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							- Name
 - 
 -     MESA_set_3dfx_mode
 - 
 - Name Strings
 - 
 -     GLX_MESA_set_3dfx_mode
 - 
 - Contact
 - 
 -     Brian Paul (brian.paul 'at' tungstengraphics.com)
 - 
 - Status
 - 
 -     Shipping since Mesa 2.6 in February, 1998.
 - 
 - Version
 - 
 -     Last Modified Date:  8 June 2000
 - 
 - Number
 - 
 -     218
 - 
 - Dependencies
 - 
 -     OpenGL 1.0 or later is required.
 -     GLX 1.0 or later is required.
 - 
 - Overview
 - 
 -     The Mesa Glide driver allows full-screen rendering or rendering into
 -     an X window.  The glXSet3DfxModeMESA() function allows an application
 -     to switch between full-screen and windowed rendering.
 - 
 - IP Status
 - 
 -     Open-source; freely implementable.
 - 
 - Issues
 - 
 -     None.
 - 
 - New Procedures and Functions
 - 
 -     GLboolean glXSet3DfxModeMESA( GLint mode );
 - 
 - New Tokens
 - 
 -     GLX_3DFX_WINDOW_MODE_MESA	    0x1
 -     GLX_3DFX_FULLSCREEN_MODE_MESA   0x2
 - 
 - Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
 - 
 -     The Mesa Glide device driver allows either rendering in full-screen
 -     mode or rendering into an X window.  An application can switch between
 -     full-screen and window rendering with the command:
 - 
 - 	GLboolean glXSet3DfxModeMESA( GLint mode );
 - 
 -     <mode> may either be GLX_3DFX_WINDOW_MODE_MESA to indicate window
 -     rendering or GLX_3DFX_FULLSCREEN_MODE_MESA to indicate full-screen mode.
 - 
 -     GL_TRUE is returned if <mode> is valid and the operation completed
 -     normally.  GL_FALSE is returned if <mode> is invalid or if the Glide
 -     driver is not being used.
 - 
 -     Note that only one drawable and context can be created at any given
 -     time with the Mesa Glide driver.
 - 
 - GLX Protocol
 - 
 -     None since this is a client-side extension.
 - 
 - Errors
 - 
 -     None.
 - 
 - New State
 - 
 -     None.
 - 
 - Revision History
 - 
 -     8 June 2000 - initial specification
 
 
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