d7134843ed5faf11f6686ecb5d2a2e  MesaGLUT-6.5.2.zip
 - </pre>
 - 
 - 
 - <h2>New features</h2>
 - <ul>
 - <li>New DRI memory manager system.  Currently used by the i915tex driver.
 - Other DRI drivers will be updated to use the new memory manager in coming
 - months.
 - <br>
 - To use the new driver you'll need the most recent DRM library and drivers
 - (version 2.2 or later) and a recent xf86-video-intel driver module from X.org.
 - <br>
 - New features resulting from this work include:
 - <ul>
 - <li>EXT_framebuffer_objects, render to texture
 - <li>ARB_pixel_buffer_objects
 - <li>Accelerated CopyTexSubimage, DrawPixels, ReadPixels, CopyPixels
 - <li>Accelerated texture uploads from pixel buffer objects
 - <li>Potentially texturing directly from the pixel buffer object (zero 
 - copy texturing).
 - </ul>
 - <li>New Intel i965 DRI driver
 - <li>New <code>minstall</code> script to replace normal install program
 - <li>Faster fragment program execution in software
 - <li>Added (or fixed) support for <a href="http://www.opengl.org/registry/specs/SGI/make_current_read.txt">
 -     GLX_SGI_make_current_read</a> to the following drivers:</li>
 -     <ul>
 -     <li>radeon</li>
 -     <li>savage</li>
 -     <li>mga</li>
 -     <li>tdfx</li>
 -     </ul>
 - <li>Added support for ARB_occlusion_query to the tdfx driver (Ian
 - Romanick).</li>
 - </ul>
 - 
 - <h2>Bug fixes</h2>
 - <ul>
 - <li>fixed invalid memory read while rendering textured points (bug 8320)
 - <li>fixed problems with freebsd-dri configuration (bug 8344)
 - <li>Mesa's fake glxGetCurrentContext() wasn't thread-aware
 - <li>OPTION NV_position_invariant didn't work in NV vertex programs
 - <li>glDrawPixels into a user-created framebuffer object could crash Xlib driver
 - <li>Line clipping was broken in some circumstances
 - <li>fragment.fogcoord register didn't always contain the correct value
 - <li>RGBA logicops didn't work reliably in some DRI drivers
 - <li>Fixed broken RGBA LogicOps in Intel DRI drivers
 - <li>Fixed some fragment program bugs in Intel i915 DRI driver
 - <li>Fixed glGetVertexAttribfvARB bug 8883
 - <li>Implemented glGetUniform[fi]vARB() functions
 - <li>Fixed glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) segfault (bug 9044)
 - <li>Fixed some gluBuild2DMipmaps() bugs (Greg McGarragh)
 - <li>Fixed broken "mgl" name mangling
 - <li>Indirect rending was broken for glMap* functions (bug 8899)
 - </ul>
 - 
 - 
 - <h2>Internal code changes</h2>
 - 
 - <ul>
 - <li>The device driver functions ResizeBuffers and GetBufferSize have been
 - decprecated.
 - <li>OpenGL 2.0 and 2.1 support is nearly done.  We need to do quite a bit
 - more testing of the shading language functions.
 - </ul>
 - 
 - 
 - <h2>To Do (someday) items</h2>
 - <ul>
 - <li>Switch to freeglut
 - <li>Increase MAX_DRAWBUFFERS
 - <li>Fix linux-glide target/driver.
 - <li>Improved lambda and derivative calculation for frag progs.
 - </ul>
 - 
 - 
 - <h2>Driver Status</h2>
 - 
 - <pre>
 - Driver			Status
 - ----------------------	----------------------
 - DRI drivers		varies with the driver
 - XMesa/GLX (on Xlib)	implements OpenGL 1.5
 - OSMesa (off-screen)	implements OpenGL 1.5
 - Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
 - SVGA			implements OpenGL 1.3
 - Wind River UGL		implements OpenGL 1.3
 - Windows/Win32		implements OpenGL 1.5
 - DJGPP			implements OpenGL 1.5
 - GGI			implements OpenGL 1.3
 - BeOS			implements OpenGL 1.5
 - Allegro			needs updating
 - D3D			needs updating
 - </pre>
 - 
 - </body>
 - </html>
 
 
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