Clone of mesa.
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  1. /* Copyright (c) Mark J. Kilgard, 1994. */
  2. /*
  3. * (c) Copyright 1993, Silicon Graphics, Inc.
  4. * ALL RIGHTS RESERVED
  5. * Permission to use, copy, modify, and distribute this software for
  6. * any purpose and without fee is hereby granted, provided that the above
  7. * copyright notice appear in all copies and that both the copyright notice
  8. * and this permission notice appear in supporting documentation, and that
  9. * the name of Silicon Graphics, Inc. not be used in advertising
  10. * or publicity pertaining to distribution of the software without specific,
  11. * written prior permission.
  12. *
  13. * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
  14. * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
  15. * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
  16. * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
  17. * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
  18. * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
  19. * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
  20. * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
  21. * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
  22. * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
  23. * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
  24. * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
  25. *
  26. * US Government Users Restricted Rights
  27. * Use, duplication, or disclosure by the Government is subject to
  28. * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
  29. * (c)(1)(ii) of the Rights in Technical Data and Computer Software
  30. * clause at DFARS 252.227-7013 and/or in similar or successor
  31. * clauses in the FAR or the DOD or NASA FAR Supplement.
  32. * Unpublished-- rights reserved under the copyright laws of the
  33. * United States. Contractor/manufacturer is Silicon Graphics,
  34. * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
  35. *
  36. * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
  37. */
  38. /*
  39. * scenebamb.c
  40. * This program demonstrates use of a blue ambient light
  41. * source.
  42. */
  43. #include <stdlib.h>
  44. #include <GL/glut.h>
  45. /* Initialize light source and lighting.
  46. */
  47. void myinit(void)
  48. {
  49. GLfloat light_ambient[] = { 0.0, 0.0, 1.0, 1.0 };
  50. GLfloat light_diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
  51. GLfloat light_specular[] = { 1.0, 1.0, 1.0, 1.0 };
  52. /* light_position is NOT default value */
  53. GLfloat light_position[] = { 1.0, 1.0, 1.0, 0.0 };
  54. glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient);
  55. glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
  56. glLightfv(GL_LIGHT0, GL_SPECULAR, light_specular);
  57. glLightfv(GL_LIGHT0, GL_POSITION, light_position);
  58. glEnable(GL_LIGHTING);
  59. glEnable(GL_LIGHT0);
  60. glDepthFunc(GL_LESS);
  61. glEnable(GL_DEPTH_TEST);
  62. }
  63. void display(void)
  64. {
  65. glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
  66. glPushMatrix ();
  67. glRotatef (20.0, 1.0, 0.0, 0.0);
  68. glPushMatrix ();
  69. glTranslatef (-0.75, 0.5, 0.0);
  70. glRotatef (90.0, 1.0, 0.0, 0.0);
  71. glutSolidTorus (0.275, 0.85, 15, 15);
  72. glPopMatrix ();
  73. glPushMatrix ();
  74. glTranslatef (-0.75, -0.5, 0.0);
  75. glRotatef (270.0, 1.0, 0.0, 0.0);
  76. glutSolidCone (1.0, 2.0, 15, 15);
  77. glPopMatrix ();
  78. glPushMatrix ();
  79. glTranslatef (0.75, 0.0, -1.0);
  80. glutSolidSphere (1.0, 15, 15);
  81. glPopMatrix ();
  82. glPopMatrix ();
  83. glFlush();
  84. }
  85. void myReshape(int w, int h)
  86. {
  87. glViewport(0, 0, w, h);
  88. glMatrixMode(GL_PROJECTION);
  89. glLoadIdentity();
  90. if (w <= h)
  91. glOrtho (-2.5, 2.5, -2.5*(GLfloat)h/(GLfloat)w,
  92. 2.5*(GLfloat)h/(GLfloat)w, -10.0, 10.0);
  93. else
  94. glOrtho (-2.5*(GLfloat)w/(GLfloat)h,
  95. 2.5*(GLfloat)w/(GLfloat)h, -2.5, 2.5, -10.0, 10.0);
  96. glMatrixMode(GL_MODELVIEW);
  97. }
  98. static void
  99. key(unsigned char k, int x, int y)
  100. {
  101. switch (k) {
  102. case 27: /* Escape */
  103. exit(0);
  104. break;
  105. default:
  106. return;
  107. }
  108. glutPostRedisplay();
  109. }
  110. /* Main Loop
  111. * Open window with initial window size, title bar,
  112. * RGBA display mode, and handle input events.
  113. */
  114. int main(int argc, char** argv)
  115. {
  116. glutInit(&argc, argv);
  117. glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
  118. glutInitWindowSize (500, 500);
  119. glutCreateWindow (argv[0]);
  120. myinit();
  121. glutReshapeFunc (myReshape);
  122. glutDisplayFunc(display);
  123. glutKeyboardFunc(key);
  124. glutMainLoop();
  125. return 0; /* ANSI C requires main to return int. */
  126. }