123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198 |
-
- /* uglalldemos.c - WindML/Mesa example program */
-
- /* Copyright (C) 2001 by Wind River Systems, Inc */
-
- /*
- * Mesa 3-D graphics library
- * Version: 3.5
- *
- * The MIT License
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
- /*
- modification history
- --------------------
- 02a,29aug01,sra WindML mode added
- 01a,17jul01,sra written
- */
-
- /*
- DESCRIPTION
- Show all the UGL/Mesa demos
- */
-
- #include <stdio.h>
- #include <vxWorks.h>
- #include <taskLib.h>
- #include <ugl/ugl.h>
- #include <ugl/uglinput.h>
- #include <ugl/uglevent.h>
- #include <ugl/uglfont.h>
-
- #define BLACK 0
- #define RED 1
-
- struct _colorStruct
- {
- UGL_RGB rgbColor;
- UGL_COLOR uglColor;
- }
- colorTable[] =
- {
- { UGL_MAKE_RGB(0, 0, 0), 0},
- { UGL_MAKE_RGB(255, 0, 0), 0},
- };
-
- void windMLPoint (UGL_BOOL windMLMode);
- void windMLLine (UGL_BOOL windMLMode);
- void windMLFlip (UGL_BOOL windMLMode);
- void windMLCube (UGL_BOOL windMLMode);
- void windMLBounce (UGL_BOOL windMLMode);
- void windMLGears (UGL_BOOL windMLMode);
- void windMLIcoTorus (UGL_BOOL windMLMode);
- void windMLOlympic (UGL_BOOL windMLMode);
- void windMLTexCube (UGL_BOOL windMLMode);
- void windMLTexCyl (UGL_BOOL windMLMode);
- void windMLTeapot (UGL_BOOL windMLMode);
- void windMLStencil (UGL_BOOL windMLMode);
- void windMLDrawPix (UGL_BOOL windMLMode);
- void windMLAccum (UGL_BOOL windMLMode);
- void windMLAllDemos (void);
-
- void uglalldemos (void)
- {
- taskSpawn("tAllDemos", 210, VX_FP_TASK, 200000,
- (FUNCPTR)windMLAllDemos, 0,1,2,3,4,5,6,7,8,9);
- }
-
- void windMLAllDemos(void)
- {
- UGL_BOOL windMLFlag = UGL_FALSE;
- UGL_FB_INFO fbInfo;
- UGL_EVENT event;
- UGL_EVENT_SERVICE_ID eventServiceId;
- UGL_EVENT_Q_ID qId;
- UGL_INPUT_EVENT * pInputEvent;
- UGL_INPUT_DEVICE_ID keyboardDevId;
- UGL_DEVICE_ID devId;
- UGL_GC_ID gc;
- UGL_FONT_ID fontId;
- UGL_FONT_DEF fontDef;
- UGL_FONT_DRIVER_ID fontDrvId;
- UGL_ORD textOrigin = UGL_FONT_TEXT_UPPER_LEFT;
- int displayHeight, displayWidth;
- int textWidth, textHeight;
- static UGL_CHAR * message =
- "Do you want to use WindML exclusively ? (y/n) ";
-
- uglInitialize();
-
- uglDriverFind (UGL_DISPLAY_TYPE, 0, (UGL_UINT32 *)&devId);
- uglDriverFind (UGL_KEYBOARD_TYPE, 0, (UGL_UINT32 *)&keyboardDevId);
- uglDriverFind (UGL_EVENT_SERVICE_TYPE, 0, (UGL_UINT32 *)&eventServiceId);
- qId = uglEventQCreate (eventServiceId, 100);
-
- gc = uglGcCreate(devId);
-
- uglDriverFind (UGL_FONT_ENGINE_TYPE, 0, (UGL_UINT32 *)&fontDrvId);
- uglFontDriverInfo(fontDrvId, UGL_FONT_TEXT_ORIGIN, &textOrigin);
-
- uglFontFindString(fontDrvId, "familyName=Helvetica; pixelSize = 18",
- &fontDef);
-
- if ((fontId = uglFontCreate(fontDrvId, &fontDef)) == UGL_NULL)
- {
- printf("Font not found. Exiting.\n");
- return;
- }
-
- uglInfo(devId, UGL_FB_INFO_REQ, &fbInfo);
- displayWidth = fbInfo.width;
- displayHeight = fbInfo.height;
-
- uglColorAlloc (devId, &colorTable[BLACK].rgbColor, UGL_NULL,
- &colorTable[BLACK].uglColor, 1);
- uglColorAlloc(devId, &colorTable[RED].rgbColor, UGL_NULL,
- &colorTable[RED].uglColor, 1);
-
- uglBackgroundColorSet(gc, colorTable[BLACK].uglColor);
- uglForegroundColorSet(gc, colorTable[RED].uglColor);
- uglFontSet(gc, fontId);
- uglTextSizeGet(fontId, &textWidth, &textHeight, -1, message);
- uglTextDraw(gc, (displayWidth - textWidth) / 2,
- (displayHeight - textHeight) / 2 - textHeight, -1, message);
- /* flushQ();
- */
- if (uglEventGet (qId, &event, sizeof (event), UGL_WAIT_FOREVER)
- != UGL_STATUS_Q_EMPTY)
- {
- pInputEvent = (UGL_INPUT_EVENT *)&event;
-
- if (pInputEvent->header.type == UGL_EVENT_TYPE_KEYBOARD &&
- pInputEvent->modifiers & UGL_KEYBOARD_KEYDOWN)
- {
- switch(pInputEvent->type.keyboard.key)
- {
- case 'Y':
- case 'y':
- windMLFlag = UGL_TRUE;
- break;
- default:
- windMLFlag = UGL_FALSE;
- }
- }
- }
-
- uglFontDestroy (fontId);
- uglGcDestroy (gc);
- uglEventQDestroy (eventServiceId, qId);
- uglDeinitialize();
-
- windMLPoint(windMLFlag);
-
- windMLLine(windMLFlag);
-
- windMLFlip(windMLFlag);
-
- windMLCube(windMLFlag);
-
- windMLBounce(windMLFlag);
-
- windMLGears(windMLFlag);
-
- windMLIcoTorus(windMLFlag);
-
- windMLOlympic(windMLFlag);
-
- windMLTexCube(windMLFlag);
-
- windMLTexCyl(windMLFlag);
-
- windMLTeapot(windMLFlag);
-
- windMLStencil(windMLFlag);
-
- windMLDrawPix(windMLFlag);
-
- windMLAccum(windMLFlag);
-
- return;
- }
|