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- /*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
- #include <string.h>
- #include "main/imports.h"
- #include "ir.h"
- #include "ir_visitor.h"
- #include "glsl_types.h"
-
- ir_assignment::ir_assignment(ir_rvalue *lhs, ir_rvalue *rhs,
- ir_rvalue *condition)
- {
- this->lhs = lhs;
- this->rhs = rhs;
- this->condition = condition;
- }
-
-
- ir_expression::ir_expression(int op, const struct glsl_type *type,
- ir_rvalue *op0, ir_rvalue *op1)
- {
- this->type = type;
- this->operation = ir_expression_operation(op);
- this->operands[0] = op0;
- this->operands[1] = op1;
- }
-
- unsigned int
- ir_expression::get_num_operands(ir_expression_operation op)
- {
- /* Update ir_print_visitor.cpp when updating this list. */
- const int num_operands[] = {
- 1, /* ir_unop_bit_not */
- 1, /* ir_unop_logic_not */
- 1, /* ir_unop_neg */
- 1, /* ir_unop_abs */
- 1, /* ir_unop_sign */
- 1, /* ir_unop_rcp */
- 1, /* ir_unop_rsq */
- 1, /* ir_unop_sqrt */
- 1, /* ir_unop_exp */
- 1, /* ir_unop_log */
- 1, /* ir_unop_exp2 */
- 1, /* ir_unop_log2 */
- 1, /* ir_unop_f2i */
- 1, /* ir_unop_i2f */
- 1, /* ir_unop_f2b */
- 1, /* ir_unop_b2f */
- 1, /* ir_unop_i2b */
- 1, /* ir_unop_b2i */
- 1, /* ir_unop_u2f */
-
- 1, /* ir_unop_trunc */
- 1, /* ir_unop_ceil */
- 1, /* ir_unop_floor */
-
- 1, /* ir_unop_sin */
- 1, /* ir_unop_cos */
-
- 1, /* ir_unop_dFdx */
- 1, /* ir_unop_dFdy */
-
- 2, /* ir_binop_add */
- 2, /* ir_binop_sub */
- 2, /* ir_binop_mul */
- 2, /* ir_binop_div */
- 2, /* ir_binop_mod */
-
- 2, /* ir_binop_less */
- 2, /* ir_binop_greater */
- 2, /* ir_binop_lequal */
- 2, /* ir_binop_gequal */
- 2, /* ir_binop_equal */
- 2, /* ir_binop_nequal */
-
- 2, /* ir_binop_lshift */
- 2, /* ir_binop_rshift */
- 2, /* ir_binop_bit_and */
- 2, /* ir_binop_bit_xor */
- 2, /* ir_binop_bit_or */
-
- 2, /* ir_binop_logic_and */
- 2, /* ir_binop_logic_xor */
- 2, /* ir_binop_logic_or */
-
- 2, /* ir_binop_dot */
- 2, /* ir_binop_min */
- 2, /* ir_binop_max */
-
- 2, /* ir_binop_pow */
- };
-
- assert(sizeof(num_operands) / sizeof(num_operands[0]) == ir_binop_pow + 1);
-
- return num_operands[op];
- }
-
- static const char *const operator_strs[] = {
- "~",
- "!",
- "neg",
- "abs",
- "sign",
- "rcp",
- "rsq",
- "sqrt",
- "exp",
- "log",
- "exp2",
- "log2",
- "f2i",
- "i2f",
- "f2b",
- "b2f",
- "i2b",
- "b2i",
- "u2f",
- "trunc",
- "ceil",
- "floor",
- "sin",
- "cos",
- "dFdx",
- "dFdy",
- "+",
- "-",
- "*",
- "/",
- "%",
- "<",
- ">",
- "<=",
- ">=",
- "==",
- "!=",
- "<<",
- ">>",
- "&",
- "^",
- "|",
- "&&",
- "^^",
- "||",
- "dot",
- "min",
- "max",
- "pow",
- };
-
- const char *ir_expression::operator_string()
- {
- assert((unsigned int) operation <=
- sizeof(operator_strs) / sizeof(operator_strs[0]));
- return operator_strs[operation];
- }
-
- ir_expression_operation
- ir_expression::get_operator(const char *str)
- {
- const int operator_count = sizeof(operator_strs) / sizeof(operator_strs[0]);
- for (int op = 0; op < operator_count; op++) {
- if (strcmp(str, operator_strs[op]) == 0)
- return (ir_expression_operation) op;
- }
- return (ir_expression_operation) -1;
- }
-
- ir_constant::ir_constant()
- {
- /* empty */
- }
-
- ir_constant::ir_constant(const struct glsl_type *type, const void *data)
- {
- unsigned size = 0;
-
- this->type = type;
- switch (type->base_type) {
- case GLSL_TYPE_UINT: size = sizeof(this->value.u[0]); break;
- case GLSL_TYPE_INT: size = sizeof(this->value.i[0]); break;
- case GLSL_TYPE_FLOAT: size = sizeof(this->value.f[0]); break;
- case GLSL_TYPE_BOOL: size = sizeof(this->value.b[0]); break;
- default:
- /* FINISHME: What to do? Exceptions are not the answer.
- */
- break;
- }
-
- memcpy(& this->value, data, size * type->components());
- }
-
- ir_constant::ir_constant(float f)
- {
- this->type = glsl_type::float_type;
- this->value.f[0] = f;
- }
-
- ir_constant::ir_constant(unsigned int u)
- {
- this->type = glsl_type::uint_type;
- this->value.u[0] = u;
- }
-
- ir_constant::ir_constant(int i)
- {
- this->type = glsl_type::int_type;
- this->value.i[0] = i;
- }
-
- ir_constant::ir_constant(bool b)
- {
- this->type = glsl_type::bool_type;
- this->value.b[0] = b;
- }
-
- ir_constant::ir_constant(const ir_constant *c, unsigned i)
- {
- this->type = c->type->get_base_type();
-
- switch (this->type->base_type) {
- case GLSL_TYPE_UINT: this->value.u[0] = c->value.u[i]; break;
- case GLSL_TYPE_INT: this->value.i[0] = c->value.i[i]; break;
- case GLSL_TYPE_FLOAT: this->value.f[0] = c->value.f[i]; break;
- case GLSL_TYPE_BOOL: this->value.b[0] = c->value.b[i]; break;
- default: assert(!"Should not get here."); break;
- }
- }
-
- ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list)
- {
- this->type = type;
-
- /* FINISHME: Support array types. */
- assert(type->is_scalar() || type->is_vector() || type->is_matrix()
- || type->is_record());
-
- /* If the constant is a record, the types of each of the entries in
- * value_list must be a 1-for-1 match with the structure components. Each
- * entry must also be a constant. Just move the nodes from the value_list
- * to the list in the ir_constant.
- */
- /* FINISHME: Should there be some type checking and / or assertions here? */
- /* FINISHME: Should the new constant take ownership of the nodes from
- * FINISHME: value_list, or should it make copies?
- */
- if (type->is_record()) {
- value_list->move_nodes_to(& this->components);
- return;
- }
-
-
- ir_constant *value = (ir_constant *) (value_list->head);
-
- /* Use each component from each entry in the value_list to initialize one
- * component of the constant being constructed.
- */
- for (unsigned i = 0; i < type->components(); /* empty */) {
- assert(value->as_constant() != NULL);
- assert(!value->is_tail_sentinal());
-
- for (unsigned j = 0; j < value->type->components(); j++) {
- switch (type->base_type) {
- case GLSL_TYPE_UINT:
- this->value.u[i] = value->get_uint_component(j);
- break;
- case GLSL_TYPE_INT:
- this->value.i[i] = value->get_int_component(j);
- break;
- case GLSL_TYPE_FLOAT:
- this->value.f[i] = value->get_float_component(j);
- break;
- case GLSL_TYPE_BOOL:
- this->value.b[i] = value->get_bool_component(j);
- break;
- default:
- /* FINISHME: What to do? Exceptions are not the answer.
- */
- break;
- }
-
- i++;
- if (i >= type->components())
- break;
- }
-
- value = (ir_constant *) value->next;
- }
- }
-
- ir_constant *
- ir_constant::clone()
- {
- switch (this->type->base_type) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- case GLSL_TYPE_FLOAT:
- case GLSL_TYPE_BOOL:
- return new ir_constant(this->type, &this->value);
-
- case GLSL_TYPE_STRUCT: {
- ir_constant *c = new ir_constant;
-
- c->type = this->type;
- for (exec_node *node = this->components.head
- ; !node->is_tail_sentinal()
- ; node = node->next) {
- ir_constant *const orig = (ir_constant *) node;
-
- c->components.push_tail(orig->clone());
- }
-
- return c;
- }
-
- default:
- assert(!"Should not get here."); break;
- return NULL;
- }
- }
-
- bool
- ir_constant::get_bool_component(unsigned i) const
- {
- switch (this->type->base_type) {
- case GLSL_TYPE_UINT: return this->value.u[i] != 0;
- case GLSL_TYPE_INT: return this->value.i[i] != 0;
- case GLSL_TYPE_FLOAT: return ((int)this->value.f[i]) != 0;
- case GLSL_TYPE_BOOL: return this->value.b[i];
- default: assert(!"Should not get here."); break;
- }
-
- /* Must return something to make the compiler happy. This is clearly an
- * error case.
- */
- return false;
- }
-
- float
- ir_constant::get_float_component(unsigned i) const
- {
- switch (this->type->base_type) {
- case GLSL_TYPE_UINT: return (float) this->value.u[i];
- case GLSL_TYPE_INT: return (float) this->value.i[i];
- case GLSL_TYPE_FLOAT: return this->value.f[i];
- case GLSL_TYPE_BOOL: return this->value.b[i] ? 1.0 : 0.0;
- default: assert(!"Should not get here."); break;
- }
-
- /* Must return something to make the compiler happy. This is clearly an
- * error case.
- */
- return 0.0;
- }
-
- int
- ir_constant::get_int_component(unsigned i) const
- {
- switch (this->type->base_type) {
- case GLSL_TYPE_UINT: return this->value.u[i];
- case GLSL_TYPE_INT: return this->value.i[i];
- case GLSL_TYPE_FLOAT: return (int) this->value.f[i];
- case GLSL_TYPE_BOOL: return this->value.b[i] ? 1 : 0;
- default: assert(!"Should not get here."); break;
- }
-
- /* Must return something to make the compiler happy. This is clearly an
- * error case.
- */
- return 0;
- }
-
- unsigned
- ir_constant::get_uint_component(unsigned i) const
- {
- switch (this->type->base_type) {
- case GLSL_TYPE_UINT: return this->value.u[i];
- case GLSL_TYPE_INT: return this->value.i[i];
- case GLSL_TYPE_FLOAT: return (unsigned) this->value.f[i];
- case GLSL_TYPE_BOOL: return this->value.b[i] ? 1 : 0;
- default: assert(!"Should not get here."); break;
- }
-
- /* Must return something to make the compiler happy. This is clearly an
- * error case.
- */
- return 0;
- }
-
-
- ir_constant *
- ir_constant::get_record_field(const char *name)
- {
- int idx = this->type->field_index(name);
-
- if (idx < 0)
- return NULL;
-
- if (this->components.is_empty())
- return NULL;
-
- exec_node *node = this->components.head;
- for (int i = 0; i < idx; i++) {
- node = node->next;
-
- /* If the end of the list is encountered before the element matching the
- * requested field is found, return NULL.
- */
- if (node->is_tail_sentinal())
- return NULL;
- }
-
- return (ir_constant *) node;
- }
-
-
- ir_dereference_variable::ir_dereference_variable(ir_variable *var)
- {
- this->var = var;
- this->type = (var != NULL) ? var->type : glsl_type::error_type;
- }
-
-
- ir_dereference_array::ir_dereference_array(ir_rvalue *value,
- ir_rvalue *array_index)
- {
- this->array_index = array_index;
- this->set_array(value);
- }
-
-
- ir_dereference_array::ir_dereference_array(ir_variable *var,
- ir_rvalue *array_index)
- {
- this->array_index = array_index;
- this->set_array(new ir_dereference_variable(var));
- }
-
-
- void
- ir_dereference_array::set_array(ir_rvalue *value)
- {
- this->array = value;
- this->type = glsl_type::error_type;
-
- if (this->array != NULL) {
- const glsl_type *const vt = this->array->type;
-
- if (vt->is_array()) {
- type = vt->element_type();
- } else if (vt->is_matrix()) {
- type = vt->column_type();
- } else if (vt->is_vector()) {
- type = vt->get_base_type();
- }
- }
- }
-
-
- ir_dereference_record::ir_dereference_record(ir_rvalue *value,
- const char *field)
- {
- this->record = value;
- this->field = field;
- this->type = (this->record != NULL)
- ? this->record->type->field_type(field) : glsl_type::error_type;
- }
-
-
- ir_dereference_record::ir_dereference_record(ir_variable *var,
- const char *field)
- {
- this->record = new ir_dereference_variable(var);
- this->field = field;
- this->type = (this->record != NULL)
- ? this->record->type->field_type(field) : glsl_type::error_type;
- }
-
-
- bool
- ir_dereference::is_lvalue()
- {
- ir_variable *var = this->variable_referenced();
-
- /* Every l-value derference chain eventually ends in a variable.
- */
- if ((var == NULL) || var->read_only)
- return false;
-
- if (this->type->is_array() && !var->array_lvalue)
- return false;
-
- return true;
- }
-
-
- const char *tex_opcode_strs[] = { "tex", "txb", "txl", "txd", "txf" };
-
- const char *ir_texture::opcode_string()
- {
- assert((unsigned int) op <=
- sizeof(tex_opcode_strs) / sizeof(tex_opcode_strs[0]));
- return tex_opcode_strs[op];
- }
-
- ir_texture_opcode
- ir_texture::get_opcode(const char *str)
- {
- const int count = sizeof(tex_opcode_strs) / sizeof(tex_opcode_strs[0]);
- for (int op = 0; op < count; op++) {
- if (strcmp(str, tex_opcode_strs[op]) == 0)
- return (ir_texture_opcode) op;
- }
- return (ir_texture_opcode) -1;
- }
-
-
- void
- ir_texture::set_sampler(ir_dereference *sampler)
- {
- assert(sampler != NULL);
- this->sampler = sampler;
-
- switch (sampler->type->sampler_type) {
- case GLSL_TYPE_FLOAT:
- this->type = glsl_type::vec4_type;
- break;
- case GLSL_TYPE_INT:
- this->type = glsl_type::ivec4_type;
- break;
- case GLSL_TYPE_UINT:
- this->type = glsl_type::uvec4_type;
- break;
- }
- }
-
-
- ir_swizzle::ir_swizzle(ir_rvalue *val, unsigned x, unsigned y, unsigned z,
- unsigned w, unsigned count)
- : val(val)
- {
- assert((count >= 1) && (count <= 4));
-
- const unsigned dup_mask = 0
- | ((count > 1) ? ((1U << y) & ((1U << x) )) : 0)
- | ((count > 2) ? ((1U << z) & ((1U << x) | (1U << y) )) : 0)
- | ((count > 3) ? ((1U << w) & ((1U << x) | (1U << y) | (1U << z))) : 0);
-
- assert(x <= 3);
- assert(y <= 3);
- assert(z <= 3);
- assert(w <= 3);
-
- mask.x = x;
- mask.y = y;
- mask.z = z;
- mask.w = w;
- mask.num_components = count;
- mask.has_duplicates = dup_mask != 0;
-
- /* Based on the number of elements in the swizzle and the base type
- * (i.e., float, int, unsigned, or bool) of the vector being swizzled,
- * generate the type of the resulting value.
- */
- type = glsl_type::get_instance(val->type->base_type, mask.num_components, 1);
- }
-
- ir_swizzle::ir_swizzle(ir_rvalue *val, ir_swizzle_mask mask)
- {
- this->val = val;
- this->mask = mask;
- this->type = glsl_type::get_instance(val->type->base_type,
- mask.num_components, 1);
- }
-
- #define X 1
- #define R 5
- #define S 9
- #define I 13
-
- ir_swizzle *
- ir_swizzle::create(ir_rvalue *val, const char *str, unsigned vector_length)
- {
- /* For each possible swizzle character, this table encodes the value in
- * \c idx_map that represents the 0th element of the vector. For invalid
- * swizzle characters (e.g., 'k'), a special value is used that will allow
- * detection of errors.
- */
- static const unsigned char base_idx[26] = {
- /* a b c d e f g h i j k l m */
- R, R, I, I, I, I, R, I, I, I, I, I, I,
- /* n o p q r s t u v w x y z */
- I, I, S, S, R, S, S, I, I, X, X, X, X
- };
-
- /* Each valid swizzle character has an entry in the previous table. This
- * table encodes the base index encoded in the previous table plus the actual
- * index of the swizzle character. When processing swizzles, the first
- * character in the string is indexed in the previous table. Each character
- * in the string is indexed in this table, and the value found there has the
- * value form the first table subtracted. The result must be on the range
- * [0,3].
- *
- * For example, the string "wzyx" will get X from the first table. Each of
- * the charcaters will get X+3, X+2, X+1, and X+0 from this table. After
- * subtraction, the swizzle values are { 3, 2, 1, 0 }.
- *
- * The string "wzrg" will get X from the first table. Each of the characters
- * will get X+3, X+2, R+0, and R+1 from this table. After subtraction, the
- * swizzle values are { 3, 2, 4, 5 }. Since 4 and 5 are outside the range
- * [0,3], the error is detected.
- */
- static const unsigned char idx_map[26] = {
- /* a b c d e f g h i j k l m */
- R+3, R+2, 0, 0, 0, 0, R+1, 0, 0, 0, 0, 0, 0,
- /* n o p q r s t u v w x y z */
- 0, 0, S+2, S+3, R+0, S+0, S+1, 0, 0, X+3, X+0, X+1, X+2
- };
-
- int swiz_idx[4] = { 0, 0, 0, 0 };
- unsigned i;
-
-
- /* Validate the first character in the swizzle string and look up the base
- * index value as described above.
- */
- if ((str[0] < 'a') || (str[0] > 'z'))
- return NULL;
-
- const unsigned base = base_idx[str[0] - 'a'];
-
-
- for (i = 0; (i < 4) && (str[i] != '\0'); i++) {
- /* Validate the next character, and, as described above, convert it to a
- * swizzle index.
- */
- if ((str[i] < 'a') || (str[i] > 'z'))
- return NULL;
-
- swiz_idx[i] = idx_map[str[i] - 'a'] - base;
- if ((swiz_idx[i] < 0) || (swiz_idx[i] >= (int) vector_length))
- return NULL;
- }
-
- if (str[i] != '\0')
- return NULL;
-
- return new ir_swizzle(val, swiz_idx[0], swiz_idx[1], swiz_idx[2],
- swiz_idx[3], i);
- }
-
- #undef X
- #undef R
- #undef S
- #undef I
-
- ir_variable *
- ir_swizzle::variable_referenced()
- {
- return this->val->variable_referenced();
- }
-
- ir_variable::ir_variable(const struct glsl_type *type, const char *name)
- : max_array_access(0), read_only(false), centroid(false), invariant(false),
- mode(ir_var_auto), interpolation(ir_var_smooth)
- {
- this->type = type;
- this->name = name;
- this->constant_value = NULL;
-
- if (type && type->base_type == GLSL_TYPE_SAMPLER)
- this->read_only = true;
- }
-
-
- ir_function_signature::ir_function_signature(const glsl_type *return_type)
- : return_type(return_type), is_defined(false)
- {
- /* empty */
- }
-
-
- const char *
- ir_function_signature::qualifiers_match(exec_list *params)
- {
- exec_list_iterator iter_a = parameters.iterator();
- exec_list_iterator iter_b = params->iterator();
-
- /* check that the qualifiers match. */
- while (iter_a.has_next()) {
- ir_variable *a = (ir_variable *)iter_a.get();
- ir_variable *b = (ir_variable *)iter_b.get();
-
- if (a->read_only != b->read_only ||
- a->mode != b->mode ||
- a->interpolation != b->interpolation ||
- a->centroid != b->centroid) {
-
- /* parameter a's qualifiers don't match */
- return a->name;
- }
-
- iter_a.next();
- iter_b.next();
- }
- return NULL;
- }
-
-
- void
- ir_function_signature::replace_parameters(exec_list *new_params)
- {
- /* Destroy all of the previous parameter information. If the previous
- * parameter information comes from the function prototype, it may either
- * specify incorrect parameter names or not have names at all.
- */
- foreach_iter(exec_list_iterator, iter, parameters) {
- assert(((ir_instruction *) iter.get())->as_variable() != NULL);
-
- iter.remove();
- delete (ir_instruction*) iter.get();
- }
-
- new_params->move_nodes_to(¶meters);
- }
-
-
- ir_function::ir_function(const char *name)
- : name(name)
- {
- /* empty */
- }
-
-
- ir_call *
- ir_call::get_error_instruction()
- {
- ir_call *call = new ir_call;
-
- call->type = glsl_type::error_type;
- return call;
- }
-
- void
- visit_exec_list(exec_list *list, ir_visitor *visitor)
- {
- foreach_iter(exec_list_iterator, iter, *list) {
- ((ir_instruction *)iter.get())->accept(visitor);
- }
- }
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