Clone of mesa.
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  1. /*
  2. * Copyright (c) 1993-1997, Silicon Graphics, Inc.
  3. * ALL RIGHTS RESERVED
  4. * Permission to use, copy, modify, and distribute this software for
  5. * any purpose and without fee is hereby granted, provided that the above
  6. * copyright notice appear in all copies and that both the copyright notice
  7. * and this permission notice appear in supporting documentation, and that
  8. * the name of Silicon Graphics, Inc. not be used in advertising
  9. * or publicity pertaining to distribution of the software without specific,
  10. * written prior permission.
  11. *
  12. * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
  13. * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
  14. * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
  15. * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
  16. * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
  17. * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
  18. * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
  19. * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
  20. * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
  21. * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
  22. * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
  23. * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
  24. *
  25. * US Government Users Restricted Rights
  26. * Use, duplication, or disclosure by the Government is subject to
  27. * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
  28. * (c)(1)(ii) of the Rights in Technical Data and Computer Software
  29. * clause at DFARS 252.227-7013 and/or in similar or successor
  30. * clauses in the FAR or the DOD or NASA FAR Supplement.
  31. * Unpublished-- rights reserved under the copyright laws of the
  32. * United States. Contractor/manufacturer is Silicon Graphics,
  33. * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
  34. *
  35. * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
  36. */
  37. /* texsub.c
  38. * This program texture maps a checkerboard image onto
  39. * two rectangles. This program clamps the texture, if
  40. * the texture coordinates fall outside 0.0 and 1.0.
  41. * If the s key is pressed, a texture subimage is used to
  42. * alter the original texture. If the r key is pressed,
  43. * the original texture is restored.
  44. */
  45. #include <GL/glut.h>
  46. #include <stdlib.h>
  47. #include <stdio.h>
  48. #ifdef GL_VERSION_1_1
  49. /* Create checkerboard textures */
  50. #define checkImageWidth 64
  51. #define checkImageHeight 64
  52. #define subImageWidth 16
  53. #define subImageHeight 16
  54. static GLubyte checkImage[checkImageHeight][checkImageWidth][4];
  55. static GLubyte subImage[subImageHeight][subImageWidth][4];
  56. static GLuint texName;
  57. void makeCheckImages(void)
  58. {
  59. int i, j, c;
  60. for (i = 0; i < checkImageHeight; i++) {
  61. for (j = 0; j < checkImageWidth; j++) {
  62. c = ((((i&0x8)==0)^((j&0x8)==0)))*255;
  63. checkImage[i][j][0] = (GLubyte) c;
  64. checkImage[i][j][1] = (GLubyte) c;
  65. checkImage[i][j][2] = (GLubyte) c;
  66. checkImage[i][j][3] = (GLubyte) 255;
  67. }
  68. }
  69. for (i = 0; i < subImageHeight; i++) {
  70. for (j = 0; j < subImageWidth; j++) {
  71. c = ((((i&0x4)==0)^((j&0x4)==0)))*255;
  72. subImage[i][j][0] = (GLubyte) c;
  73. subImage[i][j][1] = (GLubyte) 0;
  74. subImage[i][j][2] = (GLubyte) 0;
  75. subImage[i][j][3] = (GLubyte) 255;
  76. }
  77. }
  78. }
  79. void init(void)
  80. {
  81. glClearColor (0.0, 0.0, 0.0, 0.0);
  82. glShadeModel(GL_FLAT);
  83. glEnable(GL_DEPTH_TEST);
  84. makeCheckImages();
  85. glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
  86. glGenTextures(1, &texName);
  87. glBindTexture(GL_TEXTURE_2D, texName);
  88. glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
  89. glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
  90. glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
  91. glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
  92. glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, checkImageHeight,
  93. 0, GL_RGBA, GL_UNSIGNED_BYTE, checkImage);
  94. }
  95. void display(void)
  96. {
  97. glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
  98. glEnable(GL_TEXTURE_2D);
  99. glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
  100. glBindTexture(GL_TEXTURE_2D, texName);
  101. glBegin(GL_QUADS);
  102. glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
  103. glTexCoord2f(0.0, 1.0); glVertex3f(-2.0, 1.0, 0.0);
  104. glTexCoord2f(1.0, 1.0); glVertex3f(0.0, 1.0, 0.0);
  105. glTexCoord2f(1.0, 0.0); glVertex3f(0.0, -1.0, 0.0);
  106. glTexCoord2f(0.0, 0.0); glVertex3f(1.0, -1.0, 0.0);
  107. glTexCoord2f(0.0, 1.0); glVertex3f(1.0, 1.0, 0.0);
  108. glTexCoord2f(1.0, 1.0); glVertex3f(2.41421, 1.0, -1.41421);
  109. glTexCoord2f(1.0, 0.0); glVertex3f(2.41421, -1.0, -1.41421);
  110. glEnd();
  111. glFlush();
  112. glDisable(GL_TEXTURE_2D);
  113. }
  114. void reshape(int w, int h)
  115. {
  116. glViewport(0, 0, (GLsizei) w, (GLsizei) h);
  117. glMatrixMode(GL_PROJECTION);
  118. glLoadIdentity();
  119. gluPerspective(60.0, (GLfloat) w/(GLfloat) h, 1.0, 30.0);
  120. glMatrixMode(GL_MODELVIEW);
  121. glLoadIdentity();
  122. glTranslatef(0.0, 0.0, -3.6);
  123. }
  124. /* ARGSUSED1 */
  125. void keyboard (unsigned char key, int x, int y)
  126. {
  127. switch (key) {
  128. case 's':
  129. case 'S':
  130. glBindTexture(GL_TEXTURE_2D, texName);
  131. glTexSubImage2D(GL_TEXTURE_2D, 0, 12, 44, subImageWidth,
  132. subImageHeight, GL_RGBA,
  133. GL_UNSIGNED_BYTE, subImage);
  134. glutPostRedisplay();
  135. break;
  136. case 'r':
  137. case 'R':
  138. glBindTexture(GL_TEXTURE_2D, texName);
  139. glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth,
  140. checkImageHeight, 0, GL_RGBA,
  141. GL_UNSIGNED_BYTE, checkImage);
  142. glutPostRedisplay();
  143. break;
  144. case 27:
  145. exit(0);
  146. break;
  147. default:
  148. break;
  149. }
  150. }
  151. int main(int argc, char** argv)
  152. {
  153. glutInit(&argc, argv);
  154. glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
  155. glutInitWindowSize(250, 250);
  156. glutInitWindowPosition(100, 100);
  157. glutCreateWindow(argv[0]);
  158. init();
  159. glutDisplayFunc(display);
  160. glutReshapeFunc(reshape);
  161. glutKeyboardFunc(keyboard);
  162. glutMainLoop();
  163. return 0;
  164. }
  165. #else
  166. int main(int argc, char** argv)
  167. {
  168. fprintf (stderr, "This program demonstrates a feature which is not in OpenGL Version 1.0.\n");
  169. fprintf (stderr, "If your implementation of OpenGL Version 1.0 has the right extensions,\n");
  170. fprintf (stderr, "you may be able to modify this program to make it run.\n");
  171. return 0;
  172. }
  173. #endif