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  1. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
  2. <html lang="en">
  3. <head>
  4. <meta http-equiv="content-type" content="text/html; charset=utf-8">
  5. <title>Mesa Release Notes</title>
  6. <link rel="stylesheet" type="text/css" href="../mesa.css">
  7. </head>
  8. <body>
  9. <div class="header">
  10. <h1>The Mesa 3D Graphics Library</h1>
  11. </div>
  12. <iframe src="../contents.html"></iframe>
  13. <div class="content">
  14. <h1>Mesa 12.0.5 Release Notes / December 5, 2016</h1>
  15. <p>
  16. Mesa 12.0.5 is a bug fix release which fixes bugs found since the 12.0.5 release.
  17. </p>
  18. <p>
  19. Mesa 12.0.5 implements the OpenGL 4.3 API, but the version reported by
  20. glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
  21. glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
  22. Some drivers don't support all the features required in OpenGL 4.3. OpenGL
  23. 4.3 is <strong>only</strong> available if requested at context creation
  24. because compatibility contexts are not supported.
  25. </p>
  26. <h2>SHA256 checksums</h2>
  27. <pre>
  28. TBD
  29. </pre>
  30. <h2>New features</h2>
  31. <p>None</p>
  32. <h2>Bug fixes</h2>
  33. <p>This list is likely incomplete.</p>
  34. <ul>
  35. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77662">Bug 77662</a> - Fail to render to different faces of depth-stencil cube map</li>
  36. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97779">Bug 97779</a> - [regression, bisected][BDW, GPU hang] stuck on render ring, always reproducible</li>
  37. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98415">Bug 98415</a> - Vulkan Driver JSON file contains incorrect field</li>
  38. </ul>
  39. <h2>Changes</h2>
  40. <p>Adam Jackson (2):</p>
  41. <ul>
  42. <li>glx/glvnd: Don't modify the dummy slot in the dispatch table</li>
  43. <li>glx/glvnd: Fix dispatch function names and indices</li>
  44. </ul>
  45. <p>Anuj Phogat (1):</p>
  46. <ul>
  47. <li>i965: Fix GPU hang related to multiple render targets and alpha testing</li>
  48. </ul>
  49. <p>Emil Velikov (4):</p>
  50. <ul>
  51. <li>docs: add release notes for 12.0.4</li>
  52. <li>docs: add sha256 checksums for 12.0.4</li>
  53. <li>cherry-ignore: add reverted LLVM_LIBDIR patch</li>
  54. <li>Update version to 12.0.5</li>
  55. </ul>
  56. <p>Haixia Shi (1):</p>
  57. <ul>
  58. <li>mesa: change state query return value for RGB565</li>
  59. </ul>
  60. <p>Jason Ekstrand (3):</p>
  61. <ul>
  62. <li>i965/fs/generator: Don't use the address immediate for MOV_INDIRECT</li>
  63. <li>anv/cmd_buffer: Take a command buffer instead of a batch in two helpers</li>
  64. <li>anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4</li>
  65. </ul>
  66. <p>Kenneth Graunke (1):</p>
  67. <ul>
  68. <li>intel: Fix pixel shader scratch space allocation on Gen9+ platforms.</li>
  69. </ul>
  70. <p>Marek Olšák (13):</p>
  71. <ul>
  72. <li>gallium/radeon: fix behavior of GLSL findLSB(0)</li>
  73. <li>gallium/radeon: make sure HTILE address is aligned properly</li>
  74. <li>radeonsi: fix an assertion failure in si_decompress_sampler_color_textures</li>
  75. <li>gallium/radeon: unify viewport emission code</li>
  76. <li>gallium/radeon: set VPORT_ZMIN/MAX registers correctly</li>
  77. <li>radeonsi: fix gl_PatchVerticesIn for tessellation evaluation shader</li>
  78. <li>radeonsi: fix a crash in imageSize for cubemap arrays</li>
  79. <li>radeonsi: emit TA_CS_BC_BASE_ADDR on SI only if the kernel allows it</li>
  80. <li>gallium/radeon: add support for sharing textures with DCC between processes</li>
  81. <li>radeonsi: always set all blend registers</li>
  82. <li>radeonsi: set CB_BLEND1_CONTROL.ENABLE for dual source blending</li>
  83. <li>radeonsi: disable RB+ blend optimizations for dual source blending</li>
  84. <li>radeonsi: silence runtime warnings with LLVM 3.9</li>
  85. </ul>
  86. <p>Matt Turner (1):</p>
  87. <ul>
  88. <li>anv: Replace "abi_versions" with correct "api_version".</li>
  89. </ul>
  90. <p>Nanley Chery (1):</p>
  91. <ul>
  92. <li>mesa/fbobject: Update CubeMapFace when reusing textures</li>
  93. </ul>
  94. <p>Steinar H. Gunderson (1):</p>
  95. <ul>
  96. <li>Fix races during _mesa_HashWalk().</li>
  97. </ul>
  98. <p>Tim Rowley (3):</p>
  99. <ul>
  100. <li>swr: [rasterizer jitter] cleanup supporting different llvm versions</li>
  101. <li>swr: [rasterizer jitter] fix llvm-3.7 compile</li>
  102. <li>swr: [rasterizer] add support for llvm-3.9</li>
  103. </ul>
  104. </div>
  105. </body>
  106. </html>